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surrounded
from it won't be hard anymore to li on 2003-05-19 03:12 [#00704924]
Points: 3787 Status: Regular
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"Majora's Mask would have to be the most unique of the two in terms of radical game engine design"
yes! I know, that is one game i'll never forget :-) Even as i started playing the wind waker it was kind of dissapointing that there was no difference between the days. Everyone just says the same things day after day... which is only logical i suppose, but after majora's mask you've really gotten used to events happening and people interacting with each other a little more... it was different from other zeldas, but in many ways i think also better :-) (wind waker beats it though... for graphics and the atmosphere they manage to create).
It's a good thing you didn't get rid of it! You would have regretted it, i'm sure!
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Cabbog
from Chautauqua (United States) on 2003-05-19 03:18 [#00704927]
Points: 2294 Status: Regular | Followup to surrounded: #00704911
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"Yes, it's a shame you can only pack one bottle of it :-p"
Luckily there's room enough for two servings!
"That soup totally illiminates the need for red or green potions... which is kind of shame. I like the aspect of harvesting the ingredients for those potions yourself... but yet i never even once bought a bottle of it :-p I just carry fairies and soup around all the time."
Same here. Snatching items from your enemies is great fun too, though I did think the joy pendants were a little tooo easy to come by. It would have been better if you could only find them in dungeons or hidden places scattered about the map.
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Cabbog
from Chautauqua (United States) on 2003-05-20 22:38 [#00707656]
Points: 2294 Status: Regular
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"Very true... The same thing can be said about Windfall Island, which is easily nintendo's best attempt at a town so far! It all feels so cozy, with all the little streets, narrow corridors, passages across the townwalls... i'd like to live in such a town :-) "
I agree, the layout is very well done. It's also immediately easy to navigate and memorize - something I have a lot of trouble with in most games. Getting to learn Kokiri Forest was a headache and a half, especially considering that the draw distance in the game was only about a deku stick's length ahead of Link. I wonder why Nintendo didn't increase it for the Gamecube version.. Still stuck in the Water Temple by the way.
Also: The Windfall Island theme is a reworking of one of the songs from Ocarina of Time.. The Kakariko Village music maybe? It's been so long.
ps. I should have a few hours alone with a decent computer tomorrow - I'll try and write you back then.
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Dael
from the low end (Australia) on 2003-05-20 22:47 [#00707683]
Points: 968 Status: Lurker | Followup to Cabbog: #00707656
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arrrgh, windfall island, I'm still stuck trying to show the shopkeeper (where I bought my sail) a photo of that young girl checking out the safe, I don't seem to be able to show him any photographs ,,, arggh
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Cabbog
from Chautauqua (United States) on 2003-05-20 22:55 [#00707705]
Points: 2294 Status: Regular | Followup to Dael: #00707683
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The key to that problem has nothing to do with pictographs. It's a bit misleading ain't it? *hinty hint* :
You need to catch her 'in' the act and set her straight.
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Dael
from the low end (Australia) on 2003-05-20 23:13 [#00707723]
Points: 968 Status: Lurker | Followup to Cabbog: #00707705
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ahhh., thanks for the tip (with no spoilers) cabbog, it's just enough to get me going again. btw I though it was cool how they used the cat sample near the end of the night pursuit (another small yet imaginative idea)
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Cabbog
from Chautauqua (United States) on 2003-05-20 23:40 [#00707731]
Points: 2294 Status: Regular | Followup to Dael: #00707723
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No problem.
"btw I though it was cool how they used the cat sample near the end of the night pursuit (another small yet imaginative idea)"
*meeeeow*Me too. After I found out where she was going I just went up on the raised pathway near the safe and waited for her to show up. Much easier than traipsing about half the island..
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Dael
from the low end (Australia) on 2003-05-21 08:47 [#00708147]
Points: 968 Status: Lurker | Followup to Cabbog: #00707731
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arrgh, all went well and dandy untill about 15 minutes after I had finished the pursuit mission. I tried to walk in the potion shop and the screen came up with "ERROR: you need to turn off the machine, see game booklet for details," what!!!!! instantly the worse thought came to mind (I hope I haven't lost everything on my memory card). So I turn the cube off and on again to find out that my last save was still there. The most concerning part was however, was that I had no idea on the cause to such an effect (yes I saw matrix reloaded a few hours ago). I had only been playing for an hour and my memorycard, controller and gamedisc are all in house nintendo products?
If I was playing metalgearsolid (PS2) I would almost expect it to be part of the game but this is zelda, ..... all I could find in the booklet was a warning about software piracy?
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Ceri JC
from Jefferson City (United States) on 2003-05-21 08:50 [#00708151]
Points: 23533 Status: Moderator | Followup to Dael: #00708147 | Show recordbag
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Do you have a platinum GC (the limited editon one that came with zelda)?
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Cabbog
from Chautauqua (United States) on 2003-05-21 08:58 [#00708171]
Points: 2294 Status: Regular | Followup to Dael: #00708147
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Unheard of! Nothing like that has ever happened to me on my Gamecube - Hope everything's alright. If it happens again don't hesitate to call Nintendo.
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surrounded
from it won't be hard anymore to li on 2003-05-21 09:07 [#00708190]
Points: 3787 Status: Regular
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"Try wandering around town and observing certain people's habits."
Thanks for the hint :-) I found the two secret lovers now, and got the colour pictograph. But after visiting the nintendo-gallery, i realised i had finished that problem far too late in the game... i have no chance now of ever getting a complete gallery anymore. I'll try to get a complete gallery when i play the 2nd quest.
I completed the game now. All i can say is 'wow'... what a great and dramatical boss-fight! The ending itself is a bit surprising too. Very open, and not a very specific "happy" ending. Definitly a good thing in my opinion. It reminds me of the ending of Link's Awakening, which was also a little melancholic. I haven't started with the 2nd quest yet... probably wait a few weeks, to make it feel fresh again.
It's a shame it's over now though ;-) I think the gameboy-player is going to be released soon... i might use that to finally go play the two "Oracle of..." games. I need more zelda.
"I did think the joy pendants were a little tooo easy to come by"
Lol yes! By the end of the quest that fat lady even commented her house was completely filled with them, and that i went a little overboard with all the joy pendants ;-)
But then there's always the quest for Golden Feathers, which are alot harder to come by! (grrr, and i was really dissapointed when i only got 50 rupees for all my troubles! But ofcourse i got a nice surprise later on :-)).
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Dael
from the low end (Australia) on 2003-05-21 09:13 [#00708206]
Points: 968 Status: Lurker | Followup to Ceri JC: #00708151
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re:Ceri JC- I've got a black cube that I bought as a "MarioSunshinePack" back when it was released over here (so I haven't had it for that long).
Cabbog-The actual zelda disc itself is immaculate too (I don't think it has even been taken out of the cube since I first put it in) so there shouldn't be so much as a single scratch on it.
Oh well, if I do see it again I'll be sure to take a photo
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surrounded
from it won't be hard anymore to li on 2003-05-21 09:15 [#00708208]
Points: 3787 Status: Regular
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"Getting to learn Kokiri Forest was a headache and a half,"
Indeed... even very late in the game i still got lost in that place... trying to find the exit or the entrance to the forbidden forrest... what a maze (and for all the wrong reasons). Whenever someone said something like "You should go to Mido's house"... i had absolutely no idea where to go :-p
"The Windfall Island theme is a reworking of one of the songs from Ocarina of Time.."
Yes, they did recycle alot of music. In the first temple (on dragon roost island), that music was exactly identical to music from OOT-dungeons.
Also the music inside the rito-village is the music that used to play inside houses and stores in OOT (and Majora's Mask for that matter). But the music on the outside of Dragon Roost island is amazing :-) A new classic! I hope it'll be re-used in many more zelda's to come!
In last stages of the game the music is truly special aswell... nintendo really manage to create a strange apocalyptic atmosphere there.
My favourite music in the game is the one playing in the demo-movies if you don't press start on the title screen.
That one where the legend is explained on these old scrolls... when they talk about "the boy dressed in green" for the first time, and the classical nes-music sets in... goosebumps!
And the 2nd demo (little clips from lots of levels in the game) you hear the most beautiful remix of that theme i ever heard... it's a shame they didn't use that one for ocean-sailing during daytime.
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surrounded
from it won't be hard anymore to li on 2003-05-21 09:19 [#00708212]
Points: 3787 Status: Regular
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"I tried to walk in the potion shop and the screen came up with "ERROR: you need to turn off the machine, see game booklet for details,""
Lol, that sounds more like something that would happen in Eternal Darkness... those insanity-effects really mess with your head!
But seriously... that sucks :-( In all my years playing nintendo-games, nothing has ever gone wrong with them. Everything always works perfectly. I bet if you wrote them about it, they would just replace your game free of charge (ofcourse you would have to send it away, and wouldn't be able to play for a couple of days ;-)).
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Dael
from the low end (Australia) on 2003-05-21 09:27 [#00708225]
Points: 968 Status: Lurker
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surrounded - "In all my years playing nintendo-games, nothing has
ever gone wrong with them. Everything always works perfectly." now that's exactly what I was thinking, and it's funny you know, I had only just mentioned that very fact to a friend the night before it happened :P
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MachineofGod
from the land of halo's (United States) on 2003-05-21 16:05 [#00709018]
Points: 3088 Status: Lurker
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uh-oh, ophecks will get it this week and probably beat the game before me and ive had it since it came out. haha
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Cabbog
from Chautauqua (United States) on 2003-05-21 16:21 [#00709047]
Points: 2294 Status: Regular | Followup to MachineofGod: #00709018
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Opecks will never have the game. If he dies before I do I'll lay a copy on his grave.
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Cabbog
from Chautauqua (United States) on 2003-05-21 16:26 [#00709053]
Points: 2294 Status: Regular | Followup to Dael: #00708225
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Uh.. Did either of you own the original NES? After about 6 years of usage there was no way you could play anything without first giving the cartridge and system multiple blowjobs. After that I agree though - SNES and up has been flawless.
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surrounded
from it won't be hard anymore to li on 2003-05-22 08:38 [#00709945]
Points: 3787 Status: Regular | Followup to Cabbog: #00709053
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yeah i had a nes (ofcourse)... but i don't remember for how long though... hm.
My parents forced me to sell it if i wanted to buy a snes. They thought it would be ridiculous for me to have two consoles... very cruel of them :-( I wish i still had it. It's like my own personal Sophie's Choice! Actually i think Sophie had it easy, George's Choice was much harder and more heartbreaking!
But i dunno... i probably had it for about 6 years until the snes came out, so i never had any problems with it. And actually i connected my snes with the cables from the nes... so you can say what you want cabbog, but atleast all the nes-cables were in perfect condition after more than 10 years of use :-p
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Ceri JC
from Jefferson City (United States) on 2003-05-22 08:48 [#00709962]
Points: 23533 Status: Moderator | Followup to Cabbog: #00709053 | Show recordbag
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I've still got my NES, in fact it's set up in my bedroom back in wales. Great machine, but like you say, you need to blow on it to get it to work. Mine is also a game genie "addict"- it does not function *at all* unless you put a game genie in it. You don't have to enter any cheats, but it just needs to act as a bridge between the nes and the cartridge.
I've got a snes too, shares my nes' PSU as the snes one blew a few months ago.
I'm currently playing Kung Fu master on it as hearing about that guy breaking the world record (see www.twingalaxies.com) after all these years reminded me what a hard game it was.
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surrounded
from it won't be hard anymore to li on 2003-05-24 13:23 [#00713115]
Points: 3787 Status: Regular
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YES!!
GReat news!!
"Computer and Videogames" has had an interview with Eiji Aonuma, the director of both The Legend of Zelda: Majora's Mask and The Legend of Zelda: The Wind Waker.
And this website posted a short but very interesting fragment of it:
To begin, is there anything you can tell us about the sequel to Wind Waker? How far are you into development and when will we see it?
Aonuma: I am unable to give you any details right now. I am hoping to have a playable version ready by next year's E3, so I'm hoping you'll be patient and look forward to that.
As I did between Ocarina of Time and Majora's Mask, I will use the same engine and the same graphics of Wind Waker for its sequel. However, I do plan on powering everything up a bit.
Good news or what? :-D This is exactly the kind of news i've been hoping for!
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Dael
from the low end (Australia) on 2003-05-25 07:55 [#00713781]
Points: 968 Status: Lurker | Followup to surrounded: #00713115
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excellent... that's a reliief after seeing fourswords for the cube announced at E3,
btw, can anyone help me out with trying to complete a pictograph challenge to photograph something that is "perfectly round and pale" , I have tried so many different things on the island with no such luck...?
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MachineofGod
from the land of halo's (United States) on 2003-05-25 08:34 [#00713809]
Points: 3088 Status: Lurker
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nice find there George :) Theres a lot of stuff coming out soon and I have a low budget so I dont know if I can handle of these games plus all the ones I still need to beat.
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surrounded
from it won't be hard anymore to li on 2003-05-27 08:40 [#00716571]
Points: 3787 Status: Regular
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Well, and on a personal note: more Great News! :-D
I won Nintendo's Wind Waker contest! Woohoo!
People who can read dutch or are otherwise interested (small pictures of my entry (i made Link's personal diary) can be seen) can click here, and on that site click on the first two pictures on the right of the screen (the octorock and the one below him) for photographs.
So a platinum gamecube with zelda, some sort of a case to carry my gamecube around in, and a T-shirt signed by Shigeru Miyamoto are coming my way :-p I feel so lucky!
Ofcourse i already have a gamecube... so i think i'm gonna try if my local toystore will buy it from me and sell it in their store (or maybe i'll trade it for lots of games ;-)).
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surrounded
from it won't be hard anymore to li on 2003-05-27 08:45 [#00716576]
Points: 3787 Status: Regular | Followup to surrounded: #00716571
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Oh wait, i forgot nintendo.co.uk has the same content as the dutch site. So no need to read dutch, you can just click here. :-)
(my real name is Erik Roggeveen, by the way)
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Ceri JC
from Jefferson City (United States) on 2003-05-27 08:58 [#00716591]
Points: 23533 Status: Moderator | Followup to Dael: #00713781 | Show recordbag
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"perfectly round and pale"
I've not got that far yet, but it sounds like the Moon to me mate!
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pomme de terre
from obscure body in the SK System on 2003-05-27 09:18 [#00716612]
Points: 11941 Status: Moderator | Followup to surrounded: #00716571 | Show recordbag
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oh my gosh surrounded that's AWESOME! congradulations buddy! that is so excellent. I checked out your entry and it looks really neat. I'd live to see some scans of it, that is if you've archived it in some way.
Nice work. You deserve to be the winner.
(If you were a true noble being, like Link.. then you would send your copy of zelda to Ophecks)
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Dael
from the low end (Australia) on 2003-05-27 23:37 [#00717481]
Points: 968 Status: Lurker | Followup to surrounded: #00716571
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Congradulations, buy the look of your entry it seems that you put alot of effort into it :) , it would be great to be able to have a look through the pages, please tell us that you have scans?
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Dael
from the low end (Australia) on 2003-05-27 23:39 [#00717483]
Points: 968 Status: Lurker | Followup to Ceri JC: #00716591
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that's exactly what I thought Ceri JC! so one night out on the open seas I take snapshots of the "full moon" only for it NOT to work, arrgghh!!!!!!
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surrounded
from it won't be hard anymore to li on 2003-05-28 08:31 [#00718038]
Points: 3787 Status: Regular | Followup to pomme de terre: #00716612
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thank you! :-D
I'm so excited about this! I just entered the competition because when i read about it, i immediately got that idea for a diary... and got so excited about it i just had to actually go make it. And now it even won the prize :-)
"I'd live to see some scans of it, that is if you've archived it in some way."
Well... i didn't make any scans (because i don't have a scanner). But i did take lots of photographs of it. Originally i was just going to send copies of those to cabbog, because he was interested in the project right away. But now everyone who i tell about my prize wants to see what i made :-p
So i think i'm going to try and see if a photostore will put the negatives on a cd-r for me. Then i'll be able to show you alot (not all, but most of them) of pages from the diary. (and don't worry cabbog - wherever you are these days - , i'm still sending you some cool stuff).
"Nice work. You deserve to be the winner."
Aw... thanks man :-) How very kind of you! I'm starting to blush here :-p
"(If you were a true noble being, like Link.. then you would send your copy of zelda to Ophecks)"
Well yes... in a perfect world. I might actually consider that since i have no use for it myself. But unfortunately us europeans get PAL-versions of everything... which won't work on american tv's. (and vice versa... sadly. Otherwise i'd be importing all the cool games before they were finally released over here!). So too bad ophecks... i can't believe you still haven't been able to buy it. You'd imagine nintendo expected to sell lots of this one, so they'd make plenty of copies of it :-/
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surrounded
from it won't be hard anymore to li on 2003-05-28 08:37 [#00718054]
Points: 3787 Status: Regular | Followup to Dael: #00717481
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Thanks!
"buy the look of your entry it seems that you put alot of effort into it :)"
Yes... this is true. It took me even more time than i had expected. But that's okay, because i really enjoyed making it :-) I would just love to do this kind of thing for a living. Designing the manuals for games or something, or boxart, or just images for their website. I'm even contemplating asking nintendo if they'd be interested in someone like that -since they seemed to like what i did with zelda so much- but... i don't want to seem ungrateful, you know :-)
"please tell us that you have scans?"
Well, see above. If all goes well i should have digital photographs of it sometime next week. I hope. I appreciate your interest :-)
"I take snapshots of the "full moon" only for it NOT to work, arrgghh!!!!!!"
Well perhaps the amazing pale-ness of the moon doesn't show well enough on a shabby black&white pictograph...
If you don't know what i'm talking about, than don't worry about it and just continue playing. Eventually you'll understand :-)
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Dael
from the low end (Australia) on 2003-05-28 22:17 [#00719058]
Points: 968 Status: Lurker | Followup to surrounded: #00718054
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excellent, yeah I would definitly be on nintendo's case about a box art design job!
perhaps the amazing pale-ness of the moon doesn't show well enough on a shabby black & white pictograph...
of course!!!! dael plays nintendos "you just found a new area/item " melody
that explains alot! thanks surrounded
btw I wonder where cabbog is? there wasn't any other prize like "win 2 weeks away on a cabana talking about game design with shiggsy" was there? I'm sure he'll pop up sooner or later...
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pomme de terre
from obscure body in the SK System on 2003-05-28 22:20 [#00719061]
Points: 11941 Status: Moderator | Followup to Dael: #00719058 | Show recordbag
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I hope he didn't get such a bad stomachache that he had to go to the hospital.
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surrounded
from it won't be hard anymore to li on 2003-05-29 03:01 [#00719203]
Points: 3787 Status: Regular
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"I would definitly be on nintendo's case about a box art design job!"
Hm... i must say i really dislike almost all of the gamecube boxart i've seen so far. All those cold and sterile computer graphics... it's like they purposely drained every last bit of character and personality out of mario & co. On the pikmin-box it looks like they just used a screenshot! :-p Lord knows they need a proper artist for their boxart ;-) I remember the good old snes-days, when the boxart was often very pretty.
"that explains alot! thanks surrounded"
Don't mention it. i remember how annoying it was when i kept showing that guy pictographs of the moon and he kept saying they weren't pale enough :-p
Also, i love that music when you make a discovery! It gets me so excited every time i hear it!
"I hope he didn't get such a bad stomachache that he had to go to the hospital."
Ehm... why would he have gotten a stomachacha all of a sudden? Did i miss something?
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Cabbog
from Chautauqua (United States) on 2003-05-29 12:18 [#00719759]
Points: 2294 Status: Regular
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To my devoted public:
My prehistoric PC finally succumbed to father time last friday and was given a proper burial in the back yard("Die motherfucker, die motherfucker, die!"). I hope to have a new one within the next two months - Until then I'll be on roughly once a week for a scant hour or so, during which I'll be using most of the time replying to e-mails, catching up on the news, etc.
Keep me in your prayers. Surrounded : I knew you'd pull it off. Unfortunately the console I'm using won't allow me to check the links you posted - I better be getting a Swiss package in the mail sometime soon. You've made me proud boy.
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Ceri JC
from Jefferson City (United States) on 2003-05-29 12:27 [#00719767]
Points: 23533 Status: Moderator | Followup to Cabbog: #00719759 | Show recordbag
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Look forwards to seeing your full return to the board. Get a DC - cheap internet access...
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Ophecks
from Nova Scotia (Canada) on 2003-05-29 14:09 [#00719855]
Points: 19190 Status: Moderator | Show recordbag
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NOOOOOOOOOOOOO!!!!!!!1 I missed you, and now I find I'll be missing you in the long term as well. I'll be waiting for you, and I'll definitely have Zelda by then. I'm almost certainly getting it tomorrow, they have a new shipment in and I'm all set. Too bad you can't share in my joy. :_-(
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Cabbog
from Chautauqua (United States) on 2003-05-29 15:15 [#00719986]
Points: 2294 Status: Regular
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"I'm almost certainly getting it tomorrow" If I had a heart container for every time I heard that. My job interview went really well yesterday and I'm almost certainly getting it. And when I say "I'm almost certainly getting it", I mean I'm almost certainly getting it.
Re: JC DC - Thanks, I'll investigate. You and Ophecks both need to check out Castlevania: Aria of Sorrow for GBA - It totally ownZ Jew both.
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Cabbog
from Chautauqua (United States) on 2003-06-03 17:54 [#00725931]
Points: 2294 Status: Regular | Followup to Ophecks: #00719855
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Well? Well? Well?
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Cabbog
from Chautauqua (United States) on 2003-06-03 18:30 [#00725987]
Points: 2294 Status: Regular | Followup to Cabbog: #00719759
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Surrounded: Your diary looks fantastic. Inspiring. We need to meet up sometime.
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Ophecks
from Nova Scotia (Canada) on 2003-06-17 03:13 [#00744205]
Points: 19190 Status: Moderator | Show recordbag
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How do I feel about this game? Disapointed. I got it a few days ago.
Now, it's a great game... I personally LOVE the much maligned graphical style. This isn't even CLOSE to Ocarina of Time though. That game made me a MAN. I came of age playing that. When I beat the Water Temple... I was the most powerful person on Earth. That was real cause to celebrate.
This is too easy, I haven't been in any danger at all yet, a few dungeons in. And I've read elsewhere that it doesn't get any harder, that's a huge disapointment.
The atmosphere of the game isn't good enough... there was always this underlying feeling of gloom and doom in the other ones... who didn't feel cold and wet when starting out Link to the Past? Who didn't shed a tear when you found your uncle lying dead in the dungeon? Who didn't fear the skull passageways in the Dark Forest? Who didn't cower in terror as they turned every dark corner of Death Mountain with nothing but a lamp and a big dose of courage? And the music was always appropriately foreboding and the bosses were intimidating. I used to hate (in a good way) going to the Dark World and seeing all the landmarks run down.
And Ocarina of Time was loaded with a sense of loneliness that heroes should feel! They're ALONE! Hyrule Field (as disapointingly barren as it was) was a pretty spooky place at night when you were galloping though it on your trusty steed. The dungeons in that game were absolutely brilliant, the best of its kind I think... other than that VILE Water Temple! I still don't know how I beat that, to this day. Even little things like going into town at night and having the place empty... that made me feel so alone. And I felt so sorry for the girl at the ranch. And that graveyard was, at the time, my favorite 3D environment ever, I loved standing at the top and looking at the windmill silouette in the distance and the lightning crashing... the rain... mmmm. Really made you solemn. The forest dungeon has really stuck in my mind with those twisted hallways and the
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Ophecks
from Nova Scotia (Canada) on 2003-06-17 03:13 [#00744206]
Points: 19190 Status: Moderator | Show recordbag
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The forest dungeon has really stuck in my mind with those twisted hallways and the overgrown foilage at the entrance. And the desert dungeon felt so isolated and detached from the rest of Hyrule. I really felt uncomfortable. The graphics were fairly realistic and just had such a thick gooey surreal realism about them, the enemies didn't look like pushovers.
I've felt nothing but joy playing Windwaker, and that's not a good thing or a bad thing... I'm really enjoying this and I've talked to every villager, searched every nook and cranny of the environs (I agree that that town where you get the sail is fantastic!), I'm trying everything, doing all kinds of neat wonderful things, and grinning every couple of minutes, but this isn't how it's supposed to be. I don't fear ANYTHING. I don't go into a dungeon worried that it'll eat the better part of my afternoon like the Ocarina days! It's very leisurely.
I do love the brother-sister relationship between Link (Jay, as they call him in my save, ho ho) and Aryll. You can tell he really cares for her and they're not the stereotypical fighting siblings who eventually warm up to each other and learn not to take each other for granted. I'm feeling the love tonight and I'm glad the damsel in distress isn't always a generic princess. Zelda was boring, man. I also like Tetra... cel shaded girls are just adorable!
I'm only a few dungeons in, so all of this may change, but so far, this is Ocarina-Lite. I like it a lot though, but this isn't the Zelda I grew up with. I don't want to say it's ''shallow'' because it's simply too well crafted and clever, but it's so easy that I have to think it's a bit style over substance.
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MachineofGod
from the land of halo's (United States) on 2003-06-17 10:04 [#00744694]
Points: 3088 Status: Lurker
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I know what you mean but, I think windwaker is a completely refined oot. im stuck right now and dont know where to go but I understand that its easier but its not that easy, theres some difficult moments but oot wasnt that hard either if you ask me.
just play some more, im not that far into it yet either but Im liking it more and more as I keep playing it, you might too.
where are you at right now in it?
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Ophecks
from Nova Scotia (Canada) on 2003-06-17 13:17 [#00744970]
Points: 19190 Status: Moderator | Followup to MachineofGod: #00744694 | Show recordbag
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I just beat the second ''official'' dungeon, the woods.
The game is fantastic, a 9 out of 10 on the general scale... I'm really only disapointed relative to Zelda 3 and Ocarina... and there's no shame finishing below those two. It's better than Star Fox Adventures and just about every other action RPG on the market.
The sailing is going to get very monotonous though.
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surrounded
from it won't be hard anymore to li on 2003-06-17 13:26 [#00744979]
Points: 3787 Status: Regular | Followup to Cabbog: #00725987
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shit, i don't know why i didn't search for this thread earlier. That sucks man :-( I wondered why you had dissapeared from the board suddenly... but now i see your computer gave up on you... bad bad news. I hope you'll be able to get new one soon.
"Your diary looks fantastic. Inspiring."
Thanks! :-) I'm such a lazy bastard sometimes... but i promise i'm going to be making and sending your package with all the photos this weekend! Really, i swear, no more delays.
"We need to meet up sometime."
Yes, ideally we should. It's a shame you live on the other side of the world. I'd love for us to do a project together (or as it would most likely turn out: just sit around and play videogames ;-)). But who knows, maybe someday eh?
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surrounded
from it won't be hard anymore to li on 2003-06-17 13:37 [#00744998]
Points: 3787 Status: Regular
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Ophecks, i kind of agree with you that the wind waker is a bit too easy and short. The dungeons should have been more challenging. Reading your detailed ocarina-of-time-description made me realise that wind waker is lacking in that department.
But i still think this is the best zelda so far. In my opinion it totally makes up for all it's shortcomings purely through the amazing atmosphere! The graphics, the people, the architecture, the towns, the mailbox-system... everything just works together to make Hyrule feel alive! Much more so than in OOT. Just walking around and looking at the surroundings is an experience in itself.
"like going into town at night and having the place empty... that made me feel so alone."
Well what about all those lonely nights out at sea? Or all the little islands where no-one lives. (the triangle-islands... or the secret cabana with no-one but the talking door)... i felt pretty isolated on those islands.
I also think, as you'll play further and begin to understand the story of this game, and how this land came to look like it does... you'll start to appreciate it more. I hope :-p
"The sailing is going to get very monotonous though."
No! Never! :-p Later on you'll discover a warp-system, but i honestly only used that two times (one time when i just discovered it, to see how it works. And the other time for a specific puzzle that requires you to warp)... I made all the other trips manually. I just love the sailing. Those beautiful waves, watching the day turn into night. Seeing seagulls flying along with you for a little while... the sudden storms you sometimes get caught up in... it's so charming... i loved every second of it :-)
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Ophecks
from Nova Scotia (Canada) on 2003-06-22 11:54 [#00751780]
Points: 19190 Status: Moderator | Show recordbag
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The sailing's not as bad as I thought it would be... I just read something while I'm waiting, it's a nice break. I'm really not too fond of it in general though. Ocarina disapointed me in the ''travel'' aspect too, Hyrule Field was so... underwhelmingly empty! But it's the dungeons that make the game for me so I don't really mind... Windwaker is pretty good in that department, but there's definitely not enough dungeons! I know they had a couple more planned but couldn't get them in... but the ones that are there are fantastic of course.
It's a 5 star game, don't get me wrong... one of the best I've played. I'm pretty far in now and it's clear that I don't like it as much as Ocarina... but there's no shame in that, 99.99999999% are lesser than Ocarina.
I got an Xbox and I've been exploring that library the last couple of weeks... been playing Spinter Cell for about 48 hours straight now so not much Zelda-ing lately... I feel bad about that.
After Windwaker, which I'll probably beat next week, I've GOT to track down Majora's Mask. I'm really in the mood. My N64 analog sticks are unplayably stiff now, though. :_-(
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GiraffePancakes
from Sydney (Canada) on 2003-06-22 13:49 [#00751980]
Points: 12 Status: Lurker
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Manjora's Mask?!!? .....you make me sick!
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surrounded
from it won't be hard anymore to li on 2003-06-23 06:17 [#00753003]
Points: 3787 Status: Regular | Followup to GiraffePancakes: #00751980
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Obviously you don't know what you're talking about :-p Majora's Mask is one of the best Zelda-games ever.
You are aware ofcourse ophecks, that Majora's Mask has even less dungeons than WindWaker. But the game is definitly more challenging though. It took me about just as long as OOT to complete it.
Anyway, Cabbog... when and if you get a chance to read this: EMPTY YOUR MAILBOX! I tried to mail you, but it said you were over your storage-limit. Well it was just to let you know your package is in the mail anyway... so i suppose when you read this i won't have to mail you anymore.
But i also attached a picture of Shigeru's autograph for you to drool over... you're missing out on that now ;-)
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Dael
from the low end (Australia) on 2003-07-01 01:17 [#00763319]
Points: 968 Status: Lurker
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as far as dissapointments are concerned I was hoping for a more developed version of the fishing pond in Ocarina of time, I thought it could have had heaps of potential in the windwaker engine :(
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