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Cabbog
from Chautauqua (United States) on 2003-04-11 15:19 [#00645311]
Points: 2294 Status: Regular | Followup to MachineofGod: #00645282
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Alright already! I'll see if I can get my little brother to swipe a 64 from one of his friends.. I'm sure Majora's Mask won't be too hard to track down after that.
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Cabbog
from Chautauqua (United States) on 2003-04-11 22:19 [#00645687]
Points: 2294 Status: Regular
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Nintendo appoints new president at Retro: http://www.gamespot.com/gamecube/action/metroidprime/news_6 025021.html
So how are all you Europeos enjoying Metroid Prime?
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surrounded
from it won't be hard anymore to li on 2003-04-12 06:05 [#00646197]
Points: 3787 Status: Regular | Followup to Cabbog: #00645311
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"I'm sure Majora's Mask won't be too hard to track down after that."
Here in holland you can (in most stores) still buy leftover-N64 games for ridiculously low prices. (i bought all the cool ones already ;-)). Both zelda games are still widely available too. The expansion-pack was much harder to find, beware of that. Nothing would be worse than having a N64+majora's mask, but not being able to play it because you haven't got the expension pack.
"So how are all you Europeos enjoying Metroid Prime?"
All the stores stocked way too little copies of it. It's sold out everywhere i looked. It'll probably be coming in sometime during the next week (maybe it already is?)... but zelda is so close now. I think i'm going to wait and get that one first :-) That way i can fully focus on that game, and indulge in metroid after i beat the wind waker.
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pantalaimon
from Winterfell (United Kingdom) on 2003-04-12 06:37 [#00646215]
Points: 7090 Status: Lurker | Followup to Cabbog: #00645687 | Show recordbag
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Metroid Prime is a great game, the only thing holding it back from being excelent is its too easy (not counting the later bosses) and going through areas you've already been through 100 times before toward the end of the game to find the artifacts gets tedious. I know there is a hard mode, but thats only unlocked after you've completed "easy mode"
Looking forward to wind walker, just 3 weeks now :)
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glass_eater
from a blind nerves area (Switzerland) on 2003-04-12 07:27 [#00646252]
Points: 4904 Status: Regular
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i pre ordered it yesterday...cant wait
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Cabbog
from Chautauqua (United States) on 2003-04-12 20:09 [#00647389]
Points: 2294 Status: Regular
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Vonderful! The only complaint I have of Metroid Prime is that I thought the frame rate was too smooth. They should have taken advantage of the extra horsepower by adding even more detail to Tallon IV and it's inhabitants --- a minor quip. Fantastic game in every rite, especially considering the legacy it's carrying. Can't wait for the first morsels of info on the sequel. Nintendo's releasing a new demo disc May 25th, supposedly with a plethora of previews for their upcoming games. My palms are sweating just thinking about it..
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surrounded
from it won't be hard anymore to li on 2003-04-12 20:12 [#00647394]
Points: 3787 Status: Regular | Followup to Cabbog: #00647389
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what the hell is going on in your avatar?
It seems we're both online at the same time now :-) I'm going to bed though... it's 4:10 am here... haha, i can't believe i'm still up!
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Cabbog
from Chautauqua (United States) on 2003-04-12 20:31 [#00647407]
Points: 2294 Status: Regular
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What's your favorite Zelda game?
Legend of Zelda .....7.58% - 3934 votes Zelda II : Adventure of Link ..... 2.44% - 1265 votes A Link to the Past ..... 26.26% - 13630 votes Link's Awakening ..... 4.38% - 2272 votes Ocarina of Time ..... 36.36% - 18874 votes Majora's Mask ..... 4.28% - 2222 votes Ocarina of Ages/Seasons ..... 2.23% - 1156 votes Wind Waker ..... 16.48% - 8554 votes(one of which is mine)
Total votes as of 10:19 PM - 51905
www.gamefaqs.com
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Cabbog
from Chautauqua (United States) on 2003-04-12 20:35 [#00647415]
Points: 2294 Status: Regular | Followup to surrounded: #00647394
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You naive little Dutch boy.. You'll find out once you get Wind Waker.
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Dael
from the low end (Australia) on 2003-04-13 01:47 [#00647602]
Points: 968 Status: Lurker | Followup to Cabbog: #00647415
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what's "Ocarina of Ages/Seasons," ? is that one of the bonus games you get with wind waker preorder?
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pantalaimon
from Winterfell (United Kingdom) on 2003-04-13 06:54 [#00647903]
Points: 7090 Status: Lurker | Followup to Dael: #00647602 | Show recordbag
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its a gameboy game isnt it?
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pantalaimon
from Winterfell (United Kingdom) on 2003-04-13 06:58 [#00647904]
Points: 7090 Status: Lurker | Followup to Cabbog: #00647389 | Show recordbag
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didn't you find it too easy? there was only one part (apart from the bosses) where i found it challenging... the hard mode should have been standard.
Anyone looking forward to Starcraft: ghost? A lot of people seem to be pissed off that its not coming out on the PC :)
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Dael
from the low end (Australia) on 2003-04-13 07:40 [#00647953]
Points: 968 Status: Lurker | Followup to pantalaimon: #00647903
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yeah, that's right, four seasons (4 player)
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surrounded
from it won't be hard anymore to li on 2003-04-13 08:31 [#00648001]
Points: 3787 Status: Regular | Followup to Cabbog: #00647415
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oh okay... i guess i'll have to wait and see then :-p I'm getting more curious all the time!
I'm now planning on winning this game ;-) Nintendo of Europe have announced a competition where you can win one of those platinum gamecube's, with the windwaker+bonus disc. And a t-shirt signed by miyamoto. I'm really putting alot of work in my entry... so i feel like i've practically won already ;-)
"what's "Ocarina of Ages/Seasons," ?"
That's the Oracle of ages/seasons. They were two zelda-games released at the same time for Game Boy Color. I haven't played either one of them due to my not-owning a Game Boy Color :-)
But i think they were created by Capcom and not by nintendo themselves... so i fear they might not be as great as for instance Link's Awakening.
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Cabbog
from Chautauqua (United States) on 2003-04-13 14:22 [#00648451]
Points: 2294 Status: Regular | Followup to surrounded: #00648001
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"that's Oracle of Ages/Season" Arrgh! Again you flaunt my imperfection.
"so i fear they might not be as great as for instance Link's Awakening."
You're correct in assuming that neither of them were as good as Link's Awakening. Though the graphics were basically the same, the games themselves were missing a certain luster present in Nintendo's. Plus, the fact that the two complimented each other made each one feel like less of a whole and more of a companion piece.
Dael : "yeah, that's right, four seasons (4 player)" No, that's "Four Swords" - the multiplayer game included on the GBA version of A Link to the Past.
Muaahahaha! Redemption!
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Cabbog
from Chautauqua (United States) on 2003-04-13 17:23 [#00648674]
Points: 2294 Status: Regular
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Meanwhile, I've gone back to Ocarina of Time and the dreadful water temple.
...Why? What compelled them to make this turquoise maze of madness? Any advice, consolation, or new expletives to shout would be great appreciated..
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surrounded
from it won't be hard anymore to li on 2003-04-14 03:10 [#00649086]
Points: 3787 Status: Regular
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" the games themselves were missing a certain luster present in Nintendo's."
That's what i had feared :-s Plus the idea of riding around in a kangaroo seems a bit silly to me.
Still i would like to play them though. When and if i buy one of those things that let you play gameboy games on the gamecube, i'll probably buy those 2 zelda-games.
Man i hate the water temple! I've played through it twice (through the entire game twice)... but it seemed like the 2nd time was even more difficult :-p
I remember the actual solution is actually shockingly simple... always by accident i stumbled on the correct route... and then suddenly you were in the room of the temple-boss.
I am soooo glad miyamoto invented the blue clothes that let Link breathe underwater though! If they would have made it so that you had to come up for air every couple of minutes i don't think i would still be sane today. I just hate underwater-levels where you slowly run out of air. Hated them in every game i have ever played!
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Cabbog
from Chautauqua (United States) on 2003-04-14 13:16 [#00649927]
Points: 2294 Status: Regular
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Here we go : "Miyamoto said that if he could, he would stick with Cel-shading again, because it was easy to work with, and it is fun to play. But, if he had an idea that would only work with polygons, he would use polygons."
-- http://www.zeldauniverse.net/main.php?page=mailbagapr603
Sounds pretty positive to me. As for the water temple, I'm in the middle of deciphering one of the guides at www.gamefaqs.com. This should bring a cold cloth to my feverish head. *wheeze
I'm going to buy one of those GBA>>Gamecube accessories too. I think it's a great idea and they'll end up profiting quite a bit -- A lot of people just can't justify forking over $100 for a 3x3 inch SNES. $50 for a Gamecube attachment that allows you to play GBA games on your television screen sounds much more enticing. I wonder what sort of multiplayer options it will allow?
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surrounded
from it won't be hard anymore to li on 2003-04-14 13:28 [#00649959]
Points: 3787 Status: Regular
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"Miyamoto said that if he could, he would stick with Cel-shading again"
YES! :-D :-) Now this is what i call good news! "if he could", haha! Ofcourse he can! He's the big guy over at nintendo... he's like a god in videogame-world ;-) I read that when he was in london recently he got a bigger crowd than britney spears (who appeared right after him). I bet (i hope)when he says: "guys, i'd like to use cell-shading again." all the other programmers just instantly agree :-p
"But, if he had an idea that would only work with polygons, he would use polygons.""
hmm... well i can't really think of anything that would work with polygons but not with cell-shading ;-)
Very exciting news cabbog, thanks! :-D
"in the middle of deciphering one of the guides at www.gamefaqs.com"
Yeah with that level it's justified to cheat. I hope you solved it yourself the first time though :-) There's just no feeling like finally realising the solution after having been stuck for a long time in a zelda-game!
"A lot of people just can't justify forking over $100 for a 3x3 inch SNES"
Exactly, and especially so if they (well...me) would only use it indoors anyway :-p I swear if i had a GBA it would never leave my room. I love the fact that it's compatible with all my old gameboy games too :-) Finally i can play them all on the big screen!
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Cabbog
from Chautauqua (United States) on 2003-04-14 13:58 [#00650008]
Points: 2294 Status: Regular | Followup to surrounded: #00648001
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"I'm now planning on winning this game ;-) Nintendo of Europe have announced a competition where you can win one of those platinum gamecube's, with the windwaker+bonus disc. And a t-shirt signed by miyamoto. I'm really putting alot of work in my entry... so i feel like i've practically won already ;-) "
I was going to post this information when it came out but I didn't think anyone other than me would actually stoop to -- err, consider such an endeavor so seriously. What are you working on? You can spill it to your honest American friend, we aren't in any competition.
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eXXailon
from purgatory on 2003-04-14 14:39 [#00650097]
Points: 6745 Status: Lurker | Followup to surrounded: #00649959
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I don't know.....I think I'd rather see Zelda in full 3D style (a la smash bros. melee) after Wind Waker. It would be soooooo fucking rad!
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Cabbog
from Chautauqua (United States) on 2003-04-14 15:38 [#00650200]
Points: 2294 Status: Regular | Followup to eXXailon: #00650097
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? Smash Bros. is only pseudo 3D - You can rotate the camera angle when paused, but all the action takes place on a two dimensional plane. Wind Waker, on the other hand, is completely three dimensional..
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MachineofGod
from the land of halo's (United States) on 2003-04-14 15:59 [#00650221]
Points: 3088 Status: Lurker
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actually, i thought the two capcom gbc zelda games were really good. I mean theyre not anything different but solid adventures none the less and I STILL need to beat both of them even though ive had them for a few years.
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eXXailon
from purgatory on 2003-04-14 16:03 [#00650229]
Points: 6745 Status: Lurker | Followup to Cabbog: #00650200
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Yeah I know, I was referring to the way Link is animated and rendered in smash bros. melee :)
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Cabbog
from Chautauqua (United States) on 2003-04-14 16:23 [#00650254]
Points: 2294 Status: Regular
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I thought the screenshots of Link and Ganon from the Spaceworld event looked awful and I'm glad they took the art direction in Wind Waker the way they did. That said, I don't really care what they do with the sequel as long as Miyamoto is in charge - I have complete faith in his ability as a visionary.
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surrounded
from it won't be hard anymore to li on 2003-04-14 16:34 [#00650267]
Points: 3787 Status: Regular | Followup to eXXailon: #00650097
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"rather see Zelda in full 3D style (a la smash bros. melee) after Wind Waker. It would be soooooo fucking rad!"
nah... it would be fucking boring ;-) Every "next gen" game looks like that! The hyper-realism... i think it looks awful. All the new games start looking more and more alike. I really miss any signs of imagination and beauty and originality in alot of those games. Including the original spaceworld-screenshots cabbog talks about. It looks so... i dunno. Generic i guess.
A realistic zelda-game would probably still be fantastic, but i highly doubt it would be as good as wind waker :-) (i know for sure it wouldn't be as beautiful ;-))
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surrounded
from it won't be hard anymore to li on 2003-04-14 16:39 [#00650279]
Points: 3787 Status: Regular
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"You can spill it to your honest American friend, we aren't in any competition"
ah, but the walls have ears my friend ;-) We are with 2339 members, and alot of them from europe. I'm afraid any information regarding my competition-entry is highly classified at this point :-p
But speaking about the competition, what do you (or indeed anyone reading this) think about my english? Sadly this is a european and not a dutch competition, and my idea requires alot of text... which i have to do in english. I fear this will be the weakest part of my entry... i could do so much better if the jury would be able to understand dutch. I can probably make myself understood, but subtle jokes and details are very hard in a forreign language :-/
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pantalaimon
from Winterfell (United Kingdom) on 2003-04-14 16:40 [#00650280]
Points: 7090 Status: Lurker | Show recordbag
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the next Zelda should be look like a moving Yoshitaka Amano painting... that would be awesome!
...but unlikely :(
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Cabbog
from Chautauqua (United States) on 2003-04-14 17:05 [#00650315]
Points: 2294 Status: Regular | Followup to surrounded: #00650279
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I think your english is better than mine. The idiom might be a bit of a problem but I wouldn't worry about it... Unfortunately I can't advise you any further without knowing the specifics of your project. Bah.
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Cabbog
from Chautauqua (United States) on 2003-04-14 17:39 [#00650363]
Points: 2294 Status: Regular
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What I really want to see is some romance between our hero and heroine. It's been in the cards for years now and it would be great if something finally blossomed.. I'd just be apprehensive of cheesy Japanese saxophone\keyboard solos that have a tendency to diffuse even the most potent of situations. Nintendo's pretty good about straying away from those though.. They're more commonly found in Playstation RPGs.
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Cabbog
from Chautauqua (United States) on 2003-04-14 21:37 [#00650719]
Points: 2294 Status: Regular
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Here's another recommended article : http://www.n-sider.com/index_content.php?page=features/pain tingthegame.htm
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Dael
from the low end (Australia) on 2003-04-14 22:32 [#00650799]
Points: 968 Status: Lurker | Followup to Cabbog: #00649927
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I've heard that the GBA player for the gamecube will support all linking up fuctions that are present with the current GBA,so I'm expecting you could even link up 4 cubes with four copies of "Four Swords" to play on the big screen!
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Cabbog
from Chautauqua (United States) on 2003-04-14 22:36 [#00650802]
Points: 2294 Status: Regular
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I was hoping you could play multiplayer using just one cartridge and the 4 Gamecube controllers.
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Dael
from the low end (Australia) on 2003-04-14 23:18 [#00650864]
Points: 968 Status: Lurker | Followup to Cabbog: #00650802
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now that would be a good idea
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neetta
from Finland on 2003-04-14 23:48 [#00650897]
Points: 5924 Status: Regular
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*dances happily around the dread*
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neetta
from Finland on 2003-04-14 23:49 [#00650898]
Points: 5924 Status: Regular
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haha thread. aww i even typo cutely! i wish i had a gamecube :(
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Cabbog
from Chautauqua (United States) on 2003-04-14 23:50 [#00650899]
Points: 2294 Status: Regular | Followup to Dael: #00650864
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Are you prepaid for Wind Waker? What's the release date over there? May 4th?
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Dael
from the low end (Australia) on 2003-04-15 00:30 [#00650916]
Points: 968 Status: Lurker | Followup to Cabbog: #00650899
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yeps that's right, I've prepaid and played the demo, I think I'll be losing alot of sleep over this one :)
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AE_King
from Australia on 2003-04-15 01:04 [#00650934]
Points: 749 Status: Regular
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Zelda: A Link to the Boredom Zelda: Crocarina of Shite Zelda: Mandragora's Mask Zelda: Wind Breaker
What's next?
;)
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surrounded
from it won't be hard anymore to li on 2003-04-15 03:19 [#00651083]
Points: 3787 Status: Regular | Followup to Cabbog: #00650719
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That article was a little pretentious, but i liked it all the same. And i really agreed with it! Al video-game programmers should be forced to read it. The situation is becoming more and more like 'normal' art. Where huge numbers of people simply judge paintings by how realistic they look (so rembrandt is automatically better than pollock). And when they see something that is abstract or in any other way not realistic, they bring up the old "well my little 3-year old cousin could have painted that!" aaaargh! I'm so glad nintendo tried to stay away from all that (remember when donkey kong country was released? And everyone felt sure nintendo would use the same technique to render the next mario world... and then they came out with yoshi's island :-)).
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surrounded
from it won't be hard anymore to li on 2003-04-15 03:24 [#00651091]
Points: 3787 Status: Regular | Followup to Cabbog: #00650363
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"What I really want to see is some romance between our hero and heroine"
yes, i've often thought about that myself. It would certainly draw you much deeper into the game and get you motivated. With every zelda-game it's always the question why Link sets out to rescue the princess. (well i think in wind waker he's rescueing his sister.. but nevermind :-p). How cool would it be if during the first part of a zelda-game he would fall in love with someone, and you see various scenes of them starting to like each other more and more (i just know nintendo could pull that off!... gameplay-wise they could keep link occupied with some unimport side-quest). And then that girl gets kidnapped by ganon. You'd really be able to feel link's pain and understand why he goes through all the trouble of rescueing her :-)
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surrounded
from it won't be hard anymore to li on 2003-04-15 03:31 [#00651106]
Points: 3787 Status: Regular
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"Unfortunately I can't advise you any further without knowing the specifics of your project. Bah"
lol, if you're that anxious to know you can always mail me about it. I would have done it myself but yr addy is non-public.
"I think your english is better than mine."
well i wouldn't go that far, but thanks anyway buddy! :-D I try not to think too much about it and just write as if it were dutch. It'll be alright. They won't announce the winner until the end of may though... i can't wait that long ;-) I'm buying the game on the releasedate anyway. So if i should win i'll have 2 gamecubes and 2 windwaker's, hehe.
Æking must have been bitten by one too many toxic spider or something ;-) He clearly doesn't know what he's talking about! :-p
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Cabbog
from Chautauqua (United States) on 2003-04-15 23:42 [#00652634]
Points: 2294 Status: Regular
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"lol, if you're that anxious to know you can always mail me
about it. I would have done it myself but yr addy is non-public."
Try sending it to pod_child@hotmail.com With any luck I should be able to retrieve it from there.
"So if i should win i'll have 2 gamecubes and 2 windwaker's, hehe. "
You should send your old Gamecube and Wind Waker to a certain Finnish damsel in distress. It would be the chivalrous thing to do.
"Æking must have been bitten by one too many toxic spider or
something ;-) He clearly doesn't know what he's talking about!"
Yeah, he's definately got a skulltula down his pants.. Just trying to stir up trouble no doubt. Get out of my thread goron breath!
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Cabbog
from Chautauqua (United States) on 2003-04-15 23:58 [#00652638]
Points: 2294 Status: Regular
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"The situation is becoming more and more like 'normal' art. Where huge numbers of people simply judge paintings by how realistic they look (so rembrandt is automatically better than pollock)."
I think the two single most important things for a game to have are style and integrity - Both of which Nintendo has in spades. It's that combination that makes you forget you're sitting on a sofa in a house somewhere in a boring corner of reality. That's where the magic is.
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Cabbog
from Chautauqua (United States) on 2003-04-16 00:18 [#00652645]
Points: 2294 Status: Regular
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I got my $193 tax return slip in the mail today. As soon as I tore the envelope open I heard a distant cry... There was no mistaking that sound. It was a platinum GBA SP far off in the distance, waiting to be liberated from it's cardboard box..
... Tomorrow I leave.
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Dael
from the low end (Australia) on 2003-04-16 00:19 [#00652646]
Points: 968 Status: Lurker | Followup to Cabbog: #00652638
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I think the two single most important things for a game to
have are style and integrity - Both of which Nintendo has in
spades. It's that combination that makes you forget you're sitting on a sofa in a house somewhere in a boring corner of
reality. That's where the magic is.
I couldn't have said it any better, why arn't you working for shiggs cabbog?
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Cabbog
from Chautauqua (United States) on 2003-04-16 01:50 [#00652720]
Points: 2294 Status: Regular | Followup to Dael: #00652646
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I'm working on it. My portfolio's a little underwhelming at the moment and I don't have any real education so to speak.. But hey, "Heaven rewards hard work"(trivia). I'll sow myself into one grand scheme or another.
At this point it's either Nintendo or children's literature.
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pantalaimon
from Winterfell (United Kingdom) on 2003-04-16 15:36 [#00653686]
Points: 7090 Status: Lurker | Show recordbag
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Cabbog, is the game too easy? I've been reading a few reviews about the new Zelda game and almost all of the reviews (even the good reviews) say its too easy. One person even said a baby could play the whole game and not even lose 3 hearts...
if its true, don't you find this extremely dissapointing? Shouldnt there be a challenge to playing a game?
i have a feeling i'm gonna be really dissapointed with this game, Metroid Prime was too easy (excluding bosses) and Zelda is really the game i bought a gamecube for.
the only another Gamecube game i'm looking forward to is Christal Chronicles and i'll be lucky if it comes out before christmas.
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Cabbog
from Chautauqua (United States) on 2003-04-16 18:55 [#00653950]
Points: 2294 Status: Regular
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"One person even said a baby could play the whole game and not even lose 3 hearts... "
It's not *THAT* easy, though you're definately not going to be relying on bottled goods as much as you have in previous games. Yes, it is easier than Ocarina of Time though not in terms of challenge. It's easier because it's more intuitive and the controls handle better - There's no needless frustration, No pointless chores, and absolutely NO water temple-esque layouts! In fact the dungeon design is absolutely fantastic.. My personal favorite is the 'Forbidden Woods', though they're all equally wonderful.
-But if you found Metroid Prime to be too easy for you I'd say Wind Waker will probably let you down too. It doesn't require brain curdling concentration or lightning fast reflexes and there's no week long puzzles or instant deaths.
What's your ideal game in terms of challenge?
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Dael
from the low end (Australia) on 2003-04-16 21:54 [#00654146]
Points: 968 Status: Lurker
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Hmm that's an interesting opinion on the difficulty of wind waker, I'm %75 though metriod prime and can understand why people come up with the conclusion that it's too easy. I think that once you discover each ememys weakness it becomes a walk in the park, (but that's how I've allways remembered metriod games to play), it's good to know that there is a HARD setting available after the standard,
as for wind wakers "NO water temple-esque layouts!" I think that's great, I can remember pulling my hair out trying to get past that on the 64 and can only thank shigsy for not having something similar in windwaker.
A less frustrating zelda, I'm all for that
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