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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-12 07:33 [#02215407]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215385 | Show recordbag
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Haha, yeah.
[Smoking warning]
I think I'll have to get myself a ps3 now.. but I really want a dual shock 3, and it doesn't seem like they're out here yet... I guess I'll just wait. Maybe the MGS4 bundle will come out here as well...
I can probably just get a Sony Bravia while I'm waiting so that I'll be able to utilise 1080p from the get-go.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2008-06-12 07:54 [#02215408]
Points: 10671 Status: Regular | Show recordbag
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MGS isn't in 1080p I don't think. Still worth getting a massive sex TV for it though.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-12 08:13 [#02215415]
Points: 35867 Status: Lurker | Followup to Indeksical: #02215408 | Show recordbag
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Yeah, I know.. although the wiki page lists 1080p among the native resolutions. Calling it native basically means it isn't upscaled by the ps3, but it could just be some misunderstanding as well.
I need a new TV anyway, and for the midrange LCDs, the Bravias are supposed to be top notch.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2008-06-12 08:15 [#02215416]
Points: 10671 Status: Regular | Show recordbag
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Do it!
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Ophecks
from Nova Scotia (Canada) on 2008-06-12 08:59 [#02215422]
Points: 19190 Status: Moderator | Show recordbag
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I'm finding it very hard to find the will to progress past areas, it's just too fun messing around with the enemy/friendly AI, the new moves, the gear, the weapons, playing cat and mouse with Gekkos, exploring every nook and cranny, calling Otacon constantly to see what kind of trivia I can learn, practicing sneaking and going on random rampages (I know that's n00bish)... experimental players are going to have a field day with this game. I've been playing for almost 4 hours and I haven't reached a boss yet. At this point I'd be halfway through MGS2. Granted I'm an unusually slow and curious player.
There's no way the game is native 1080p, likely not even full 720p, but the image quality is excellent. Average texture work, but the graphics overall are crisp and smooth. Few jaggies, decent framerate, and above all superb art direction.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-12 09:45 [#02215427]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215422 | Show recordbag
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Yeah, I know.. I was amazed at the speed my mate seemed to use going through the first areas I saw. I would've been crawling all over that place, tazing guards, etc.
I'll probably spend lost more than 30 hours on the game...
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Ophecks
from Nova Scotia (Canada) on 2008-06-13 07:16 [#02215584]
Points: 19190 Status: Moderator | Show recordbag
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15 hours, 3 of 5 acts completed, I need and want to get some complaints out of my system
-Act 3 falls into MGS2 territory... more watching than playing. Very fun (and surprisingly unique) to play, very fun to watch, but the rhythm is noticeably off from the perfect pace of the first two Acts. It's very short and not much to do.
-VR Missions are a glaring omission... in the other games they were fun even with the clunky old controls, but with the new mechanics, they could have been incredible. MGS4- Subsomething, please and thank you
-as usual, there's some pointless dramatic exposition that adds nothing to the mythos and just slows things down... not as much as MGS2, but more than MGS1 and 3... and one major revelation in particular rubs me the wrong way... a very important character doing something that I just find hard to swallow given what I knew about him/her. Feels poorly thought out by Kojima, but maybe that will change. Still 2 Acts to go, and it's already the best game ever so I'll give it the benefit of the doubt
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Ophecks
from Nova Scotia (Canada) on 2008-06-13 07:29 [#02215585]
Points: 19190 Status: Moderator | Show recordbag
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It's also weird how the game starts off with perhaps its least visually impressive areas... usually games try to wow you right away, but this one keeps getting better looking. Act 3 was jawdropping. Which is partly why I wanted more.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-13 07:32 [#02215586]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215584 | Show recordbag
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Haha, you're devouring it!
Have you been outside today/since you got it?
No VR missions? I remember seeing something on the menu that I interpreted as VR missions, or at least something like it.. practice or shooting range, perhaps, but I can't remember...
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Ophecks
from Nova Scotia (Canada) on 2008-06-13 07:51 [#02215588]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215586 | Show recordbag
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It's impossible to put the controller down. I'm not moving until I beat it. Twice.
And the game has a VR Range, which is interesting for about 5 seconds. :_-(
And on that note, wow, this game has extremely explicit gun porn, tons of fun to customize and utilize your weapons. I confess I haven't been as stealthy as I should be... it's hard to resist how good the gunplay feels, I killed exactly 200 people in the first Act alone. But I'm looking forward to a pure-stealth run on a higher difficulty.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2008-06-13 10:35 [#02215609]
Points: 10671 Status: Regular | Followup to Ophecks: #02215588 | Show recordbag
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The highest award is for completeing the game with no kills and two alarm trips. Does that seem impossible?
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Ophecks
from Nova Scotia (Canada) on 2008-06-13 13:35 [#02215669]
Points: 19190 Status: Moderator | Followup to Indeksical: #02215609 | Show recordbag
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Kind of hard to say because of the way I've been playing, helping out against the PMCs and experimenting with the weapons. The game gives you plenty of options and tools I haven't played around with, but I think it seems pretty reasonable if you know the maps, the tricks, and have lots of patience. I'm definitely going to try, and probably going to fail.
There are some rail-shooting segments where it seems like it would be tricky to beat without killing anyone. I remember in MGS3, during the final chase you could tranquilize guys in jeeps and flying platforms and wouldn't be penalized when they crashed into a tree and died, probably a work-around like that here too.
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Ophecks
from Nova Scotia (Canada) on 2008-06-13 13:37 [#02215670]
Points: 19190 Status: Moderator | Show recordbag
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BTW Act 4 holy shit
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retape
from http://retape.net (Norway) on 2008-06-13 14:15 [#02215681]
Points: 2355 Status: Lurker
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this shit is off the hook!
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pulseclock
from Downtown 81 on 2008-06-13 14:20 [#02215682]
Points: 6015 Status: Lurker
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can't wait to get this,
so what's the psyche meter mean?
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-13 14:23 [#02215683]
Points: 35867 Status: Lurker | Show recordbag
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Is there a tranquilliser gun, btw?
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BoxBob-K23
from Finland on 2008-06-13 15:58 [#02215722]
Points: 2440 Status: Regular
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Fuck. Both IGN and gamespot just gave the game a full 10 points. Seriously. Even if at face value that sort of rating is mildly ridiculous (although not as ridiculous as everybody giving GTA4 a perfect score), it's still impressive.
I think PS3 has just jumped one notch from "maybe" to "hell yes!" in my books.
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retape
from http://retape.net (Norway) on 2008-06-13 18:46 [#02215752]
Points: 2355 Status: Lurker
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pulseclock: the lower the more unstable your movement/aim is. (or, that's what it seems like)
drunken mastah: yes, and it's my fav+
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Ophecks
from Nova Scotia (Canada) on 2008-06-14 10:52 [#02215833]
Points: 19190 Status: Moderator | Followup to BoxBob-K23: #02215722 | Show recordbag
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It's tough to review a game like this, that makes no compromises whatsoever for casual players or the uninitiated. It's not even close to being perfect, but it is what it is, and there's not much else like it to use as a yardstick. Some of the reviewers, like the IGN guy that wanted to give it an 11, might be being a bit hyperbolic. But it's hard to blame them, because he's the kind of player this game was tailor-made for.
I beated it and I'm psyched and ready to go again on Big Boss Hard with a new modus operandi... pure stealth. This game has immense replay value. The care and thought they put into the gameplay is 10+
And of course the ending is suitably melodramatic and heavy-handed and confusing and maybe a little bit crazy by the end. Maybe Kojima could use a more discerning editor, but it's a lot of fun to try to make sense of, and there's a couple of moving moments.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-14 11:03 [#02215836]
Points: 35867 Status: Lurker | Show recordbag
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How about Online? Anyone tried it yet?
It's annoying.. I want to be able to buy a ps3 with a dual shock 3 bundled, but there doesn't seem to be anything like that coming to Norway for a while...
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Ophecks
from Nova Scotia (Canada) on 2008-06-14 11:04 [#02215837]
Points: 19190 Status: Moderator | Followup to Ophecks: #02215833 | Show recordbag
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There's also Metal Gear Online, which I haven't really gotten into yet... the few minutes I spent playing the old city map to relive Subsistence and the summer of '06, I got fucking blitzed. Seems fun though.
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Ophecks
from Nova Scotia (Canada) on 2008-06-14 11:04 [#02215838]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215836 | Show recordbag
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SPEAK OF THE DEVIL
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-14 11:15 [#02215840]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215838 | Show recordbag
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Ok.
The Devil is the title given to the supernatural being, who, in mainstream Christianity, Islam, and some other religions, is believed to be a powerful, evil entity and the tempter of humankind. The Devil is commonly associated with heretics, infidels, and other unbelievers.
The name "Devil" derives from the Greek word diabolos, which means "slanderer" or "accuser".[1] In mainstream Christianity, God and the Devil are usually portrayed as fighting over the souls of humans, with the Devil seeking to lure people away from God and into Sheol. The Devil commands a force of lesser evil spirits, commonly known as demons. The Hebrew Bible (or Old Testament) does not assign this level of personification to the devil; there, the Adversary (Ha-satan) is a servant of God whose job it is to test humankind.
This entity is commonly referred to by a variety of names, including Abbadon, Angra Mainyu, Satan, Asmodai, Beelzebub, Lucifer, Belial, and Iblis. Many other religions have a trickster or tempter figure that is similar to the Devil. Modern conceptions of the Devil include the concept that it symbolizes humans' own lower nature or sinfulness.
People put the concept of the Devil to use in social and political conflicts, claiming that their opponents are influenced by the Devil or even willingly supporting the Devil. The Devil has also been used to explain why others hold beliefs that are considered to be false and ungodly.
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Ophecks
from Nova Scotia (Canada) on 2008-06-14 11:18 [#02215841]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215836 | Show recordbag
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Who cares, you don't need rumble. Just hurry up and get it, I want to know what you think.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-14 11:20 [#02215842]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215841 | Show recordbag
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Yeah, but why get less when you can get more?
Plus, it's probably a bigger challenge if I only have vibration as radar...
And you know I'm going to love it even if it's just a pinball machine simulator with an MGS background!
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ecnadniarb
on 2008-06-15 05:02 [#02215996]
Points: 24805 Status: Lurker | Followup to Drunken Mastah: #02215842 | Show recordbag
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Just buy the DS3 off ebay like I did. you will be able to get one for 20-30 euros.
I am up to Act 4 and loving every second.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-15 07:15 [#02216012]
Points: 35867 Status: Lurker | Followup to ecnadniarb: #02215996 | Show recordbag
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Yeah, I thought about it, but I'm not really in a hurry.
If I bought a ps3 now, I would only have MGS4. If I buy it when FFXIII comes out, I'll have two games. Then, after a while, when Silent Hill comes out, I'll have three.
So I can wait.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2008-06-15 07:21 [#02216016]
Points: 10671 Status: Regular | Show recordbag
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Agreed, I nearly got one yesterday but couldn't justify it. Especially considering I have a 360. Once Little Big Planet and FFXIII are out it'll be a different matter and hopefully there'll be another price drop by then.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-15 07:23 [#02216017]
Points: 35867 Status: Lurker | Followup to Indeksical: #02216016 | Show recordbag
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If I bought a 360 I wouldn't have any games at all...
If I bought a Wii.. well, I just wouldn't buy a Wii.
I have to finish FFXII... I'm missing the huge dragons. One of them is supposed to take five hours to finish.
I should also borrow my mate's PSP to finish MGS Portable Ops. I've only got one level to go...
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retape
from http://retape.net (Norway) on 2008-06-15 07:41 [#02216021]
Points: 2355 Status: Lurker
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ps3 is still a blu-ray player, so it's almost worth it just for that.
finished mgs4 yesterday and it was gûûd!
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Ophecks
from Nova Scotia (Canada) on 2008-06-15 08:01 [#02216025]
Points: 19190 Status: Moderator | Show recordbag
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My second time through, I realize now that the underutilization of the codec makes my blood boil, I was hoping to mess around with it. I'm glad the mandatory interruptions have been cut down to almost nothing, but there's nobody to talk to, there was no reason to take away the optional stuff. MGS3 in particular had hours and hours of optional codec conversations with your support team. Some good information on the gameplay and some charming dialogues and characterizations. This game has none of that. You can't even call Drebin to discuss the 9 million weapons you pick up. WTF?
Even worse, it was also the conversations I had with the MGS3 support team that convinced me that one of this game's biggest twists just seems very weak in hindsight.
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ecnadniarb
on 2008-06-15 13:35 [#02216111]
Points: 24805 Status: Lurker | Followup to Ophecks: #02216025 | Show recordbag
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haha you're sad because you can't have non interactive conversations with fictional characters in a computer game?
brilliant.
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Ophecks
from Nova Scotia (Canada) on 2008-06-15 15:26 [#02216148]
Points: 19190 Status: Moderator | Followup to ecnadniarb: #02216111 | Show recordbag
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Reading comprehension please, only a nerd would be sad about something like that. I am angry.
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ecnadniarb
on 2008-06-15 15:32 [#02216152]
Points: 24805 Status: Lurker | Show recordbag
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Apple iSee®
I just killed Crying Wolf in the most boring boss battle I have ever played. It was so bad I am thinking of scratching the disc.
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QRDL
from Poland on 2008-06-15 18:08 [#02216183]
Points: 2838 Status: Lurker
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I've just killed the Laughing Octopus and it was so good that I played 3 hours straight after that and now I'm filled with many enthusiastic yet disturbingly pompous feelings.
It's my first MGS game and I admit there is a lot to like about it. The staging is not nearly as preposterous as I expected. Yes, it's filled with a lot of groaning of an uberveteran who's seen it all and campy as hell dialogue, but it's not bad enough to distract from a spot-on gameplay and very "real" graphics.
I've seen some cutscenes from the third installment and they were much, much worse. Cringeworthy actually.
Also, I like Kojima's logo.
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Ophecks
from Nova Scotia (Canada) on 2008-06-16 09:47 [#02216294]
Points: 19190 Status: Moderator | Followup to QRDL: #02216183 | Show recordbag
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MGS3 still might still be my favorite MGS! Of course it's pulpy camp, but that's part of the charm.
Have you played the 4th act yet? That act is nigh shameless unadulterated fan-service that would even make Super Smash Bros. blush and I wonder what someone with no prior MGS ties would think of it. It just seems to me like almost everything that goes on in that act would mean nothing to someone who hasn't played MGS1.
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gl0tch
from www.gl0tch.com   on 2008-06-16 11:06 [#02216320]
Points: 2708 Status: Lurker
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This game is absolutely fantastic. EPIC. The ending isn't quite as phenomenally winded as the ending sequence(s) of MGS 2 & 3, but what you loose there you gain in narrative structure / cutscene. (esp. if you wait for the credits).
Perhaps thats not important to some people, but with that said, the gameplay is amazing as well. Does anyone else think it's poetic that Raiden is a fucking badass now?
I was really hoping to be able to play him. Perhaps it's too soon to tell if he's an unlockable. The official strategy doesn't mention it, but they suggested how much of an "incredible" feat it would be if one was to defeat the game (undetected) in the tailored suit you get after playing through once.
Kojima said in a recent interview that this marks the end of Snake's story, but not necessarily the end of the franchise, nor the absolute withdrawl of his involvement. I'm really hoping we get to see mysterious 10 year absence, as he moves from pussy-pawn to kickass ninja cyborg. He looked so fucking cool.
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gl0tch
from www.gl0tch.com   on 2008-06-16 11:12 [#02216323]
Points: 2708 Status: Lurker | Followup to gl0tch: #02216320
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Er, a couple edits:
-The official strategy *guide* made the comment about the suit.
-I was talking about *Raiden's* mysterious absence and how great it would be to see that as a game, being able to play him as a cyborg ninja.
PS- I'd also like to know how he can control lightning, by the time of his last fight scene.
(sorry, I was typing too fast in the previous post.)
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Ophecks
from Nova Scotia (Canada) on 2008-06-16 12:07 [#02216342]
Points: 19190 Status: Moderator | Followup to gl0tch: #02216320 | Show recordbag
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(Spoilers for people who haven't beaten it)
Yes, Raiden's history post-MGS2 is left purposely vague. How and why he came to be like that, what he was doing all that time... I really do think there's going to be a game based around him to explain the things this game left extremely vague. He did an awful lot of important things for the story that are only briefly touched on.
Another Metal Gear game is a given... there's even a fourth-wall-shattering cutscene for some random plot point that shows screenshots from all the canon MG games, with a couple of empty slots that say ''in progress'' or something. There's more to come, no doubt, to fill in the gaps leading up to MGS4 (which really is the chronological end of the story, I would think).
The ending was weird. I don't know what to think of the very last scene, even by MG standards, a bit farfetched. ''Epic'' is definitely the word though. Act 5, even with its paucity of gameplay, was really well done. The split-screen microwave corridor was intense, and the fist fight on Haven was amazingly presented. Hard not to grin when Snake and ''Ocelot'' stab EACH OTHER with the syringes. Alpha fucking male.
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gl0tch
from www.gl0tch.com   on 2008-06-16 12:08 [#02216343]
Points: 2708 Status: Lurker
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Hey, did anyone see all the weird shit that comes up during the start menu?
Let the graveyard sequence keep playing and don't hit start. Right when Snake goes to do the deed, it cuts to these weird "commercials" some of which are kind of interesting!
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gl0tch
from www.gl0tch.com   on 2008-06-16 12:11 [#02216344]
Points: 2708 Status: Lurker | Followup to Ophecks: #02216342
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From a literary standpoint, it's really quite amazing how Ocelot becomes a bit of a well conceived hero.
For all the convoluted mess that this story has become over the years, it really ended up turning out nicely and addressing everything fully.
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Ophecks
from Nova Scotia (Canada) on 2008-06-16 12:18 [#02216346]
Points: 19190 Status: Moderator | Followup to gl0tch: #02216344 | Show recordbag
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I played through 99% of the game thinking that it was dumb that Ocelot himself had been left out and wasted. But during the fight with who you thought was Liquid, you could slowly see him slowly turn back to Ocelot... even the lifebars change to reflect that thought, another brilliant fourth-wall move. Then he gives you the little hand gesture from MGS3 as he dies... good shit.
Then Big Boss explains everything, and it's a bit insane, but yeah, it does sort of work and does some justice for the character.
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gl0tch
from www.gl0tch.com   on 2008-06-16 12:23 [#02216349]
Points: 2708 Status: Lurker
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Did anyone else have a moment of near sadness at the very end, at the prospect of never being able to play this series again in this form?
I did. But then again, I really got sucked into the story.
I can't stop thinking about Raiden.
Also, did anyone think it was noticeably hard playing the MGS1 PS1 "dream" leading into act 4? The shift in game play through me off for a second or two.
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D-Steak
from Kansas City, Mo. (United States) on 2008-06-17 11:08 [#02216482]
Points: 1376 Status: Regular
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All I have to say is if GTAIV received a 10 from many reviewers, and it did, then MGS4 deserves about a 13. This game pushes the limits like no other in graphics, music, style, storytelling, everything. I just received my first real glimpse of new-age Raiden last night in his sword fight with Vamp....it's not often I vocally respond to video when I'm watching something alone, but in this case I had to say, "Holy shit this game fucking rules!" It didn't hurt either that brilliant video was on the tail end of the amazing fight with Laughing Octopus. I cannot wait to see what else this game has in store.
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QRDL
from Poland on 2008-06-17 15:38 [#02216533]
Points: 2838 Status: Lurker
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Hmmm, don't mean to sound like a noob, but how do I use alternate fire? I've just remembered that for quite some time I've had a grenade launcher mounted under the trusty M4 and it would really come in handy during the fight with Raging Raven.
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OK
on 2008-06-17 16:47 [#02216540]
Points: 4791 Status: Lurker
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i waaaaaant asdasdasda
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pulseclock
from Downtown 81 on 2008-06-17 17:14 [#02216550]
Points: 6015 Status: Lurker
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wnna start a clan?
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QRDL
from Poland on 2008-06-17 17:28 [#02216551]
Points: 2838 Status: Lurker | Followup to pulseclock: #02216550
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Only if you tell me how to shoot my grenade launcher god fukin damn it!!!
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Ophecks
from Nova Scotia (Canada) on 2008-06-17 17:51 [#02216554]
Points: 19190 Status: Moderator | Followup to QRDL: #02216551 | Show recordbag
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R1 fires your bullets, R2 launches the grenades (or the Masterkey shotgun attachment). Dunno how effective that will be on that bitch though.
My second time through the game has been as enjoyable than the first... the game really shines with the difficulty maxed, forces you to measure your movements and use gear that you may not have needed the first time around. And there's SO many optional tricks. I just wish there was another... 3 or 4 acts.
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Ophecks
from Nova Scotia (Canada) on 2008-06-17 18:02 [#02216556]
Points: 19190 Status: Moderator | Followup to gl0tch: #02216349 | Show recordbag
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That part really showed the quantum leap the gameplay has made. MGS1 still has top-notch atmosphere and style, though. I played it a few weeks ago and it was still compelling.
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