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thecurbcreeper
from United States on 2008-06-05 22:07 [#02213441]
Points: 6045 Status: Lurker
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Are you getting this when it comes out?
I'm considering using the stimulus check to get it. (if i get one) The stimulus check is a check given out this year that will either be $300 or $600 (add $300 or $600 per child if applicable) because America's economy is failing (although relatively speaking we're not doing so bad to others). I live in a terrible country.
So anyway, I've got the fever. I haven't played anything new in a while and the Wii isn't cutting it for me, like most nintendo systems, and a ps3 is looking mighty fine. I've been perusing reviews and they're all pretty great. The only complaint so far has been the storyline which I've been a little weary of from trailers. Seems to be similar to #2 in confusion/rediculousness level.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-06 03:04 [#02213474]
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I'm considering buying the PS3 just for this.. they're releasing some kind of bundled thing, aren't they?
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Ophecks
from Nova Scotia (Canada) on 2008-06-06 03:05 [#02213475]
Points: 19190 Status: Moderator | Followup to thecurbcreeper: #02213441 | Show recordbag
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Of course. My hype level is off the charts right now. If this doesn't end up being my favorite game ever, I'll be crushingly disappointed. But I have no doubt it will usurp MGS3 and Deus Ex and everything else. You have to get it... everybody must, they pumped so much money into this and I don't want games like this to stop being profitable while games like Wii Fit dominate. Is the check going towards a PS3 or do you already have one?
It does seem to be going down the MGS2 route of having extremely long cutscenes and a convoluted plot, but I don't mind... the crazier, the better. I loved the MGS2 mindfuck, it was hilarious and actually pretty clever. The problem with MGS2 was that there wasn't enough gameplay sandwiched between the huge story. The game was tiny and woefully short. MGS4 is supposed to be HUGE... Kojima has learned a lot about pacing, and the controls and camera are fixed.
Every review has stated that the gameplay is amazing, it's the story that's going to make this MGS another typically polarizing experience... good for Kojima for not giving a fuck and delivering yet another self-indulgent smorgasbord of creativity.
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BoxBob-K23
from Finland on 2008-06-06 03:52 [#02213480]
Points: 2440 Status: Regular | Followup to Ophecks: #02213475
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"good for Kojima for not giving a fuck and delivering yet another self-indulgent smorgasbord of creativity."
Don't say it yet! Say it after you've played it! ... I have no doubt it's going to be great, but let's not get ahead of ourselves here.
I should pick up MGS3: Subsistence, I never finished that game. But I agree that the craziness in MGS2 was highly enjoyable.
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Brisk
from selling smack at the orphanage on 2008-06-06 04:16 [#02213482]
Points: 4667 Status: Lurker | Followup to Drunken Mastah: #02213474
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Yes, but once again Europe gets screwed over by Sony, despite being one of it's strongesta and loyal territories. I believe theres a 40gb PS3, 1 sixaxis controller and the game for £299.99 in the UK, which compared to the US/JP bundle is very poor. MGS4 is a game which NEEDS the Duel Shock feature, but alas, it's not yet available in Europe :/
Oh well, the game looks incredible. I'll probably buy a PS3 for it.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-06 04:51 [#02213488]
Points: 35867 Status: Lurker | Followup to Brisk: #02213482 | Show recordbag
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I'll see what pays off more when the time comes. I may also wait and buy one when FFXIII comes out.. then I'll have two games, at least, hahah!
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CS2x
from London (United Kingdom) on 2008-06-06 05:50 [#02213496]
Points: 5079 Status: Lurker | Followup to Ophecks: #02213475
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I completely agree with you. I'm sick of the complaints against the mind-fuckeyness of MGS2. I just really enjoyed how absurd it was, you running around naked, the colonel telling you to turn your console off, all this other stuff going on; it was like nothing I'd ever experienced since the 16-bit days (when games were more surreal because there wasn't the power there to enable them to be 'realistic.) I know the story is flawed, but I applaud it for being the only time a game has ever attempted to look at itself and indulge in a bit of postmodern trickery.
MGS3 is beautiful though. It retained the insanity, but built a wonderful game around a slightly more approachable story. I hope MGS4 keeps the trademark Kojima humour and strange fantasy along with all its gameplay enhancements.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-06 06:05 [#02213497]
Points: 35867 Status: Lurker | Followup to CS2x: #02213496 | Show recordbag
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All the MGS games have broken through the fourth wall...
Oh, and by the way: Metal Gear Retrospective!
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AphexAcid
from Sweden on 2008-06-06 06:21 [#02213499]
Points: 2568 Status: Lurker
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What's the theme of MGS4?
Apparantly MGS had "GENE", MGS2 "MEME", MGS3 "SCENE", and MGS4 ... "DREAM"? I believe I read that somewhere...
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Ophecks
from Nova Scotia (Canada) on 2008-06-06 06:37 [#02213505]
Points: 19190 Status: Moderator | Followup to CS2x: #02213496 | Show recordbag
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The humor is so important. One of the things I hope comes back in MGS4 are the funny optional codec conversations. In MGS3, every time I got a new weapon, item, animal, camo, found a new area, met a new character, etc, I'd call up every support character one by one. Tons of interesting dialogues. And it carried over into the gameplay, I've beaten the game probably 7-8 times and I kept discovering weird new tricks each time. That's why I hate when people downplay the gameplay in this series because of the focus on story... the games themselves are incredibly detailed and reward creativity and experimentation.
I'm sure MGS4 will retain the decadent sense of humor and all the sharp self-awareness. And I'm also hoping for the return of the melodramatic deathbed monologues that were sorely missing from MGS3.
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Ophecks
from Nova Scotia (Canada) on 2008-06-06 06:39 [#02213508]
Points: 19190 Status: Moderator | Followup to AphexAcid: #02213499 | Show recordbag
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'"Dream''? Never heard that, but could be. There was a trailer a while back with Snake in a helicopter dreaming about Shadow Moses. And it looked like it was actually playable... now THAT'S jizz-worthy fan service. Interactive flashbacks?
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AphexAcid
from Sweden on 2008-06-06 06:42 [#02213510]
Points: 2568 Status: Lurker | Followup to Ophecks: #02213508
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Apparantly it's "Sense". My bad.
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AphexAcid
from Sweden on 2008-06-06 07:06 [#02213513]
Points: 2568 Status: Lurker
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"That's why I hate when people downplay the gameplay in this series because of the focus on
story... the games themselves are incredibly detailed and reward creativity and experimentation."
Indeed. I don't know how many times I've replayed the tanker-chapter just for the sake of messing around and experimenting, annoying the soldiers, distracting them by knocking on the walls, and stuff like that.
I just hope there's a nice indoor-part in MGS4, which I find to be an essential aspect of the MGS-concept.
An image such as this does pretty much sums up the whole series, gaming-wise. It wasn't till mgs3 that it was mostly in an outdoor environment.
Do you still have a radar in this game? I've seen a ring around Snake, which I assume, functions as the radar...
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Ophecks
from Nova Scotia (Canada) on 2008-06-06 08:39 [#02213518]
Points: 19190 Status: Moderator | Followup to AphexAcid: #02213513 | Show recordbag
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From the screenshots, it looks like this game brings together every possible MGS environment and play style.
interior
outdoor
As far as the radar goes, I haven't seen it yet, I hope it's gone. Much more fun to rely on natural senses and vision over a HUD.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-06 08:43 [#02213519]
Points: 35867 Status: Lurker | Followup to AphexAcid: #02213513 | Show recordbag
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I think the ring indicates some sort of camouflage efficiency radius... if you're talking about the one in that early gameplay footage video...
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AphexAcid
from Sweden on 2008-06-06 09:17 [#02213523]
Points: 2568 Status: Lurker | Followup to Drunken Mastah: #02213519
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Yeah, you can see it here.
Mysterious ring (01:06)
Apparantly all you have to do is to lean towards the surface you want to imitate with your Octocamo-suit, and activate the camouflage, or so it seems. Or perhaps it happens automatically.
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gl0tch
from www.gl0tch.com on 2008-06-06 09:53 [#02213526]
Points: 2708 Status: Lurker
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For those of you who have already owned a PS3, are you planning on purchasing a dualshock 3 controller along with the game?
I have the Sixxaxis controller, but I heard certain elements of gameplay benefit from the new shock controllers.... esp. in light of the fact that the MGS4 PS3 bundle is shipping them.
I'm considering it, but I'm unsure how much these new controller run. I'm just wondering if anyone thinks it will really enhance the game play (ie- FEELING the bombs blasting and gunfire) or while it be just another incidental detail.
thoughts?
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-06 10:06 [#02213532]
Points: 35867 Status: Lurker | Followup to AphexAcid: #02213523 | Show recordbag
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Ah
No, actually, that looks like a radar.. like the one in Portable Ops.. sound based. At least it seems to show a sort of sound-wave "peak" where the soldiers are...
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D-Steak
from Kansas City, Mo. (United States) on 2008-06-06 10:14 [#02213536]
Points: 1376 Status: Regular
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I'm one step ahead of you curbcreeper. I just bought a ps3 last week simply for this game; I can't wait! The anticipation was and is killing me, so I had to give in. Add in the fact that I hadn't gotten to play GTAIV, and "poof," Sony takes more of my money.
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Ophecks
from Nova Scotia (Canada) on 2008-06-07 04:29 [#02213716]
Points: 19190 Status: Moderator | Followup to gl0tch: #02213526 | Show recordbag
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Personally, I haven't bought a Dual Shock yet and I don't plan on it. I hope they realize that most people that are going to be playing MGS4 will only have a Sixaxis, and don't put in any important game mechanics that require rumble.
I really don't care about rumble and I don't miss it at all. Just a faster way to drain the controller's battery. It was cute playing Star Fox 64 for the first time, and the original MGS1 had a clever gimmick, but other than that, whatever.
Also
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pantalaimon
from Winterfell (United Kingdom) on 2008-06-07 12:30 [#02213845]
Points: 7090 Status: Lurker | Show recordbag
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only got 8/10 in edge magazine...
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gl0tch
from www.gl0tch.com on 2008-06-07 14:32 [#02213883]
Points: 2708 Status: Lurker
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This game couldn't arrive here fast enough! I guess all the footage we've seen to date has been from probably the first 15 minutes of game play or so. I know that was the case for MGS2 and MGS3 (I think).
I'm correct in saying we havent seen any boss battle footage have we?
It's interesting that they are all mech-women.
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thecurbcreeper
from United States on 2008-06-08 17:42 [#02214460]
Points: 6045 Status: Lurker
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oh man i think i created this thread so it would get me even more interested in the game.
i'm buying a ps3 and this in a couple weeks unless there is a price drop announced to be soon. i wonder if any of those 80gb backwards compatible bundles will be left.
thanks 'phecks!
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 02:19 [#02215095]
Points: 35867 Status: Lurker | Show recordbag
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Ok.. according to a review, that ring is indeed the radar, but more surprising is the fact that, if you have a rumble pack, the controller will act as the radar?!
Playtime: 20-30 hours.
The reviewer threw a six on the review-dice, btw.
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 08:48 [#02215137]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215095 | Show recordbag
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Controller = radar what does that mean... like the anti-personnel sensor from MGS2 and 3? Rumbles when you're close to a person?
BTW today is Christmas Eve and I'm 10 years old
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 09:11 [#02215144]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215137 | Show recordbag
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I'm not sure. It's a possibility. As the radar in that video seems to have been sound based anyway, it's possible that it'll simulate sounds or something.
If there have been some new-fangled technological advances that have enabled better control of the rumbling, it's not impossible that team Kojima, with their excellent track-record when it comes to things like these, have made it so that it's even possible to determine in what direction the enemy is from the way the controller vibrates... It's not impossible, but I'm not sure how likely it is either. We'll just have to wait and see, I guess.
What has me most excited is the possibility of 30 hours gameplay (I'll probably spend as much time as possible, trying to get perfect stealth and having fun with soldiers, etc haha).
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 09:12 [#02215145]
Points: 35867 Status: Lurker | Followup to Drunken Mastah: #02215144 | Show recordbag
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The </i> didn't work, it seems.
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 09:21 [#02215150]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215144 | Show recordbag
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I have to admit I'm surprised the game is as long as the reviewers are making it out to be, I was wrong about it being about 15-20. Most people are taking 30 hours to beat it, which is PHENOMENAL, then you factor in the usual MGS replay value- different play-styles, countless optional tricks and strategies and gear, and MGO, and it's crazy.
This is the first action game that's going to go to toe to toe with the monstrous RE4 and knock out the heavyweight. Up to this point, games like Gears and Uncharted have been so puny.
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 09:29 [#02215151]
Points: 19190 Status: Moderator | Followup to Ophecks: #02215150 | Show recordbag
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And I just beat Ninja Gaiden 2 in 12 hours... Ninja Gaiden 1 was much longer.
30 hours, bring it on
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 10:01 [#02215155]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215150 | Show recordbag
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Resident Evil 4?
That's one of the worst and most boring games I've ever played. How is it supposed to hold any sort of “place” that isn't already taken even by MGS2?!
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pantalaimon
from Winterfell (United Kingdom) on 2008-06-11 11:03 [#02215163]
Points: 7090 Status: Lurker | Followup to Drunken Mastah: #02215155 | Show recordbag
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ouch
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 11:27 [#02215171]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215155 | Show recordbag
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Well I'm just speaking length/size wise. Whether you like it or not isn't really important. And MGS2 was outrageously small. Even Kojima knew he blew it and released ''Substance'' to give it some ''substance''.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 11:37 [#02215174]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215171 | Show recordbag
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Right. I never bothered finishing it. I have no idea how far I got, but trying to move Mr Human Tank with little Ms Sunshine in tow just removed any shred of hope that the game would ever pick up.
I actually think that, although the naked/fission mailed stuff was funny, they could've made more out of the inside of Arsenal Gear. It could've been part of the mission to tamper with its controls (or insert the virus there), or maybe a lengthy extra stealthy session where you'd have to pose as a guard, stand in attention when facing superiors, etc. It could set a good stage for the RAY fight, and give a slightly better explanation for why they'd suddenly malfunction (it took too long).
30 hours gameplay.. I guess he wasn't joking when he said they'd already dropped stuff due to BR size limitations!
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 11:51 [#02215177]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215174 | Show recordbag
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Arsenal Gear should have been one of the coolest MGS environments and host to some great gameplay setpieces, but the only rooms I remember were the boring hangar where you're running around naked, and the colon, a boring tunnel. God that game was frustratingly undercooked, but they learned from it.
And I don't expect 30 hours of GAMEPLAY from MGS4. It's taking people 30 hours to beat it, but about 10 of them are cutscenes. Still 20-23 hours of pure gameplay is ideal. That's the RE4 sweetspot that more games need to strive for.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 12:03 [#02215178]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215177 | Show recordbag
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Hehe, I guess I call cutscenes gameplay as well...
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 12:08 [#02215180]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215178 | Show recordbag
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Hopefully this game incorporates the cutscene interactivity from MGS3 and lets me look down at Naomi's cleavage in first person.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 12:30 [#02215182]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215180 | Show recordbag
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Apparently, interactivity is limited to pressing a button at certain places for cutscenes from previous games. Of course, it's possible that the reviewer just didn't remember to press R1 or whatever, but he mentions explicitly that “this is as far as cutscene interactivity goes” (although he does so in Norwegian).
Of course, MGS cutscene flashbacks, even if they have received updated graphics (I'd rather have the originals, actually), are a welcome addition, and a good replacement for other kinds of interactivity (spare me the feigned interactivity of quicktime events). The series is one of the very few that can actually produce goosebumps and nostalgia with its score and cutscenes, so using that advantage to its fullest can't hurt.
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cygnus
from nowhere and everyplace on 2008-06-11 12:35 [#02215183]
Points: 11920 Status: Regular
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i installed epsxe and tried to run the original (i want to play through the whole series before i hit mgs4) and it ran like utter crap on my pc, it ran weird actually. really speedy at certain points then really slow at others
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BoxBob-K23
from Finland on 2008-06-11 13:20 [#02215192]
Points: 2440 Status: Regular | Followup to cygnus: #02215183
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that's probably not the game but the sort of settings you're using. you just got to play around with the graphical settings a bit, or try a different software driver. FPS limit helps if you want steady frame rates.
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Ophecks
from Nova Scotia (Canada) on 2008-06-11 13:32 [#02215197]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215182 | Show recordbag
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I'm looking forward to the flashbacks, whatever they are. Rather than scenes I've already done, I was hoping for flashbacks from Metal Gear and Metal Gear 2... something to flesh out the action and characterizations from some of the more important scenes. Something like controlling a young Snake fistfighting Grey Fox in the minefield and hearing what they have to say to each other, then flashing back to reality when you hit the deathblow... seeing glimpses of the real Outer Heaven and Zanzibar in 3D glory would be insane fan service, which is what this game is all about.
Probably not going to happen, and maybe that's for the best, but the unassuming MSX games and the retrofitted recaps based on them just isn't enough for me.
Cygnus- what video plug-in are you using? Try going to video configuration, check ''use FPS limit'' if you see it, and set the FPS limit at 60. That will keep the game from going faster than it's supposed to. Or try different plug-ins.
There's also the PC version of Metal Gear Solid, which is exactly like the console version, but better, and you won't need to emulate anything.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-11 14:38 [#02215212]
Points: 35867 Status: Lurker | Followup to Ophecks: #02215197 | Show recordbag
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Yeah, I think it's going to have flashes from all of the games, but there's still a question of how flashes from MG(+2) and MGS3 would relate to Solid Snake. It would have to come from other characters, at least.
I think I'll actually have to play the original MG games.. I remember having a go at the first one at some point in time, but it just kind of faded away.. probably because I hadn't gotten too far into it.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2008-06-11 16:39 [#02215265]
Points: 10671 Status: Regular | Show recordbag
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Possible spoilers?
It is 30 hours including cutscenes apparently, with 10-15 hours being movie business. I've read a fair few reviews and the ones that aren't screaming 'EXCLUSIVE!!! 10/10' say the game appears to lose steam after the opening third, losing all of the new mechanics (such as the evolving war zone) and returning to traditional Metal Gear fair although a much improved version of it. The ending also appears to be a mess with Kojima heading in to self indulgent dross but when does he not? Die hard Metal Gear fans will love it regardless and I hope I'm one of them. I do not, however, expect this to be anywhere near one of the best games ever.
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CS2x
from London (United Kingdom) on 2008-06-11 17:37 [#02215274]
Points: 5079 Status: Lurker | Followup to Indeksical: #02215265
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Reactions at a gaming forum I look at called rllmuk seem extremely positive. Apparently the game mechanics are highly evolved since older MGS games, the controls more intuitive, and the production values superb. And yes, it does go batshit crazy at the end (and in other places) apparently, but they seemed to like that... (and I wouldn't want anything less from an MGS game.)
:-)
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CS2x
from London (United Kingdom) on 2008-06-11 20:05 [#02215339]
Points: 5079 Status: Lurker
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Oh, and people over at the Edge forum seem to be liking it a lot too, and they're even more critical than the rllmuk bunch.
Unfortunately, I don't actually have a PS3, because I have no money and everybody else I know is also in dept, but never mind. (I suppose having lots of port and worrying about videogames isn't a very intelligent solution to this problem, but it helps one survive.)
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pigster
from melbs on 2008-06-11 22:06 [#02215344]
Points: 4480 Status: Lurker | Followup to Indeksical: #02215265
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"The ending also appears to be a mess with Kojima heading in to self indulgent dross"
hahaha. definitely potentially best game ever! fuck, i need a ps3 :(
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BoxBob-K23
from Finland on 2008-06-12 03:13 [#02215363]
Points: 2440 Status: Regular | Followup to pigster: #02215344
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Yes, I like self indulgent dross, and I don't even know what dross means.
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Ophecks
from Nova Scotia (Canada) on 2008-06-12 03:20 [#02215365]
Points: 19190 Status: Moderator | Followup to Indeksical: #02215265 | Show recordbag
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''Traditional Metal Gear fare'' is always varied and imaginative, and now they're IMPROVED it? Fantastic!
Self indulgent gibberish? Fantastic!
Cherry picking the worst reviews out of a cluster of great ones usually doesn't do a game much justice. They could be rational and level-headed, or they could just be missing the point.
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Ophecks
from Nova Scotia (Canada) on 2008-06-12 03:22 [#02215366]
Points: 19190 Status: Moderator | Followup to Ophecks: #02215365 | Show recordbag
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Right now I am NOT level headed, I'm just sitting around drumming on my desk waiting for Walmart to open at 8. Yes, Walmart is my only option.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2008-06-12 05:33 [#02215383]
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Mate bought it. Seen it.
Awesome!
There were tons of in-jokes already in the introduction!
And sometimes there are weird live-action sequences... couldn't figure anything out about them from what I saw.. I have to read now, so I couldn't stay and watch. I also want to save the good stuff for when I get my hands on this game myself.
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Ophecks
from Nova Scotia (Canada) on 2008-06-12 05:57 [#02215385]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02215383 | Show recordbag
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Yeah, even before you play it's fun as hell! Install screen was great, title menu was great, the (whatever you want to call that part) was great, and now I'm in the war and have no idea what to do and it's glorious
The segues from the awesome cutscenes to gameplay are so much better now, very smooth and immersive
Now for the start of many hours of fun, broken up by short breaks so I can circle jerk with everybody else on the internet (and maybe complain)
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