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Oblivion ?
 

offline Zephyr Twin from ΔΔΔ on 2006-03-29 02:35 [#01868806]
Points: 16982 Status: Regular | Show recordbag



Has anyone done the missing/stolen painting side-quest in
Chorrol (I think) yet? Where is the next clue after you find
the painting tools is Chanel's room?


 

offline Zephyr Twin from ΔΔΔ on 2006-03-29 12:56 [#01869149]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #01868806 | Show recordbag



nm, completed it.


 

offline qrter from the future, and it works (Netherlands, The) on 2006-03-29 13:03 [#01869164]
Points: 47414 Status: Moderator | Followup to Zephyr Twin: #01869149



use the search on the elderscrolls.com fora - quite a lot of
hints and help to be found there when stuck.


 

offline Zephyr Twin from ΔΔΔ on 2006-03-29 15:25 [#01869240]
Points: 16982 Status: Regular | Followup to qrter: #01869164 | Show recordbag



good idea, i'll try that if I get stuck again. thanks. :)


 

offline obara from Utrecht on 2006-03-29 23:25 [#01869371]
Points: 19377 Status: Regular | Followup to Zephyr Twin: #01869240



.....but be patient, as i expected - the elderscrolls.com
fora are very busy these days because of Oblivion. And i
only wanted one little hint for Mournhold !


 

offline glasseater from Switzerland on 2006-04-06 06:14 [#01873293]
Points: 531 Status: Regular



Now im into a painting, helping a guy stuck in it, and he
gave me therebentine (dont know how to say it in english but
its a liquid to erase paint !!!) how fucked up and great is
this game !!!!


 

offline Aesthetics from the IDM Kiosk on 2006-04-06 11:16 [#01873516]
Points: 6796 Status: Lurker



This game really is awesome! to me it's like an adult
version of Zelda, Link in the dark ages.


 

offline tridenti from Milano (Italy) on 2006-04-06 11:19 [#01873521]
Points: 14653 Status: Lurker | Followup to Aesthetics: #01873516



I didn't know you had played with Zelda, mister.

Anyway, I should really get this game in some way.. This
thread is tasty.


 

offline Aesthetics from the IDM Kiosk on 2006-04-06 11:22 [#01873527]
Points: 6796 Status: Lurker | Followup to tridenti: #01873521



I even played Zelda before you were born, mister.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 15:46 [#01873814]
Points: 16982 Status: Regular | Show recordbag



How many places have you guys found so far? I'm at 308. I
think I've uncovered 99% of them, though, just searching for
the last stragglers at this point. I've been close to
finishing the main quests for last 5 days, and have been
doing side quests and guild jobs and stuff. Oh and my house
in Cheydinhall is looking pimp, and I'm still working on my
house in Skingrad, though it's pretty bare because I spent
most of my money on it.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 15:48 [#01873820]
Points: 16982 Status: Regular | Show recordbag



oh, and has anyone downloaded/purchased the new horse armor
module yet? I think it's kinda ridiculous that you even have
to pay for them, but 2 dollars isn't a large percentage of
my income. Maybe this is just the next evolution of
expansion packs? God I hope not.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 15:50 [#01873825]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #01873820 | Show recordbag



unless of course it becomes cheaper for the consumer to buy
expansion modules for games separately rather than paying up
front for a bunch of new gameplay changes, some of which the
player may not even want.

So for this 1st one, you pay $1 per armor. does that sound
worth it? I guess.


Attached picture

 

offline QRDL from Poland on 2006-04-06 16:22 [#01873852]
Points: 2838 Status: Lurker



I stopped using horses. I run quicker and jump higher. I'm
that cat-like thing, Khajit or something.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 18:39 [#01873942]
Points: 16982 Status: Regular | Followup to QRDL: #01873852 | Show recordbag



yeah, sadly the only thing I use horses for are to ride
about un-explored areas of the map faster to uncover new
dungeons/camps/etc. I also have the fastest horse in the
game, so you definately do not run faster than my horse. :D

basically, I use fast travel for literally everything else,
even making my way around towns (why walk to east gate when
you can fast-travel there?). I try not to abuse the fast
travel though because I feel it makes the gameplay feel too
punctuated, like loading new levels does. I don't think
oblivion was meant to be played that way, but you know
people would have bitched and moaned incessantly if they
didn't put a feature like that in the game. I think it would
be better if you could only fast travel to towns, but then
again if you can fast travel to one place, logically you
should be able to travel to all of them in the same fashion.


 

offline scup_bucket from bloated exploding piss pockets on 2006-04-06 20:10 [#01873961]
Points: 4540 Status: Regular



yeah, this game is neat. I accidentally became a vampire,
but I kinda like it now...


 

offline QRDL from Poland on 2006-04-06 21:06 [#01873977]
Points: 2838 Status: Lurker | Followup to Zephyr Twin: #01873942



I don't use fast travel much at the moment, since I try to
gather 20 samples of nirnroot and need to carefully axamine
the banks of rivers and lakes. Kind of boring, but I hope it
will be worth it.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 21:18 [#01873978]
Points: 16982 Status: Regular | Followup to scup_bucket: #01873961 | Show recordbag



I've set out playing oblivion with a mindset that allows me
to experience all aspects of the game, whether they be good,
evil or neutral. In spite of that fact, becoming a vampire
is the one thing I have not done yet, so once I've exhausted
everything else I'm sure I'll try it. Besides, my
character's a dark elf, he's got bright red eyes already so
why not become a vampire? He's already half way there. :D


 

offline Zephyr Twin from ΔΔΔ on 2006-04-06 21:19 [#01873979]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #01873978 | Show recordbag



if any of that previous post is worded poorly, it's because
im fairly drunk.


 

offline ambsace from canaDUH. on 2006-04-09 11:26 [#01875743]
Points: 6326 Status: Lurker | Followup to qrter: #01866852



i've got me the 9600. i hope it fares better.

i should have a functioning copy of the game in
approximately 7.34 hours. jawsome. i'm very excited.


 

offline ambsace from canaDUH. on 2006-04-09 11:27 [#01875744]
Points: 6326 Status: Lurker | Followup to qrter: #01867105



oops. i missed this somehow.

good news, though.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2006-04-09 11:36 [#01875751]
Points: 35867 Status: Lurker | Show recordbag



I'm running out of sidequests.. may have to join all
possible factions...

can I be both arch mage of the mages guild (which I
already am), whateverthetitleoftheheadofthefightersguildis
and on top of the thieves guild if that is even
possible? and those assassins... can I advance in their
ranks at all? I haven't done their initiation quest yet...
what other factions are there? I'm in that knights of the
white stallion thing with that orc and.. erh.. blades and
something else which I can't remember right now...


 

offline Gwely Mernans from 23rd century entertainment (Canada) on 2006-04-10 16:28 [#01876653]
Points: 9856 Status: Lurker



Me and my friends expectations were very high for this game,
perhaps too high. I haven't played it yet but this is what
he had to say about it.

(I'm 'zeal' and he's 'flesh to spare')

flesh to spare says:
oblivion was mediocre. makes me shick
zeal says:
fuck, whats wrong with oblivion
flesh to spare says:
they didnt make much changes at all since the elder scrolls
for xbox
flesh to spare says:
only big difference is the attacking and ragdoll
zeal says:
what about the AI and environments?
flesh to spare says:
and though the attacking is way more improved, its still not
even up to par with what condemned had to offer
flesh to spare says:
it should have at least been that
flesh to spare says:
the ai was filth
flesh to spare says:
retarded
zeal says:
even after all they said about it
flesh to spare says:
lets say i commited a crime in some town and ran away from
some gaurds after resisting arrest. then i teleport to some
other town way over on the opposite end of the map.. well
suddenly the gaurds in this other city know exactly who i am
and try to chase me down
flesh to spare says:
theres so many unrealistic stupid things like that
zeal says:
lol, news doesnt travel that fast in such a fantasy medievil
time
zeal says:
what happens if you're arrested? do they try to kill you or
just lock you up in a prison
flesh to spare says:
news should travel dynamically, and there should be ways to
avoid suspection such as wearing different clothing
flesh to spare says:
you can resist arrest, pay gold or go to jail.
zeal says:
is there really bad lagging?
flesh to spare says:
there was, but it might have been the disc. it seemed
scratched. but i'm sure there would have been some lag
anyways
flesh to spare says:
the loading was massive, but i guess thats understandable
zeal says:
are the environments awesome looking?
flesh to spare says:
and the enemies are fucking stupid. you can hop onto
platforms and enemies unable to reach you will


 

offline Gwely Mernans from 23rd century entertainment (Canada) on 2006-04-10 16:29 [#01876654]
Points: 9856 Status: Lurker | Followup to Gwely Mernans: #01876653



flesh to spare says:
and the enemies are fucking stupid. you can hop onto
platforms and enemies unable to reach you will just continue
to walk against the platform hopelessly trying to slash you

flesh to spare says:
from there you can just exploit them like nothing
flesh to spare says:
they cant even climb or jump
flesh to spare says:
and they overexaggereted so much about ai having dynamic
task activity involved in their daily routines. wow, they
just stand around, walk, sit, pretend to eat and drink and
go to bed
flesh to spare says:
tahts pretty much it for everybody
flesh to spare says:
it gets old so quick, and the game feels dead
zeal says:
feck
zeal says:
what about the environ
flesh to spare says:
it was nice, but even with that there was horrendous things
which ruined it
flesh to spare says:
you could run up and down mountains
flesh to spare says:
there was absolutely no sense of footing or weight
flesh to spare says:
it was glitchy crap
flesh to spare says:
and unlike metal gear solid, you couldnt even move bushes
and stuff with your body
zeal says:
holy shit thats crap
flesh to spare says:
the dungeons were repetetive as hell
zeal says:
how long you been playing it?
flesh to spare says:
there were maybe a few variety, hardly distinguishable, and
just felt like diablo with its random generation of
different room sizes and stuff
flesh to spare says:
and oblivion didnt even have any deep customization or
skills or anything
flesh to spare says:
it was such basic shite
flesh to spare says:
it felt like baldurs gate in that sense that trying to max
out your guy because meaningless in the end
flesh to spare says:
there was no need for tons of spells in the game
flesh to spare says:
the characters in the town dont even travel across the map.
they dont do much of anything. the most they do that makes
them seem fresh is bring up some new topic so that you can
activate a quest or something
flesh to spare says:
they still have


 

offline qrter from the future, and it works (Netherlands, The) on 2006-04-10 16:34 [#01876655]
Points: 47414 Status: Moderator | Followup to Drunken Mastah: #01875751



you can be a part of any guild, yes. doesn't matter if
you're in another one already.


 

offline qrter from the future, and it works (Netherlands, The) on 2006-04-10 16:37 [#01876657]
Points: 47414 Status: Moderator | Followup to Gwely Mernans: #01876653



I would say saying your "expectations were too high" is an
understatement.

it is just a computergame, there's only so much you
can do at this moment in time.

like Ophecks said before - the amount of variety in the game
is very, very broad, which does mean that not every aspect
will go as deep and be as well executed.


 

offline -V- from Ensenada Drive on 2006-04-10 16:39 [#01876659]
Points: 1452 Status: Lurker



I was disappointed I couldn't roll around and suck up the
environment into a huge mass, like in Katamari. I mean,
what's the point of all the advanced physics if I can't even
do that?


 

offline Gwely Mernans from 23rd century entertainment (Canada) on 2006-04-10 16:41 [#01876661]
Points: 9856 Status: Lurker | Followup to qrter: #01876657



heh, you should have seen how worked up we got for Fable.


 

offline Gwely Mernans from 23rd century entertainment (Canada) on 2006-04-10 16:45 [#01876663]
Points: 9856 Status: Lurker | Followup to qrter: #01876657



it is just a computergame, there's only so much you
can do at this moment in time.


thats no excuse for the problems in the AI, like the way all
guards are like members of the borg collective.

flesh to spare says:
and its funny, when gaurds try to approach you to prompt the
options you have for the crimes youve done, instead of
resisting arrest to begin the fight, you can just run around
and they'll just keep following you stupidly allowing
themselves to be vulnerable while you kill them with your
bow


 

offline QRDL from Poland on 2006-04-10 18:25 [#01876689]
Points: 2838 Status: Lurker



I have to agree. They way law enforcement is managed in this
game is just horrendous. The rest I can live with.


 

offline qrter from the future, and it works (Netherlands, The) on 2006-04-10 18:28 [#01876692]
Points: 47414 Status: Moderator | Followup to Gwely Mernans: #01876663



I guess I'm just not the "punish me, officer!" type..


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2006-04-10 18:31 [#01876694]
Points: 35867 Status: Lurker | Followup to qrter: #01876655 | Show recordbag



yeah, but I seem to remember from morrowind certain guild
quests involved killing other people from other guilds,
which = being expelled from the guild (which, in itself,
seems to be a sidequest)...

I remember a quest that involved killing myself (by title,
as I'd surpassed the other character, but the name was still
that other characers.. auto-completed quest!)


 

offline qrter from the future, and it works (Netherlands, The) on 2006-04-10 18:50 [#01876699]
Points: 47414 Status: Moderator | Followup to Drunken Mastah: #01876694



it can get silly like that in Oblivion too.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-10 22:13 [#01876769]
Points: 16982 Status: Regular | Show recordbag



Yeah, I'd say my biggest disappointment with Oblivion is the
AI. In fact, there is almost no AI, but just enough to make
the game progress. All enemies either see you or they dont,
based on your sneak skill (if sneaking) and how fast you are
moving. Once they see you, there is absolutely nothing to
differentiate any of the enemies from one another in way of
their tactics. Archers/Mages and ranged-attacking monsters
attack you from a distance, and soldiers and melee-attacking
monsters/animals run right up to you haphazardly trying to
clubber you. Never once in the game do they do any kind of
coordinated attack or change their tactics, like one might
expect from an INTELLIGENT being. Aside from that, as Gwely
pointed out, the way your "infamy" preceeds you every where
you go is just ridiculous. Especially when you kill someone
in a secluded area while no one else is watching, just to
see a message appear at the top of the screen that "your
killing has been recorded by forces unseen." It's just lame
and makes the game feel too much like morrowind.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2006-04-11 02:59 [#01876834]
Points: 35867 Status: Lurker | Followup to qrter: #01876699 | Show recordbag



haha, time to provoke the silliness then I guess...


 

offline Zephyr Twin from ΔΔΔ on 2006-04-11 13:16 [#01877180]
Points: 16982 Status: Regular | Followup to Drunken Mastah: #01876834 | Show recordbag



commence silliness.


 

offline xf from Australia on 2006-04-14 13:25 [#01879553]
Points: 2952 Status: Lurker



this game is too good; it's huge, surprisingly detailed, and
the pure exploration can mean many tens (hundreds?) of
possible playing hours. i've had to stop myself playing it
otherwise i'm not going to get anything done, ever.

i will agree on the ai being a bit crap though, it's
certainly one part of the game that lets things down.


 

offline scup_bucket from bloated exploding piss pockets on 2006-04-14 13:28 [#01879557]
Points: 4540 Status: Regular



I just tried to play this on my computer...all settings all
the way down and it still can barely even run the menu.


 

offline obara from Utrecht on 2006-04-14 13:32 [#01879560]
Points: 19377 Status: Regular | Followup to QRDL: #01876689



i just can't get what you're talking about. are you trying
to be cool


 

offline xf from Australia on 2006-04-14 13:32 [#01879561]
Points: 2952 Status: Lurker | Followup to scup_bucket: #01879557



there's a bunch of optimisations you can do - it runs like
shit by default, even on very high end machines.

some kind soul has even made up ini files which you just
throw in with suggested stuff already done.

on this particular machine i'm using at the moment (xp
3500+, ati x850), it made a _massive_ difference - the game
to me both looks nicer and my framerates are insanely
better.


 

offline xf from Australia on 2006-04-14 13:35 [#01879564]
Points: 2952 Status: Lurker



i'd give you the url but i can't find it at the moment. off
memory it was on the official game forums.


 

offline Zephyr Twin from ΔΔΔ on 2006-04-14 13:35 [#01879565]
Points: 16982 Status: Regular | Followup to xf: #01879561 | Show recordbag



Can you point me in the right direction for something like
that? I have a P4 2.4 and an ati x800. I don't even care if
I can't turn the graphics up higher, I just want higher
framerate at the settings I already have (1024x768, Bloom,
no AA).


 

offline Zephyr Twin from ΔΔΔ on 2006-04-14 13:36 [#01879566]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #01879565 | Show recordbag



"i'd give you the url but i can't find it at the moment. off

memory it was on the official game forums."

lol, didnt see that. yeah I'll be sure to check bethesdas
forums again, because I didn't really find anything like
that last time.


 

offline QRDL from Poland on 2006-04-14 16:52 [#01879643]
Points: 2838 Status: Lurker | Followup to obara: #01879560



Just saying that the only thing I find intolerable is the
all-knowing police. I can live with random crashes and
enemies not able to climb. Not cool, just laconic.


 

offline obara from Utrecht on 2006-04-14 17:01 [#01879644]
Points: 19377 Status: Regular | Followup to QRDL: #01879643



you didn't spend years trying to get to Dagoth-Ur without
codes, so you don't count.


 

offline QRDL from Poland on 2006-04-14 19:34 [#01879669]
Points: 2838 Status: Lurker | Followup to obara: #01879644



That I most certainly did not.


 

offline obara from Utrecht on 2006-04-15 01:51 [#01879734]
Points: 19377 Status: Regular | Followup to QRDL: #01879643



you have a point there. but if you get whole and
enthusiastic and excited into the game - you don't pay [so
much] attention to little annoying details.

on second thought all games are some stupid waste of time,
but who cares ? i don't regret the time i've spent in
morrowind.


 

offline Taxidermist from Black Grass on 2006-04-15 05:49 [#01879800]
Points: 9958 Status: Lurker



I am having a problem. I can't seem to figure out how to
drop items, and I am weighted down. That must sound stupid,
but I just spent 15 minutes pressing buttons, and nothing
works.


 

offline Taxidermist from Black Grass on 2006-04-15 05:50 [#01879801]
Points: 9958 Status: Lurker



Oh yeah, I am borrowing the game and don't have a manual.


 

offline Taxidermist from Black Grass on 2006-04-15 05:51 [#01879802]
Points: 9958 Status: Lurker



Oh yeah, I am borrowing the game and don't have a manual.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2006-04-15 05:57 [#01879803]
Points: 35867 Status: Lurker | Followup to Taxidermist: #01879800 | Show recordbag



shift+click them


 


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