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Ophecks
from Nova Scotia (Canada) on 2006-11-30 23:10 [#02010519]
Points: 19190 Status: Moderator | Show recordbag
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I woke up this morning and started playing, now I'm about to go to bed and I haven't stopped playing except to bring back sustenance. I think this is my first ever full day gaming session, actually. Women want me and men want to be me.
Anybody playing this/where are you/do u liek?
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DiaZoHeXagoN
from The city of angels (United States) on 2006-11-30 23:31 [#02010522]
Points: 2659 Status: Lurker
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aww i need to do this soon, but because of midterms I have no time to even sleep. in 3 week i have finals and its gonna be worse. during winter break its on though! cant wait
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OK
on 2006-12-01 20:55 [#02010906]
Points: 4791 Status: Lurker
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a friend is playing it and he says is like FF8 all over again... weird cus some people says is up there with FF7.. what do you think oph?
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:24 [#02010912]
Points: 19190 Status: Moderator | Followup to OK: #02010906 | Show recordbag
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FF8 all over again, what's he mean by that? And FF8 is my second favorite FF, after 6!
But this is FF8's reversed mirror image, for me, a totally different kind of appeal. I loved FF8's characters and story, but wasn't a fan of the weird gameplay. I'm lukewarm towards FF12's story and characters, and can't get enough of the gameplay. I've logged like 50 hours and have barely dented the main story, I've been consumed by sidequests and ''hunts''.
Both games have two of the better ''worlds'' in the series. Very colorful. FF12 feels very bustling and organic.
+ beautiful graphics, art, and world I love the ''real-time'' battle system gigantic, far bigger than the puny and cramped FFX quite challenging billions of sidequests and miscellaneous activities Fran has a really sexy accent
- pretty ho-hum story and a lame androgynous lead character (as usual) a little TOO challenging at times. Probably. I'm massively overlevelled though. Some of the optional ''uber-bosses'' and hardcore sidequests are pissing me off. worst FF soundtrack ever, devoid of personality and eclecticism
Flawed but awesome and seems optimized for maximum addictiveness. I mean, I know I'm wasting my time gaining all these levels and shit, but I can't stop, it's so satisfying. FFX, I was just going through the motions, not bothering to put as much effort as I'm putting into this.
VI > XIII > XII > VII > IV > V > X > IX > I > III > II (never played XI, I hate MMORPGS)
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:26 [#02010913]
Points: 19190 Status: Moderator | Show recordbag
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Really am dreadfully disapointed in the soundtrack though. There's not a single track so far that's made me want the soundtrack. Sakimoto is talented, and I like his work with Tactics, but that game didn't demand the kind of dynamic range that a full-blown FF like this does. It's boring, bring back Nobuo.
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:28 [#02010915]
Points: 19190 Status: Moderator | Show recordbag
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''XIII'' should have been ''VIII''. Fuck. I've yet to play XIII, oddly enough.
VI > VIII> XII > VII > IV > V > X > IX > I > III > II
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Gwely Mernans
from 23rd century entertainment (Canada) on 2006-12-01 21:32 [#02010918]
Points: 9856 Status: Lurker
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my fav is FF6.
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:38 [#02010920]
Points: 19190 Status: Moderator | Show recordbag
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Another problem could be the ''License System''. I've ended up with three main party members that are uber, but they're all... pretty much the same kind of character. I tend to play RPGs like that anyway, brute force and power and levels, so it doesn't bother me, but some people might be irked by the lack of defined ''jobs'' or paths or whatever. Same thing happened with FF7 and 8, anyway.
But I'm overlevelled. If I wasn't a glutton maybe my characters could have differed a bit more had I focused them all on different parts of the license grid and they would have turned out differently. As it stands, I have pretty much every license for everyone.
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redrum
from the allman brothers band (Ireland) on 2006-12-01 21:46 [#02010922]
Points: 12878 Status: Addict
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now THAT'S something to be proud of!
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:51 [#02010925]
Points: 19190 Status: Moderator | Followup to redrum: #02010922 | Show recordbag
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I have three Deathbringer swords. I'm basically God.
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redrum
from the allman brothers band (Ireland) on 2006-12-01 21:52 [#02010927]
Points: 12878 Status: Addict | Followup to Ophecks: #02010925
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totally, dude.
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 21:53 [#02010928]
Points: 19190 Status: Moderator | Followup to Ophecks: #02010925 | Show recordbag
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Don't think I'm going to bother getting the vaunted ''ultimate weapons'' later on though, the methods are extremely obscure and non-sensical.
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redrum
from the allman brothers band (Ireland) on 2006-12-01 21:56 [#02010931]
Points: 12878 Status: Addict
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there's terrible action on them methods.
the "deathbringer" though, common-sense, so it is! common-sense.
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staz
on 2006-12-01 22:20 [#02010939]
Points: 9844 Status: Regular
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i will do this when i get zelda
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roygbivcore
from Joyrex.com, of course! on 2006-12-01 22:51 [#02010942]
Points: 22557 Status: Lurker
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i used to do this with mario rpg
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DiaZoHeXagoN
from The city of angels (United States) on 2006-12-01 23:33 [#02010946]
Points: 2659 Status: Lurker
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8>6>4>7>10>tactics (assuming thats counts otherwise disregard>9
have yet to give 12 a good go
the opera house in 6 was my favorite part and setzer was dope
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Ophecks
from Nova Scotia (Canada) on 2006-12-01 23:51 [#02010950]
Points: 19190 Status: Moderator | Show recordbag
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I didn't count Tactics but it's my third favorite game with the words ''Final Fantasy'' in the title. I've avoided playing Tactics Advance because Tactics for PS1 was like crack.
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DiaZoHeXagoN
from The city of angels (United States) on 2006-12-02 00:50 [#02010957]
Points: 2659 Status: Lurker | Followup to Ophecks: #02010950
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indeed I spent hours mastering all jobs and levels only to use monks and calculators
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-02 02:41 [#02010961]
Points: 35867 Status: Lurker | Show recordbag
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what's up with you bitches not putting VII on the top?!
ok, no, sorry, no more fanboi stuff
But
I can't hardly fucking wait for this to hit europe too.. the only problem is that my tv broke down a few days ago and the only available new tvs these days are crap ass plasma or lcds when I want a proper crt!
what are these licenses you speak about?
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DiaZoHeXagoN
from The city of angels (United States) on 2006-12-02 02:51 [#02010967]
Points: 2659 Status: Lurker | Followup to Drunken Mastah: #02010961
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remember the node system in 10? Its similiar to that I believe, just instead of HP MP etc gains, its only abilities and item usage
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Gwely Mernans
from 23rd century entertainment (Canada) on 2006-12-02 02:53 [#02010969]
Points: 9856 Status: Lurker | Followup to Drunken Mastah: #02010961
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VII was great, but VI was.. just.. ugh. *spurt*
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BoxBob-K23
from Finland on 2006-12-02 03:17 [#02010974]
Points: 2440 Status: Regular
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can't wait for this game, man... X was a minor disappointment, X-2 was a major disappointment, and XI was totally irrelevant, so this ought to bring the series back in the tracks!
but let's not get into the "which FF rules the best" competition... it's a bloody conflict with brutal casualties, I'm just warning you.
(but you're right, it's generally a match between VI & VII)
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-02 03:25 [#02010975]
Points: 35867 Status: Lurker | Followup to DiaZoHeXagoN: #02010967 | Show recordbag
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odd
I'll probably get it when I get the game...
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edga
on 2006-12-02 03:32 [#02010976]
Points: 363 Status: Lurker
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i'm in the stilshrine of miriam right now. tough level.
fran should have her own game.
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DiaZoHeXagoN
from The city of angels (United States) on 2006-12-02 03:47 [#02010982]
Points: 2659 Status: Lurker | Followup to edga: #02010976
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havent played with her yet, but i agree
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-02 04:07 [#02010990]
Points: 35867 Status: Lurker | Show recordbag
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fran is the bunny?
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retape
from http://retape.net (Norway) on 2006-12-02 07:23 [#02011029]
Points: 2355 Status: Lurker
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i played WoW several days in a row. thats how kewl i am.
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K300i
from United Kingdom on 2006-12-02 07:41 [#02011034]
Points: 670 Status: Regular
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so it is possible to turn the evolution process back ! yay !
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OK
on 2006-12-02 15:16 [#02011288]
Points: 4791 Status: Lurker
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Well what he meant by ff8 all over again was 'this sucks'. I played ff8 and i like it found it very bad... for almost exactly the oposite reasons you liked it : )
FF6 was an amazing work... i never played ff7 but i always thought it was considered as good if not better than ff6. when i'm old and rich i'm gonna make the movie for ff6 and it will be awesome.
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scup_bucket
from bloated exploding piss pockets on 2006-12-02 15:54 [#02011304]
Points: 4540 Status: Regular
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I've only played ff8. At the time I was about 12 years old or so, and I had never played any video games before. I was so addicted to it, I woke up at like 6 in the morning, out of dreams of playing it, then I'd play it all day. I just tried playing it again and I realize now why people hated it, the gameplay is very unusual and tedious.
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 01:08 [#02011676]
Points: 19190 Status: Moderator | Followup to OK: #02011288 | Show recordbag
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You and your friend suck at liking Final Fantasy games.
i'm in the stilshrine of miriam right now. tough level.
Yeah that's where I am, just got access to it, I'm about 45 hours in. I've been cleaning up all the hunts I can do. And I love the brutal gauntlets you find in places like Barheim Pass, Lsuhu Mines, Zertinan Caverns, etc, I've been sort of eschewing the storyline gameplay and focusing on the optional areas and the Espers that dwell within. They're tough. Of course this means I can kill normal bosses in about 3 seconds, but Final Fantasy games are always really easy with the exception of the optional shit.
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 01:10 [#02011677]
Points: 19190 Status: Moderator | Followup to Ophecks: #02011676 | Show recordbag
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If the gameplay was back to turn-based random battles, there's no way I'd bother putting this kind of effort into it. I love the new battle system.
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pigster
from melbs on 2006-12-03 01:17 [#02011682]
Points: 4480 Status: Lurker | Followup to Ophecks: #02011677
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since when wasnt it turn-based random battles?
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 01:17 [#02011683]
Points: 19190 Status: Moderator | Show recordbag
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For those that haven't played it and are looking forward to it, keep in mind this is probably yet another ''love it or hate it'' game. Is any series more consistently polarizing than Final Fantasy?
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 01:20 [#02011685]
Points: 19190 Status: Moderator | Followup to pigster: #02011682 | Show recordbag
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Since... FF12. Or maybe FF11 more accurately, which I never really played for more than 10 minutes.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-03 03:22 [#02011770]
Points: 35867 Status: Lurker | Followup to Ophecks: #02011677 | Show recordbag
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what is the new battle system?
is it like in kingdom hearts where it's just too much hassle looking for the correct menu item because there are always enemies running around attacking you because it's a real time battle?
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edga
on 2006-12-03 04:45 [#02011804]
Points: 363 Status: Lurker | Followup to Ophecks: #02011676
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28 hours here. Of course this means I can kill normal bosses in about 3 seconds
it's the same with hunts and areas like zertinian caverns. a suicide until you're at an adequate level. i usually leave them to later if that's the case. i tried entering caverns and nearly got killed by a frog. elementals still look menacing. tried casting water on one of those at an early stage of the game, it reflected, i ran off.
new battle system is indeed a great improvement.
and overally, a very polished, balanced game with a lot of honest work and creativity put into it. agree on the soundtrack though.
mastah: yeah, the bunny one
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BoxBob-K23
from Finland on 2006-12-03 05:00 [#02011813]
Points: 2440 Status: Regular | Followup to Drunken Mastah: #02011770
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it's not THAT real-time... Kingdom Hearts was a real hassle, I agree, especially on hard difficulty where I kept on dying. In FF12, you are essentially "engaged" by enemies when they appear, and from what I understand it's still more or less a turn-based action system... Although you DO have to literally run away, or run around, enemies if you want to escape. Mind you, I'm just regurgitating stuff I've read.
Another thing is FF8. Many people hated it, for whatever reason. Its gameplay mechanics had severe shortcomings, that's for sure. The world felt like it was not so much an interactive backdrop as a series of paintings. This, to me, was actually simultaneously an incentive to keep on playing. Story-wise it was really confusing, and they left too many loose ends into the game. But, but, but... With awesome battles and a highly exciting draw-system, solid soundtrack, dark existential themes, varying time-lines, the best CGI work in the series, picturesque locations etc etc, I really ended up enjoying it, despite its flaws. It has some of the most engrossing events and baddies in the whole series. No, it's not as good as FF6, but what is?
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 06:21 [#02011851]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02011770 | Show recordbag
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FF12's battle system is a hybrid turn-based/real-time mutant thing. You basically control one ''leader'', running around areas full of beasties... they come after you, or you run up and slash them, whatever. And you have two and sometimes three computer controlled party members.
It's sort of turn based. There's still ATB meters and the game stops while you decide what to do in the menus (although you can make it ''active time'' like before). But the battles play out in a way that feels and looks real-time. Your meter builds up, you decide what to do, you do it. Everybody else is doing it at the same time. The AI party members are doing their own thing. You can be attacking a bad guy while another bad guy is using a spell on your buddies. It's fast.
At any time, you can tell your AI guys what to do anyway... you can manage everything everybody does in every battle if you wish. But who does? Come on, 90% of the time you're just banging the action button when you play these games, attack attack attack. I love sitting back and watching my AI party members clobber generic beasties while I sit back and laugh. When you get a boss or a mob of particularly tough motherfuckers, it can get pretty intense and strategic and you can and should get more involved.
Which doesn't mean you have to tediously tell everybody what to do at any given time while the very fast paced battles rage around you. Though you can and will manually control everyone's actions, it's not hard. But the behaviours of these AI party members are very customizable via the ''Gambit'' system. Hard to explain but you set them to do certain actions depending on various situations that can and will arise. Like, you set someone to do something like this-
Ally-party leader / status-blind / action- eyedrops
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 06:24 [#02011852]
Points: 19190 Status: Moderator | Followup to Ophecks: #02011851 | Show recordbag
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or something like that, and your guy will always know that when you get blinded, they'll fix you up. You can set up their order of gambits so that other actions (like killing their target before turning their attention to you) take precedence over that one, or you can make it so that they will drop whatever they're doing to use the eyedrops on you right away, no matter what. Depends on how badly you think being blinded will affect your personal gameplan. Or you can set it so that they'll always know to use fire on a Yeti or a ice elemental or whatever. Or have one of the guys be a designated healer who will fix you up after every encounter, if you need it, just like you'd normally waste time doing yourself, very convenient. I thought this was going to be a pain, and indeed you have to trudge through some menus to get it all in order, but it ended up being a masterstroke. Satisfying turning the tables on a powerful mark by having a battleplan come together. And I like automating obvious things I'd have to waste finger movements doing before.
The system is definitely not for everyone, but I'd personally cringe if they ever went back. I still feel very much in control. And beyond the gameplay aspect of it, I like the immersion that comes with being able to see your opponent on the field before engaging. And running away from them and everything. I've had some funny situations where I had to haul ass through a field full of undead guys I was no match for or running for my life from bosses I understimated.
I dunno, it's hard to explain, but I tried. Even moreso since it's so customizable. I thinik you can slow the game way down, though I've never done this, and have it play less ''real-time''. You never have to use gambits if you don't want to.
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Brisk
from selling smack at the orphanage on 2006-12-03 06:25 [#02011853]
Points: 4667 Status: Lurker
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I started playing it a few weeks ago, but I haven't touched it since. I am about 2 hours into it, and I know all RPG's start off slow so I should give it another chance. But that "real time" combat method put me instantly off... the only RPG to do real time successfully are the Namco "Tales of.." games in my experience. But yes, I think I will go back to it tonight and see if it can sustain my attention for a little longer.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-03 06:26 [#02011854]
Points: 35867 Status: Lurker | Followup to Ophecks: #02011851 | Show recordbag
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oh dear
that sounds like bad news, actually
But who does? Come on, 90% of the time you're just banging the action button when you play these games, attack attack attack.
I hate that! I never just bang the action button in final fantasy.. I want to use all the other stuff! That's what I hated about kingdom hearts and star ocean; it's all just slash slash and no tactics! I want to control each and every one of my characters, but if everything keeps on happening while I'm browsing some menu, that just isn't going to work very well...
I hope I'll be able to work it somehow
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-03 06:29 [#02011855]
Points: 35867 Status: Lurker | Show recordbag
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oh, wait I found a video of the battles
so I can set some option where I control all my characters (except for the running bit) and when their time gauge is full, the game pauses and I get their menu?
it seems a bit more of a hassle than before, but still.. I'll probably manage.
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 07:49 [#02011891]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02011855 | Show recordbag
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Yeah it's up to you, pretty much just like ''active'' and ''wait'' like before. If you want total control of everything all your guys do, you can do that, and you can have it set so that the game WILL freeze while you decide what you want to do, it's easy to manage. Even then it's quite a bit faster than the old system, though you can turn the speed of the ATB and everything way down. My battles go by fast and I get really disoriented during huge boss fights, which I love, but I can see why this would disturb some and they'd want the speed down.
In some ways it's a hassle, but I find it filters out a lot of the tedious stuff that I never enjoyed doing. I especially like having my guys set to ''kill everything in sight'' so I can just watch them slaughter the cannon fodder, but it's up to you.
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 07:54 [#02011893]
Points: 19190 Status: Moderator | Followup to Brisk: #02011853 | Show recordbag
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2 hours of any RPG is hardly sufficient, but especially this one, I think. This is slower than most because of how it eases you into gameplay. But if you don't like the real-time thing, maybe it's not for you, because the combat gets really heavy later on when you get more abilities and shit.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-12-03 08:03 [#02011896]
Points: 35867 Status: Lurker | Followup to Ophecks: #02011891 | Show recordbag
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I hate it when I can't control the other people. They just do stupid stuff and use all the potions (like in kingdom hearts) and mana when they don't need to.
I usually keep active time, but I'll probably use the freeze thing this time... Also, battles aren't supposed to be fast unless you're fighting very inferior enemies.. the fun isn't in bashing the x button, but rather in carefully choosing the best tactic for defeating the enemies. Using scan, learning about the enemies, applying proper force, etc.
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 08:10 [#02011900]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02011896 | Show recordbag
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See that's the thing, my guys never do stupid stuff, that's why I like the gambit system. They never do anything I wouldn't do. They do exactly what I'd do, and oftentimes the battles play out fast precisely because of proper planning and tactics and co-ordination, and I'm just bypassing the tedious stuff and formalities and cutting to the chase. I'm still the conductor of this symphony of destruction, I just don't need to navigate as many menus to get the same results.
But you don't need to mess with that if you don't want to anyway. But you will definitely have to use ''wait'' if you want to control everyone. I think. I can't imagine trying to co-ordinate everyone at once while being attacked in real-time...
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Ophecks
from Nova Scotia (Canada) on 2006-12-03 08:31 [#02011913]
Points: 19190 Status: Moderator | Followup to Ophecks: #02011900 | Show recordbag
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PS I just beat the Antlion hunt in Lsuhu Mines, I am the man. That was intense and I had to use the dirty Warp Mote trick but I did it.
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Brisk
from selling smack at the orphanage on 2006-12-03 08:55 [#02011925]
Points: 4667 Status: Lurker | Followup to Ophecks: #02011893
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Yep, absolutely. FF7 was exactly the same, and I don't want to imagine not having experienced that from beginning to end :)
I'll get back into it tonight for sure. But I need to finish Okami first!
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BoxBob-K23
from Finland on 2006-12-03 14:52 [#02012164]
Points: 2440 Status: Regular | Followup to Ophecks: #02011913
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It sounds good, although I never had any problems with FF battles being slow and cumbersome. I sure hope I'll like this one.
It's insane, I have okami and xenosaga and a bunch of other rpgs lined up, and I never have time for all that... so how on earth will I ever find time for this one?? Well, I guess for this one I'll just HAVE to find time! :)
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