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cygnus
from nowhere and everyplace on 2006-12-13 15:25 [#02016924]
Points: 11920 Status: Regular
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You can spot a Nintendo 64 game from a mile away.
If the textures look like they were photographed with a cell phone camera, copied to VHS tape, copied to another VHS tape, imported into the computer and saved as a low quality JPEG, and then the computer was chucked into a fire, you know you're playing a Nintendo 64 game.
I am in love my N64 but i am also have some tech-support related issues. Like for example, i am unable to play Playstation 3 and XBOX games on the machine. This is simply intolerable. It is a video game console and therefore should play console video games. I would give credit to Nintendo if they had left some troubleshooting instructions in the Nintendo 64 manual but there are none to be found. Needless to say, I am infuriated. Caveat Emptor!
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isnieZot
from pooptown (Belgium) on 2006-12-13 15:27 [#02016925]
Points: 4949 Status: Lurker
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if you can't play ps3 games on your n64 check if the power cable is connected.
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oyvinto
on 2006-12-13 15:29 [#02016927]
Points: 8197 Status: Lurker | Followup to cygnus: #02016924 | Show recordbag
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here
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Oddioblender
from Fort Worth, TX (United States) on 2006-12-13 15:30 [#02016931]
Points: 9601 Status: Lurker | Followup to oyvinto: #02016927
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jesus, that's gross. but funny.
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cygnus
from nowhere and everyplace on 2006-12-13 15:33 [#02016932]
Points: 11920 Status: Regular | Followup to isnieZot: #02016925
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Isniezot: thank you for replying
The power cable for the N64 is connected to a power strip -- the actual power strip itself (which I have owned for months and has never failed me) is not turned on or plugged into a wall socket, but I see no point in doing that. I have heard too many horror stories of houses being burned down because of that. I'm not one to perform technically redundant operations but I am honestly considering attaching the power cable TO the N64 itself in an attempt to enable PS3 gameplay.
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uzim
on 2006-12-13 15:33 [#02016933]
Points: 17716 Status: Lurker
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in my opinion, the main flaws of the n64 are the extremely flimsy analog stick (severe flaw) and the lack of decent fighting games...
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cygnus
from nowhere and everyplace on 2006-12-13 15:35 [#02016934]
Points: 11920 Status: Regular | Followup to oyvinto: #02016927
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For some reason, even thought I have popup/ad blockers on my laptop PC, I was still able to see an advertisement featuring offensive anal sex and a spinning cock. Does this have something to do with the amount of RAM?
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CS2x
from London (United Kingdom) on 2006-12-13 15:43 [#02016938]
Points: 5079 Status: Lurker
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zelda OOT is an enlightening spiritual experience, though . :-) :-) :-)
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i_x_ten
from arsemuncher on 2006-12-13 19:25 [#02016998]
Points: 10031 Status: Regular | Followup to cygnus: #02016924
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you probably need to upgrade to the 64DD
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marlowe
from Antarctica on 2006-12-13 20:25 [#02017019]
Points: 24588 Status: Lurker
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... that's an unusual tan-line for a man to have.
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Ezkerraldean
from the lowest common denominator (United Kingdom) on 2006-12-13 20:35 [#02017028]
Points: 5733 Status: Addict
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f-zero
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cygnus
from nowhere and everyplace on 2006-12-13 20:37 [#02017031]
Points: 11920 Status: Regular
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Little known fact: "Chimney Sweeps" from Dickensian literature actually did not clean chimneys in a literal sense, as soot would take centuries to build up to the point where airflow in a typical chimney was obstructed. Instead these young boys were paid for performing analingus on as many as 30 wealthy gentlemen per day.
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RussellDust
on 2006-12-13 20:38 [#02017033]
Points: 16078 Status: Regular | Followup to cygnus: #02017031
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nice
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chaosmachine
from Ottawa (Canada) on 2006-12-13 20:55 [#02017042]
Points: 2330 Status: Lurker
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like a record, baby.
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aquagak
from Berlin (Germany) on 2006-12-13 22:49 [#02017062]
Points: 4397 Status: Regular
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you cant play ps3 games or xbox games on a 64. The 64 does not take CD's...........Idiots
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cygnus
from nowhere and everyplace on 2006-12-13 22:59 [#02017071]
Points: 11920 Status: Regular | Followup to aquagak: #02017062
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Perhaps you would like explain on behalf of Sony and Nintendo why the "Gaming Console" I purchased does not play "Console Games". Who are you to call me an idiot?
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w M w
from London (United Kingdom) on 2006-12-13 23:07 [#02017077]
Points: 21452 Status: Lurker
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mario 64 was an overly complex piece of crap compared to mario 3... just like current games are overly complex pieces of crap compared to mario 64.
Every new game is the same because a whole team makes them and all eccentrics are blended out. Instead current generation games are like an organism by itself which will probably evolve closer and closer to virtual reality. None of it is fun but it's interesting. Games need to be waaaay more digital. Games need definate rules that make sense to the gameplay.. not oblivions, oh, hey, I guess you can just walk in 360 degrees wherever the hell you want (gameplay = press up). But it's pretty.
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w M w
from London (United Kingdom) on 2006-12-13 23:19 [#02017079]
Points: 21452 Status: Lurker
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Star fox for example sticks out as fun, perhaps because the complexity was limited to one forced fixed direction.
doom 2 is fun as hell though and you can go anywhere so nevermind.
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-V-
from Ensenada Drive on 2006-12-13 23:22 [#02017080]
Points: 1452 Status: Lurker | Followup to cygnus: #02016924
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There are no troubleshooting instructions in the Nintendo 64 instruction manual for this particular issue because earlier on, in the Hardware Precautions / Maintenance section of the manual, under 1. it is stated: Always turn the power switch of the Control Deck off before loading or removing a Game Pak. Insert the Game Pak completely without forcing either the Game Pak or the Control Deck. Load ONLY Nintendo 64 Game Paks into the Nintendo 64 Control Deck. This precaution invalidates the need for troubleshooting your particular issue.
Thank you for your continued interest in Nintendo.
NOA
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cygnus
from nowhere and everyplace on 2006-12-13 23:31 [#02017085]
Points: 11920 Status: Regular | Followup to -V-: #02017080
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I followed those troubleshooting protocols and PS3 games still do not work on my Nintendo 64. Neither do GBA (Gameboy Advance) or GB (Game Boy) games. Where did you find that info?
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w M w
from London (United Kingdom) on 2006-12-13 23:35 [#02017087]
Points: 21452 Status: Lurker | Followup to oyvinto: #02016927
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xas dood uaw hwwnh
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-V-
from Ensenada Drive on 2006-12-14 00:15 [#02017092]
Points: 1452 Status: Lurker | Followup to w M w: #02017079
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I think the problem is that recent games do not have enough well defined and visible mechanics. One of the most effective ways of having noticeable mechanics is to restrict the gameplay with rules. For example, I think the new GTA games are very very boring. You are able to move in so many different directions and preform so many different actions and the actual gameplay isn't able to saturate what your able to do throughly enough to keep it interesting--there are very few rules limiting what you can do. With more rules the player is limited in what they can do, and it is easier to saturate the player's actions with actual choices.
I'd like to see a modern game such as GTA or Quake IV or whatever stripped down to as little as possible to reveal the actual gameplay. Replace their graphics with basic shapes representing areas of the screen the user can actually affect--essentially take away the 3 dimensional aspect since they are displayed on a 2 dimensional surface anyway. For example, in Quake IV your controls would move the different monsters (represented by circles) around the screen, and as you approach them they become larger; you center them on the screen, press a button, and the circle disappears (the monster is dead and can no longer be affected). Several hours of this is bound to get boring, but that's basically what you're doing when you play the full game.
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w M w
from London (United Kingdom) on 2006-12-14 01:23 [#02017107]
Points: 21452 Status: Lurker
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Yeah, at any given moment your choices are basically analogue (hence analogue stick) which kind of mimics real life. The majority of the choices (look up, move over there) have no affect on the game though (unlike chess). I'd guess a lot of the 3d code is quite complicated and difficult for any individual to fully understand. Instead the same base 'you're a character that walks around in a 3d environment' code maybe just gets replicated from game to game with some stuff thrown on top. A fun game is roll away for ps1 simply because it alters the base rule a bit to have a blocky 3d maze-ish place where when you roll over a side, gravity points toward that side which is now below you as the new ground. Jak and daxter I think had a sub level where the geography was a spherical planet (keep going forward and end up at same spot and the horizon is visibly convex) instead of the standard plane. Realistic driving games would be pointless when stripped down. Maybe it's easier to program gameplay in 2d simply because of all the additional complexity of moving the camera and coordinating analogue 3d actions is burdensome (ex. a spike wall with one hole you can fit through rapidly advances from random direction from top/bottom/4 sides (have to move to hole), and the rate gets faster and faster- too hard to look around and see where it's coming from, and to do it and have it feel correct you'd need a new type of controller that is a motion sensor you hold in your hand and can move 360 degrees to move in any vector instantly (not an analogue stick that is limited to 360 degrees in a plane where you have to look at the approaching wall then press up in that plane to go forward to it)
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Chin Bwoy Phat
from London (United Kingdom) on 2006-12-14 03:35 [#02017152]
Points: 574 Status: Lurker
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best console ever
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Ophecks
from Nova Scotia (Canada) on 2006-12-14 07:42 [#02017202]
Points: 19190 Status: Moderator | Followup to -V-: #02017092 | Show recordbag
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I'd like to see a modern game such as GTA or Quake IV or whatever stripped down to as little as possible to reveal the actual gameplay. Replace their graphics with basic shapes representing areas of the screen the user can actually affect--essentially take away the 3 dimensional aspect since they are displayed on a 2 dimensional surface anyway. For example, in Quake IV your controls would move the different monsters (represented by circles) around the screen, and as you approach them they become larger; you center them on the screen, press a button, and the circle disappears (the monster is dead and can no longer be affected). Several hours of this is bound to get boring, but
that's basically what you're doing when you play the full game.
Well that would be an awfully pointless exercise that only touches on a part of the modern video game experience. They've have come a long way, I'd hate to see games with great artistic ambitions (Half Life, Earthbound, Shadow of the Colossus, Deus Ex, Silent Hill, Okami, Metroid, Metal Gear Solid) butchered in such a way. It's not 1988 anymore and there's no need to settle for simplistic Mario games when you can play a Resident Evil 4 or something and get a much more visceral experience with better gameplay. I mean, there's room for both, but...
Video games are ''games'' but they can offer much more than that these days. Of course much suck and there's always going to be tons of shovelware and cookie-cutter crap but it's the same way in every medium. I still love the old school but I know I wouldn't even have given Metroid the time of day if I could have played Metroid Prime back then.
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Ophecks
from Nova Scotia (Canada) on 2006-12-14 07:45 [#02017203]
Points: 19190 Status: Moderator | Show recordbag
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I think a lot of people are realizing via the Nintendo Wii virtual console that a lot of that stuff doesn't hold up (though there are execptions, like Gunstar Heroes). Mario 64 is still fun and easy to appreciate but really doesn't hold up to modern standards. I'd rather play Ratchet and Clank anyday.
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marlowe
from Antarctica on 2006-12-14 07:49 [#02017205]
Points: 24588 Status: Lurker | Followup to Ophecks: #02017203
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For me, the games aren't similar - Ratchet & Clank is far more advanced in its humour, while Mario 64 is more pure. They're both fantastic games, and both are in my top 5, but I think they're for entirely different moods.
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AphexAcid
from Sweden on 2006-12-14 10:04 [#02017220]
Points: 2568 Status: Lurker | Followup to Ophecks: #02017202
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Ophecks, you mention some great games there.
Deus ex - I reckon it's a good game, and I have it, but I have never taken time to play it. Could you give me some words of inspiration why I should install it immediately?
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Ophecks
from Nova Scotia (Canada) on 2006-12-14 11:33 [#02017260]
Points: 19190 Status: Moderator | Followup to marlowe: #02017205 | Show recordbag
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Yeah they're both great and have different artistic merits, but objectively, Insomniac and modern platformers have taken a lot of formerly archaic concepts to the next level, gameplay wise, presentation wise, overall game templates... hell, even Rare did that in the 90s. I don't really like Banjo Kazooie (mainly because of the really cloying presentation, which again shows that there's more to games than, uh, the game... for the same reason, I actually prefer Mario 64 to Mario Sunshine), but it definitely raised the bar in many platforming areas. Mario 64 is still really appealing but its flaws are many and glaring now, as the Gamespot VC review pointed out. Although I still disagree with their 8.0 score, it still goes to show that games have progressed immensely since then, even if the old games still have their place.
(but yeah Ratchet might not have been the best reference point, that game is a hodgepodge hybrid of... TONS of genres... but I think it's best platformer series of this gen, by any measure)
I'm an old school emulation fiend but at the same time, I don't buy into the theory that gaming has regressed at all. Playing all the old games and appreciating their context makes me appreciate the new stuff even more. wMw, your curmudgeonly stubbornness is sexy.
Acid- dunno what to tell you but make sure you have ample time in your schedule to devote to it, it's pretty engrossing. And it has a kickass soundtrack. I'm thinking about playing it again... it's depth is such that I'll probably end up with a different experience than I had last time.
(ain't perfect though... so much of the ''freedom'' is actually just ''should I crawl though this 87th conveniently placed air duct again or should I just use a fucking key and spare myself the trouble?'')
The story is rad.
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Ophecks
from Nova Scotia (Canada) on 2006-12-14 11:34 [#02017263]
Points: 19190 Status: Moderator | Followup to Ophecks: #02017260 | Show recordbag
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I'd do anything for a new Deus Ex or Thief. Oh God I'm hurtin'.
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AphexAcid
from Sweden on 2006-12-14 17:44 [#02017403]
Points: 2568 Status: Lurker
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Ophecks: allright, I'll give it a try. I've heard so much about it, i.e. a great story, sci-fi-cyber-punkish settings, that "freedom"-bit, etc - it simply must be great. :D
Damn, can't wait for the new MGS for PS3.
If you guys haven't seen the 14-15 min video for that one, go visit googlevideo and search for it. The video's a bit blurry, though the atmosphere compensates.
____________________________
An underrated game, in my regard, was Diddy Kong Racing (to the n64). Indeed it was a "copy" of Mario Kart, yet that kind of thing was typical of Rare at that time, and they've made some amazing games over the years. Remember Donkey Kong Country when it came? Told you so. ;)
And don't give me any fuzz about DKC not being your thing. I KNOW you L O V E D it.
And it had the greatest graphics E V E R. :D
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w M w
from London (United Kingdom) on 2006-12-14 18:32 [#02017411]
Points: 21452 Status: Lurker
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"most original xbox 360"
has 1 google match. That says something...
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Rostasky
from United States on 2006-12-14 18:52 [#02017415]
Points: 1572 Status: Lurker | Followup to AphexAcid: #02017403
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Didnt rare do Jet Force Gemini?
Thats an underrated game, I think.
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Sano
on 2006-12-14 21:50 [#02017455]
Points: 2502 Status: Lurker
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Wave Race 64 my all time favorite video game. It was a great system despite it's flaws.
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entelechy
from Brisbane (Australia) on 2006-12-15 19:44 [#02017944]
Points: 157 Status: Lurker
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You know, I guess it's awfully uncool of me to say this.... but I think that Mario 64 is a bit crap to be honest. I pulled it out a few months ago to try and play it, and was disappointed on every level.
On the other hand, I still have loads of fun playing mega man 3, or battletoads on the ol NES. And thats the actual machine, none of this virtual console crap
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w M w
from London (United Kingdom) on 2006-12-15 21:28 [#02017961]
Points: 21452 Status: Lurker | Followup to entelechy: #02017944
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Maybe because there's absolutely no challenge... oh no, 1 goompa is 5 miles away, I hope he doesn't come over here so I can effortlessly squish him, god forbid should I fail and lose 1 lifemark I can easily get back... and bowser is as easy as a goompa. Bowsers levels are the only fun part of the game, semi challenging.
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w M w
from London (United Kingdom) on 2006-12-15 21:34 [#02017963]
Points: 21452 Status: Lurker
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Actually I do like the quest design, where one time you're racing a turtle, next fighting king of the mountain, finding 100 coins is a chore generally. 10 coins might be ok. I don't really like the gameplay of finding something anyway. Fighting the giant block was fun but way too easy again.
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Ophecks
from Nova Scotia (Canada) on 2006-12-15 21:44 [#02017968]
Points: 19190 Status: Moderator | Show recordbag
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The Bowser levels and the bonus levels (sans faggy-ass waterpack) in Mario Sunshine are awesome. I like the sandbox/freeroam stuff but I'd love an entire game built around that kind of straightforward point-A-to-point-B 3D platforming.
Mario Galaxy might be interesting if it focuses more on that kind of thing... and it can, since it takes place in space. Anything can happen up there, lots of floating space-stations or alternate dimensions for platforming goodness or whatever.
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RussellDust
on 2006-12-15 21:47 [#02017969]
Points: 16078 Status: Regular
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i loved mario 64 though i didn't have a lot of fun with the DS version. mario sunshine got on my nerves control wise and is the only mario i didn't persevere much with. i had a lot more fun with the paper marios.
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w M w
from London (United Kingdom) on 2006-12-15 21:55 [#02017972]
Points: 21452 Status: Lurker
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paper mario (n64 I think) was quite fun, but I don't remember it all that well.
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roygbivcore
from Joyrex.com, of course! on 2006-12-15 22:00 [#02017974]
Points: 22557 Status: Lurker
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cyg vicious
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Oddioblender
from Fort Worth, TX (United States) on 2006-12-15 22:57 [#02017990]
Points: 9601 Status: Lurker | Followup to Ophecks: #02017968
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yes, i agree, the platforming levels minus the watergun were the highlight of that game. it just seemed like it was trying too hard to be original - giving a chain chomp a bath? come now...
but yes, many old games do hold up. i can play the original Legend of Zelda anyday and still enjoy it, but Twilight Princess had me playing the day it came out, for 6 hours straight, and i really think it's the best Zelda ever made.
I don't know, there's always been an argument about video games being "Art," rather than just toys or entertainment. and i don't think it's going to end anytime soon.
oh, boy, i am rambling. i guess to shorten that, I'll say "I agree."
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cygnus
from nowhere and everyplace on 2006-12-16 02:31 [#02018033]
Points: 11920 Status: Regular
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how is it possible that a cohesive discussion emerged from this thread? that was not my intention; clearly something has gone wrong
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Taxidermist
from Black Grass on 2006-12-16 06:09 [#02018069]
Points: 9958 Status: Lurker | Followup to cygnus: #02018033
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It makes sense really. Any threads that are meant to be serious always end up being mustard fights. Statistically, one or two mustard fights are going to end up being serious every once in a while.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2006-12-16 06:21 [#02018074]
Points: 10671 Status: Regular | Show recordbag
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The Nintendo 64 is the best console EVER. It had some games that were incredibly original in concept if flawed in execution. I love it more than ive loved any console ive had since. My N64 picks and games i will be playing tomorrow thanks to this thread are:
Mario 64 Goldeneye Harvest Moon LoZ: OoT LoZ: MM Blast Corps Mario Kart 64 ISS 64/98 Excitebike 64 Jet Force Gemini Perfect Dark Super Smash Bros Body Harvest Star Wars Rogue Squadron
Also you could get the Doctor 64!!! pirating has never been so much fun!
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Fah
from Netherlands, The on 2006-12-16 06:27 [#02018078]
Points: 6428 Status: Regular | Followup to oyvinto: #02016927
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thank you i'll never listen to that song ever again
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Ophecks
from Nova Scotia (Canada) on 2006-12-16 08:33 [#02018117]
Points: 19190 Status: Moderator | Show recordbag
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Does anybody else think Castlevania 64 was horribly underrated and misunderstood? Of course it's no match for Super CV4 or CVIII or Symphony of the Night or anything, but it was a pretty good attempt, much better than the cookie-cutter PS2 Castlevanias. Nice atmosphere, the hedge maze was pretty scary.
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2006-12-16 08:42 [#02018121]
Points: 10671 Status: Regular | Followup to Ophecks: #02018117 | Show recordbag
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yes underrated! death boss in CV64 was awesome, hedge maze was indeed scary, the music was quality and the girl character (Carrie something) was ace! atmospheric and had good graphics for an N64 title.
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pigster
from melbs on 2007-01-18 01:07 [#02033887]
Points: 4480 Status: Lurker
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wow, i found this when searching for okami, but instead found a long topic about 64/old school games and such! why did i ignore it so much..
i hate mario 64. people always say its one of the best games ever, and yet i cant stand it. wMw, describing it with 'oh no, 1 goompa is 5 miles away' is a brilliant way to put it. and the controls and general feel of the game do absolutely nothing for me. it just seems like a big old 3d experiment that sure, may have been brilliant, but i dont understand how one can put it in their top games list today. super mario bros 3 on the other hand : )
alot of new games today dont do much for me, but there are still are very fair amount of games which still impress me and give me pure enjoyment that any old game (2d games.. 'old school') can give me. shadow of the colossus for example, is one game which still impresses me deeply, and makes the future look very promising for games.
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pigster
from melbs on 2007-01-18 01:11 [#02033889]
Points: 4480 Status: Lurker
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oh yeah, and i'm still waiting for the feb14 australian release date of Okami. anyone whos played it (ophecks?), is this game really worth me hanging out for it so much : P it gets awesome reviews and the pictures look nice but, of course, i still havent played it and dont know what exactly i'm keeping my eye on..
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