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nintendo 64
 

offline cygnus from nowhere and everyplace on 2006-12-13 15:25 [#02016924]
Points: 11920 Status: Regular



You can spot a Nintendo 64 game from a mile away.

If the textures look like they were photographed with a cell
phone camera, copied to VHS tape, copied to another VHS
tape, imported into the computer and saved as a low quality
JPEG, and then the computer was chucked into a fire, you
know you're playing a Nintendo 64 game.

I am in love my N64 but i am also have some tech-support
related issues. Like for example, i am unable to play
Playstation 3 and XBOX games on the machine. This is simply
intolerable. It is a video game console and therefore should
play console video games. I would give credit to Nintendo if
they had left some troubleshooting instructions in the
Nintendo 64 manual but there are none to be found. Needless
to say, I am infuriated. Caveat Emptor!


 

offline isnieZot from pooptown (Belgium) on 2006-12-13 15:27 [#02016925]
Points: 4949 Status: Lurker



if you can't play ps3 games on your n64 check if the power
cable is connected.


 

offline oyvinto on 2006-12-13 15:29 [#02016927]
Points: 8197 Status: Lurker | Followup to cygnus: #02016924 | Show recordbag



here


 

offline Oddioblender from Fort Worth, TX (United States) on 2006-12-13 15:30 [#02016931]
Points: 9601 Status: Lurker | Followup to oyvinto: #02016927



jesus, that's gross. but funny.


 

offline cygnus from nowhere and everyplace on 2006-12-13 15:33 [#02016932]
Points: 11920 Status: Regular | Followup to isnieZot: #02016925



Isniezot: thank you for replying

The power cable for the N64 is connected to a power strip --
the actual power strip itself (which I have owned for months
and has never failed me) is not turned on or plugged into a
wall socket, but I see no point in doing that. I have heard
too many horror stories of houses being burned down because
of that. I'm not one to perform technically redundant
operations but I am honestly considering attaching the power
cable TO the N64 itself in an attempt to enable PS3
gameplay.


 

offline uzim on 2006-12-13 15:33 [#02016933]
Points: 17716 Status: Lurker



in my opinion, the main flaws of the n64 are the extremely
flimsy analog stick (severe flaw) and the lack of
decent fighting games...


 

offline cygnus from nowhere and everyplace on 2006-12-13 15:35 [#02016934]
Points: 11920 Status: Regular | Followup to oyvinto: #02016927



For some reason, even thought I have popup/ad blockers on my
laptop PC, I was still able to see an advertisement
featuring offensive anal sex and a spinning cock. Does this
have something to do with the amount of RAM?


 

offline CS2x from London (United Kingdom) on 2006-12-13 15:43 [#02016938]
Points: 5079 Status: Lurker



zelda OOT is an enlightening spiritual experience, though .
:-) :-) :-)


 

offline i_x_ten from arsemuncher on 2006-12-13 19:25 [#02016998]
Points: 10031 Status: Regular | Followup to cygnus: #02016924



you probably need to upgrade to the 64DD


 

offline marlowe from Antarctica on 2006-12-13 20:25 [#02017019]
Points: 24588 Status: Lurker



... that's an unusual tan-line for a man to have.


 

offline Ezkerraldean from the lowest common denominator (United Kingdom) on 2006-12-13 20:35 [#02017028]
Points: 5733 Status: Addict



f-zero


 

offline cygnus from nowhere and everyplace on 2006-12-13 20:37 [#02017031]
Points: 11920 Status: Regular



Little known fact: "Chimney Sweeps" from Dickensian
literature actually did not clean chimneys in a literal
sense, as soot would take centuries to build up to the point
where airflow in a typical chimney was obstructed. Instead
these young boys were paid for performing analingus on as
many as 30 wealthy gentlemen per day.


 

offline RussellDust on 2006-12-13 20:38 [#02017033]
Points: 16078 Status: Regular | Followup to cygnus: #02017031



nice


 

offline chaosmachine from Ottawa (Canada) on 2006-12-13 20:55 [#02017042]
Points: 2330 Status: Lurker



like a record, baby.


 

offline aquagak from Berlin (Germany) on 2006-12-13 22:49 [#02017062]
Points: 4397 Status: Regular



you cant play ps3 games or xbox games on a 64. The 64 does
not take CD's...........Idiots


 

offline cygnus from nowhere and everyplace on 2006-12-13 22:59 [#02017071]
Points: 11920 Status: Regular | Followup to aquagak: #02017062



Perhaps you would like explain on behalf of Sony and
Nintendo why the "Gaming Console" I purchased does not play
"Console Games". Who are you to call me an idiot?


 

offline w M w from London (United Kingdom) on 2006-12-13 23:07 [#02017077]
Points: 21452 Status: Lurker



mario 64 was an overly complex piece of crap compared to
mario 3... just like current games are overly complex pieces
of crap compared to mario 64.
Every new game is the same because a whole team makes them
and all eccentrics are blended out. Instead current
generation games are like an organism by itself which will
probably evolve closer and closer to virtual reality. None
of it is fun but it's interesting. Games need to be waaaay
more digital. Games need definate rules that make sense to
the gameplay.. not oblivions, oh, hey, I guess you can just
walk in 360 degrees wherever the hell you want (gameplay =
press up). But it's pretty.


 

offline w M w from London (United Kingdom) on 2006-12-13 23:19 [#02017079]
Points: 21452 Status: Lurker



Star fox for example sticks out as fun, perhaps because the
complexity was limited to one forced fixed direction.
doom 2 is fun as hell though and you can go anywhere so
nevermind.


 

offline -V- from Ensenada Drive on 2006-12-13 23:22 [#02017080]
Points: 1452 Status: Lurker | Followup to cygnus: #02016924



There are no troubleshooting instructions in the Nintendo 64
instruction manual for this particular issue because earlier
on, in the Hardware Precautions / Maintenance section of the
manual, under 1. it is stated: Always turn the power
switch of the Control Deck off before loading or removing a
Game Pak. Insert the Game Pak completely without forcing
either the Game Pak or the Control Deck. Load ONLY
Nintendo 64 Game Paks into the Nintendo 64 Control Deck.

This precaution invalidates the need for troubleshooting
your particular issue.

Thank you for your continued interest in Nintendo.

NOA


 

offline cygnus from nowhere and everyplace on 2006-12-13 23:31 [#02017085]
Points: 11920 Status: Regular | Followup to -V-: #02017080



I followed those troubleshooting protocols and PS3 games
still do not work on my Nintendo 64. Neither do GBA (Gameboy
Advance) or GB (Game Boy) games. Where did you find that
info?


 

offline w M w from London (United Kingdom) on 2006-12-13 23:35 [#02017087]
Points: 21452 Status: Lurker | Followup to oyvinto: #02016927



xas dood uaw hwwnh


 

offline -V- from Ensenada Drive on 2006-12-14 00:15 [#02017092]
Points: 1452 Status: Lurker | Followup to w M w: #02017079



I think the problem is that recent games do not have enough
well defined and visible mechanics. One of the most
effective ways of having noticeable mechanics is to restrict
the gameplay with rules. For example, I think the new GTA
games are very very boring. You are able to move in so many
different directions and preform so many different actions
and the actual gameplay isn't able to saturate what your
able to do throughly enough to keep it interesting--there
are very few rules limiting what you can do. With more rules
the player is limited in what they can do, and it is easier
to saturate the player's actions with actual choices.

I'd like to see a modern game such as GTA or Quake IV or
whatever stripped down to as little as possible to reveal
the actual gameplay. Replace their graphics with basic
shapes representing areas of the screen the user can
actually affect--essentially take away the 3 dimensional
aspect since they are displayed on a 2 dimensional surface
anyway. For example, in Quake IV your controls would move
the different monsters (represented by circles) around the
screen, and as you approach them they become larger; you
center them on the screen, press a button, and the circle
disappears (the monster is dead and can no longer be
affected). Several hours of this is bound to get boring, but
that's basically what you're doing when you play the full
game.


 

offline w M w from London (United Kingdom) on 2006-12-14 01:23 [#02017107]
Points: 21452 Status: Lurker



Yeah, at any given moment your choices are basically
analogue (hence analogue stick) which kind of mimics real
life. The majority of the choices (look up, move over there)
have no affect on the game though (unlike chess). I'd guess
a lot of the 3d code is quite complicated and difficult for
any individual to fully understand. Instead the same base
'you're a character that walks around in a 3d environment'
code maybe just gets replicated from game to game with some
stuff thrown on top. A fun game is roll away for ps1 simply
because it alters the base rule a bit to have a blocky 3d
maze-ish place where when you roll over a side, gravity
points toward that side which is now below you as the new
ground. Jak and daxter I think had a sub level where the
geography was a spherical planet (keep going forward and end
up at same spot and the horizon is visibly convex) instead
of the standard plane. Realistic driving games would be
pointless when stripped down. Maybe it's easier to program
gameplay in 2d simply because of all the additional
complexity of moving the camera and coordinating analogue 3d
actions is burdensome (ex. a spike wall with one hole you
can fit through rapidly advances from random direction from
top/bottom/4 sides (have to move to hole), and the rate gets
faster and faster- too hard to look around and see where
it's coming from, and to do it and have it feel correct
you'd need a new type of controller that is a motion sensor
you hold in your hand and can move 360 degrees to move in
any vector instantly (not an analogue stick that is limited
to 360 degrees in a plane where you have to look at the
approaching wall then press up in that plane to go forward
to it)


 

offline Chin Bwoy Phat from London (United Kingdom) on 2006-12-14 03:35 [#02017152]
Points: 574 Status: Lurker



best console ever


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-14 07:42 [#02017202]
Points: 19190 Status: Moderator | Followup to -V-: #02017092 | Show recordbag



I'd like to see a modern game such as GTA or Quake IV or
whatever stripped down to as little as possible to reveal
the actual gameplay. Replace their graphics with basic
shapes representing areas of the screen the user can
actually affect--essentially take away the 3 dimensional
aspect since they are displayed on a 2 dimensional surface
anyway. For example, in Quake IV your controls would move
the different monsters (represented by circles) around the
screen, and as you approach them they become larger; you
center them on the screen, press a button, and the circle
disappears (the monster is dead and can no longer be
affected). Several hours of this is bound to get boring,
but
that's basically what you're doing when you play the full
game.


Well that would be an awfully pointless exercise that only
touches on a part of the modern video game experience.
They've have come a long way, I'd hate to see games with
great artistic ambitions (Half Life, Earthbound, Shadow of
the Colossus, Deus Ex, Silent Hill, Okami, Metroid, Metal
Gear Solid) butchered in such a way. It's not 1988 anymore
and there's no need to settle for simplistic Mario games
when you can play a Resident Evil 4 or something and get a
much more visceral experience with better gameplay. I mean,
there's room for both, but...

Video games are ''games'' but they can offer much more than
that these days. Of course much suck and there's always
going to be tons of shovelware and cookie-cutter crap but
it's the same way in every medium. I still love the old
school but I know I wouldn't even have given Metroid the
time of day if I could have played Metroid Prime back then.


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-14 07:45 [#02017203]
Points: 19190 Status: Moderator | Show recordbag



I think a lot of people are realizing via the Nintendo Wii
virtual console that a lot of that stuff doesn't hold up
(though there are execptions, like Gunstar Heroes). Mario 64
is still fun and easy to appreciate but really doesn't hold
up to modern standards. I'd rather play Ratchet and Clank
anyday.


 

offline marlowe from Antarctica on 2006-12-14 07:49 [#02017205]
Points: 24588 Status: Lurker | Followup to Ophecks: #02017203



For me, the games aren't similar - Ratchet & Clank is far
more advanced in its humour, while Mario 64 is more pure.
They're both fantastic games, and both are in my top 5, but
I think they're for entirely different moods.


 

offline AphexAcid from Sweden on 2006-12-14 10:04 [#02017220]
Points: 2568 Status: Lurker | Followup to Ophecks: #02017202



Ophecks, you mention some great games there.

Deus ex - I reckon it's a good game, and I have it, but I
have never taken time to play it. Could you give me some
words of inspiration why I should install it immediately?


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-14 11:33 [#02017260]
Points: 19190 Status: Moderator | Followup to marlowe: #02017205 | Show recordbag



Yeah they're both great and have different artistic merits,
but objectively, Insomniac and modern platformers have taken
a lot of formerly archaic concepts to the next level,
gameplay wise, presentation wise, overall game templates...
hell, even Rare did that in the 90s. I don't really like
Banjo Kazooie (mainly because of the really cloying
presentation, which again shows that there's more to games
than, uh, the game... for the same reason, I actually prefer
Mario 64 to Mario Sunshine), but it definitely raised the
bar in many platforming areas. Mario 64 is still really
appealing but its flaws are many and glaring now, as the
Gamespot VC review pointed out. Although I still disagree
with their 8.0 score, it still goes to show that games have
progressed immensely since then, even if the old games still
have their place.

(but yeah Ratchet might not have been the best reference
point, that game is a hodgepodge hybrid of... TONS of
genres... but I think it's best platformer series of this
gen, by any measure)

I'm an old school emulation fiend but at the same time, I
don't buy into the theory that gaming has regressed at all.
Playing all the old games and appreciating their context
makes me appreciate the new stuff even more. wMw, your
curmudgeonly stubbornness is sexy.

Acid- dunno what to tell you but make sure you have ample
time in your schedule to devote to it, it's pretty
engrossing. And it has a kickass soundtrack. I'm thinking
about playing it again... it's depth is such that I'll
probably end up with a different experience than I had last
time.

(ain't perfect though... so much of the ''freedom'' is
actually just ''should I crawl though this 87th conveniently
placed air duct again or should I just use a fucking key and
spare myself the trouble?'')

The story is rad.


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-14 11:34 [#02017263]
Points: 19190 Status: Moderator | Followup to Ophecks: #02017260 | Show recordbag



I'd do anything for a new Deus Ex or Thief. Oh God I'm
hurtin'.


 

offline AphexAcid from Sweden on 2006-12-14 17:44 [#02017403]
Points: 2568 Status: Lurker



Ophecks: allright, I'll give it a try. I've heard so much
about it, i.e. a great story, sci-fi-cyber-punkish settings,
that "freedom"-bit, etc - it simply must be great. :D

Damn, can't wait for the new MGS for PS3.

If you guys haven't seen the 14-15 min video for that one,
go visit googlevideo and search for it. The video's a bit
blurry, though the atmosphere compensates.

____________________________

An underrated game, in my regard, was Diddy Kong Racing (to
the n64). Indeed it was a "copy" of Mario Kart, yet that
kind of thing was typical of Rare at that time, and they've
made some amazing games over the years. Remember Donkey Kong
Country when it came? Told you so. ;)

And don't give me any fuzz about DKC not being your thing. I
KNOW you L O V E D it.

And it had the greatest graphics E V E R. :D


 

offline w M w from London (United Kingdom) on 2006-12-14 18:32 [#02017411]
Points: 21452 Status: Lurker



"most original xbox 360"

has 1 google match. That says something...


 

offline Rostasky from United States on 2006-12-14 18:52 [#02017415]
Points: 1572 Status: Lurker | Followup to AphexAcid: #02017403



Didnt rare do Jet Force Gemini?

Thats an underrated game, I think.


 

offline Sano on 2006-12-14 21:50 [#02017455]
Points: 2502 Status: Lurker



Wave Race 64 my all time favorite video game. It was a great
system despite it's flaws.


 

offline entelechy from Brisbane (Australia) on 2006-12-15 19:44 [#02017944]
Points: 157 Status: Lurker



You know, I guess it's awfully uncool of me to say this....
but I think that Mario 64 is a bit crap to be honest. I
pulled it out a few months ago to try and play it, and was
disappointed on every level.

On the other hand, I still have loads of fun playing mega
man 3, or battletoads on the ol NES. And thats the actual
machine, none of this virtual console crap


 

offline w M w from London (United Kingdom) on 2006-12-15 21:28 [#02017961]
Points: 21452 Status: Lurker | Followup to entelechy: #02017944



Maybe because there's absolutely no challenge... oh no, 1
goompa is 5 miles away, I hope he doesn't come over here so
I can effortlessly squish him, god forbid should I fail and
lose 1 lifemark I can easily get back... and bowser is as
easy as a goompa. Bowsers levels are the only fun part of
the game, semi challenging.


 

offline w M w from London (United Kingdom) on 2006-12-15 21:34 [#02017963]
Points: 21452 Status: Lurker



Actually I do like the quest design, where one time you're
racing a turtle, next fighting king of the mountain, finding
100 coins is a chore generally. 10 coins might be ok. I
don't really like the gameplay of finding something anyway.
Fighting the giant block was fun but way too easy again.


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-15 21:44 [#02017968]
Points: 19190 Status: Moderator | Show recordbag



The Bowser levels and the bonus levels (sans faggy-ass
waterpack) in Mario Sunshine are awesome. I like the
sandbox/freeroam stuff but I'd love an entire game built
around that kind of straightforward point-A-to-point-B 3D
platforming.

Mario Galaxy might be interesting if it focuses more on that
kind of thing... and it can, since it takes place in space.
Anything can happen up there, lots of floating
space-stations or alternate dimensions for platforming
goodness or whatever.


 

offline RussellDust on 2006-12-15 21:47 [#02017969]
Points: 16078 Status: Regular



i loved mario 64 though i didn't have a lot of fun with the
DS version. mario sunshine got on my nerves control wise and
is the only mario i didn't persevere much with. i had a lot
more fun with the paper marios.


 

offline w M w from London (United Kingdom) on 2006-12-15 21:55 [#02017972]
Points: 21452 Status: Lurker



paper mario (n64 I think) was quite fun, but I don't
remember it all that well.


 

offline roygbivcore from Joyrex.com, of course! on 2006-12-15 22:00 [#02017974]
Points: 22557 Status: Lurker



cyg vicious


 

offline Oddioblender from Fort Worth, TX (United States) on 2006-12-15 22:57 [#02017990]
Points: 9601 Status: Lurker | Followup to Ophecks: #02017968



yes, i agree, the platforming levels minus the watergun were
the highlight of that game. it just seemed like it was
trying too hard to be original - giving a chain chomp a
bath? come now...

but yes, many old games do hold up. i can play the original
Legend of Zelda anyday and still enjoy it, but Twilight
Princess had me playing the day it came out, for 6 hours
straight, and i really think it's the best Zelda ever made.

I don't know, there's always been an argument about video
games being "Art," rather than just toys or entertainment.
and i don't think it's going to end anytime soon.

oh, boy, i am rambling. i guess to shorten that, I'll say "I
agree."


 

offline cygnus from nowhere and everyplace on 2006-12-16 02:31 [#02018033]
Points: 11920 Status: Regular



how is it possible that a cohesive discussion emerged from
this thread? that was not my intention; clearly something
has gone wrong


 

offline Taxidermist from Black Grass on 2006-12-16 06:09 [#02018069]
Points: 9958 Status: Lurker | Followup to cygnus: #02018033



It makes sense really. Any threads that are meant to be
serious always end up being mustard fights. Statistically,
one or two mustard fights are going to end up being serious
every once in a while.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2006-12-16 06:21 [#02018074]
Points: 10671 Status: Regular | Show recordbag



The Nintendo 64 is the best console EVER. It had some games
that were incredibly original in concept if flawed in
execution. I love it more than ive loved any console ive had
since. My N64 picks and games i will be playing tomorrow
thanks to this thread are:

Mario 64
Goldeneye
Harvest Moon
LoZ: OoT
LoZ: MM
Blast Corps
Mario Kart 64
ISS 64/98
Excitebike 64
Jet Force Gemini
Perfect Dark
Super Smash Bros
Body Harvest
Star Wars Rogue Squadron

Also you could get the Doctor 64!!! pirating has never been
so much fun!


Attached picture

 

offline Fah from Netherlands, The on 2006-12-16 06:27 [#02018078]
Points: 6428 Status: Regular | Followup to oyvinto: #02016927



thank you
i'll never listen to that song ever again


 

offline Ophecks from Nova Scotia (Canada) on 2006-12-16 08:33 [#02018117]
Points: 19190 Status: Moderator | Show recordbag



Does anybody else think Castlevania 64 was horribly
underrated and misunderstood? Of course it's no match for
Super CV4 or CVIII or Symphony of the Night or anything, but
it was a pretty good attempt, much better than the
cookie-cutter PS2 Castlevanias. Nice atmosphere, the hedge
maze was pretty scary.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2006-12-16 08:42 [#02018121]
Points: 10671 Status: Regular | Followup to Ophecks: #02018117 | Show recordbag



yes underrated! death boss in CV64 was awesome, hedge maze
was indeed scary, the music was quality and the girl
character (Carrie something) was ace! atmospheric and had
good graphics for an N64 title.


 

offline pigster from melbs on 2007-01-18 01:07 [#02033887]
Points: 4480 Status: Lurker



wow, i found this when searching for okami, but instead
found a long topic about 64/old school games and such! why
did i ignore it so much..
i hate mario 64. people always say its one of the best games
ever, and yet i cant stand it. wMw, describing it with 'oh
no, 1 goompa is 5 miles away' is a brilliant way to put it.
and the controls and general feel of the game do absolutely
nothing for me. it just seems like a big old 3d experiment
that sure, may have been brilliant, but i dont understand
how one can put it in their top games list today. super
mario bros 3 on the other hand : )

alot of new games today dont do much for me, but there are
still are very fair amount of games which still impress me
and give me pure enjoyment that any old game (2d games..
'old school') can give me. shadow of the colossus for
example, is one game which still impresses me deeply, and
makes the future look very promising for games.


 

offline pigster from melbs on 2007-01-18 01:11 [#02033889]
Points: 4480 Status: Lurker



oh yeah, and i'm still waiting for the feb14 australian
release date of Okami. anyone whos played it (ophecks?), is
this game really worth me hanging out for it so much : P it
gets awesome reviews and the pictures look nice but, of
course, i still havent played it and dont know what exactly
i'm keeping my eye on..


 


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