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Oddioblender
from Fort Worth, TX (United States) on 2006-11-27 07:54 [#02008585]
Points: 9601 Status: Lurker
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i beat Twilight Princess yesterday, managed to find all the Heart Containers, bottles, what-have-you, without a guide. The latter half of the game has some very intriguing dungeons.
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OK
on 2006-11-27 20:12 [#02008897]
Points: 4791 Status: Lurker | Followup to Oddioblender: #02008585
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showoff
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w M w
from London (United Kingdom) on 2006-11-27 21:11 [#02008911]
Points: 21444 Status: Lurker | Followup to Oddioblender: #02008585
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I was hoping you'd get to collect things in this game. Preferably, some part of the level would be inaccessible until you collected a certain number of things.
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DeLtoiD
from Ontario on 2006-11-29 09:19 [#02009667]
Points: 2934 Status: Lurker
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nice, im about 23 hours in im finding it quite easy to say the least...
to me, majoras mask was the best so far.
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Oddioblender
from Fort Worth, TX (United States) on 2006-11-29 22:07 [#02010029]
Points: 9601 Status: Lurker | Followup to DeLtoiD: #02009667
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i also enjoyed majora's mask, though few others did. the time engine really added a nice challenge to it.
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pigster
from melbs on 2006-11-29 22:19 [#02010030]
Points: 4480 Status: Lurker | Followup to Oddioblender: #02010029
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i didnt enjoy the time engine, and some of it was lame. definetely wasnt anywhere near as nice or classic as ocarina....
however, yeah i still enjoyed it at the time. it was weird and dark enough to differ from from ocarina, plus i was little and wouldve liked anything.
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Oddioblender
from Fort Worth, TX (United States) on 2006-11-30 18:37 [#02010478]
Points: 9601 Status: Lurker | Followup to pigster: #02010030
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yes, ocarina was a hard act to follow. did you ever play minish cap? really kiddy, but very well designed.
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Oddioblender
from Fort Worth, TX (United States) on 2006-11-30 18:39 [#02010479]
Points: 9601 Status: Lurker | Followup to w M w: #02007007
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i'm probably going to get a X360 eventually too, anyways. If not for Gears of War and Oblivion, then definitely for the ability to download Castlevania: Symphony of the Night, one of the best games ever made.
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pigster
from melbs on 2006-12-01 00:18 [#02010526]
Points: 4480 Status: Lurker | Followup to Oddioblender: #02010478
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nope, except i plan to, soon. i only ever had a gameboy colour, and that broke so, so i need some sort of gameboy, and i plan on getting minish cap since i really enjoyed links awakening and the oracle games.
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SPD
from United States on 2006-12-01 00:56 [#02010532]
Points: 1090 Status: Moderator | Show recordbag
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The Minish Cap is great. i'm sitting at the door of the last boss, Vaati, and have been for a while.
i'll pick it back up after i beat Majora's Mask which is what i'm playing right now. great game that one. the time thing took some getting used to, but it's easy to deal w/. i've got so much damn money in the bank. you just keep dropping it in like the days left over change and a couple hours later you're rolling in it.
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BoxBob-K23
from Finland on 2006-12-01 02:28 [#02010540]
Points: 2440 Status: Regular
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Majora's mask is very complicated and dark, which makes it appealing to me... it's not as good as ocarina, but close. Minish cap was fun, and a respectable entry to the series, but I honestly can't remember much about it anymore...
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Oddioblender
from Fort Worth, TX (United States) on 2006-12-01 11:48 [#02010756]
Points: 9601 Status: Lurker | Followup to SPD: #02010532
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it's good that you can store a surplus of money, since you have to restock your bombs and arrows at the beginning of every 3-day cycle. Thankfully, there was that 200 rupee chest on the way to the observatory that you could always pilfer for more cash.
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Oddioblender
from Fort Worth, TX (United States) on 2006-12-01 11:49 [#02010757]
Points: 9601 Status: Lurker | Followup to SPD: #02010532
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i especially loved the Kinstone system in Minish Cap - there were so many people you could interact with, and many rewards to reap.
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DeLtoiD
from Ontario on 2006-12-04 09:16 [#02012453]
Points: 2934 Status: Lurker | Followup to Oddioblender: #02010757
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i need to find the bugs - haha . you found EVERYTHING? wow. im about 40 hours in now, and im in the temple of time.
(i love the fact that it still has the same music from ocarina)
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Oddioblender
from Fort Worth, TX (United States) on 2006-12-04 18:02 [#02012754]
Points: 9601 Status: Lurker | Followup to DeLtoiD: #02012453
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it took me over 50 hours to do it, getting heart containers and bugs.
The bugs aren't hard to find. Check these areas for the pairs:
Bridge of Eldin Great Hylian Bridge North Hyrule Field Field north of Ordona West Hyrule Field (where you fight the guys on piggyback) Waterfalls at Lake Hylia (including Upper Zora's River) Gerudo Desert Graveyard in Kakariko Village East Hyrule Field Temple of Time Entrance at Sacred Grove South Hyrule Field (right outside entrance) Field Southeast of Kakariko Village
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pigster
from melbs on 2006-12-04 19:17 [#02012767]
Points: 4480 Status: Lurker | Followup to Oddioblender: #02012754
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this definitely sounds like hyrule. was zelda 2: adventures of link in hyrule? cos that didnt have all the cliche landmarks and towns and such.
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child810
from boston (United States) on 2006-12-04 19:21 [#02012768]
Points: 2103 Status: Lurker
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I beat it today. Wow, what a great game. I have to go back and get some bugs abd other things but the last couple hours of the game were amazing.
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SPD
from United States on 2006-12-05 01:04 [#02012823]
Points: 1090 Status: Moderator | Show recordbag
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so dare i say, better than Ocarina of Time? what do you all think?
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DeLtoiD
from Ontario on 2006-12-05 12:06 [#02013058]
Points: 2934 Status: Lurker
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heh , im done to finding 10... arg. not enough time to find them all. im thinking of grabbing an online walkthrough or something.
i dont know, it compares to ocarina. better graphics. very similar geography. i loved windwaker too.
twilight princess is a very easy game to beat
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Chihiro
from twins land on 2007-01-12 05:23 [#02030750]
Points: 4650 Status: Regular
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i absolutely adore it! this Wii is a real pleasure to play with, a whole new way of gaming. Zelda is trully capturing, im at the deat mountain already and scared to continue as its pretty easy to beat, and it dont want this to end. so i play Call of duty 3 in the mean time, best FPS i've played thanx to the controls, although HALO 2 is pretty close
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child810
from boston (United States) on 2007-01-12 07:29 [#02030808]
Points: 2103 Status: Lurker
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The Death Mountain is nowhere near the end. Keep playing!
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Chihiro
from twins land on 2007-01-12 09:26 [#02030907]
Points: 4650 Status: Regular | Followup to child810: #02030808
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excellent! :)
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Gwely Mernans
from 23rd century entertainment (Canada) on 2007-01-12 09:33 [#02030915]
Points: 9856 Status: Lurker
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I'm considering getting a wii just for this. Still debating though. Can anyone whos already played it tell me more about the control scheme? Is it fun enough to compensate for the dated graphics?
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Chihiro
from twins land on 2007-01-12 09:40 [#02030922]
Points: 4650 Status: Regular | Followup to Gwely Mernans: #02030915
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well the graphics are pretty amazing even though it wont be comparable to the PS3 of course... the controls are unbelievable, that's what this console is all about, you've got a sensor that you place above or at the base of your t.v. and a remote+ nunchuk. The nunchuk is a sort of joystick which feels so naturaL. The vibrations + extra speaker in the remote makes for an even better experience. What's made though is that the sensor is so strong that even a wrist movement is noticeable. To golf, you do golf movements, to box same thing, and so on!!! I reckon it's really worth it. Dont wait for the overpriced PS3! Get yourself a Wii and an Xbox360 which will result in the same price as the PS3
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Oddioblender
from Fort Worth, TX (United States) on 2007-01-12 10:03 [#02030945]
Points: 9601 Status: Lurker | Followup to SPD: #02012823
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i would say so, even if it is unfair to compare a fifth-gen game to a seventh-gen game. it's for sure the best game on the Wii right now, and apparently the sequel to it has been in "deep development" for over a year already.
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Oddioblender
from Fort Worth, TX (United States) on 2007-01-12 10:07 [#02030948]
Points: 9601 Status: Lurker | Followup to Gwely Mernans: #02030915
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zelda has the most fine-tuned use of the Wii Remote out of any of the games. Move with the nunchuk, using a basic control stick, but sword swinging is done simply by "slashing" with the Wii Remote, and Spin Attacks are done by swinging the nunchuk left or right. You don't have to flail like a madman to do it either, you can lean back and use more subtle movements to execute moves. The bow is pretty self-explanatory, use the Wii Remote to aim and fire it, however if you hold Z when not targeted and using the bow, you can now strafe, of all things, while shooting. Not big, but it's a nice little extra.
I'd say the boss of Arbiter's Grounds (Dungeon Four) was my absolute favorite.
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Chihiro
from twins land on 2007-01-12 10:19 [#02030952]
Points: 4650 Status: Regular | Followup to Oddioblender: #02030948
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get call of duty 3 if you dont already own it. Its got thrilling controls!!! Just as good as Zelda i reckon. In a different style, but absolutely wonderfuL! a real classic. gotta like FPS games though, and also killing nazis. :P
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optimus prime
on 2007-05-24 12:49 [#02087002]
Points: 6447 Status: Lurker
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i picked up the gamecube version since i don't have a wii (ha!). am i missing out on anything? i've only played for like an hour so far but it looks like it has the best graphics i've seen on gamecube, or at the very least it's tied with resident evil 4. i love zelda!!!
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J198
from Maastricht (Netherlands, The) on 2007-05-24 13:26 [#02087041]
Points: 7342 Status: Lurker | Show recordbag
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i still havent bought this even though i've had the wii since januari now. I know i'll be hooked instantly, and i have some cube games i'm playing at the moment, so i'm saving this little gem for later.
Until then, the wii was totally worth the money for wii sports alone. That game is the blast.
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SPD
from United States on 2007-05-24 15:59 [#02087227]
Points: 1090 Status: Moderator | Show recordbag
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nah, not missing out at all. GameCube version is actually the way it's supposed to be played. in Wii version you have a fairy as a cursor from the Wiimote beam, and the whole game is a mirror of the GameCube in accordance w/ most people being right handed and holding the remote w/ that hand as the sword.
i've seen demo screen shots where there is a magic bar under the hearts but there is no magic in the game. even the magic armor runs on rupee power.
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SPD
from United States on 2007-05-24 16:01 [#02087229]
Points: 1090 Status: Moderator | Show recordbag
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and Wii Sports IS great, you're right. ditto totally worth the price. tennis, brilliant!
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CS2x
from London (United Kingdom) on 2007-05-24 20:04 [#02087310]
Points: 5079 Status: Lurker
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I love the new zelda. I've played about 40 hours or so on the gamecube version. it's a bit too easy, but apart from that, it's a stunning game; in fact, I had gone off gaming until I got into this. Thank you, Twighlight Princess, for re-kindling my love for video-gaming. I am happy.
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magicant
from Canada on 2007-05-27 01:11 [#02087855]
Points: 2465 Status: Lurker
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I got everything in Twilight Princess except for one Poe....there's one more out there I still haven't found. :(
and i refuse to read a FAQ...Zelda games are made so that all the clues are there in the game, you just have to look hard enough.
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Oddioblender
from Fort Worth, TX (United States) on 2007-05-27 09:34 [#02087968]
Points: 9601 Status: Lurker | Followup to magicant: #02087855
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yeah i couldn't get all the Poes either. I will someday, but i currently have a sex life again so it can wait.
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CS2x
from London (United Kingdom) on 2007-05-28 19:38 [#02088483]
Points: 5079 Status: Lurker
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I want to like this game like I did before, but I've just noticed how underpopulated it is. And why don't the Zoras have houses? And why aren't the Gorons mining? And why do the villages (apart from castle town) have so few characters mingling around? I wouldn't mind if I couldn't interact with ALL of them, but it'd help if the places had a bigger sense of "aliveness".
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optimus prime
on 2007-05-28 19:48 [#02088484]
Points: 6447 Status: Lurker
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my initial excitement kind of melted away with the first dungeon. it seemed really dull and somehow seemed to be missing the soul that inhabited the previous zeldas. i'm about 10 hours into the game now, having finished the first and second dungeons. objectively speaking, both were pretty dang good dungeons, but i feel like i've played them before in better games. the parts of twilight princess i enjoy the most are the ones that take a chance with something new, like all the wolf bits. those are currently the only experiences that are really keeping me playing. however, i've heard that the game picks up exponentially after the third dungeon, and with there being nine dungeons in the game it looks like i have a *lot* to look forward to.
so far i'd give it an 8/10.
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optimus prime
on 2007-05-28 19:52 [#02088486]
Points: 6447 Status: Lurker
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the only thing that truly bothers me about the game is the amount of glitches, mostly dealing with the enemies and the camera. i've come across enemies who get stuck in rocks and do nothing but vibrate furiously until you kill them, and the camera can give me a literal headache sometimes, with the way it bounces around when you're trying to control it while climbing vines and such. at least the camera is nowhere near as nausea-inducing as okami.
outside of some infamous examples, i can't think of many nintendo games as unpolished as this one is. you can tell miyamoto wasn't as involved with twilight princess as he was with the other zeldas.
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Oddioblender
from Fort Worth, TX (United States) on 2007-05-28 23:42 [#02088498]
Points: 9601 Status: Lurker | Followup to optimus prime: #02088486
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actually, eiji aonoma (did i spell it right?) said miyamoto was very hands on.
and yes, the camera does get annoying.
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optimus prime
on 2007-05-29 00:10 [#02088502]
Points: 6447 Status: Lurker | Followup to Oddioblender: #02088498
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oh, i thought it was done by the majora's mask team.
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gyroscope
on 2007-07-10 18:01 [#02101698]
Points: 896 Status: Regular
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i beat this game on sunday and thought the ending was really touching. it was the best part of the entire game for me. midna might be my favourite nintendo character.
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Oddioblender
from Fort Worth, TX (United States) on 2007-07-11 08:05 [#02101815]
Points: 9601 Status: Lurker | Followup to optimus prime: #02088502
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well yeah, aonoma directed majora's mask as well. :)
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pantalaimon
from Winterfell (United Kingdom) on 2007-12-31 13:49 [#02159574]
Points: 7090 Status: Lurker | Show recordbag
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Am i the only one who is finding this just a tad repetitive, about 10 hours in?
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Ophecks
from Nova Scotia (Canada) on 2007-12-31 14:35 [#02159591]
Points: 19190 Status: Moderator | Followup to pantalaimon: #02159574 | Show recordbag
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Honestly, I found the game cookie-cutter bland. Just like Wind Waker, though at least that game looked beautiful. TP's overworld was almost as barren and bland as Ocarina of Time, though at least that game was from 3D's infancy and thus had a good excuse.
Good thing Twilight came out BEFORE the the masterpiece that is Mario Galaxy. Zelda needs another Majora's Mask-esque installment.
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pantalaimon
from Winterfell (United Kingdom) on 2007-12-31 14:54 [#02159602]
Points: 7090 Status: Lurker | Followup to Ophecks: #02159591 | Show recordbag
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good its not just me then, i'm halfway through the second dungeon and i'm thinking of giving up, the game mechanics are too simple and there is no 'fun' in playing it now...
Luckily i've got Mario Galaxy and i've ordered Metroid Prime 3 as i loved the first Prime on the Gamecube, I loved the locations in Prime 1 that were quite desolate and atmospheric, especially Chozo Ruins i think... I guess the new one is a bit different but hoping its not a disappointment.
Mario Smash bros is out soon too, never played them before but it looks like good fun.
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roygbivcore
from Joyrex.com, of course! on 2008-01-01 11:03 [#02159736]
Points: 22557 Status: Lurker
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i am currently playing through majora's mask
i saw it came up and i was like WORD DUDE
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BoxBob-K23
from Finland on 2008-01-03 06:48 [#02160005]
Points: 2440 Status: Regular
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Of all the (major) zeldas, twilight princess is the most conservative, but I think it does all it does very well, making it one of my favourites in terms of dungeon design and scope.
The whole point about the Wii generation of games, for nintendo, is to forget about, and flat out deny, the GameCube generation of first party titles - both Zelda and Mario are presented as if Windwaker and Sunshine never existed in the first place! This is ironic, considering that the game mechanics of the new zelda and mario games borrow heavily from their GC predecessors. Anyway, I think there's some truth to the idea that Wii is sort of an updated GameCube, with remote capabilities and better marketing. That's why they are denying their own history.
(P.S. 1000 points, do I get an extra life?)
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BoxBob-K23
from Finland on 2008-01-03 07:46 [#02160011]
Points: 2440 Status: Regular
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Of
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SPD
from United States on 2008-01-03 08:27 [#02160016]
Points: 1090 Status: Moderator | Show recordbag
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in what way is Mario Galaxy "denying" that Sunshine existed?
and how can they be forgetting about Wind Waker if they just made a sequal to it, even if it is on the DS?
and what do you mean by conservative?
i mean you've got some interesting ideas, i just don't understand them.
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BoxBob-K23
from Finland on 2008-01-03 10:44 [#02160042]
Points: 2440 Status: Regular | Followup to SPD: #02160016
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Mario galaxy is more a sequel to mario 64 than mario sunshine... this is pretty obvious. Most of the ideas introduced in sunshine were not developed further in this game but were ignored or heaped in the dustbin. Of course sunshine still exists, but it's not a landmark game for them to be constantly remaking. They got what they wanted, too: Everybody is comparing Galaxy to Mario 64. They achieved this by simply forgetting about Sunshine's innovations.
The DS zelda game is a fun little thing, but they would never have done a Wii game using the wind waker model (with Seafaring, cel-shaded graphics and exaggerated figures), simply because they needed a fresh break with the recent past. The conscious decision to search out for Ocarina for inspiration (going as far as copying over a couple of villages!) was a calculated move to go back to a more 'serious' style. This is also what I mean by Twilight Princess being 'conservative' - it doesn't take too many risks (although I like the wolf-morphing) but relies on Ocarina's well-established form, of which game the new zelda is almost a remake.
They want to be able to say: 'We can still make games like Mario 64 and Ocarina of Time'. This meant that they had to sideline the generation between Wii and 64, go back to their roots, or heyday, or whatever. This is their marketing strategy as much as a stylistic choice.
This is hardly a radical idea, simply a casual observation. Nintendo is all about continuity, but some High Points are more prominent and frequented than others.
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magicant
from Canada on 2008-01-03 18:58 [#02160179]
Points: 2465 Status: Lurker
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100th post
I could only find 59 Poes. there's still one more out there I can't find.
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