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misantroll
from Switzerland on 2007-09-12 10:28 [#02119221]
Points: 2151 Status: Lurker
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played vampire masquerade in table game, duke nukem 1 time maybe two
I am a fan of good videogames and BIOSHOCK is the one !!! Let's face it !
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2007-09-12 10:45 [#02119222]
Points: 10671 Status: Regular | Show recordbag
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I did enjoy it. I don't think it was as amazing as some people have been making it out to be but the atmosphere was superb. Edge has an excellent review of it in this months issue and I agree with a lot of what they say. Heres a snippet:
"Bioshock is one of the experiences of the year, but certainly not unreservedly. It's at once a joy and a disappointment, achingly ambitious and cravenly conservative, and ultimately a complete triumph in one sense and a nagging failure in several others...
...But it's a game of 'if only'. If only the mechanics matched the atmosphere. If only Rapture was a less linear world to move through. If only Bioshock was the wholly brilliant experience you know, from your moments within it, it could have been."
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Ophecks
from Nova Scotia (Canada) on 2007-09-12 12:27 [#02119236]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02119220 | Show recordbag
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Yeah, like we went over before in the RE4 topic, every game takes from other games that came before it, nothing is created in a vacuum. Bioshock is a 2007 release and as I've said many many times, Bioshock's powers and template are ripped straight from System Shock 2. I was never arguing that Bioshock is the pioneer here, so I don't know what point you're trying to make by point out the obvious.
Ultimately, it's all about implementation, and no informed observer would compare Bioshock's implementation of these abilities to Duke Nukem's.
Indeksical- I pretty much agree with that critique. I thought for sure this was going to be the next Deus Ex, but the gameplay flaws slowly started to reveal themselves as I got deeper in. Culminating in the heartbreaking realization that there is almost no penalty for failing. It's a great game, but certain elements are broken.
It's obvious that they were gearing this game toward the mainstream... I even see commercials for it.
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Ophecks
from Nova Scotia (Canada) on 2007-09-12 12:35 [#02119242]
Points: 19190 Status: Moderator | Followup to Ophecks: #02119236 | Show recordbag
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But thank God I beat it once before realizing how broken the Vita-Chamber system is. I already went over that earlier in the topic.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2007-09-12 12:38 [#02119243]
Points: 35867 Status: Lurker | Followup to Ophecks: #02119236 | Show recordbag
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Do you remember that game with magic and doom-like levels, though?
There was a cheat code that turned you into a chicken...
What was its name?
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Ophecks
from Nova Scotia (Canada) on 2007-09-12 12:40 [#02119244]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02119243 | Show recordbag
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Hexen? Heretic? Realms of the Haunting? I don't remember a chicken though, just throwing names out there.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2007-09-12 12:53 [#02119249]
Points: 35867 Status: Lurker | Followup to Ophecks: #02119244 | Show recordbag
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Heretic! I think it's heretic...
The chicken was only produced through entering a cheat code.. "cockadoodledoo," I believe.
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Zephyr Twin
from ΔΔΔ on 2007-09-12 17:12 [#02119325]
Points: 16982 Status: Regular | Show recordbag
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I'm a bit surprised no one has mentioned the camera yet. I didn't realize this on my first play through, but you can get more than one level of bonus damage on each enemy if you take enough pictures and manage to overcome the penalty for photographing the same subject twice or photographing dead subjects. If you are careful, you can walk around the whole game with your camera out (rather than your guns or plasmids at the ready), which allows you to get a lot more action shots. In addition, with this method, you're photographing before you've killed the subject, which bypasses that particular penalty. I suppose it's not particularly necessary, with the broken nature of the vita chambers, but I like the idea that learning about my opponent will increase the odds of surviving an encounter with him. Although, I think the camera system would have been a lot cooler had they forced you to take the pics back to the guy who gives you the first camera mission to have them developed and analyzed, which admittedly would require a lot of backtracking. It would make a little bit more sense than a camera from the 1960s that has a spectral anatomy analyzer built into it. :p
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Zephyr Twin
from ΔΔΔ on 2007-09-12 18:39 [#02119333]
Points: 16982 Status: Regular | Show recordbag
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Here's a question no one on any forum has been able to answer for me: Does anyone know what it takes to get FPS to display in Bioshock? I'm capable of telling when I'm getting 45-60+ FPS as there is a certain smoothness to that level of framerate, but I'm interested in knowing exactly what my FPS is on my new PC. I've seen people listing their FPS... is there a third party program that runs in the windows background that can calculate FPS in apps that are running? I ask because, as far as I've been able to tell, I can't get into the console by normal means (hitting "~", or Alt + Ctrl + ~, etc).
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Ophecks
from Nova Scotia (Canada) on 2007-09-12 19:24 [#02119337]
Points: 19190 Status: Moderator | Show recordbag
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Unfortunately I completely ignored the camera aspect. I took a picture of the Spider Splicers and Cohen's enemies, but nothing more. Didn't even take a picture of a Big Daddy.
Cameras in games are usually a useless gimmick so I didn't really think about it. But in this it really is useful. Something new to do for my third save.
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Zephyr Twin
from ΔΔΔ on 2007-09-12 22:56 [#02119359]
Points: 16982 Status: Regular | Followup to Ophecks: #02119337 | Show recordbag
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You're playing on 360, I presume? (you may have said that already, I just don't recall.) I'd really love to know how to get into the console in Bioshock.
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Zephyr Twin
from ΔΔΔ on 2007-09-12 23:04 [#02119362]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #02119359 | Show recordbag
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for anyone who might be interested, I found this: ---------------------------------------------------- INI file cheats Find and open "defuser.ini" in your BioShock installation folder. Find the key you want to bind the code to and set the bind (for example, "F10=god").
Save the file and start the game, while in game press the bound key to toggle.
Note: The cheat can be deactivated if a video cutscene appears or if you move to a new area.
Cheat - Effect fly - Fly ghost - No-Clipping mode god - Become Invulnerable/Invincible teleport - Teleport to Crosshair walk - Disable Fly and Ghost cheats --------------------------------------------------
Now I just need to figure out the code to display FPS, assuming it can be accessed via the ini file like these other cheats can.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2007-09-13 02:38 [#02119381]
Points: 35867 Status: Lurker | Followup to Zephyr Twin: #02119362 | Show recordbag
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google, bitch!
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Zephyr Twin
from ΔΔΔ on 2007-09-13 08:58 [#02119424]
Points: 16982 Status: Regular | Followup to Drunken Mastah: #02119381 | Show recordbag
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hmm, i had googled for FPS codes for bioshock, but I forgot to search for 3rd-party programs. Thanks for the link. <3
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pantalaimon
from Winterfell (United Kingdom) on 2008-10-21 11:43 [#02247017]
Points: 7090 Status: Lurker | Show recordbag
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completed this today on the PS3, is it just me or is this game just way too easy? It also has one of the worst bosses i've ever came across in a game, staff, shoot, straff, shoot and he's dead, what a joke. The first boss is one of the recent metriod games was harder and required some strategy to beat. That left a bad taste, it has to be the shortest boss fight ever in the history of gaming.
Don't even get me started on the vita chambers.
Overall it doesn't live up to the hype for me, there are some amazing elements to the game, the main one being the art direction... I felt like I was just finding objects throughout the entire game. Hacking became a bore. Environments felt really small too...
i'll be selling this on ebay and may get Dead Space next, i think i prefer 3rd person shooters these days anyway. Half Life and Deus Ex era seems to be the peak for single player 1st person shooters.
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Zephyr Twin
from ΔΔΔ on 2008-10-21 12:01 [#02247019]
Points: 16982 Status: Regular | Followup to pantalaimon: #02247017 | Show recordbag
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it's not just you, the game is too easy.
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retape
from http://retape.net (Norway) on 2008-10-21 12:36 [#02247033]
Points: 2355 Status: Lurker
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the first half is brilliant. the second half... decent.
I still consider it one of the best FPSs I've ever played.
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dariusgriffin
from cool on 2008-10-25 08:23 [#02248045]
Points: 12423 Status: Regular | Followup to pantalaimon: #02247017
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I thought the end boss was the only really good part :(
The game feels like a demo. I hate it more than it deserves but that's okay.
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Taxidermist
from Black Grass on 2008-10-26 00:18 [#02248168]
Points: 9958 Status: Lurker
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I don't understand why people get so obsessed with FPS. if it looks smooth it looks smooth. The human eye can't register more than 30 events a second, and any framerate above your monitors refresh rate is wasted because the monitor can't display images faster than its refresh rate.
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dariusgriffin
from cool on 2008-10-26 07:51 [#02248204]
Points: 12423 Status: Regular
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I can certainly see the difference between 30 and 60 fps.
This choppiness is not a perceived flicker, but a perceived gap between the object in motion and its afterimage left in the eye from the last frame. A computer samples one point in time, then nothing is sampled until the next frame is rendered, so a visible gap can be seen between the moving object and its afterimage in the eye. The reason computer rendered video has a noticeable afterimage separation problem and camera captured video does not is that a camera shutter interrupts the light two or three times for every film frame, thus exposing the film to 2 or 3 samples at different points in time. The light can also enter for the entire time the shutter is open, thus exposing the film to a continuous sample over this time. These multiple samples are naturally interpolated together on the same frame. This leads to a small amount of motion blur between one frame and the next which allows them to transition smoothly.
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dariusgriffin
from cool on 2008-10-26 07:58 [#02248206]
Points: 12423 Status: Regular
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some page
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Zephyr Twin
from ΔΔΔ on 2008-10-26 09:02 [#02248211]
Points: 16982 Status: Regular | Followup to Taxidermist: #02248168 | Show recordbag
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That's a common misconception. The human eye interprets light continuously which leads to the problem Darius described. Because the eye sees a continuous stream of information, it follows that we can't attach a specific/exact FPS to the human eye, but I believe there was a study not too long ago that concluded that the healthy human eye/brain combo sees well over 200 FPS.
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Ophecks
from Nova Scotia (Canada) on 2008-10-26 10:37 [#02248234]
Points: 19190 Status: Moderator | Show recordbag
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It's so weird to me how some people can't discern the difference between 30 and 60. It's like night and day to me. It's hard to imagine playing CoD or a fighting game at anything less than 60. Though depending on the game and genre, I don't mind 30. I played Bioshock at 30, it's fine for a game with its feel and pace.
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Guybrush
from the white room on 2009-01-10 10:24 [#02263703]
Points: 2556 Status: Lurker | Show recordbag
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i've been playing this for about 7/8 hours now and it feels very overrated from all the reviews.. its okay, but i can't really fathom the hype it generated. there have been much better games like this. i kind of want to play on, but its not particularly engaging.
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DirtyPriest
from Copenhagen (Denmark) on 2009-01-10 11:29 [#02263714]
Points: 5499 Status: Lurker | Followup to Guybrush: #02263703
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I agree. I didn't even finish it. I think the graphics and art direction is the only really engaging thing about it.
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J198
from Maastricht (Netherlands, The) on 2009-01-10 11:32 [#02263715]
Points: 7342 Status: Lurker | Show recordbag
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i finished this today and thought it was absolutely brilliant. harvested all except one so will have to retry some time and save them all.
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Guybrush
from the white room on 2009-02-22 16:12 [#02274295]
Points: 2556 Status: Lurker | Show recordbag
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This sums up exactly how i felt about this game. made me laugh too.
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