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qrter
from the future, and it works (Netherlands, The) on 2006-04-12 15:34 [#01878185]
Points: 47414 Status: Moderator
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oh my, she's a-coming.. 1st of june!
interesting - the story overview calles the G-man "a sinister interdimensional bureaucrat", pretty much confirming what people have been speculating on this here net.
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oscillik
from the fires of orc on 2006-04-12 15:35 [#01878187]
Points: 7746 Status: Regular
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i want to get this, and i'm glad that it will be available from otlet stores - fucked if i'm gonna download this via steam
it's bad enough as it is
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qrter
from the future, and it works (Netherlands, The) on 2006-04-12 15:38 [#01878189]
Points: 47414 Status: Moderator
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I have never had problems with Steam concerning HL2 - I had plenty of problems when the thing was first implemented, but it worked like a dream for me round HL2.
I had preloaded everything and on the morning (well, it was morning here) of the release it took Steam about 10 minutes to unlock the game and I could play to my hearts content.
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oscillik
from the fires of orc on 2006-04-12 15:40 [#01878193]
Points: 7746 Status: Regular | Followup to qrter: #01878189
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i bought the silver biscuit box version of Half-Life 2, and even though i bought the game maybe only a month after release (probably not even that) i had to wait forever for the updates to install.
and then whenever i used my mates connection to update it, it would take forever too. but then again my mate is with tiscali and they're shit.
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qrter
from the future, and it works (Netherlands, The) on 2006-04-12 15:45 [#01878198]
Points: 47414 Status: Moderator | Followup to oscillik: #01878193
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well, lots of people had problems - I guess I was just lucky.
you'd hope they'd be better prepared this time round, though..
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oscillik
from the fires of orc on 2006-04-12 15:47 [#01878202]
Points: 7746 Status: Regular | Followup to qrter: #01878198
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i would have hoped so too, but i guess it's a very popular game
qute rightly too
anyways i should really stop spending money on computer games and concentrate on other things!
even though i'm gonna buy it anyway
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goDel
from ɐpʎǝx (Seychelles) on 2006-04-12 16:18 [#01878236]
Points: 10225 Status: Lurker
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see, it's a good thing imacs can dual boot nowadays. i finally have a reason to check my old steam account again.
i've heard the episodes gonna be shorter (and standalonish)... and plenty!
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mylittlesister
from ...wherever (United Kingdom) on 2006-04-12 16:44 [#01878275]
Points: 8472 Status: Regular
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well it can't be much shorter than Lost Coast.
oscillik, you can get round update problems by using Steam in it's 'Offline Mode'.
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oscillik
from the fires of orc on 2006-04-12 16:48 [#01878280]
Points: 7746 Status: Regular | Followup to mylittlesister: #01878275
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yeah i do that most times anyways because of my limited connectivity, but when there's major updates (or when i reinstalled Windows and forgotten to backup my entire Steam installation) i have to update. took me the equivalent of about 4 days to download the updates for all my games :(
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Zephyr Twin
from ΔΔΔ on 2006-04-12 19:03 [#01878378]
Points: 16982 Status: Regular | Show recordbag
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Can't wait to get this, it just better be worth the goddamn money, GODDAMNIT! If I feel anywhere near as ripped off buying this as I did paying $24.95 for DOD:source, this will be the last Valve product I buy until HL3.
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mylittlesister
from ...wherever (United Kingdom) on 2006-04-12 19:53 [#01878391]
Points: 8472 Status: Regular
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when will we be able to start preloading episode 1?
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Taxidermist
from Black Grass on 2006-04-13 00:27 [#01878488]
Points: 9958 Status: Lurker
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That looks awesome. I have a feeling each episode is going to be like a half life two level. Longer than lost coast, but only part of a game. I am split on this, because 1, it means that there will be shorter waits between half-lifes, but 2, its going to cost you money for every episode, and will end up costing about $150 or so to collect every episode.
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Taxidermist
from Black Grass on 2006-04-13 00:29 [#01878489]
Points: 9958 Status: Lurker
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THat trailer looks fucking awesome!!!
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giginger
from Milky Beans (United Kingdom) on 2006-04-13 00:49 [#01878491]
Points: 26326 Status: Lurker | Show recordbag
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Can't fucking wait.
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qrter
from the future, and it works (Netherlands, The) on 2006-04-13 12:44 [#01878835]
Points: 47414 Status: Moderator | Followup to mylittlesister: #01878391
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I would guess the beginning of may - as soon as they start taking preorders, which probably is a month in advance.
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X-tomatic
from ze war room on 2006-04-13 15:33 [#01878961]
Points: 2901 Status: Lurker
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Saw the trailer, looked like more of the same minus the novelty factor. The stalker bit raised some excitement though. All in all not too impressed by said trailer. I do like the idea of doing episodes and did already preorder sin episodes:emergence (of which the original was one of the most overlooked games ever), so if the cash is there, I'll probably get HL2:episode one as well just out of curiousity. Hope it's not gonna be as addictive as a quality TV series though, cause if so it could prove to be very costly affair indeed.
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Clic
on 2006-04-13 16:54 [#01878997]
Points: 5232 Status: Regular
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I can't wait.
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QRDL
from Poland on 2006-04-13 21:16 [#01879074]
Points: 2838 Status: Lurker | Followup to X-tomatic: #01878961
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I've always wanted to play Sin. It looked extremely cool, but as far as remember it came out in the same time as some other big hit (HL1?).
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Zephyr Twin
from ΔΔΔ on 2006-04-13 21:16 [#01879075]
Points: 16982 Status: Regular | Show recordbag
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I think it's almost accepted that it's not going to be very long in total play-time. Doesn't that piss anyone else off?
I personally would be more than happy to say that HL2 is a technological achievement without much real replay value (im talking about the single player campaign here) and just leave it at that until they release HL3 (which we all know will happen eventually). I have a feeling we're going to pay 20 dollars for just over an hour of gameplay. Granted, it may be longer than that, so we'll just have to wait and see. I don't mean to be a stick in the mud, it's just that I've been VERY skeptical of Valve ever since they dropped the ball so horribly with the release of HL2 (couldnt even play it until the day after I bought it). Not to mention the fact that they spent 6 years making a game that a serious FPS-player (such as myself) can easily finish in 2 days.
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Zephyr Twin
from ΔΔΔ on 2006-04-13 21:21 [#01879078]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #01879075 | Show recordbag
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"I think it's almost accepted that it's not going to be very
long in total play-time. Doesn't that piss anyone else off?"
I just feel that after the problems I experienced trying to get HL2 to unlock on their stupid over-trafficked steam server, and the game's very short initial gameplay time, Valve should almost release this first episode for FREE as a gesture of good will to all the customers who put up with a bunch of shit to play their game, without complaining a SINGLE time to them about it.
oh and btw, the folks at valve should relearn their ordinal numbers, seeing as Half-Life:2 WAS episode 1.
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Taxidermist
from Black Grass on 2006-04-14 00:12 [#01879108]
Points: 9958 Status: Lurker | Followup to Zephyr Twin: #01879078
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Dude. I was never an avid fan of valve, but halflife two was mind blowing for me. And I didn't feel it was too short.
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QRDL
from Poland on 2006-04-14 05:38 [#01879227]
Points: 2838 Status: Lurker | Followup to Zephyr Twin: #01879075
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2 days is not too short by today standards. I finished CoD2 in 7 hours (I stilll think it was really good). Granted, games where once a little bit longer, but thats the way it's going to be. More visually gratifying games with detailed surroundings and a highly developed AI take hell of a time to write and I'm afraid games will cease being profitable for the developers in not so long. Also, I think HL2 is a great, varied experience and I can't imagine being disappointed with it.
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Zephyr Twin
from ΔΔΔ on 2006-04-14 10:42 [#01879416]
Points: 16982 Status: Regular | Followup to QRDL: #01879227 | Show recordbag
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how much variation was there to HL2, really? The driving scenes were extremely repetative, and the gravity gun was way too good. I didn't need any of the guns throughout the entire game because of the gravity gun. and then you get to the very end and instead of giving you some really cool combine weapons, you get an upgraded form of the gravity gun that can now just pick up and throw people around like loose change. Where is the challenge in that? I'm not saying thats all there was to HL2, and I'm not trying to persuade anyone to dislike HL2, I just don't see how anyone could NOT be at least a little dissapointed with the conlcusion (or lack thereof) to the story of HL2.
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Zephyr Twin
from ΔΔΔ on 2006-04-14 10:48 [#01879420]
Points: 16982 Status: Regular | Followup to QRDL: #01879227 | Show recordbag
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2 days is not too short by todays standards, because no one has stood up to developers and said "if you don't put a little more meat on the bones, I'm going to have to eat somewhere else." If two days is not too short, then explain how Bethesda, in less time than it took Valve, has created a MORE advanced engine with exponentially longer and more varied gameplay (Oblivion). Clearly there is more to it than "our game is next-gen, we couldn't make it that long." Do you really feel that Valve hadn't planned this "Episodes" thing out from the start?
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qrter
from the future, and it works (Netherlands, The) on 2006-04-14 11:11 [#01879438]
Points: 47414 Status: Moderator | Followup to Zephyr Twin: #01879078
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"without complaining a SINGLE time to them about it"
so you decided you didn't want to complain and they should be really happy about this..? that was your choice, you could've complained.
you've said that before about the game being too short - I never felt that at all. I tend to take a lot of time while playing a game. I walk around, really look at stuff, listen to the sounds in there - I don't race through it trying to finish it as fast as possible (which I think is a very common tendency amongst people who play games these days).
I want to experience a gameworld, not just a fast-paced action game. when you look at it that way, the game isn't short at all. and what's more - it has plenty of replay value. I must've played HL2 about 4 times by now.
so maybe the game is too short for the way you play games, but for quite a lot of people it's perfect in length.
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qrter
from the future, and it works (Netherlands, The) on 2006-04-14 11:15 [#01879443]
Points: 47414 Status: Moderator | Followup to Zephyr Twin: #01879420
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that's one (1) example of a game being very long - it is an exception.
that said - I recently finished the main quest in Oblivion and by comparison, I thought it was pretty short and even worse - pretty simple.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-04-14 11:21 [#01879459]
Points: 35867 Status: Lurker | Followup to qrter: #01879443 | Show recordbag
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you still get to play around with the rest of the world after finishing the main quest, right?
do new quests arise?
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qrter
from the future, and it works (Netherlands, The) on 2006-04-14 11:25 [#01879464]
Points: 47414 Status: Moderator | Followup to Drunken Mastah: #01879459
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the world goes on, you just become a big star.
new quests as in: ones that follow because of the happenings in the main quest? not as far as I can see.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2006-04-14 11:37 [#01879476]
Points: 35867 Status: Lurker | Followup to qrter: #01879464 | Show recordbag
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ok. I seem to remember there being a few quests in morrowind where people sought you out because you were the nerevarine, but that may just have been something they mentioned when they started talking to you, as everyone were saying "oh, you're the nerevarine, aren't you?"
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QRDL
from Poland on 2006-04-14 11:39 [#01879478]
Points: 2838 Status: Lurker | Followup to Zephyr Twin: #01879420
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Qrter si right, Oblivion is an exception on the other side, but it could benefit from some more time spent on ironing out the bugs.
1) The game crashes quite frequently. 2) When another application forces Oblivion to minimize and gets the keyboard focus, you can't move when you get back in the game.
3) The longer you play, the slower the game runs (not so noticable on 1GB of memory), this is a classic case of not freeing allocated memory. Same thing was happening with GTA III until they issued a patch. The difference is the guys from Bethesda claim these are Windows allocation problems. C'mon, that's bullshit.
Of course, I would be stupid to call Oblivion a bad game, but this is deffinitely not top-notch programming. On the other hand, I have never heard of a problem with HL2 and I belive Valve that they spend the last year optimizing the code.
As for the weapon power levelling, I didn't have a problem with that, I switched frequently. However, I can agree that in the last part, the gravity gun was too strong.
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Zephyr Twin
from ΔΔΔ on 2006-04-14 13:14 [#01879539]
Points: 16982 Status: Regular | Followup to qrter: #01879438 | Show recordbag
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"that was your choice, you could've complained."
You say it as though complaining would have accomplished a single thing. The reason for the problem was simply that they did not have enough bandwidth to accomodate all the people trying to use steam. They already knew that, so every customer that calls up just to tell them that they don't have enough bandwidth is a waste of both parties' time.
Oblivion may be more simple than Morrowind, but there wasnt a single time in HL2 where I felt challenged in that respect, either. And I don't just go running through the game helter-skelter trying to finish it as fast as possible. I've been playing LOTS of FPS games since Doom, and I tend to get a feel for a particular engine's "environment" quite fast. As a result, just standing around staring at wall textures doesn't quite do it for me anymore. Half-Life 2 was an awesome game, and no one can take that away from it. I just don't like the way Valve has handled the DoD thing or the story progression for Halflife 2.
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