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chaosmachine
from Ottawa (Canada) on 2005-11-11 17:02 [#01775961]
Points: 2330 Status: Lurker
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The Icarus Project has been (un)officially released today! :)
this is three months in the making now.. so, if you have a psp, grab it and give it a try, i think you'll like it!
the icarus project will work with firmware 1.0, 1.5, and 2.0 (via the eboot loader with luaplayer support).
if you have any questions on getting it working, just ask.
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yann_g
from now on 2005-11-11 17:05 [#01775963]
Points: 3772 Status: Lurker
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its unpronounceable
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yann_g
from now on 2005-11-11 17:05 [#01775964]
Points: 3772 Status: Lurker
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name
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giginger
from Milky Beans (United Kingdom) on 2005-11-11 17:09 [#01775966]
Points: 26326 Status: Lurker | Show recordbag
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Congratulations on completing it.
I don't have a PSP or even plan on getting one but congratulations anyway.
I'm sure Ceri will check this out as soon as he knows :)
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chaosmachine
from Ottawa (Canada) on 2005-11-11 17:10 [#01775968]
Points: 2330 Status: Lurker | Followup to yann_g: #01775963
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too late, thousand's of copie's already downloaded. its practically common usage. i'll contact webster's and get them to update their dictionary's. ;)
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r40f
from qrters tea party on 2005-11-11 17:31 [#01775977]
Points: 14210 Status: Regular
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looks cool and fun
congratualatyions
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chaosmachine
from Ottawa (Canada) on 2005-11-11 18:24 [#01776000]
Points: 2330 Status: Lurker
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as a special bonus, i converted an rdj track into .mod format for the end-credits music.. :)
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w M w
from London (United Kingdom) on 2005-11-11 19:45 [#01776041]
Points: 21454 Status: Regular
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Whoa, this sounds cool. Are you like, a 'professional' developer with a team and everything? I havn't followed the psp at all and don't even know what it is exactly. Is this a fairly simply gameboy-esque game or a more complex one?
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axion
from planet rock (Sweden) on 2005-11-11 19:49 [#01776042]
Points: 3114 Status: Addict | Followup to chaosmachine: #01776000
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make sure to be inspired by god of war
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chaosmachine
from Ottawa (Canada) on 2005-11-11 20:01 [#01776044]
Points: 2330 Status: Lurker | Followup to w M w: #01776041
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i am a one man team. i did the programming, music, artwork, design, documentation.. everything a 'professional' studio would do.
my goal was to make a game as close to 'commercial release quality' as possible, and i think i've done it.. no 30 person team, no million dollar budget.. just a guy, a laptop, and a dream.. ;)
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w M w
from London (United Kingdom) on 2005-11-11 20:10 [#01776045]
Points: 21454 Status: Regular | Followup to chaosmachine: #01776044
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Hmm.. isn't the psp a very popular system (a playstation handheld or something)? I don't know what it is but does it use carts or cds? I thought you needed some sort of permission/access to make a game compatible with a system like that. Anyway, this is cool. I want to program someday. I'm just barely starting python because c++ is a huge pain for a beginner at least.
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chaosmachine
from Ottawa (Canada) on 2005-11-11 20:17 [#01776047]
Points: 2330 Status: Lurker
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the psp is like a gameboy advance on crack.. 4.3 inch widescreen display, full color, very nice controls (even an analog stick).. it uses UMDs (think minidisc) for games and movies.. games are close to ps2 quality (and getting better), and movies are dvd quality.
you can also load games stored on a memory stick, due to some security holes that sony left in early versions of the psp firmware. and that's where i come into the picture..
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w M w
from London (United Kingdom) on 2005-11-11 20:24 [#01776049]
Points: 21454 Status: Regular
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Ah, sort of like the dreamcast. I don't even have a psp now and suck with technical things. If I ever get a psp in the future which one of these 3 files should I download to make this game work (and is it easy to make it work?)
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nigel
from marspan (United States Minor Outlying Islands) on 2005-11-11 20:43 [#01776059]
Points: 166 Status: Addict
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5 identical castles, each more identical than the last.
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chaosmachine
from Ottawa (Canada) on 2005-11-11 20:45 [#01776060]
Points: 2330 Status: Lurker | Followup to w M w: #01776049
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depending on the version of psp you get, you need different files.. if you ever get one, just bump this thread and i'll help you out.
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w M w
from London (United Kingdom) on 2005-11-11 20:56 [#01776064]
Points: 21454 Status: Regular
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coolfav+
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staz
on 2005-11-11 22:47 [#01776087]
Points: 9844 Status: Regular
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PSP graphics aren't very close to PS2 quality in my opinion. Most of the ones who try to match up (graphically) with current-gen consoles just fail miserably with framerate/textures/graphical glitches/WHATEVRR. Oh, with the exception of the new GTA game. That one actually looks the part.
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chaosmachine
from Ottawa (Canada) on 2005-11-12 17:10 [#01776575]
Points: 2330 Status: Lurker
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here's a windows version.. it's running in an emulator, so you'll need a fast computer (check the readme for more details). the psp version is much nicer, but this will at least give you a general idea of the game (maybe).
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Ceri JC
from Jefferson City (United States) on 2005-11-12 17:21 [#01776589]
Points: 23533 Status: Moderator | Followup to giginger: #01775966 | Show recordbag
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Ceri's PSP is now at version 2.0, as it was neccessary to uprgade in order to play GTA:Liberty City Stories (which is bitchin' BTW), so he will need to once more looking into the shady realms of making the damned thing run homebrew (I want my emulators back as well).
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chaosmachine
from Ottawa (Canada) on 2005-11-12 17:24 [#01776595]
Points: 2330 Status: Lurker | Followup to Ceri JC: #01776589
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you need the 2.0 eboot loader.. you can download it here.
follow the readme, it's pretty simple. if you need any help, there is a help thread here.
once you have the eboot loader installed, download the 2.0/luaplayer version of my game, and copy the folder called "The Icarus Project" into
\PSP\GAME\USER_LUA\Applications\
the end result being
\PSP\GAME\USER_LUA\Applications\The Icarus Project\
let me know if you have any questions.
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