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thecrimsonguard
from ∞ (United States) on 2005-04-27 10:08 [#01577687]
Points: 1801 Status: Lurker
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I'm thinking about picking up some legit software. It boils down to reason or cubase...i'm a newbie so i think reason would probably better? Also the rex drum player, can you make your own rex files? i have tons of breaks collected now and i'd like the ability to use them instead of repurchasing them from propellerhead. will i have to buy recycle to be able to cut them up? just curious.
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i_x_ten
from arsemuncher on 2005-04-27 10:14 [#01577698]
Points: 10031 Status: Regular
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yes you will.
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ToXikFB
on 2005-04-27 10:15 [#01577701]
Points: 4414 Status: Lurker
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buy? pah!
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Opto
on 2005-04-27 10:15 [#01577703]
Points: 1016 Status: Addict | Followup to thecrimsonguard: #01577687
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you need something called Recycle to create rex files. you can take any sample from rex file and put it into redrum machine for further messing up.
i would hit reason, that is easier for a start, it will give you an idea what are you capable of.
cubase is not really a sequencer, its rather for audio mastering.
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Ceri JC
from Jefferson City (United States) on 2005-04-27 10:16 [#01577704]
Points: 23533 Status: Moderator | Followup to thecrimsonguard: #01577687 | Show recordbag
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Reason is definately better than Cubase for a beginner IMO.
You can make your own .rex files (and it's great to do so), but you need another bit of software from them, "Recycle". Bit harsh, I rekcon it should be bundled myself, but there you go...
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Opto
on 2005-04-27 10:16 [#01577705]
Points: 1016 Status: Addict | Followup to thecrimsonguard: #01577687
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eh. if you will buy reason copy and register it, im pretty sure you will get recycle aswell,well maybe for some little monieys.
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plaster
from splitska 10 on 2005-04-27 10:18 [#01577706]
Points: 4173 Status: Regular | Followup to thecrimsonguard: #01577687
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yup,but it takes a lot of time.
i still didn't cup up all of my breaks,cos there are a lot of them.
i started using rex files a lot nowdays.
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i_x_ten
from arsemuncher on 2005-04-27 10:22 [#01577708]
Points: 10031 Status: Regular
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well you can always do it manually, but that is time consuming but you can do it with any basic wavform editor.... although some inevitabley will be better than others.
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stilaktive
from a place on 2005-04-27 10:25 [#01577712]
Points: 3162 Status: Lurker
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"buy? pah!"
hahahahahahahtr00 dat
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thecrimsonguard
from ∞ (United States) on 2005-04-27 10:32 [#01577717]
Points: 1801 Status: Lurker
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maybe i'll buy reason outright, and have my buddy buy recycle or split the cost with me...i agree something like that should be included, even if its a lite version or something ya know. Didn't Luke Vibert use reason for one of his recent albums?
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thecrimsonguard
from ∞ (United States) on 2005-04-27 10:47 [#01577734]
Points: 1801 Status: Lurker
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i'm only buying b/c whenever i download software like this it never works properly. the only thing i've ever had run properly is traktor and fruity loops, but even fruity loops synths and slicer are just demo's and never save any of the data in my save files
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vlari
from beyond the valley of the LOLs on 2005-04-27 10:54 [#01577742]
Points: 13915 Status: Regular | Followup to thecrimsonguard: #01577717
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I've heard Vibert used Reason for drums but not the synths.
I would think you'd get going faster with Reason. It's basic, but when you reach the limit, you can get Cubase and hook it up via ReWire. By then, I would think you'd have learned enough to tackle Cubase.
Good luck on your decision anyways
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thecrimsonguard
from ∞ (United States) on 2005-04-27 12:08 [#01577814]
Points: 1801 Status: Lurker
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thanks for helping out
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roygbivcore
from Joyrex.com, of course! on 2005-04-27 16:36 [#01578063]
Points: 22557 Status: Lurker
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i dont like drRex that much, i prefer loading sounds in ReDrum and then putting the hits in through the sequencer like drRex
the difference is as far as i can tell you cant alter the volume of each hit in rex, just each sample.
drill powers
latest thing ive done with reason
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vlari
from beyond the valley of the LOLs on 2005-04-27 16:39 [#01578069]
Points: 13915 Status: Regular | Followup to roygbivcore: #01578063
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You can use the velocity bars to alter the volume of each hit in DrRex, like in any of the other modules.
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roygbivcore
from Joyrex.com, of course! on 2005-04-27 18:23 [#01578238]
Points: 22557 Status: Lurker
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its never made it sound any different for me
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vlari
from beyond the valley of the LOLs on 2005-04-27 18:28 [#01578242]
Points: 13915 Status: Regular | Followup to roygbivcore: #01578238
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Oh, sorry, you need to adjust the velocity controls/knobs on DrRex for it to have any effect.
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i_x_ten
from arsemuncher on 2005-04-27 18:29 [#01578243]
Points: 10031 Status: Regular | Followup to vlari: #01578242
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yes you can't do it per hit on the .rex player. its a bit limited in that respect really :-/
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vlari
from beyond the valley of the LOLs on 2005-04-27 18:36 [#01578245]
Points: 13915 Status: Regular | Followup to i_x_ten: #01578243
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Are we talking about the same thing here?
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i_x_ten
from arsemuncher on 2005-04-27 18:41 [#01578246]
Points: 10031 Status: Regular | Followup to vlari: #01578245
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the velocity window on the editing window has no effect on the dr Rex, right?
!
? right!?
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vlari
from beyond the valley of the LOLs on 2005-04-27 18:56 [#01578248]
Points: 13915 Status: Regular | Followup to i_x_ten: #01578246
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Ok, in lack of words I'll put it in pictures and audio. Below you will see what I meant. Here's the corresponding loop
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i_x_ten
from arsemuncher on 2005-04-27 19:34 [#01578274]
Points: 10031 Status: Regular
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adjusting the amp dial affects the controller lane though not the velocity window?
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Taxidermist
from Black Grass on 2005-04-28 00:53 [#01578426]
Points: 9958 Status: Lurker | Followup to i_x_ten: #01578274
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Dude, the way your phrasing that almost makes nonsence. If you adjust the amp dial the way vlari has exhibited, then when you are adjusting the velocity indicators in the sequencer window as vlari has exhibited, it will make the note quietest at the lowest point, and loudest at the highest point. If you turn the knob the other way, it does the exact oposit (making the highest point the quietest and vice versa).
You can do the same with the redrum player, in the sequencer view like that, only its kinda stupid, because whats the point of using a drum machine layout? (although independant sends for auxiliary channels one and two for your beats is a definately benefit).
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vlari
from beyond the valley of the LOLs on 2005-04-28 04:47 [#01578512]
Points: 13915 Status: Regular | Followup to Taxidermist: #01578426
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Thanks bro
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i_x_ten
from arsemuncher on 2005-04-28 09:54 [#01578802]
Points: 10031 Status: Regular
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LOOK:
adjusting the value of the velocity in the velocity window (the red one) makes no difference to the velocity of each individual hit/segment for the Dr .Rex. i am well aware you can do this with the amp dial, but that is slightly limited. with the other units on the rack in Reason, if you adjust the velocity in the velocity window, it affects the value, but for the .rex it does not.
here is some proof. the dynamics of bar one are the same as bar two
here you can hear the proof.
are we clear now?
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vlari
from beyond the valley of the LOLs on 2005-04-28 10:07 [#01578811]
Points: 13915 Status: Regular | Followup to i_x_ten: #01578802
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I can hear that the dynamics are the same, but have you made the velocity affect any of the parameters? If they are all centered/zero'd it's obvious it has no effect.
Actually I don't care, if you're satisfied with the way you work, I'm not going to say that you're doing anything wrong. I just wanted to share a trick to ease the process.
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i_x_ten
from arsemuncher on 2005-04-28 10:10 [#01578812]
Points: 10031 Status: Regular | Followup to vlari: #01578811
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ok can we forget this then :)
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vlari
from beyond the valley of the LOLs on 2005-04-28 10:12 [#01578815]
Points: 13915 Status: Regular | Followup to i_x_ten: #01578812
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let's be phriends
*shares a roll of polomints
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i_x_ten
from arsemuncher on 2005-04-28 12:48 [#01579134]
Points: 10031 Status: Regular | Followup to vlari: #01578815
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its what XLT is all about
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Chihiro
from twins land on 2005-04-28 16:46 [#01579469]
Points: 4650 Status: Regular
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Just got Reason 3... And it's pretty easy to use... there are no limits....
it's pretty instant..
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Taxidermist
from Black Grass on 2005-04-28 17:03 [#01579486]
Points: 9958 Status: Lurker | Followup to Chihiro: #01579469
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No limits???
I don't see how an instrument joiner and a mastering suite can reduce the limits of Reason...
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Chihiro
from twins land on 2005-04-28 17:05 [#01579489]
Points: 4650 Status: Regular | Followup to Taxidermist: #01579486
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i meant no limits in the other way.. :D hehe
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i_x_ten
from arsemuncher on 2005-04-28 17:09 [#01579493]
Points: 10031 Status: Regular | Followup to Taxidermist: #01579486
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he meant no no limits, so reach for the sky, no valley too deep, no mountain too high.
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Taxidermist
from Black Grass on 2005-04-28 17:12 [#01579502]
Points: 9958 Status: Lurker
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;)
Magic Fact; when Bit Meddler sent mike p the finished copy of Shitmix2000, the first thing mike p responded with is "I don't know how I am going to sleep knowing that I have 2 unlimited on my record label."
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thecrimsonguard
from ∞ (United States) on 2005-04-29 10:17 [#01580303]
Points: 1801 Status: Lurker
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huh?
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giginger
from Milky Beans (United Kingdom) on 2005-04-29 10:29 [#01580318]
Points: 26326 Status: Lurker | Followup to Taxidermist: #01579502 | Show recordbag
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Hahahahhaa
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