|
|
handoverthecart
on 2003-07-08 20:14 [#00771472]
Points: 2017 Status: Lurker
|
|
regarding the initial question my favorite mario game would have to be super mario bros 1 for nes (althoug mario 3 come in a close second). i used to love this game so much i made a web site about it, devoted only to that game.
|
|
Q4Z2X
on 2003-07-08 20:20 [#00771473]
Points: 5264 Status: Lurker | Followup to Ophecks: #00771466
|
|
i gotta agree with you about the snes.. if nintendo would just keep making games for it, and the nes.. i mean, there are so many different geat games for those systems.. there are just endless possibilities of great games to make.. it seems kind of foolish that they would stop making games for nes and snes all together like that.. even though, the gba is about the same as a snes.. but it's like all they do is transfer over some old snes nes and sega games onto it.. it's not like they make very many new quality games for the gba..
damn it nintendo.. (i know you're reading this).. you must learn that stunning graphics are no match for the endless fun of having to blow dust out of your cartridge and adjust it endlessly inside the console in order to get it to run in the first place..
|
|
Q4Z2X
on 2003-07-08 20:22 [#00771474]
Points: 5264 Status: Lurker | Followup to handoverthecart: #00771472
|
|
what's the url?
have you or anyone else reading this played the secret minus-1 level in the original mario bros?
|
|
evolume
from seattle (United States) on 2003-07-08 20:23 [#00771475]
Points: 10965 Status: Regular | Followup to Q4Z2X: #00771384
|
|
Hell yeah!
they should make some more side scrollers. this whole 3d over the shoulder thing is cool but come on! side scrollers are the ROOTS!
castlevania had some kick ass side scrolling episodes then that lame-ass 3d game on the n64 came out. what a pile of crap.
|
|
evolume
from seattle (United States) on 2003-07-08 20:25 [#00771480]
Points: 10965 Status: Regular | Followup to Q4Z2X: #00771474
|
|
i remember that minus world. you had to jump up backwards and get your head stuck in that brick in the first dungeon. pretty exciting the first time my friends and i got it to work.
i also remember that there was no way out of it even though there was plenty of urban legends about it having an end.
|
|
handoverthecart
on 2003-07-08 20:27 [#00771485]
Points: 2017 Status: Lurker | Followup to Q4Z2X: #00771474
|
|
well i took it offline a long time ago (i made it about 3 years ago i think) but i might have it on a backup cd somewhere. maybe i will upload it...
|
|
Q4Z2X
on 2003-07-08 20:31 [#00771492]
Points: 5264 Status: Lurker | Followup to evolume: #00771480
|
|
it really makes you wonder what the programmers were thinking.. (and smoking..) when they made the game..
having that level just makes no fucking sense.. but i don't see how it could be a glitch or something.. someone must have put it there for a reason..
another fucked up mystery from the world of nintendo..
|
|
Ophecks
from Nova Scotia (Canada) on 2003-07-08 20:31 [#00771493]
Points: 19190 Status: Moderator | Show recordbag
|
|
I agree, the GBA is getting more REMAKES than anything else... the Mario Advances are just the older 2D games with some added speech... annoying sounds when you jump. Pointless waste of time. I think they're SCARED of screwing up on a new side-scroller or something, tarnishing the legacy... so much work done on so many games that we've fucking PLAYED BEFORE!
Castlevania for GBA is keeping up the tradition beautifully though... Symphony of the Night for PS1 was also a shining example of 2D done RIGHT in a 3D age. The 3D N64 Castlevanias are actually pretty good, but not on the same level... there's a new 3D CV coming out for PS2, I'm crossing my fingers that they'll get it right this time...
I'd say Nintendo is STILL focusing on gameplay more than shallow graphic improvements though... even Mario Sunshine had quite a bit of innovation, and Metroid's transition to 3D was as awesome as Mario's.
Play Metal Gear Solid: Ghost Babel for Gameboy Color... that game is incredible for an 8-bit handheld! Old school gameplay and graphics.
|
|
Q4Z2X
on 2003-07-08 20:33 [#00771495]
Points: 5264 Status: Lurker | Followup to evolume: #00771475
|
|
i totally agree with you about the castlevania series, by the way..
|
|
Q4Z2X
on 2003-07-08 20:42 [#00771500]
Points: 5264 Status: Lurker
|
|
damn, i may have to get me one of them gba dealies just so i can play some of the classics anytime..
i had the original gameboy and it had some sweet titles, that were only for it.. such as zelda link's awakening, kirby's dreamland 1 and 2/kirby's pinball/etc..
|
|
Ceri JC
from Jefferson City (United States) on 2003-07-09 01:59 [#00771617]
Points: 23533 Status: Moderator | Followup to Ophecks: #00771493 | Show recordbag
|
|
The new Castlevania for the GBA (Aria of Sorrow) is fantastic, best of the three available for it in my opinion. Only one (Castlevania game) set in the present day/near future too.
|
|
surrounded
from it won't be hard anymore to li on 2003-07-09 03:05 [#00771643]
Points: 3787 Status: Regular
|
|
"Mario 128 will feature a freshness that was lacking from Mario Sunshine."
!!!!! Oh my schwippers! Now you've got me all excited! :-D
So it looks like this Mario128-thing is actually going to be a proper new Mario-adventure? I always thought it would just be a sort of puzzle-game with a Mario-theme.
But an actual new adventure platformgame... wow. I don't think they've ever been this fast with a sequel in the mario-series! Very good news :-) Can't wait to hear more details and get to see some actual screenshots.
"built around a new idea that's never before been seen in a game."
I just know they can do it! :-D This could be something as new and exciting just as being able to fly in a platformgame once was. Or riding a dinosaur. Or having a map that lets you choose which level to go to next. They've always managed to come up with neat ideas like that!
|
|
Q4Z2X
on 2003-07-09 13:19 [#00772045]
Points: 5264 Status: Lurker | Followup to surrounded: #00771643
|
|
in order to make mario 128 the really great game they are promising, they just really need to bring back yoshi. i remember on mario 64 you could see him standing hidden on top of the castle, but then you can't even ride on him..when you talk to him, he just gives you some extra lives and then leaves..
what nintendo really needs to do if their making a new 3d mario game using full advantage of the gamecube, is make basically a stunning 3d version of super mario world/yoshi's island, but with some new elements tossed in..
and bring back some of the damn mario suits with an inventory thing to store them in.. seriously that was one of the best thing about mario 3/mario world,..
and get rid of the fact that you heal up just from going in and out of water..
this looks like it'll be a good site about the mario 128, once some actual info/screenshots get released for it:
|
|
Q4Z2X
on 2003-07-09 13:21 [#00772047]
Points: 5264 Status: Lurker | Followup to Q4Z2X: #00772045
|
|
whoop.. i don't know where the hell my link went..
|
|
Ophecks
from Nova Scotia (Canada) on 2003-07-09 13:40 [#00772067]
Points: 19190 Status: Moderator | Show recordbag
|
|
What do you mean ''bring back Yoshi''? Get with the TIMES, man! He's been back for a while! See below!
I want Fire Flowers and those Capes back... AND I want more ''worlds''... Mario Sunshine felt small and caged in because of the constant tropical theme... well, that and the lack of many worlds. I want a variety like every other Mario game... caves, snow, desert, fire, castles, ships, water, etc.
|
| Attached picture |
|
|
|
Ophecks
from Nova Scotia (Canada) on 2003-07-09 13:43 [#00772071]
Points: 19190 Status: Moderator | Show recordbag
|
|
Cool link, it should be great once we get some news and screenshots...
I know Miyamoto won't let anyone down with Mario 128... Nintendo seemed reluctant to tweak the already perfect Mario 64 mechanics too much... Sunshine wasn't ambtious enough, almost too modest and low-key... good to know he's going all out on this one. There's NO WAY it can suck.
|
|
pomme de terre
from obscure body in the SK System on 2003-07-09 13:49 [#00772078]
Points: 11941 Status: Moderator | Show recordbag
|
|
...im waiting for the next metroid. fuggin MP knocked my socks off my ass. best game ive played in a long time.
|
|
Q4Z2X
on 2003-07-09 14:00 [#00772084]
Points: 5264 Status: Lurker | Followup to Ophecks: #00772067
|
|
yeah i forgot all about yoshi in that game, as i haven't played mario sunshine much.. i've been waiting for nintendo to release some more great games, and for me to get some money, before i buy a gamecube.
i did get the same kind of impression from what i did play though.. it kind of seemed like a mario 64 with some better graphics, but trapped on an island and with all mario's great powers replaced with fuckin cleaning supplies..
i have a feeling once i do shell out the money for a 'cube, and get buy wind waker, and mario 128, i'll be trapped in my house for months playing..
if i find out that the are going to implement the tanooki suit or kuribo's shoe, i'll be buying the game (and a gamecube) right then and there..
|
|
Q4Z2X
on 2003-07-09 14:02 [#00772086]
Points: 5264 Status: Lurker | Followup to pomme de terre: #00772078
|
|
yeah i forgot metroid.. i'll have to get that one too once i get a gamecube.. damn.. i'm allways so behind with the games and gaming consoles, that by the time i get them they are allready considered "classics"
|
|
Q4Z2X
on 2003-07-09 14:34 [#00772110]
Points: 5264 Status: Lurker
|
|
a good mario info site..
|
|
Neto
from Ecatepec (Mexico) on 2003-07-09 17:29 [#00772286]
Points: 2461 Status: Lurker
|
|
where are the girls in this thread? :)
I remember the explanation about the world -1 in SMB1, I read it from an interview with Mr. Miyamoto in an old issue (10 years ago?) of a mexican magazine called Club Nintendo. It was a mistake from the programmers or something similar. If I find it I'll return with the part of that interview.
|
|
Oddioblender
from Fort Worth, TX (United States) on 2003-07-09 17:44 [#00772287]
Points: 9601 Status: Lurker
|
|
MARIO RAISED ME.
|
|
Oddioblender
from Fort Worth, TX (United States) on 2003-07-09 17:45 [#00772288]
Points: 9601 Status: Lurker
|
|
Along with Link, Sonic, and the Belmont family.
|
|
lichtswitch
from playskull.com (United States) on 2003-07-09 18:39 [#00772328]
Points: 165 Status: Regular
|
|
i gotta brag... i can beat the whole smb 2 game with just toad! even werld 5-2! u know, the one with the fishes that jump out and u gotta time the jumps right or else.
the other characters suck nutsack. Doki Doki Panic!!!!!!!!!!
|
|
Q4Z2X
on 2003-07-09 19:09 [#00772367]
Points: 5264 Status: Lurker | Followup to lichtswitch: #00772328
|
|
not luigi! you can skip large areas of levels, such as level 2, just by going on an enemies back and doing the super jump thing..
|
|
Q4Z2X
on 2003-07-09 19:10 [#00772372]
Points: 5264 Status: Lurker | Followup to Q4Z2X: #00772367
|
|
using luigi, that is..
|
|
pachi
from yo momma (United States) on 2003-07-09 19:13 [#00772374]
Points: 8984 Status: Lurker
|
|
Mario 2 is great!
|
|
Q4Z2X
on 2003-07-10 13:30 [#00773304]
Points: 5264 Status: Lurker
|
|
bump out with your rump out
|
|
gy
from copenhagen (Denmark) on 2003-07-10 15:11 [#00773460]
Points: 96 Status: Regular
|
|
Recently i dwl SMB3 and went right trough it all the way. No whistles - I took all the levels and castles and palaces, no one left ontouched. In world 7, pipeworld, there's a castle built with those rocks that turn into coins, then u have to find one of those things that transform them. It's easier on pc using a keyboard than the joypad, though i could do the same with that.
The thougest SMB i've tried is SMB2 the original follower of SMB1 which never came to the west because it was to similar to number one, but then it was released on SNES super mario allstars
|
|
gy
from copenhagen (Denmark) on 2003-07-10 15:17 [#00773469]
Points: 96 Status: Regular
|
|
The best NES game i've had was The Legend of Zelda, never finished world 2 however
|
|
Ophecks
from Nova Scotia (Canada) on 2003-07-10 20:20 [#00773814]
Points: 19190 Status: Moderator | Followup to gy: #00773460 | Show recordbag
|
|
Yeah, that game was hard... they didn't release it because it was too SIMILAR, they just thought it was too tough for us inferior North Americans. Most games to this day are dumbed down and made easier for us.
*drools on keyboard and forgets who I am
|
|
Messageboard index
|