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EpicMegatrax
from Greatest Hits on 2017-02-05 07:28 [#02512179]
Points: 25264 Status: Regular
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“I agree; that is the literary equivalent of changing the variable names when you copy source code,” Carmack wrote. “However, if you abstract Harry Potter up a notch or two, you get Campbell’s Hero’s Journey, which also maps well onto Star Wars and hundreds of other stories. These are not copyright infringement.” --john carmack
i've performed similar abstractions from the aphex twine
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Hyperflake
from Wirral (United Kingdom) on 2017-02-05 09:31 [#02512181]
Points: 31006 Status: Lurker
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did he really say that lol
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EpicMegatrax
from Greatest Hits on 2017-02-05 10:37 [#02512186]
Points: 25264 Status: Regular
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it's pretty much the same crazy shit i post here all day right
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2017-02-05 10:57 [#02512196]
Points: 10671 Status: Regular | Show recordbag
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Is this at the occlusion court case? They lost right?
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Indeksical
from Phobiazero Damage Control (United Kingdom) on 2017-02-05 10:58 [#02512197]
Points: 10671 Status: Regular | Show recordbag
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Oculus!
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Hyperflake
from Wirral (United Kingdom) on 2017-02-05 16:02 [#02512215]
Points: 31006 Status: Lurker | Followup to EpicMegatrax: #02512186
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yes, talk about a false equivalence though,
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EpicMegatrax
from Greatest Hits on 2017-02-05 22:19 [#02512238]
Points: 25264 Status: Regular
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here, i'll dig up the first time i mentioned carmack on zilty, just to demonstrate that this is all part of an arc in my mind:
i am not john carmack and though i have a bit of an ego about some of my things it is like everything else i do. i carefully, compulsively suss out the envelope that fits, then i follow it.
today, though, it's not about my ego. it's just about some other nerd saying "if you abstract harry potter to its second derivative it maps bodaciously back onto all space operas" and i want to jump up and yell "see! i'm not the only weirdo on the internet who does this shit"
that's not ego, that's justification for continued strangeness
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EpicMegatrax
from Greatest Hits on 2017-02-05 22:24 [#02512239]
Points: 25264 Status: Regular
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actually, given that he managed to point out something very deep about the collective folklore of english that i'd missed, i wager carmack does have some metaprogramming skills too
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EpicMegatrax
from Greatest Hits on 2017-02-05 22:44 [#02512241]
Points: 25264 Status: Regular
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since we're here, i'll continue running my mouth. from my position of relative ignorance, i'm speculating over the mess carmack has landed himself in the middle of: a big company that bought your small company won't let you work on VR, so you quit. then facebook buys your VR and you work for facebook. they make you the CTO and you can essentially dictate your own VR API and carmack is exactly the man who should have the keys for that... sounds good, right? but, no, you work for facebook. the old company realizes you were on to something with VR and kool-aid mans into your lab with lawsuits. somewhere in this morass, there was an inflection point where jumping ship probably would have made sense, but it would have only been over to HTC or Google.....
now i half wonder if we'll have thrown this whole generation of VR shit out ten years from now. there's so much crap with multiple, incompatable, competing platforms that cost $10k (and another $10k for a PC to power it) and there's no fucking software, just lawyers. and a VR headset asking you to log into your facebook account
the general peristalsis of the tech industry indicates that eventually some linux hackers will tear into all the platforms and make shitty linux drivers for them. other hackers show up and use spot and string and shitty linux drivers to make crusty VR apps. unencumbered by the machinations of big corporations and more concerned with making something "cool" linux begins to develop a proper VR ecosystem. eventually intel and amd and nvidia get together with lots of lawyers and fight over an acronym: OpenVR OpenGLVR? or do we stylize? OpenGlVr
anyways, i'm broke as shit and won't be able to afford a VR development rig for a couple months, if not years. it's nice to know absolutely nothing will get done in VR for the next few years because it means i have some time to stretch my legs before other hunters beat me to the data.
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EpicMegatrax
from Greatest Hits on 2017-02-05 22:50 [#02512242]
Points: 25264 Status: Regular
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a year or two ago i went onto the Qt IRC channel and began asking: hey, guys, where's the documentation for QtVR? i'm so excited to begin Qt/VR development because Qt takes a morass of six proprietary platforms and abstracts all the bullshit into something coherent
i knew QtVR did not exist. i really want it to exist, though
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EpicMegatrax
from Greatest Hits on 2017-02-05 23:13 [#02512244]
Points: 25264 Status: Regular
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i remember i bought a new PC in 2000 or 2001 and i was seriously debating getting a tandem setup where i had a 3dfx card and an nvidia card and they could talk together and software could use whichever it preferred. the clerk went on a tear and told me that shit was on its way out (he was absolutely right) but then told me the future was a dual-head Matrox Millenium G400. it wasn't, but that's another story
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EpicMegatrax
from Greatest Hits on 2017-02-05 23:17 [#02512246]
Points: 25264 Status: Regular
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there are things that are forever, i suppose. like watcom's DOS/4GW extender. pretty sure doom used that. pretty sure things will still be using it long after trumps nuclear apocalypse
sorry, mohamed. i know this is too technical
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EpicMegatrax
from Greatest Hits on 2017-02-05 23:26 [#02512247]
Points: 25264 Status: Regular
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i also don't miss having to go through different dark magick config rites to get sound to work in DOS games. i have a soundblaster pro! how hard is that? who the fuck has a gravis ultrasound?i've never seen anyone with a gravis ultrasound. or a... turtle beach montenegro? where can you even buy those? this is 1998 and the only option is to get dad to drive you to CompUSA
it's good to take a moment to remember the dark old days, when getting a game to work was a crap shoot. it depended on what brand of sound card you had. stores didn't have a good selection of sound cards. graphics cards were even worse. there were hardware jumpers to set IRQs and getting your mouse to work in a DOS game required you modify autoexec.bat with a TSR and make sure your himem.sys has the right percenteage of nitrogen or your 16kb of cache money gets held up on the bus
i can buy a $3 usb "sound card" and it's the size of a quarter. i plug it into the usb and things figure itself out and it just fucking works. next time i complain about modern tech, please beat me over the head with this post
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EpicMegatrax
from Greatest Hits on 2017-02-05 23:40 [#02512248]
Points: 25264 Status: Regular
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summary points:
- the second derivative of harry potter maps bodaciously to star wars
- VR development is currently something out of an H. P. Lovecraft story
- DOS games used to be pretty brutal because everything was rough, closed-source, and proprietary
- VR development is pretty brutal because everything is rough, closed-source, and proprietary
- Qt/VR circa 2024 and we can all get some work done. it would have been 2022, but apple claimed their QtVR from 1999 had the letters already; some lawyers u noe
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EpicMegatrax
from Greatest Hits on 2017-02-05 23:48 [#02512249]
Points: 25264 Status: Regular
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trademark disputes are the worst sort of namspace conflict
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 17:38 [#02512286]
Points: 31006 Status: Lurker
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god matrox millennium card haven't heard that in a few years
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EpicMegatrax
from Greatest Hits on 2017-02-06 21:04 [#02512292]
Points: 25264 Status: Regular
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i thought it was done and buried until i bought a dell in like 2014 and shitty onboard graphics identified itself as "Matrox Millenium G200"
go figure.
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 21:14 [#02512296]
Points: 31006 Status: Lurker
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maximum nostalgia
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EpicMegatrax
from Greatest Hits on 2017-02-06 21:31 [#02512299]
Points: 25264 Status: Regular
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multiple instances of watcom DOS/4GW in that video
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 21:38 [#02512303]
Points: 31006 Status: Lurker
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I didnt realise soundblasters were so big, i never had one at the time
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 21:39 [#02512304]
Points: 31006 Status: Lurker
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awe32 rather, thin i did have a soundblaster later on actually
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EpicMegatrax
from Greatest Hits on 2017-02-06 21:43 [#02512305]
Points: 25264 Status: Regular
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hello there
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 21:49 [#02512307]
Points: 31006 Status: Lurker
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LAZY_TITLE
first dos game i played public domain
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belb
from mmmmmmhhhhzzzz!!! on 2017-02-06 22:10 [#02512309]
Points: 6384 Status: Lurker
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haha i remember the pain of funky IRQ settings too, trying to get duke3d working on my 486 was quite the hassle. first dosgame i ever played was commander keen: goodbye galaxy at my dad's work
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Hyperflake
from Wirral (United Kingdom) on 2017-02-06 23:01 [#02512318]
Points: 31006 Status: Lurker
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yes irq conflicts what a bastard they were, duke3d still impresses me today
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