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Q4Z2X
on 2005-07-12 20:21 [#01660819]
Points: 5264 Status: Lurker
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What's the best way to change the key or speed of a recording while doing the least amount of damage to the original characteristics of the sound? I would assume that playing the sound back on tape or vinyl at a slower or faster speed would be more natural sounding than stretching or compressing something using sound editing software, but then the pitch would also change in relation to the speed. I'm not exactly sure why I think that tape or vinyl would sound better than digital editing, as I am not too knowledgable when it comes to these sorts of things, but I'd like to hear some thoughts from people who know what they are talking about.
thanks in advance.
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rotunda
on 2005-07-12 20:24 [#01660821]
Points: 359 Status: Regular
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WAV editor - timestretch
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r40f
from qrters tea party on 2005-07-12 20:25 [#01660823]
Points: 14210 Status: Regular
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there was a gigantic thread about this. as i understand it, you're correct that "playing the sound back on tape or vinyl at a slower or faster speed would be more natural sounding than stretching or compressing something using sound editing software".
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Taxidermist
from Black Grass on 2005-07-12 20:25 [#01660824]
Points: 9958 Status: Lurker
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Make sure you are using higher frequency pitch resynthesis for your timestretching. That way it doesn't sound granulated at all.
I suggest kontakt.
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swift_jams
from big sky on 2005-07-12 20:28 [#01660829]
Points: 7577 Status: Lurker
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FL studio 5 beat slicer is pretty wicked.
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Q4Z2X
on 2005-07-12 20:33 [#01660836]
Points: 5264 Status: Lurker
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I wish it'd let me search for the other thread...
But even with high quality software, isn't there an unavoidable loss especially when lengthening a recording, or at least when using digital mediums? it seems like it'd need to fill in data where there is none...
I've noticed that if you stretch out a more simple sound it will sound decent, but once you try the same thing on a more complicated, layered sound it seems to sound like shit.
I've screwed around with kontakt and fl a bit.. I'll look more into it. thank you for the suggestions.
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swift_jams
from big sky on 2005-07-12 20:37 [#01660841]
Points: 7577 Status: Lurker
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Try glue-ing your fingers to the actually music then spread it out slowly creating the time/pitch slow just the tiniest bit.
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r40f
from qrters tea party on 2005-07-12 20:42 [#01660847]
Points: 14210 Status: Regular
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i don't know if this helps, but: LAZY_TITLE
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Skink
from A cesspool in eden on 2005-07-12 21:02 [#01660849]
Points: 7483 Status: Lurker
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Well, if you are going to do alot of processing on a sound, i think the sounds you are using should be at least 24 bit. You will get less aliasing. (Sp.)
Hope that helps, i think working at a higher sample rate would work as well.
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Taxidermist
from Black Grass on 2005-07-12 21:09 [#01660850]
Points: 9958 Status: Lurker | Followup to Q4Z2X: #01660836
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Depends on how long you stretch it. With kontakt, you can stretch it to nearly 200% of the original without any noticable loss.
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rotunda
on 2005-07-12 21:17 [#01660851]
Points: 359 Status: Regular
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I thought the lossy crunchy sound was the whole point of timestretching, well in ragga jungle anyway...
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Taxidermist
from Black Grass on 2005-07-12 21:30 [#01660855]
Points: 9958 Status: Lurker | Followup to rotunda: #01660851
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No... thats just a granular effect. Time stretching is for syncronizing beats and other sounds. Duh.
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bryce_berny
from chronno (Canada) on 2005-07-12 22:22 [#01660861]
Points: 1568 Status: Lurker
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timestretch preserve pitch maaaaassssiiifff
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