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w M w
from London (United Kingdom) on 2003-12-29 15:51 [#01009309]
Points: 21452 Status: Lurker
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The many bosses (it's a boss dominant game with few little normal enemies) in this game are straight out of hell! Holy crap, when the first one turned around to reveal this big pulsing organic barfing face with maggoty creatures flying out of it's nose I nearly inked myself like the octupus in finding nemo. Seeing these imaginative bionic demons is amazing. Someone would have to be very twisted indeed to invent some of these things, like the unholy metal hell caterpillar.
In a slashdot topic, I think everyone unanimously agrees that "viewtiful joe" is a great game, but it's for gamecube and I've never played it.
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qrter
from the future, and it works (Netherlands, The) on 2003-12-29 15:55 [#01009318]
Points: 47414 Status: Moderator
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sounds pretty scary, Ian.
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D-Steak
from Kansas City, Mo. (United States) on 2003-12-29 15:57 [#01009321]
Points: 1376 Status: Regular
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Has anyone played the new Castlevania game, Lament of Innocence?
I got it for Christmas and have only played it once,,,,it seems kinda wierd.
So wMw, shall i buy shattered soldier?
Will it give me horrific beatiful nightterrors?
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Ophecks
from Nova Scotia (Canada) on 2003-12-29 16:01 [#01009327]
Points: 19190 Status: Moderator | Show recordbag
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Awesome game, a wonderful throwback with wonderful ideas, the bosses are all ingrained into my mind 4ever. I don't think the boss-to-normal-enemy ratio was as high as Hard Corps, though.
Too bad nobody cared about this game, I guess that was the death knell for the Contra franchise. Only about 15 people bought it. It's not lucrative anymore. I hope someday it's possible and economically feasible for any schmuck to make an awesome and technologically up to date game that can stand up to the Square RPGs that have 100,000 people working on them. OK, now I'm just being retarded.
Viewtiful Joe is boring though, it's all flash, no interesting substance.
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Ophecks
from Nova Scotia (Canada) on 2003-12-29 16:03 [#01009331]
Points: 19190 Status: Moderator | Followup to D-Steak: #01009321 | Show recordbag
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It IS a bit weird. There's flashes of brilliance here and there, but the rooms and halls are repeated too much, not many varied locales. But it took them over a decade to master 2-D Castlevania... I expect them to improve on this exponentially. An awesome start, it's flawed but I loved it. The fighting is exhilirating but the RPG elements are sorely missed. Wicked graphics, I couldn't believe the PS2 got consistent 60fps with a game that pretty.
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D-Steak
from Kansas City, Mo. (United States) on 2003-12-29 16:07 [#01009336]
Points: 1376 Status: Regular
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The opening scene with Leon and that shop keeper guy was sooooo f'n long and unscary...
Absolutly horrible way to start off a castlevania game IMO.
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D-Steak
from Kansas City, Mo. (United States) on 2003-12-29 16:09 [#01009339]
Points: 1376 Status: Regular
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Ophecks, you cant possibly be a bigger gaming freak than me, can you?
Are you into any online games like Everquest?
I was playing Everquest but ditched it, and am now back to Diablo II and Counterstrike.
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w M w
from London (United Kingdom) on 2003-12-29 16:15 [#01009350]
Points: 21452 Status: Lurker | Followup to D-Steak: #01009321
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Well I certainly recommend it to look at the creatures alone. I played that game and then watched lord of the rings: 2 towers and was more impressed with the imaginative creatures in the game. As for the gameplay I havn't decided yet. It definately seems like a game where every time you play it, it is the same; you have to memorize the set patterns and very little is randomized to make repeated plays unique. It's also really hard, but so far it seems that the only difference between "normal" and "easy" mode is the number of continues given which is lame. Also the gun balance seems way off. You're given 3 guns from the start instead of acquiring them as powerups, but I never had use for the regular machine gun the whole time, and use the flamethrower 80 percent of the time. You can also charge your weapons, so you end up never using their normal firing power, just the charged shot.
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w M w
from London (United Kingdom) on 2003-12-29 16:19 [#01009356]
Points: 21452 Status: Lurker
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That's another good thing about contra, very little cut scenes, and when there is one when you beat a level you can skip it.
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D-Steak
from Kansas City, Mo. (United States) on 2003-12-29 16:35 [#01009376]
Points: 1376 Status: Regular
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Yes the gun selection thing did sound a little wierd to me,,,not very contra like.
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AlfredPMcLovely
from the country that will end up d (Turkmenistan) on 2003-12-29 16:47 [#01009388]
Points: 1158 Status: Lurker
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I can't believe they fucked with the gun selection system. Thats like taking Belmont's whip away.
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D-Steak
from Kansas City, Mo. (United States) on 2003-12-29 16:50 [#01009392]
Points: 1376 Status: Regular
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Nothin more exciting in Contra then runnin around with your lil pea shooter and then out comes a spread gun pick up.
I always felt sorry for those alien robot things when i had the Rapid/Spread combo.
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hevquip
from megagram dusk sect (United States) on 2003-12-29 17:45 [#01009407]
Points: 3379 Status: Regular
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i was going to buy contra...but kind of didn't. i'm still going to pick it up in the near future.
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