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Why digital is better than analog
 

offline Quaristice on 2009-04-06 00:53 [#02284330]
Points: 521 Status: Regular



Digital CAN emulate Analog
Analog CUNT emulate Digital



 

offline cx from Norway on 2009-04-06 01:30 [#02284333]
Points: 4537 Status: Regular



its hard, if not impossible, to create certain aesthetics of
old analog with digital, ie the vangelis cs80 synth is
something nobody has been able to emulate properly, as far
as i can tell.



 

offline sadist from the dark side of the moon on 2009-04-06 01:56 [#02284334]
Points: 8670 Status: Lurker



the difference between analog and digital is that people
using digital synths desperately try to sound analog but the
ones using analog just don't give a shit about sounding
digital.



 

offline cx from Norway on 2009-04-06 02:04 [#02284335]
Points: 4537 Status: Regular | Followup to sadist: #02284334



hah mindboggling post..

i guess people using soft and digital should get some more
confidence that it has its own character and can sound good
in its own way too


 

offline cx from Norway on 2009-04-06 02:11 [#02284336]
Points: 4537 Status: Regular | Followup to cx: #02284335



but that being said

i find its important that music sounds 'real'
that it has more depth than just any preset in a soft
synth.
ive not used an analog synth hands on, but judging from
vangelis and such analog synths seem to have a lot of depth
even right out of the box, although im sure the medium it
was recorded into and effects also has a part in it.

but my point is digital and soft is often associated with
thin and unrealistic sounds.. this at least is something i
try to avoid in my music


 

offline Barcode from United Kingdom on 2009-04-06 04:49 [#02284348]
Points: 1767 Status: Lurker



The oscillators in alaogue synthesisers are more unstable
than digital, therefore there's more movement within the
sound, which creates a richer and more alive reproduction.

Most professional artists these days prefer to record
digitally and mix through an analogue desk. But if you're
looking for warmth and depth from the off you can achieve
that effect via digital, but you'll have to work a bit
harder to get it, which probably requires some sort of
understanding about waveform synthesis.


 

offline Taxidermist from Black Grass on 2009-04-06 05:22 [#02284352]
Points: 9958 Status: Lurker



I tried dissecting this kind of shit for years,
rationalizing one over the other. I have owned 2 VCO
synthesizers, 5 DCO synthesizers, and a small army of
digital synthesizers. I have used countless software
synthesizers same any other unscrupulous bedroom producer (I
only use stuff I pay for now).

In the end it doesn't matter what you use. Computers are the
most convenient. Digital synthesizers are a little less
convenient but are funner to use. Analogue synthesizers are
a lot less convenient, but they are a lot funner and take
less work to get nice sounds out of.

Then again, Digital synthesizers don't come with a lot of
the headaches that come with the analogue ones. My DX7 looks
like someone ran over it with a car. The midi doesn't work,
but it sounds great and every note responds. A friend of
mine has a CS50 that he can't keep in tune. It sounds
phenomenal, but he can't record with it.

Someone tells you that one is better than the other and
tries to give you a good reason, change the subject as soon
as possible and never talk to them about gear again. Its a
useless discussion. They are both good, its up to the
musicians taste, and people who say otherwise are wankers.


 

offline cx from Norway on 2009-04-06 05:33 [#02284353]
Points: 4537 Status: Regular | Followup to Taxidermist: #02284352



usage is one thing, but as far as pure sound content goes,
thats where most of the debate is..



 

offline Quaristice on 2009-04-06 05:47 [#02284355]
Points: 521 Status: Regular | Followup to Barcode: #02284348



that instability can be reproduced with more complex digital
modeling.


 

offline Barcode from United Kingdom on 2009-04-06 06:18 [#02284360]
Points: 1767 Status: Lurker | Followup to Quaristice: #02284355



Can it? You have to remember that a lot of the analogue
synths are vintage and deterioate naturally. This produces
suprising results and lends a subtle uniqueness to every
individual synth. Digital replication of that is
impossible.

Both digital and analogue have their value, and it very much
depends on the personality of the individual using it and
what he's trying to achieve or whether he enjoys hands-on
playing, the feel of the mouse, or a mix of both.

But to say analogue is replaceable is bull, it if was
replaceable those machines wouldd be dust already - people
don't use them just for nostalgia.


 

offline Quaristice on 2009-04-06 07:08 [#02284376]
Points: 521 Status: Regular | Followup to Barcode: #02284360



digital emulations could be made to sound individual for
each user. If it was modeled using virtual
resistors/capacitors etc, each could be set to a random
value within a set tolerance. A virtual synth could emulate
the tuning of a real analog synth as the components warm up.


Component failure could be emulated. Fixing the virtual
component might result in a slighly different sound - just
as in real life electronics - or you could replace the
component with an exact copy.

It all depends on how complex you want the modeling to be.

Virtual analog synths can fool most people at the moment and
as the modeling techniques get better/more detailed, less
and less people will be able to tell the difference.


 

offline Barcode from United Kingdom on 2009-04-06 07:20 [#02284380]
Points: 1767 Status: Lurker



Clearly great strides are being made to ensure digital and
analogue are seemlessly fused. Not there yet, but the end
result will be labelled digital, and the word "analogue"
will become nothing more than a branding exercise.


 

offline Exaph from United Kingdom on 2009-04-06 10:24 [#02284409]
Points: 3718 Status: Lurker



Haha what a great way to open the age old debate. You have
overlooked a key point in your agrument though;

Analogue needn't emulate Digital.

A digital signal is a sampled signal, whereas an analogue
signal isnt. Therefore, if you must compare, analogue is
superior.


 

offline dave_g from United Kingdom on 2009-04-06 12:28 [#02284441]
Points: 3372 Status: Lurker



Both analogue and digital are tools.
Use the best tool for the job.
Both can sound good/bad ,just use to make good music and who
cares, right?



 

offline TroutMask from New York City (United States) on 2009-04-06 12:44 [#02284442]
Points: 472 Status: Regular



The OP has a point, but it is just not being fully
expressed.

Digital has the POTENTIAL to replicate analog. In many
cases, it does. However, it will take some more brilliant
minds to come up with the exact algorithms required to
achieve a sufficient level of emulation for the more complex
and useful analog sounds.

Digital audio is limited only by the user. Digital audio is
mostly limitless in terms of physical possibilities...
whereas a modular analog synthesizer musician relies on
utilizing only a certain number of
synths/oscillators/LFOs/etc. based upon how many of each he
has. On a fairly decent computer, I can run literally
thousands of synths at the same time using hundreds of
oscillators a piece.

Only the inventiveness of our programmers, artists, and
engineers can expand digital to the point where it will
completely defeat any purpose for analog technology to
exist. I don't think that will ever happen, because there
will always be a niche that requires analog technology for
some aspect that digital audio simply cannot replicate.

I should correct a few other points mentioned:

A digital signal isn't a "sampled" signal; that's too
simplistic. Digital sound is created by means of
error-correcting approximations dealing in "sample" sizes,
but that's only a means of measurement. Digital signals, if
produced internally from within the computer, are
mathematical equations at their barest form, which means
that it's dependent upon the sample rate and the bit rate to
put out the purest-sounding audio possible. Analog audio is
ridden by mathematical inequalities and logic errors, but
that's what gives analog sound its "charm." People who
replicate analog signals through a digital medium do so by
programming algorithms which perfectly replicate
imperfections in an audio signal.


 

offline vlari from beyond the valley of the LOLs on 2009-04-06 12:48 [#02284444]
Points: 13915 Status: Regular



WOOWOO


 

offline TroutMask from New York City (United States) on 2009-04-06 12:54 [#02284445]
Points: 472 Status: Regular



Also, the other thing that is important to remember is that
there's a lot more to computer music than software like
Reason, Digital Performer, etc. These programs are extremely
limited in what they can do, and are essentially useless as
pure compositional platforms.

The little-known universe of more in-depth digital audio
programming is a much greater insight into the powers of
digital audio than most would be led to believe. These
programs lead many electronic musicians to thinking that
only the results possible by those programs are actually
possible on a computer, which is unbelievably false.

There are physical limitations of analog audio, which
programs like Reason don't even care to address, that
programs like ChucK and SuperCollider are able to address if
the composer chooses to do so. Also, the level of real-time
control you're allotted for digital synthesis, in terms of
sound modeling AND event scheduling, is unparalleled by
analog hardware because there simply exists no piece of
analog hardware that can do what a computer can do these
contexts. Digital systems allow composers to model their
pieces around real-time events, changes in environments or
situations, apply effects and processing depending upon
performance space and room size, etc. The ability for
outside aspects to influence the output of a digital
performance system is something that absolutely no analog
system can rival in any meaningful way.

So it is important to consider these things as well when
thinking about digital vs. analog. After all, regardless of
what the aesthetic differences may be between digital and
analog, the possibilities external of that, which come to
directly affect a performance put on by digital means, is a
meaningful, and legitimate, aspect to bring up.


 

offline glasse from Harrisburg (United States) on 2009-04-06 13:01 [#02284446]
Points: 4211 Status: Regular | Show recordbag



you let yourself get baited into typing a tl:dr

i started to then i deleted what i typed


 

offline Kullin on 2009-04-06 13:11 [#02284449]
Points: 139 Status: Regular



it's a bit like comparing mountain bike & surfing, isnt it
?

i'm a non-musician but depending on my mood, feelings, i'll
be playing Ryoji Ikeda or Vangelis's Beaubourg with the same
pleasure. even if its sounds totally different in terms of
instruments & methods.



 

offline Exaph from United Kingdom on 2009-04-06 13:18 [#02284451]
Points: 3718 Status: Lurker



keyword: emulate.


 

offline Taxidermist from Black Grass on 2009-04-06 13:28 [#02284454]
Points: 9958 Status: Lurker



Analogue can emulate digital. Its just not easy to find a
crack of the synthia zeroscillator as it is to find a crack
of minimoog v


 

offline glasse from Harrisburg (United States) on 2009-04-06 13:28 [#02284455]
Points: 4211 Status: Regular | Followup to Exaph: #02284451 | Show recordbag



thank you.

the fact that digital can emulate an analog synth,
or a guitar rig, or a the sound of a concert hall just for
the reverb shows where its power lies. then of course you
have max/msp, ableton live, granular and spectral apps and
all that is being done with digital that is not focused
solely on emulation.

they should continue to make analog synths the same as they
should continue to make big guitar rigs, and they should
look for new ways to integrate analog and digital elements
together like hybrid synths that are digital but have analog
filters and that kind of thing.

argh i did it damn you tl:dr


 

offline Taxidermist from Black Grass on 2009-04-06 13:29 [#02284456]
Points: 9958 Status: Lurker



And you all are rediculous if you let yourself get trolled
by the musical equivalent of the mac vs pc debate.


 

offline E-man from Rixensart (Belgium) on 2009-04-06 13:37 [#02284461]
Points: 3000 Status: Regular



one word: AutoTune.

lol


 

offline TroutMask from New York City (United States) on 2009-04-06 13:40 [#02284462]
Points: 472 Status: Regular | Followup to Taxidermist: #02284456



Very poor analogy, if I may say so myself.


 

offline Taxidermist from Black Grass on 2009-04-06 13:48 [#02284465]
Points: 9958 Status: Lurker | Followup to TroutMask: #02284462



You have every right to say that. Your wrong though.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2009-04-06 13:55 [#02284470]
Points: 10671 Status: Regular | Show recordbag



Blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah
blah who cares really? Just make some decent music and give
it to me or shhhh.


 

offline TroutMask from New York City (United States) on 2009-04-06 13:57 [#02284474]
Points: 472 Status: Regular | Followup to Taxidermist: #02284465



The difference between a Mac and a PC is an operating
system. The hardware is all the same.

The difference between analog audio synthesis and digital
audio synthesis is an ever-expanding definition, built upon
completely different approaches to hardware, physics, and
mathematics, which operate in radically different ways and
actually possess physical differences.

Not even close to the same thing.

Analogies suck in general - you'd be best to not utilize
them.


 

offline Taxidermist from Black Grass on 2009-04-06 14:21 [#02284484]
Points: 9958 Status: Lurker | Followup to TroutMask: #02284474



I am not going to argue semantics with you.


 

offline Exaph from United Kingdom on 2009-04-06 14:46 [#02284490]
Points: 3718 Status: Lurker



i wish someone with sufficient priveledges would attach an
image of an analogue signal and a digital signal (overlayed
on the same graph) so we can put this debate to bed for ever
and ever amen, then we can make the thread sticky.


 

offline cx from Norway on 2009-04-06 14:56 [#02284494]
Points: 4537 Status: Regular



yay troutmask i enjoyed reading those..

theres one thing i dont think anyone can deny, and thats the
fact that with computers, you can create sounds that sound
amazing.
they may not be analog, but they sound amazing and have
their wholly own complexity of creation.
being analog just for the sake of it is limited, one should
seek to create any sound that one may derive pleasure from..


in the end its all about the musicians taste, and the
musicians way of doing things.. as taxi said..



 

offline sadist from the dark side of the moon on 2009-04-06 15:31 [#02284502]
Points: 8670 Status: Lurker



imho the most retarded thing about this whole case is that
most of the companies and artists ridiculously try to use up
modern pc power to emulate sounds instead using it
creatively.

i mean i'm a 100 % digital artist - so i try to make sounds
that wouldn't be possible to recreate with analog gear.
intense use of reaktor, max/msp and the likes.

the problem is that software companies don't give a fuck
about new technologies. for example - there aren't any
software drumsynths out there besides waldorf attack which
doesn't try to emulate the 808, 909 sound. or there is only
one decent interesting modular software synth - vaz modular.



 

offline Grahf from Manchester (United Kingdom) on 2009-04-06 15:32 [#02284503]
Points: 388 Status: Regular



its like asking: which is better?.. pepsi or coke?

except its coke.


 

offline oscillik from the fires of orc on 2009-04-06 15:50 [#02284506]
Points: 7746 Status: Regular



digital is better than analogue
and analogue is better than digital

end of debate.

now go back to masturbating the dog while eating cheetos.

DON'T GET ORANGE DUST ON HIS COCK!


 

offline staz on 2009-04-06 16:29 [#02284511]
Points: 9844 Status: Regular



shut the fuck up you hobbyists


 

offline staz on 2009-04-06 16:29 [#02284512]
Points: 9844 Status: Regular



ps CSOUND 4 lyfe <3 <3


 

offline staz on 2009-04-06 16:43 [#02284519]
Points: 9844 Status: Regular



also troutmask, you're cool.


 

offline retape from http://retape.net (Norway) on 2009-04-06 16:48 [#02284520]
Points: 2355 Status: Lurker



squarepusher aphex twin


 

offline Exaph from United Kingdom on 2009-04-06 16:53 [#02284523]
Points: 3718 Status: Lurker | Followup to Grahf: #02284503



but pepsi will be able to give you super powers in a few
years time.


 

offline fleetmouse from Horny for Truth on 2009-04-06 21:38 [#02284540]
Points: 18042 Status: Lurker



The most widely distributed music software is literally
immortal. You will never get rid of that shit. It will be
endlessly copied and transmitted. Decades after the last
vintage 303 has crumbled into dust, kids will be running old
software in emulators and having nintendo sex jams.

Also, digital is better because it has bits.


 

offline Quaristice on 2009-04-07 01:09 [#02284555]
Points: 521 Status: Regular



another reason why digital > analog:

you can steal a digital synth and not worry about being
shot/prosecuted.

Can you say the same about an analog synth?


 


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