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True Unreal sequel
 

offline CS2x from London (United Kingdom) on 2008-05-22 05:20 [#02209201]
Points: 5079 Status: Lurker



Even though I'd really been enjoying Half Life 2: Orange
Box and Halo 3 these last few months, I thought I'd fire up
the original Unreal with some new patches enabling it to use
(some) of my newer PC's power, to see how it held up.

Perhaps this is just nostalgia talking, but it is still an
utterly immersive game, even if its gameplay is pretty
archaic. I ended up completing it and then played through
the first half twice (which admittedly is far better than
the second, bar a stunning level or two), and memories of
its atmosphere are still drawing me back for a third
playthrough. Perhaps it's the music, or the fact you're
always completely alone and only ever hearing messages from
the deceased, or maybe its the weird labyrinthine alien
temples you explore and the gothic elements thrown into the
sci-fi surroundings and lush green environments. I don't
know, but it definitely has something that other shooters
don't. I even liked how obtuse some environments were and
how easy it was to get lost in places, too; it really seemed
to work in context and gave the impression of freedom.

Am I alone in wanting a proper, uncompromising sequel to
Unreal? Other shooters handle interaction with allies,
squad-based gameplay and edge-of-your-seat narrative events
far more adequately than Unreal II ever did (what a gash
game....) and there's all the Unreal Tournaments up to 3 to
handle multiplayer. I just want an Unreal sequel where I'm
thrown into another temple-ridden alien world, completely
alone from beginning to end, with more of the same lovely
music banging away as I go. I don't want to feel lead by the
hand and I don't want anybody telling me anything; I just
want to step out of a prison ship to a new, beautifully
hostile world.



 

offline elusive from detroit (United States) on 2008-05-22 08:08 [#02209222]
Points: 18368 Status: Lurker | Show recordbag



Was always a quake-fan, myself. Never had played Unreal and
only touched on UT ... but i loved the single player of
Unreal 2.


 

offline hedphukkerr from mathbotton (United States) on 2008-05-22 11:47 [#02209278]
Points: 8833 Status: Regular



i really do miss the "golden age" of first person shooters
when the original unreal and half-life came out - so many
good games were made during that time.

or maybe its just nostalgia and the fact that i havent
really gamed since then. either way, i second your notion.


 

offline noseburger on 2008-05-22 11:48 [#02209280]
Points: 1198 Status: Lurker | Followup to CS2x: #02209201



it was a great game for sho', but my only complaint was the
weedy weapons. i mean c'mon, they did suck ass biscuits.
rob, being a fan of lba and this, you must surely have a
love for Another world? also maybe Universe which for all
its flaws, was an immersive experience, thanks largely in
part to the inspired musical score.


 

offline CS2x from London (United Kingdom) on 2008-05-22 14:36 [#02209323]
Points: 5079 Status: Lurker | Followup to noseburger: #02209280



Yeah, you're right about the weapons....They were fairly
atrocious.

I am a massive fan of Another World. It's got the kind of
atmosphere that I love in games, though it got pretty
frustrating in places. I haven't heard of Universe; what
format was it on? Also, have you tried a PC game called
Outcast? That's an overlooked gem.



 

offline noseburger on 2008-05-22 15:01 [#02209332]
Points: 1198 Status: Lurker | Followup to CS2x: #02209323



i wanted to love outcast, i really did, but iirc the
controls and the gameplay was too clumsy. massive shame.
another world was quite unforgiving in places, but it was
epic. but Universe was for the amiga, (pc too, so one for
dosbox) one for an emulator and a rainy day maybe.

listen to the music, its great.


 

offline Ophecks from Nova Scotia (Canada) on 2008-05-22 15:05 [#02209333]
Points: 19190 Status: Moderator | Followup to CS2x: #02209323 | Show recordbag



Voxels were so cool back then. They're still cool.

The original Unreal actually seems pretty underrated now, it
did have great atmosphere but the presentation
innovations/streamlining in Half Life's single-player seems
to have completely overshadowed it. Unreal's campaign
doesn't talked about a lot anymore.

That scene where you're walking down a hall in the first big
structure , the lights go out and you're attacked by a
monster while the emergency lights flicker, that was damn
scary. But I'm not exactly sure a pure Unreal sequel would
work now. The current UE3 engine art ''style'' seems too...
gaudy, or something. I'm not sure Cliffy B et al have the
right mindset to do something that can match Unreal's
ambience now.


 

offline noseburger on 2008-05-22 15:14 [#02209337]
Points: 1198 Status: Lurker | Followup to Ophecks: #02209333



did anyother games actually use voxels?> (other than delta
force)


 

offline hedphukkerr from mathbotton (United States) on 2008-05-22 15:15 [#02209338]
Points: 8833 Status: Regular



oh man, delta force, what a poo that series was.

i didn't like outcast either, the control scheme was just
too mucky.

remember system shock 2? brilliance that there one was.


 

offline noseburger on 2008-05-22 15:18 [#02209340]
Points: 1198 Status: Lurker



Deus ex.

someone needed to say it.


 

offline hedphukkerr from mathbotton (United States) on 2008-05-22 15:19 [#02209341]
Points: 8833 Status: Regular | Followup to noseburger: #02209340



oooh yes, so good. also, thief!?

like i said, "golden age" of fps.


 

offline noseburger on 2008-05-22 15:25 [#02209345]
Points: 1198 Status: Lurker



i was too impatient for theif.

i have my amiga 1200 setup in my room currently, and have
been playing alien breed 3D2 on it. its so slow its pretty
much unplayable. it was dated when it was released really
and tried to do too much :-/


 

offline Ophecks from Nova Scotia (Canada) on 2008-05-22 15:31 [#02209347]
Points: 19190 Status: Moderator | Show recordbag



The first two Thief games are gaming perfection incarnate,
and even the unfairly maligned third one is awesome.


 

offline CS2x from London (United Kingdom) on 2008-05-22 17:50 [#02209447]
Points: 5079 Status: Lurker | Followup to Ophecks: #02209333



"the presentation innovations/streamlining in Half Life's
single-player seems
to have completely overshadowed it"

Yeah. While I can admit Half Life is superior in many ways,
I still have a special thing with Unreal and I think it's a
shame everybody has forgotten about it. I actually prefer
playing it occasionally to the original Half Life...

System Shock 2 and Thief were indeed wonderful experiences.
It's a shame some of you didn't like Outcast; it is a hard
going game at first, but it's clearly a labour of love, and
the level of detail and freedom is still astounding even
today.

noseburger, that Universe music is pretty great! Is there a
higher quality version of its tunes someone? Youtube isn't
the best quality, and it'd be nice to give em a listen later
on the ipod.



 

offline AMPI MAX from United Kingdom on 2008-06-09 19:28 [#02214810]
Points: 10789 Status: Regular



Unreal was special. I miss the days when fps games were less
self absorbed in military combat style shitness


 


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