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new RE:5 trailer
 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2007-07-31 04:52 [#02107881]
Points: 10671 Status: Regular | Followup to Drunken Mastah: #02107873 | Show recordbag



I thought trailers were designed (for the most part) to get
as many teenage boys to pick up the product as possible.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 05:07 [#02107885]
Points: 35867 Status: Lurker | Followup to Indeksical: #02107881 | Show recordbag



Yes, but based on what? On a judgement about the game, based
on the trailer.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2007-07-31 05:29 [#02107887]
Points: 10671 Status: Regular | Show recordbag



Its a judgement based on whats on show. Not on the mechanics
of the game itself which is how it should be judged in my
opinion. Which was my original point I think?


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 08:27 [#02107915]
Points: 19190 Status: Moderator | Show recordbag



Yeah, you just CAN'T judge a game by a trailer. Imagine if
someone judged MGS by its gameplay trailers, like the MGS3
trailer with Snake sneaking through the jungle killing guys.
There would be NO indication of the human tragedy within the
game. Imagine if one only caught the recent demo of MGS4. No
story at all. Another Splinter Cell ripoff. Foolishness.

Reviewers these days are, sadly, like you, demanding next
to
no actual work to be put into storyline as long as the game
"looks great" and has a "good implementation of the
controls" while maintaining a low cutscene-to-gameplay
ratio..


Reviewers understand that there are several different ways
to immerse a player into a virtual universe and stimulate
their mind. They have an open mind and know that
''thinking'' isn't limited to sitting there watching a
cutscene with bad voice acting. I'm an MGS fanboy, I love
cutscenes and good stories. But lots of people, and I know
this is hard to believe, also play GAMES for FUN. People can
enjoy more than one style. It's FUN to use tactics and
teamwork in a game like Counterstrike. It involves thinking
and knowledge (with the right people).

So I should play a game before talking about it, but
not you? As far as I know, it isn't out yet. Trailer for
that game mentions little story, a mere background


I've played and beaten both Shock games many times and I've
done lots of research into Bioshock beyond just watching the
trailers, because it's a series that interests me. You need
to understand that gaming is a business, and these trailers
are designed to appeal to a wideaudience... and there's no
way a ''wider audience'' will find Bioshock's RPG elements
interesting. Being uninformed is never good, and you do not
get informed by watching trailers designed to sell a game.
The game HAS to make money. Without money, these games can't
get developed. Bioshock isn't going to make money if it just
sells to the hardcore Deus Ex/Thief/System Shock crowd. Read
about games, don't wa


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 08:31 [#02107918]
Points: 19190 Status: Moderator | Followup to Ophecks: #02107915 | Show recordbag



What the hell, I thought I had 40 characters left! Anyway,
read about games, don't watch trailers. Even better, PLAY
games.


 

offline clayhillpeak from Vuh (China) on 2007-07-31 11:13 [#02107957]
Points: 304 Status: Lurker



how many good points ophecks going to make? many


 

offline uzim on 2007-07-31 12:29 [#02107973]
Points: 17716 Status: Lurker | Followup to clayhillpeak: #02107461



the graphics are great.

it looks very similar (a bit too similar, even) to Resident
Evil 4 though... Resident Evil 4 was awesome, definitely one
of the best games of its generation, but i hope Resident
Evil 5 will bring some new things and not just be a prettier
Resident Evil 4 in a different environment. (even though i
would probably buy it even if it was.)


 

offline optimus prime on 2007-07-31 12:45 [#02107981]
Points: 6447 Status: Lurker



ophecks = king of videogames.


 

offline clayhillpeak from Vuh (China) on 2007-07-31 12:56 [#02107992]
Points: 304 Status: Lurker



i wouldnt mind at all if it played like an extension of
resident evil 4. in fact, i may just prefer it. its bound to
have a few new features here and there.


 

offline optimus prime on 2007-07-31 13:05 [#02107994]
Points: 6447 Status: Lurker



i'm afraid that this topic is no longer about resident evil
5.


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 13:13 [#02107998]
Points: 19190 Status: Moderator | Followup to clayhillpeak: #02107992 | Show recordbag



Same. No need to reinvent the wheel. They just started with
this new brand of RE, there's still so much untapped
potential in this engine/style. Innovation is overrated.

Anyway something else I was going to say regarding
narratives in games, but I didn't have room or time this
morning. Isn't the point of video games escapism? Using the
Resident Evil series as an example... who DOESN'T think it
would be cool to be trapped in a mansion with zombies, or a
scary village with rabid psychopaths? Who needs a detailed
narrative, can't you just use your imagination without
having a story force-fed to you? Look at Resident Evil
Remake for Gamecube. Generic story and script, wooden
characters and awful acting, but can't you just lose
yourself walking around that beautiful mansion without
having some pre-defined reason to do it? You should check
your pulse if you're not affected in some way by the
fantastic work Capcom's artists do. Every room in those
games, or Final Fantasy games or whatever, is like a
painting, just use your imagination. There's actually a lot
of slow, sombre moments like that in RE4, but of course you
gotta PLAY it to know that. Not every game has to be like
Metal Gear Solid.


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 13:14 [#02107999]
Points: 19190 Status: Moderator | Followup to Ophecks: #02107998 | Show recordbag



Although if everybody had Hideo Kojima's passion and
chutzpah, gaming would be a much better place. Of course
Hideo has the money and resources to get away with it...


 

offline optimus prime on 2007-07-31 13:14 [#02108001]
Points: 6447 Status: Lurker



but it helps.


 

offline optimus prime on 2007-07-31 13:15 [#02108002]
Points: 6447 Status: Lurker



sorry, that was supposed to go:

Not every game has to be like
Metal Gear Solid.

but it helps.


 

offline clayhillpeak from Vuh (China) on 2007-07-31 13:23 [#02108004]
Points: 304 Status: Lurker



it helps sometimes. a shitty game is a shitty game no matter
what elements you borrow from other games.


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 13:27 [#02108006]
Points: 19190 Status: Moderator | Followup to optimus prime: #02108002 | Show recordbag



It can, but ifsomething like, say, Metroid Prime 4 went the
MGS route, had long drawn out cutscenes and lots of
character development or something, made Samus a ''deep
character'' and made story the focus, the series would be
ruined. But Metroid still has a great mythos and backstory,
it has that sly System Shock-influenced storytelling
technique where you read various bits of information that
you collect and piece it all together yourself, always
in-game. That's the only way you'll really learn about
what's happening (I bet most people don't even bother
though...)

You gotta be a REEEALLL crazy motherfucker to make a game as
eclectic as Metal Gear and make it work.



 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 13:38 [#02108009]
Points: 35867 Status: Lurker | Followup to Ophecks: #02107915 | Show recordbag



True, if I saw a trailer for MGS showing only gameplay, it
wouldn't make me think much of that game either. However,
there's a difference between a gameplay demonstration and a
trailer, and knowing this was only a gameplay demonstration,
I would seek out a trailer. In this case, we're talking
about the actual trailer, and the trailer should contain a
reference to story, which it usually does, but it's also
usually easy to tell what they spent their time on, as
that's what's the main focus of the trailer. Usually.

No, I'm sorry.. game reviewers don't have open minds.
They're like all other "gamers," rambling about "endless
cutscenes" and whatever, making all the good games seem bad
so that no-one buys them and then the good game creators
have to either go out of business or start churning out
mindless games like the rest of the gang.

When it comes to fun.. well, it just isn't any fun when
there's no story; the story is what makes the game fun.
There's also a difference between fun and funny, though, and
funny is what nailing enemies to walls with your glowing
spear gun is, but that only lasts for a second. When it
comes to tactics and whatever, yeah, sure, tactics are good.
Strategy games can make it work without a particularly good
story, but not if they don't have a good multiplayer mode
for playing with friends. When it comes to counterstrike, I
have only tried it once, and it was boring as hell because
everyone was "1337" and didn't want no "god damned
teamwork," which I couldn't really see working that well
anyway; multiplayer games are only fun when you play with
friends. If you play online, you only face people that
aren't in it for the fun, people who are in it for
the "prestige."


 

offline staz on 2007-07-31 13:41 [#02108011]
Points: 9844 Status: Regular



You're making idiotic generalizations, but that's the DM
way, I guess.


 

offline staz on 2007-07-31 13:47 [#02108012]
Points: 9844 Status: Regular | Followup to Drunken Mastah: #02108009



Also, if you ever followed any substantial amount of
international gaming press, game reviewers tend to be quite
fucking diverse in their opinions, just like gamers! Why are
you so intent on nailing everything down to this incredibly
narrow "fact"?


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 13:47 [#02108013]
Points: 35867 Status: Lurker | Followup to Ophecks: #02107915 | Show recordbag



I played system shock once, I remember.. it scared the hell
out of me. I cannot remember a story, though.. maybe because
it's a long time ago.

I understand that gaming is a business, and that trailers
are made to sell, but the trailer has to represent the game
as well: You can't advertise it as something it isn't. Add
to that the fact that the game also is too often made to
sell. It's like what happened to movies when the producers
got their power back from the directors: A ton of crap
movies made to make money. It's what has happened to music,
and games just kind of almost started out that way.

I intend to try the game out (bioshock, not RE; I tried the
first two, and that's more than enough), but for now, having
seen that interview and some trailers, I do not have my
hopes up: They seem to have focused too much on "game
mechanics" or whatever you call it.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 13:54 [#02108016]
Points: 35867 Status: Lurker | Followup to staz: #02108012 | Show recordbag



I've lost faith in game reviewers, and thus I don't read
what they write any more. I watch the videos on IGN and
Gametrailers occasionally to see what's new, but they're
usually equally uninterested in story. Gametrailers
have been known to mention that there isn't a story
in games, but this doesn't seem to affect the score they
give the game; when a game where they say "It has no story
to speak of. You are a policeman and you kill bad guys" (I
can't remember the name of the game) gets a 9.1 score, story
doesn't count for much.


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 13:56 [#02108017]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02108009 | Show recordbag



However,
there's a difference between a gameplay demonstration and a
trailer, and knowing this was only a gameplay
demonstration,
I would seek out a trailer.


You like Final Fantasy, right? Remember that FF13 trailer?
Didn't show anything but some hot girl flipping out and
killing people on a train. And beating up some soldiers. And
showed off the cool graphics. There was maybe... half a
second of gameplay. Do you think Final Fantasy 13 isn't
going to be built around an epic story just because the
trailer focused on how AWESOME everything looked?

Almost ALL trailers focus on action and pretty looks. Don't
use MGS as a reference point... MGS is a special case, a
super popular series that will definitely make money, and
has the most detailed and involved story arc of any
videogame series. Of COURSE they can get away with
story-based trailers. A game like Bioshock can't get away
with that. They can only release so much media, and the
marketing guys NEED this game to look as ''cool'' as
possible.

You also talked about the Killzone trailer and how story has
nothing to do with anything. Well that's not correct.
Killzone 1 for PS2 had dozens of cutscenes, a coherent
narrative and distinct characters, which were all continued
and expanded upon in Killzone: Liberation for PSP, and
Killzone 2 picks up at the point Liberation left off. Is it
good story? Well, that's subjective and depends on how much
you like militaristic sci-fi. But Killzone fans want to find
out what happened. For everybody else, 99% of the rest of
gamers, the trailers have to look badass, nothing more. No
story. That wouldn't do anybody any good. Wouldn't make any
money.

Trailers. Do no depend on them. Think for yourself. Don't
let marketing people think for you.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 13:58 [#02108018]
Points: 35867 Status: Lurker | Followup to Drunken Mastah: #02108016 | Show recordbag



I mean.. story isn't even something games can get a score
for on IGN! They have presentation, graphics, sound,
gameplay and lasting appeal...


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 14:03 [#02108022]
Points: 35867 Status: Lurker | Followup to Ophecks: #02108017 | Show recordbag



Yeah, with FF13, the only thing I'm basing my hopes on are
the previous achievements of the series.

MGS is a special case, yes, in that it is one of the
very very few decent games out there.

"Trailers. Do no depend on them. Think for yourself. Don't
let marketing people think for you. "

If I let marketing people think for me, I'd love just about
every game out there. Instead, I find most of them boring.
What marketing guy would benefit from showing me a trailer
that makes me not want to play the game?

And if you didn't get it, I'm objecting to the attitude of
the audience as well, to that they're not demanding
storylines from the game producers. So that trailers show
what the audience wants, which is "cool graphics" and
whatever, that just means I'm pretty much correct in my
generalisations.



 

offline staz on 2007-07-31 14:16 [#02108027]
Points: 9844 Status: Regular



Sigh. I just want a new Baldur's Gate.


 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 14:16 [#02108028]
Points: 19190 Status: Moderator | Followup to Drunken Mastah: #02108022 | Show recordbag



Who cares about the audience? Don't worry about it. The
hardcore gamers that like deep games aren't forgotten and
are still a viable part of the audience and many developers
care about their stories and the art in their games, even if
they don't have the freedom to focus on it with their
marketing campaigns. The Killzone guys put a lot of work
into their cutscenes and linked the narrative of the 3
games. You're not correct in your generalizations, you've
already proved that because you're completely unaware that
these games are built around narratives and dialogues and
cutscenes and story. The trailers really do have you fooled.
You find games boring that you haven't even played. That's a
dangerous sign right there.



 

offline Ophecks from Nova Scotia (Canada) on 2007-07-31 14:18 [#02108031]
Points: 19190 Status: Moderator | Followup to Ophecks: #02108028 | Show recordbag



Do you remember back in 1997 and 1998, the first Metal Gear
Solid trailers? I watched one the other day. You'd think it
was a Quake game or something. They just showed Snake
killing everyone with machine guns and rockets. I found it
kind of interesting.

The first Thief trailers from that era were the same way. It
look like an FPS, lots of killing. You need to be very
careful.


 

offline uzim on 2007-07-31 15:42 [#02108084]
Points: 17716 Status: Lurker



this thread is really good... i agree with Ophecks on almost
everything, even though i can understand Drunken Mastah's
point of view (i don't think it's the point of view of most
gamers, but i can understand it). i personally care a lot
about the ambiance of the game, more than about the
scenario, for the reasons Ophecks explained in post
[#02107998]. i didn't like God of War because of its
ambiance, for example. and right now i'm playing Final
Fantasy XII, even though i don't care about the scenario
(most RPG scenarios bore me now).



"No need to reinvent the wheel. They just started with
this new brand of RE, there's still so much untapped
potential in this engine/style. Innovation is
overrated."


> that's ok, as long as they don't start resting on their
laurels... i really loved Metroid Prime, i liked Metroid
Prime 2 as well, but i'm not even that excited about Metroid
Prime 3 because it just looks like more of the same again. i
will pick it up if the zones look good/inspire me
(and if the bosses aren't harder than the ones in Metroid
Prime 2), but it seems to me like they're pushing it a bit.

what's worse : i found the Silent Hill 5 trailer deceiving
for the same reasons... and Silent Hill (unlike Resident
Evil, in my opinion) is a game that really has to be scary.
a trick you've seen before isn't scary anymore.

i think some games can stay true to their series without
needing much innovation, Mario games for example, but not
all of them.


 

offline clayhillpeak from Vuh (China) on 2007-07-31 15:53 [#02108088]
Points: 304 Status: Lurker



speaking of mario games, what's your opinion on mario galaxy
Drunken Mastah?


 

offline uzim on 2007-07-31 15:56 [#02108091]
Points: 17716 Status: Lurker



there's also a game which in my opinion should not have had
a scenario at all : Rez. what matters is the "trip", the
music etc... the story kind of distracts from the experience
rather than adds to it. (but the game is great anyway, so
it's not really important)

and some games make themselves look ridiculous because they
have a silly scenario, sometimes when they don't even need
one : Soul Calibur 2 for example. i actually laughed when i
saw the ending of a character in story mode.


 

offline optimus prime on 2007-07-31 16:09 [#02108094]
Points: 6447 Status: Lurker



rez had a story??


 

offline clayhillpeak from Vuh (China) on 2007-07-31 16:24 [#02108104]
Points: 304 Status: Lurker



the last level had a story


 

offline optimus prime on 2007-07-31 16:52 [#02108111]
Points: 6447 Status: Lurker



it asked some philosophical questions but it didn't have a
story.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 17:02 [#02108117]
Points: 35867 Status: Lurker | Followup to clayhillpeak: #02108088 | Show recordbag



I stopped keeping track of mario (and zelda) after it went
3d.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 17:06 [#02108121]
Points: 35867 Status: Lurker | Followup to Ophecks: #02108031 | Show recordbag



First MGS trailer I saw was on a demo disc that I for some
reason had for my ps.. it too focused on story. There was no
actual gameplay in that trailer as far as I can remember. I
also think my initial introduction (before said trailer) was
by word of mouth.. someone said something like "It's like
playing a movie!" which got me interested.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 17:18 [#02108123]
Points: 35867 Status: Lurker | Followup to Ophecks: #02108028 | Show recordbag



I'm just annoyed because there are so few good games, that's
all. I want another ff7.


 

offline optimus prime on 2007-07-31 17:22 [#02108125]
Points: 6447 Status: Lurker



i think this calls for LISTS. i recommend:

1. drawing a blank
2. drawing a blank
3. drawing a blank

if you liked those games. they should sway you.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 17:26 [#02108129]
Points: 35867 Status: Lurker | Show recordbag



beware the hat!!!!


 

offline optimus prime on 2007-07-31 17:27 [#02108130]
Points: 6447 Status: Lurker



aaaah it's eating me


 

offline staz on 2007-07-31 17:39 [#02108135]
Points: 9844 Status: Regular



FF7 = hit butan.


 

offline uzim on 2007-07-31 17:55 [#02108138]
Points: 17716 Status: Lurker | Followup to optimus prime: #02108094



yes... you have to rescue Eden, an A.I. (the white girl
figure you see in the intro and at the end of the game), to
save the network or something like that.

http://en.wikipedia.org/wiki/Rez#Storyline


 

offline optimus prime on 2007-07-31 17:57 [#02108139]
Points: 6447 Status: Lurker | Followup to uzim: #02108138



so i have to read a wikipedia article to know that the game
had a story? uh.


 

offline uzim on 2007-07-31 18:01 [#02108141]
Points: 17716 Status: Lurker | Followup to optimus prime: #02108139



no, it's just in case you wanted to know the full story : )


 

offline optimus prime on 2007-07-31 18:03 [#02108142]
Points: 6447 Status: Lurker



i prefer mystery. explanations ruin everything. see: silent
hill games after the first two.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 18:03 [#02108143]
Points: 35867 Status: Lurker | Show recordbag



Hahaha, trance vibrator!


 

offline optimus prime on 2007-07-31 18:07 [#02108144]
Points: 6447 Status: Lurker | Followup to Drunken Mastah: #02108143



i recommend the full article with pictures.


 

offline optimus prime on 2007-07-31 18:08 [#02108145]
Points: 6447 Status: Lurker



as i said in the rez topic:

nsfw. but safe for awesome.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 18:10 [#02108146]
Points: 35867 Status: Lurker | Followup to optimus prime: #02108144 | Show recordbag



href="http://www.gamegirladvance.com/archives/2002/10/26/se
hahaha! (somewhat
NSFW)


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-07-31 18:11 [#02108148]
Points: 35867 Status: Lurker | Followup to optimus prime: #02108145 | Show recordbag



damn, you beat me to it, and I even fucked my link.

It's the HAT§!


 

offline optimus prime on 2007-07-31 18:14 [#02108149]
Points: 6447 Status: Lurker



daaaamn youuu haaaat


 


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