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flash 8
 

offline w M w from London (United Kingdom) on 2007-06-03 03:35 [#02090047]
Points: 21452 Status: Lurker



if I make a 20 pixel by 20 pixel square, then tween it so
any single corner only is moved 5 pixels horizontally or
vertically... ALL the corners produce normal tweens EXCEPT
the bottom left corner when the point moves left. In that
case the tween has the square do an entire 90 degree
rotation, instead of the obvious way of just extending the
side. It is just that one corner all the time so I think
it's a bug in flash's tween.


 

offline ecnadniarb on 2007-06-03 03:47 [#02090051]
Points: 24805 Status: Lurker | Show recordbag



shit man, call the po-lice.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2007-06-03 04:18 [#02090055]
Points: 10671 Status: Regular | Show recordbag



use motion tween instead?


 

offline w M w from London (United Kingdom) on 2007-06-03 12:03 [#02090176]
Points: 21452 Status: Lurker



See, this is what I mean. Look at the bottom right square in
the top group of 4... it's the only one that does a
rotation. It's so completely retardedly aggrevating. Does it
do this for you indeksical?
Even if you add shape tweens it bends all out of proportion
still insisting on rotating, like the bottom left corner of
stuff has a tween bug.


Attached picture

 

offline w M w from London (United Kingdom) on 2007-06-03 12:05 [#02090179]
Points: 21452 Status: Lurker



I mean if you add 'shape hints' not 'shape tweens'.
Also in that case am I wrong or does motion tween not work
(because the shape changes, not just the position).


 

offline swears from junk sleep on 2007-06-03 12:14 [#02090184]
Points: 6474 Status: Lurker



Post a link to your flash stuff when it's finished.


 

offline dave_g from United Kingdom on 2007-06-03 12:15 [#02090186]
Points: 3372 Status: Lurker | Followup to w M w: #02090176



On the 3 other shapes on the top image, the outer corner of
the square moves, but the anomolous one has an inner facing
corner moving, so I believe this different corner is causing
the rotation.
BTW I have no idea about the workings of flash, but if you
just watch it, you can see it rotates because it is doing a
different movement to the others. Hopefully I haven't
totally stated the obvious here, but I have no idea what
"tween" is.


 

offline w M w from London (United Kingdom) on 2007-06-03 12:43 [#02090199]
Points: 21452 Status: Lurker



Ahh, I finally found a way to fix it. A tween is when you
draw only 2 frames (the first and last) and it draws all the
frames be'tween' for you saving you effort.
To fix it you have to put TWO shape hints exactly in every
corner. In this attached gif, the tween of the square's
corner moving OUT has 2 hints in every corner so worked
fine... going back IN to a normal square shape I put only 1
hint in every corner which causes it to do a fucked up
tween.


Attached picture

 

offline w M w from London (United Kingdom) on 2007-06-03 14:11 [#02090235]
Points: 21452 Status: Lurker



disorientation = a pretty fun flash game.


 

offline hexane on 2007-06-03 20:39 [#02090294]
Points: 2035 Status: Lurker | Followup to w M w: #02090235 | Show recordbag



haha, "..and the music doesn't help very much either."


 

offline gl0tch from www.gl0tch.com     on 2007-06-04 00:31 [#02090305]
Points: 2708 Status: Lurker



yeah, I was going to say: shape hints or registration
points.

good luck!


 

offline wav3it on 2007-06-04 15:13 [#02090455]
Points: 15 Status: Addict



hy w M w. do you still programm c++??
eim.
smile.


 

offline w M w from London (United Kingdom) on 2007-06-04 16:11 [#02090509]
Points: 21452 Status: Lurker | Followup to wav3it: #02090455



No, I basically only read half of a huge c++ book and did
some hello world retardization. I used python with pygame
for awhile and am still a complete novice; never even made a
simple game yet but at least controlled pixels without being
stuck on text manipulation. I downloaded python/pygame again
since I got a new computer but might start using flash's
actionscript.


 


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