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[spam] KNOBJECT's back[spam]
 

offline zoomancer from Kabul (Afghanistan) on 2007-05-07 08:48 [#02080286]
Points: 1215 Status: Regular



a track that turns you into a punching bagshrapnel swirling in my spine


 

offline w M w from London (United Kingdom) on 2007-05-07 12:22 [#02080340]
Points: 21452 Status: Lurker



You make beautiful chaos. I think for you maybe the results
are best when the less melodic sounds have as little
symmetry and repetition as possible (actually maybe not
because that 'short loop' awhile back was great). Or maybe
some odd irregular symmetry is needed. Melodic sounds seem
to need repetition more. One of my favorite tracks (I think
it was tearing down barns but not sure) had a really fast
great intricate melody but was repetitious which worked.
Other than that I think some of the ouchbots were the best
and the last full one was good but only listened to it 1ce.


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-07 22:51 [#02080466]
Points: 1215 Status: Regular



i wuv u 2


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-08 22:54 [#02080810]
Points: 1215 Status: Regular



ahem ahem


 

offline clayhillpeak from Vuh (China) on 2007-05-08 23:12 [#02080811]
Points: 304 Status: Lurker



very nice sir


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 00:12 [#02080814]
Points: 1215 Status: Regular



thank yew sir :)


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 02:18 [#02080853]
Points: 1215 Status: Regular



now there is another there called Penalord and yeah its a
homage/tribute/spoof/pisstake


 

offline marlowe from Antarctica on 2007-05-09 04:23 [#02080924]
Points: 24588 Status: Lurker



Listening to all three- Penalord was surprisingly 'normal'
with some ace beats.

Tech Mech was like some huge plastic machine covered in
treacle, stomping slowly through a desolated landscape.

shrapnel swirling in my spine - I'd have liked to heard the
beat through tube distortion for maximum effect :]


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 04:31 [#02080927]
Points: 1215 Status: Regular



gracias mate..
re:Penalord see prev post :)
Techs Mechs...nice image there...if the landscape is texass
with the oil wells slowly inching towards each other to
sneak up and devour each other...
and the shrapnel beat through...tube distortion.....eh even
I am not THAT sadistic ;p


 

offline marlowe from Antarctica on 2007-05-09 04:36 [#02080929]
Points: 24588 Status: Lurker | Followup to zoomancer: #02080927



I'm a sucker for tube-distorted beatz :]


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 04:47 [#02080933]
Points: 1215 Status: Regular



hmm..yeah made some? link me


 

offline marlowe from Antarctica on 2007-05-09 05:09 [#02080943]
Points: 24588 Status: Lurker | Followup to marlowe: #02080929



on my zebox site, there are a couple of illbient tracks
utilising a bit of tube-driven beatz - Camp Crystal Lake &
Night-time by the lake: for my Friday the 13th Score :D

yozor


 

offline melack from barcielwave on 2007-05-09 05:16 [#02080945]
Points: 9099 Status: Regular



yes, penalord is great


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 05:17 [#02080946]
Points: 1215 Status: Regular



upping and atting em brother :)


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 05:19 [#02080947]
Points: 1215 Status: Regular | Followup to melack: #02080945



thank yew brother


 

offline melack from barcielwave on 2007-05-09 05:21 [#02080948]
Points: 9099 Status: Regular



not reason to thank me, its reality, or at least a
subjective one... thank you for let me enjoy it would be
more correct... id like it longer and with further
development, tho...


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 06:16 [#02080970]
Points: 1215 Status: Regular



ah length and development are a bit of a challenge for my
ADHD riddled mind..but yeah..would be nice :)


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 07:45 [#02080989]
Points: 1215 Status: Regular | Followup to marlowe: #02080943



oh man groovy tracks paul...the first one is like a cubist
interpretation one of the early great John Carpenter
scores...maybe Assault maybe Escape...and Night Time...very
grindable...yes..its a stone cold groove..and the sliding
slippery bass line is very sexy...


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 07:46 [#02080990]
Points: 1215 Status: Regular



There is now another new track up called
The Flaps...and its about things that flap......


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 07:47 [#02080991]
Points: 1215 Status: Regular



The Flaps


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 22:14 [#02081322]
Points: 1215 Status: Regular



^^new track here


 

offline w M w from London (United Kingdom) on 2007-05-09 22:24 [#02081324]
Points: 21452 Status: Lurker | Followup to zoomancer: #02080991



ha ha, this is fantastic. Is this 100% fruity loops? Do you
have some sort of technique for outputting chaos without a
lot of time consuming input? The main primitive way for me
are patterns/loops that mesh/fit well with eachother but are
out of phase, thus making their combined parts longer (ex. a
loop of 8 and a loop of 7 makes 56 possible combinations
until they resync, but you only put in 7+8= 15 'units' of
effort).


 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 22:45 [#02081325]
Points: 1215 Status: Regular



yeah this 100% rooty foops :) no dblues Glitch...no VST
mashers..manglers...nyet....
I edit the events and twidle the knobs in real time and
record the sessions in floops...hence the
name...eh...knobject...so despite the rumours...knobject was
not a phallic reference...
so I make all the loops that I need to put before outputting
I fuck them up in real time..so most of these tracks are
like...live performances.. :)


 

offline jkd from Twitch City (Canada) on 2007-05-09 22:49 [#02081326]
Points: 1138 Status: Lurker



Holy shin sot, both are great.



 

offline zoomancer from Kabul (Afghanistan) on 2007-05-09 23:02 [#02081327]
Points: 1215 Status: Regular



danke mate :)


 


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