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Surround effect on normal headphones
 

offline Aesthetics from the IDM Kiosk on 2007-02-17 03:54 [#02051421]
Points: 6796 Status: Lurker



I never heard anything like this before on my headphones.
LAZY_TITLE

Any other recommendations?


 

offline CovenantJohnson from your bowels,waiting to escape on 2007-02-17 04:05 [#02051426]
Points: 30 Status: Regular | Followup to Aesthetics: #02051421



damn that's weird - like real surround sound, very clever :)


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-02-17 04:06 [#02051427]
Points: 35867 Status: Lurker | Followup to Aesthetics: #02051421 | Show recordbag



Binaural sound


 

offline w M w from London (United Kingdom) on 2007-02-17 04:25 [#02051437]
Points: 21452 Status: Lurker



Wow!
They must vary the time the sound reaches each headphone
slightly, as is done with our own ears (instead of just vary
volume in each side only).

One time I got some graph paper and drew a circle with a
compass on it. I let horizontal represent panning (left of
circle = left headphone, right of circle = right headphone,
the rest is gradual increments in between). and verticle
represent volume (top was loudest and bottom you could
barely hear)
Then I divided the perimeter of the circle into 64 equal
points and plugged them into cheesy tracker software.
so the sound 'circled' around your head, but not nearly as
good as that link.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2007-02-17 04:38 [#02051441]
Points: 35867 Status: Lurker | Followup to w M w: #02051437 | Show recordbag



two small mics placed on a bust


 

offline w M w from London (United Kingdom) on 2007-02-17 04:44 [#02051442]
Points: 21452 Status: Lurker | Followup to Drunken Mastah: #02051441



LAZY_TITLE

That's really cool. I've never read about this before and it
never occured to me how much our own human head shape plays
a role in hearing 3d sound.

I'd like to take that recording above and play it as a round
on top of itself, so stuff would be going all over.


 

offline pigster from melbs on 2007-02-17 04:54 [#02051446]
Points: 4480 Status: Lurker



heh. just the other day i was (sarcastically) joking about
making headphones in 5.1. this impressed me : )



 

offline Aesthetics from the IDM Kiosk on 2007-02-17 07:16 [#02051491]
Points: 6796 Status: Lurker



I wish I had a plug-in which simulates this stunning
realistic effect.


 

offline Brisk from selling smack at the orphanage on 2007-02-17 08:00 [#02051513]
Points: 4667 Status: Lurker






Attached picture

 

offline stefano_azevedo from Pindorama (Brazil) on 2007-02-17 08:09 [#02051522]
Points: 4396 Status: Regular



awesome! but actually if we only have two ears, we wouldn't
need more than two sound sources to simulate the 3D reality
as we sense it.

actually there is something similar (but not in this scale)
at RDJ album, on inkey$ and girlboy redruth, where music
sound to come way behind the speakers.


 

offline Rostasky from United States on 2007-02-17 09:19 [#02051569]
Points: 1572 Status: Lurker



Holy shit.

I wish they explained it.


 

offline jackeroffer from Aruba on 2007-02-17 10:09 [#02051577]
Points: 1038 Status: Lurker



this is called holophonic recording. this recording of the
match box dates back to the Psychic TV album Dreams LEss
Sweet. The guy who made this made a few others exclusively
for that psychic TV album. Its pretty cool but the
holophonic mics cost over $5000, a binaural mic, which i
think sounds comparable can be purchased for only $100-$300.


and pigster,they do have some really good 5.1 headphones

look up the Pioneer SE-DHP2000s , they sound better than
most movie theatre surround systems, i am not joking.


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2007-02-17 14:37 [#02051662]
Points: 14294 Status: Lurker



this is holographic sound, not binaural recording


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2007-02-17 14:42 [#02051663]
Points: 14294 Status: Lurker | Followup to jackeroffer: #02051577



err, holophonic yeah.

also binaural really only works with headphone playback
since you've already captured the HRTF with your head , so
playing it over speakers will not sound good.


 

offline oyvinto on 2007-02-17 14:43 [#02051664]
Points: 8197 Status: Lurker | Show recordbag



sounds good! it went left and rigth, up and down, but i
could not differ between sound coming from front or the
back. anyway it was very realistic.


 

offline oyvinto on 2007-02-17 14:48 [#02051665]
Points: 8197 Status: Lurker | Show recordbag



http://www.holophonic.ch/archivio/testaudio/voce.mp3


 

offline w M w from London (United Kingdom) on 2007-02-17 14:49 [#02051666]
Points: 21452 Status: Lurker | Followup to oyvinto: #02051664



Perhaps you have a misshaped head.


 

offline w M w from London (United Kingdom) on 2007-02-17 14:51 [#02051667]
Points: 21452 Status: Lurker | Followup to oyvinto: #02051665



u make that and have one of these mics?


 

offline chaosmachine from Ottawa (Canada) on 2007-02-17 14:58 [#02051669]
Points: 2330 Status: Lurker



yeah, it seems to have problems putting sounds in front of
you.. most of it felt like it was behind me. still, very
cool.


 

offline whoami from Dallas/Ft. Worth (United States) on 2007-02-17 15:27 [#02051678]
Points: 269 Status: Regular



when i put the volume all the way up on the vocal track it
kinda gives me chills as the voice gets like RIGHT next to
you. Reminds me of like a detective questioning you walking
back and fourth then stopping and talking in your ear WHERE
WERE YOU IN THE NIGHT OF OCTOBER 12TH!


 

offline Rostasky from United States on 2007-02-17 16:38 [#02051680]
Points: 1572 Status: Lurker | Followup to chaosmachine: #02051669



I think this is because there is an equal sound to things
behind and ahead at least in this recording, and bevause the
mind doesn't see the generation of the sound, it assumes
that it is behind you.

If you close your eyes, you can imagine it in front of you
better.


 

offline ijonspeches from 109P/Swift-Tuttle on 2007-02-17 19:14 [#02051726]
Points: 7846 Status: Lurker | Show recordbag



i almost got sick

very good ! front <> back, up >< down

now someone can make music using this?

are nowadays musicians using this to divide their
instruments into different places in the room, making it
sound better?

some years ago i imagined richard would go for that,
then he did front to normal and left to right a lot in that
spooky tracks gwely mernans and gwarek2



 

offline w M w from London (United Kingdom) on 2007-02-17 19:42 [#02051730]
Points: 21452 Status: Lurker | Followup to ijonspeches: #02051726



If I remember right a track or two on speedy J's public
energy number 1 had interesting panning, but not as good as
this. Why haven't any idm stars with loads of money used
this technique? Autechre should have by now- they should
make an entire album like lp5 all entirely based on this
technique with all sorts of fucked up panning shit
happening; they did that interesting forever increasing note
sequence thing.


 

offline Aesthetics from the IDM Kiosk on 2007-02-18 03:39 [#02051775]
Points: 6796 Status: Lurker



This, plus the lady wispering seem to be the best to find on
the net.

I'm waiting for the first holophonic record by an IDM
artist!


 

offline Ezkerraldean from the lowest common denominator (United Kingdom) on 2007-02-18 03:45 [#02051777]
Points: 5733 Status: Addict



fucking clever stuff. impressed.


 

offline pigster from melbs on 2007-02-18 05:36 [#02051797]
Points: 4480 Status: Lurker | Followup to jackeroffer: #02051577



holy shit. you speak the truth : D


 

offline LuminousAphid from home (United States) on 2007-02-18 11:07 [#02051857]
Points: 540 Status: Lurker



yeah if you close your eyes you can tell when it's in front
and back, but it sounds like it's up really high in front
and low in back. or maybe that's what it was supposed to be,
dunno.


 


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