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swift_jams
from big sky on 2006-01-31 13:02 [#01831215]
Points: 7577 Status: Lurker
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At audio settings what might I adjust to make my program run smoother. (FL is the only program running.)
For "Output" I have 3 devices. Which should I use: Primary Sound Driver, Crystal WDM Audio, or Game Compatible Device (Emulated).
For "Direct Sound Properties" what should the Buffer Length be set to?
"Interpolation"?
Thanks for your help, I don't really understand this part of the program. :)
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Combo
from Sex on 2006-01-31 13:03 [#01831217]
Points: 7540 Status: Regular
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you'd better use a 303
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impakt
from where we do not speak of! on 2006-01-31 13:07 [#01831222]
Points: 5764 Status: Lurker | Show recordbag
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You should get yourself an asio-driver. But use your WDM driver at this stage. Set the buffer-length to the lowest possible value that doesn't cause underruns.
The mixer-interpolation should be left at linear for best performance, but set to Sinc Depth 256 at the export-options when rendering.
I suggest you render to wave and encode with the newest version of whatever encoder you wish outside of FL for the best sound quality too. Leave the dithering off.
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swift_jams
from big sky on 2006-01-31 13:11 [#01831223]
Points: 7577 Status: Lurker | Followup to impakt: #01831222
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Excellent. Thanks :D
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impakt
from where we do not speak of! on 2006-01-31 13:14 [#01831224]
Points: 5764 Status: Lurker | Followup to swift_jams: #01831223 | Show recordbag
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You're welcome!
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