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sneakattack
on 2006-01-12 23:06 [#01817677]
Points: 6049 Status: Lurker
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so big
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w M w
from London (United Kingdom) on 2006-01-12 23:08 [#01817679]
Points: 21454 Status: Regular
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This is cryptic.
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w M w
from London (United Kingdom) on 2006-01-12 23:33 [#01817691]
Points: 21454 Status: Regular
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I still have hardly touched thunderforce 5; a whole new game to look forward to.
By the way I'm $269,999.99 richer and living in New Zealand now. I noticed there was this nice house that nobody ever entered or exited, probably somebody's summer home or something. Well I totally conned some people into "buying" it from me! I dressed up as a realitor and made a bunch of fake forms. They went right along with it, L... O... L...
I recommend this line of work to anyone else who wants to leave their country, plus there is the noble 'rob from the rich, give to the poor' aspect of it, the poor being me. Well WAS being me.
I think I'll try it again here then move to australia.
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sneakattack
on 2006-01-12 23:52 [#01817701]
Points: 6049 Status: Lurker
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sorry for the lag.. thunderforce 5 is awesome, it's good that you're keep off it for now. are you still enjoying g darius? it is lots and lots of fun.. raycrisis I stopped playing after I beat it on the hardest mode.. the last two bosses are glorious though
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w M w
from London (United Kingdom) on 2006-01-12 23:59 [#01817704]
Points: 21454 Status: Regular
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I started playing sly 2 for awhile after I beat the bosses in g darius. Then I'll go back to it and then the others... actually I'll probably beat each the easy way first, then go back and try it with the minimal ammount of lives etc. Do you know if the shooter you plan to make will be based on a lot of memorization (game is exactly the same each time you play it more or less)?
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sneakattack
on 2006-01-13 00:06 [#01817707]
Points: 6049 Status: Lurker | Followup to w M w: #01817704
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no memorization. Everything will be composed of building blocks which combine in different ways randomly so.. you'll always have to be on your toes. I mean of course it's hard to make a good game this way but I've thought about it a lot and think I have it worked out. It will be one of the harder things I've coded though, lots of fucked up shit to compute. I'll probably be lazy in the first iteration in many places.
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