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theo himself
from +- on 2005-06-24 00:20 [#01642551]
Points: 3348 Status: Regular
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I have the new cubase.. I have a USB midi controller and I have an XG yamaha. I have a fuckload of drum samples.
I want to make beats. how do I assign specific drum samples to different keys and map out some hot shit?
what is a drum map (low priority question)
what do I do.. what do I do.. help help help
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roygbivcore
from Joyrex.com, of course! on 2005-06-24 00:39 [#01642557]
Points: 22557 Status: Lurker
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download fruity loops
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AlbertoBalsalm
from ReykjavÃk (Iceland) on 2005-06-24 00:49 [#01642559]
Points: 9459 Status: Lurker | Followup to theo himself: #01642551
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use this vst:
LAZY_TITLE
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AlbertoBalsalm
from ReykjavÃk (Iceland) on 2005-06-24 00:51 [#01642560]
Points: 9459 Status: Lurker
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you slice up beat loops and it assigns them to keys for you.
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AlbertoBalsalm
from ReykjavÃk (Iceland) on 2005-06-24 00:56 [#01642564]
Points: 9459 Status: Lurker
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if you're not working with loops, and just individual samples. then use dr-008, sr202 or something similar.
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theo himself
from +- on 2005-06-25 01:05 [#01643507]
Points: 3348 Status: Regular
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I have a whole folder of hi hat closed, a folder of open hi hats, a folder of snares, one of kickz.. I have a midi controller and cubase sx
take it through me .. step by step .. I just wanna make some fkkin tightass BEATZZZ
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Taxidermist
from Black Grass on 2005-06-25 02:35 [#01643515]
Points: 9958 Status: Lurker
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You need a software sampler to play your samples dude.
Get one of those and then we'll talk.
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Taxidermist
from Black Grass on 2005-06-25 03:07 [#01643524]
Points: 9958 Status: Lurker
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Oh, yeah. Mapping drums is easy, it just takes time (depending on how many samples you have). Load your samples into the sampler, and then when you look around in the sample options, there should be a keyrange. make your low and high for the first sample C3, for the second sample C#3, third sample D3, etc. Now given that you have the midi channel set for your sampler, then whenever that sample is played, it should trigger it.
I wouldn't bother mucking around with the cubase drum map... its a waste of time when all you need to do is organize your drums properly. I always do it kicks in the second octave, snares in the third, cymbals in the fourth, rides and raw data glitches in the fifth, texturing samples in the sixth, just so its easier to deal with (I rarely use my controller for the drums).
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theo himself
from +- on 2005-06-26 01:58 [#01644123]
Points: 3348 Status: Regular
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well how do u usually do your drums then?
I'm really tired of tracking them.. I need something a little live-er.. I'll correct any errors later.
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tibbar
from harrisburg, pa (United States) on 2005-06-26 02:06 [#01644125]
Points: 10513 Status: Lurker
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download the vst instrument loopazoid not sure where to get it, do a search for it or something, its free
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theo himself
from +- on 2005-06-29 15:14 [#01648216]
Points: 3348 Status: Regular
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how do I just open up a vst like the ones you've mentioned and fuck around with it in cubase?? I'm serious, I know this is like a beyond novice question but I've never used cubase
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giginger
from Milky Beans (United Kingdom) on 2005-06-29 15:16 [#01648221]
Points: 26326 Status: Lurker | Show recordbag
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Have you considered reading the manual?
I'm serious. That's the only way to learn if you don't already know. Also googling Cubase Tutorials would help.
Here, I've even done that for you.
LAZY_GOOGLE
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qrter
from the future, and it works (Netherlands, The) on 2005-06-29 15:46 [#01648257]
Points: 47414 Status: Moderator | Followup to giginger: #01648221
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NO! IMMEDIATE RESULTS NOW!
the whole Fruity Loops-thing has thrived on this.
there isn't an IMMEDIATE RESULTS NOW!-path with Cubase, I find. which is also part of the fun, if you like that kind of thing.
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giginger
from Milky Beans (United Kingdom) on 2005-06-29 15:56 [#01648265]
Points: 26326 Status: Lurker | Followup to qrter: #01648257 | Show recordbag
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I do apologise.
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qrter
from the future, and it works (Netherlands, The) on 2005-06-29 15:59 [#01648267]
Points: 47414 Status: Moderator | Followup to giginger: #01648265
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your avatar kind of negates any possibility of succesfully apologising.
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giginger
from Milky Beans (United Kingdom) on 2005-06-29 16:02 [#01648272]
Points: 26326 Status: Lurker | Followup to qrter: #01648267 | Show recordbag
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I can't help it. I'm addicted to that hand movement.
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qrter
from the future, and it works (Netherlands, The) on 2005-06-29 16:15 [#01648290]
Points: 47414 Status: Moderator | Followup to giginger: #01648272
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oh we all are, Chris, we all are..
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theo himself
from +- on 2005-06-29 17:05 [#01648346]
Points: 3348 Status: Regular
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so you know how to do what I'm asking about, you just want me to find out through tutorials and the like, instead of coming to a mb where one would expect to have this kind of novice question answered no problem? I guess that makes sense. I could have thanked you nicely already and be on my way, but instead I have to find answers elsewhere? I mean, you know how to do this right? you can't just tell me? I don't get it.. am I being punished? I really don't get it.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2005-06-29 17:25 [#01648364]
Points: 35867 Status: Lurker | Followup to theo himself: #01643507 | Show recordbag
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you wouldn't mind sharing a few of those drumsamples, would you?
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qrter
from the future, and it works (Netherlands, The) on 2005-06-29 17:30 [#01648369]
Points: 47414 Status: Moderator
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| Attached picture |
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horsefactory
from 💠 (United Kingdom) on 2005-06-29 17:38 [#01648386]
Points: 14867 Status: Regular
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how fucking hell do i shot god damn web
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theo himself
from +- on 2005-06-29 17:38 [#01648387]
Points: 3348 Status: Regular
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that's very funny. I'm not even kidding.
I have a 1 GB folder of samples of real drum kits.. like ziljdidian and all that shit.
can someone PLEASE help me !? wah I wanna make beats in cubase wah
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horsefactory
from 💠 (United Kingdom) on 2005-06-29 17:39 [#01648388]
Points: 14867 Status: Regular
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why don't you just ask people to make tracks that you can say are your own
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2005-06-29 17:40 [#01648389]
Points: 35867 Status: Lurker | Followup to theo himself: #01648387 | Show recordbag
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aside from those vsts people have been linking, the only think I can think of is if cubase has REwire, and then you could get reason and use the samplers and drum-machines in there.
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sean qunt
from BELFAST on 2005-06-29 17:42 [#01648394]
Points: 497 Status: Lurker
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this is all you need to 'make beats'
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qrter
from the future, and it works (Netherlands, The) on 2005-06-29 17:49 [#01648405]
Points: 47414 Status: Moderator
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My username is Autechre and if you look at my log you will see that Autechre dominate most of my listening time LOL.
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Taxidermist
from Black Grass on 2005-06-30 00:27 [#01648547]
Points: 9958 Status: Lurker
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Giginger: Thats wrong. I taught myself cubase without having a manual handy. I still only know the more basic stuff, but I am 100% functional with it, and musicing.
theohimself: what qrter said is right. In cubase, it takes time to set everything up and start working on music. Not much time, but if you are totally new, it can seem overwhelming. And instant results are not what cubase is for... if you want that, look no further than reason. Fruityloops a bit less so, but still pretty much "musicing made easy".
Here is a simple description of loading a vst in cubase:
1) Make sure the folder that you store your vst plugins (the .dll files, not the executables) is set as default in the Plug-in Information section of the Devices menu. If it is not, set the vst folder that you like to use in the little pulldown at the top of that dialogue. Restart cubase if you had to reset your folder.
2) Create a new midi chanel in a new project.
3)Select your vst instruments tab in the devices pulldown menu. (this can also be executed by pressing F11
4)Leftclick in the first black rectangle, and hold untill you select the instrument you want to use. I would suggest battery for drums.
5)In the midi channel that you created in step 2, select the vst plugin that you choose in step 4, in the 'out:' heading.
6)Then draw some space in the chanel beside it. Double click on that, and you should be able to write in notes/beats now.
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giginger
from Milky Beans (United Kingdom) on 2005-06-30 01:15 [#01648559]
Points: 26326 Status: Lurker | Followup to Taxidermist: #01648547 | Show recordbag
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Not that wrong. If you can't figure it out the use the manual :)
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Taxidermist
from Black Grass on 2005-06-30 01:32 [#01648570]
Points: 9958 Status: Lurker | Followup to giginger: #01648559
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Heh... touche... kind of :P
But its not impossible... not trying to be a shit or anything. Just trying to say there is hope for people too stuborn to use a manual...
I'm serious. That's the only way to learn if you don't already know. Also googling Cubase Tutorials would help.
I guess that isn't that wrong. I don't need to learn how to use it, so I don't need a manual.
Lets see what google has to say about your "matter of fact" way of being wrong.
"Send a private message to giginger ... be warned, their customer service is appalling if anything goes wrong" -from deviantforums
"it won't let me ... 19th Jan, 7:15am. milhouse69: i'll see [giginger's] wrong : OK, so I changed to the Silver Custom theme and now"
-from torrentvault.org
Knowing [giginger's] wrong. In fact I guarantee [giginger's] wrong. ... Remember that [giginger] isn't going to protect you, [HE] fucking made it. ...
-bunch of random rants that I entered gigingers name into
[Giginger], You are simply wrong on this issue -some more proof that I just found
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giginger
from Milky Beans (United Kingdom) on 2005-06-30 01:34 [#01648574]
Points: 26326 Status: Lurker | Followup to Taxidermist: #01648570 | Show recordbag
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hahahha :D I've never seen that shit.
*runs off to google :D*
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Taxidermist
from Black Grass on 2005-06-30 05:34 [#01648761]
Points: 9958 Status: Lurker | Followup to giginger: #01648574
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Ahhh... thats probly because I just threw your name in a bunch of random google exerpts. But still, my point is proven. You can't argue with proof.
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soundguy
from London (United Kingdom) on 2005-06-30 05:39 [#01648765]
Points: 734 Status: Regular
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cubase drum maps can be a pain in the arse, I've always experienced bugs and my copy ain't even a crack,
I'm probably going to be switching to Logic soon but I hate the way it won't let you have different coloured note pitches.
btw one of the best drum programers I ever knew didn't bother with drum maps, he just did everything in the keyboard matrix.
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Taxidermist
from Black Grass on 2005-06-30 05:42 [#01648766]
Points: 9958 Status: Lurker | Followup to soundguy: #01648765
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Do you see a benefit in using the maps? with the keyboard, you also get a good ammount of control over velocity and other midi controls...
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soundguy
from London (United Kingdom) on 2005-06-30 05:51 [#01648767]
Points: 734 Status: Regular | Followup to Taxidermist: #01648766
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the only real benefit is that you can name all your sounds on the map and all your velocity controls only appear for the sound that's selected (so you don't adjust ones you don't want to by mistake).
You can also set different snap and quantize values for each sound but this can be a hindrance as much as a help, it's often easier to just set it to what you want as you go, especially if you keep changing it all the time.
Provided you keep your kits simple (and let's face it who NEEDs 127 different sounds in a kit) then it's probably just as easy, if not easier to do them in the keyboard matrix, you also have the added advantage that you can alter the length of notes.
If the velocity thing is a problem, just type the required number in rather than adjusting with the mouse at the bottom, or use logical edit (one of the best features of Cubase IMO)
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Taxidermist
from Black Grass on 2005-06-30 06:12 [#01648782]
Points: 9958 Status: Lurker
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Gotcha. Yeah... I never really bothered to take time to make my own drum maps...
I like being able to assign control changes in the keyboard matrix for things other than velocity.
What programs are you using for your drum samplers?
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soundguy
from London (United Kingdom) on 2005-06-30 06:22 [#01648786]
Points: 734 Status: Regular | Followup to Taxidermist: #01648782
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for playback or editing? I use a hardware sampler for playback but for editing I swear by D-Sound pro (which is Mac OS9 only unfortunately), it's simple, effective and cheap, it also does stuff that even top of the range wave editors can't do.
If you use a P.C. then soundforge is the best, most feature packed wave editor, as for playback, I dunno really, most of my P.C mates used fruityloops then went over to reason but now wanna use fruityloops again (as a vst plug-in)
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soundguy
from London (United Kingdom) on 2005-06-30 06:28 [#01648787]
Points: 734 Status: Regular
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oh and recycle, pretty essential that
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Taxidermist
from Black Grass on 2005-06-30 06:42 [#01648792]
Points: 9958 Status: Lurker
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Playback mostly. I am using battery impakt and kontakt (depending on what I want to use the sample for). Battery is great for simple hits, and kontakt is what I use for transforming sounds. For loops that I want to break up, I usually use impakt. It does everything recycle can, and it does it in a convenient vst format, so I don't need to bother saving and opening at all. For editing, I am using audition. i like the fact that a mixing surface is integrated into my sample editor... I know some people might consider using programs that save time as being lazy, but I like how less constrictive it is to the creative process. Less lag-time = better return on inspiration.
What kind of hardware sampler are you using? I am looking into an Akai MPC2000 or a Roland MV 8000 (i have seen a couple popping up in ebay for 1500 lately)
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soundguy
from London (United Kingdom) on 2005-06-30 07:02 [#01648804]
Points: 734 Status: Regular | Followup to Taxidermist: #01648792
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it can never be too easy, people that consider it to be lazy are probably just sadists or luddites, although this doesn't apply to sound design as I believe that making your own sounds is much better than using "boil in the bag" samples.
I use a good old Akai s2000, which I've upgraded to be on par with an Akai s3000, I use MESA for all the programming so I haven't got to go near the tiny front panel (that much).
I have 10 external outs plus a SPDIF and all my samples can be dragged n dropped via SCSI so in essence it works in the same way as a soft sampler with the added advantage that it won't use up any C.P.U power (also if my computer crashes I don't lose anything) and I can route to external effects, it's a great feeling to know that your samples are coming from a box rather than a bit of code, it's also as solid as a rock.
I've used an Akai MPC2000 a couple of times, it's a good "hands on" sampler but beware, it only has a fairly weak low pass filter and I'm not sure if it can be sequenced very well externally (because obviously your meant to sequence with the built in one)
I don't know much about the Roland sampler but their VPS sampler looks nice because it will let you pitch things up n down whilst retaining the formant structure of the sounds, no other samplers really do this.
Also EMU samplers are worth checking, especially if your into filters, but the ones I've tried have had fairly weak (to the point of being non-existant) L.F.Os and not very good software support for editing on computers.
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Taxidermist
from Black Grass on 2005-06-30 14:52 [#01649167]
Points: 9958 Status: Lurker | Followup to soundguy: #01648804
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Hmmm. Thanks for the tips there... :) its rare that I get to talk to somebody about music and its me receiving the advice...
I wasn't sure if I wanted to get an mpc2000 or one of those s3000 or such. I have found a bunch going in ebay for around 400 right now
I am really seriously considering the mv-8000, because in all respects it seems functionally competetive with the mpc 4000 series in both design and functionality, and I have seen it going for much less than an mpc 2000
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