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Reason 3.0
 

offline Ceri JC from Jefferson City (United States) on 2005-03-08 07:35 [#01525529]
Points: 23533 Status: Moderator | Followup to acid_polic3: #01525475 | Show recordbag



Yeah, props have gone on the record as saying they'll never
implement VSTs- the reason Reason is so CPU friendly/stable
is that they know exactly what is running in it. I can sort
of see their point. You can easily rewire it to things like
ableton and then use that as a VST host, but it gets a bit
fiddly, I tend to just export the reason parts (eg bass,
drums, synth, etc.) seperately and then import those into my
vst host to add vst instruments in.

I do agree VSTs rule the roost, quality-wise.


 

offline Taxidermist from Black Grass on 2005-03-08 13:47 [#01525846]
Points: 9958 Status: Lurker | Followup to Ceri JC: #01525529



See, the problem I have with doing that [rendering and then
mastering] is a certain ammount of spontinaety is lost using
that technique. A vast majority of the interesting things I
do I just think up on the spot, and if I don't do it within
a minute its forgotten. I like using the DrRex player, and
its possible to get very interesting parabolic rhythms using
the maelstrom synthesizer (although why they don't think of
a means to import your own handcrafted wavforms is beyond
me). I just think the subtractor and the two other samplers
and all the effects are kind of weak. I mean, you are
sacrificing sound over PC.

I mean, just as reasonable an idea is getting a $300
souncard, using audiomulch or buzz and a bunch of freeware
vst's.

On a side note, the Waves mastering tools and effects are
amazing. As well, Fxpansion has some very interesting tools
out there, as does iZotope, as does GRM Tools (you can get
the same kind of sounds from reaktor or absynth when you use
their Combs Filter, Reson Filter and Delays on even the
simplest of synthesizers, such as neon or the tbl bassline)


 

offline giginger from Milky Beans (United Kingdom) on 2005-03-17 04:40 [#01535912]
Points: 26326 Status: Lurker | Show recordbag



I'm enjoying my Reason 3.0 thank you very much.


 

offline Ceri JC from Jefferson City (United States) on 2005-03-17 05:32 [#01535962]
Points: 23533 Status: Moderator | Followup to Taxidermist: #01525846 | Show recordbag



I remember reading a quite lengthy explanation of the
reasons why it's not feasible to easily make alternate
waveforms for malstrom (this was from one of the props
themselves). However, if it's like granular synthesis and
just uses slices, we already have an ideal tools for
prepping them: Recycle/Dr. Rex- you could load your own
waveforms/samples in, already cut into grains. It'd be a
really good feature for Reason and might attract some
interest from people who wouldn't otherwise use it.

The loss of spontenaetiy (which is one of the reasons I use
Reason- very quick) is a pain and if you're prepared to plod
along using other programs/vsts, you could just do the whole
track in those.


 


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