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Skink
from A cesspool in eden on 2005-01-19 05:19 [#01466671]
Points: 7483 Status: Lurker
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Yeah, i am so looking forward to it. : )
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Taxidermist
from Black Grass on 2005-01-19 05:22 [#01466673]
Points: 9958 Status: Lurker
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Congradulations... that should be fun.
Do me a favor, and suggest that they fix the sequencer, and make it render properly...
The only thing that really holds it back is the rendering!!!
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Skink
from A cesspool in eden on 2005-01-19 05:29 [#01466676]
Points: 7483 Status: Lurker
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What are you concerns with the rendering??? What exactly is the problem???
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Ceri JC
from Jefferson City (United States) on 2005-01-19 05:32 [#01466678]
Points: 23533 Status: Moderator | Show recordbag
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It's (beta version) pretty good. The new compressor is okay, but not brilliant (like PSP vintage warmer). General mastering tools are good. Combinator is excellent- something I've wanted for a while...
Things to suggest to them (if you agree with them, as I cannot submit feedback on it, thanks):
I'd still like to see a "reverse" button in the sequencer on the same menu that has increase/decrease speed, "alter notes", etc.
Higher resolution in the sequencer might be nice- 1/64th isn't enough for ultra precise IDM beat tom-foolery.
Now we have the combinator, it'd be nice to have some lower-level units, so we can build our own modular synths (sticking together oscillators, sample players, different filters, etc.) a sort of "Reaktor for beginners." With reason's wiring/routing capabilities it'd be sweet and not too hard for them to implement.
I'd also like an "internal midi controller". Basically a small knob-box that has a CV out for each dial, so you can control key aspects of combinator patches.
Cheers.
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Taxidermist
from Black Grass on 2005-01-19 05:32 [#01466679]
Points: 9958 Status: Lurker | Followup to Skink: #01466676
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I just always found that it sounded alright when you are making it, then it always sounded too warm when it was rendered, or if you were looking for a warm sound before you rendered it, it sounded too murky.
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Ceri JC
from Jefferson City (United States) on 2005-01-19 05:34 [#01466680]
Points: 23533 Status: Moderator | Followup to Skink: #01466676 | Show recordbag
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Doesn't seem to be a problem so much in 2/2.5, but I remember in reason 1, rendered wavs often sounded less "full" than when played "live". I ended up recording them playing, direct to wavelab, instead of rendering a few times.
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Taxidermist
from Black Grass on 2005-01-19 05:34 [#01466682]
Points: 9958 Status: Lurker | Followup to Ceri JC: #01466678
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What is this combinator thing... is it a way to patch together pieces from than one synth? or is it a modulation tool?
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Ceri JC
from Jefferson City (United States) on 2005-01-19 05:39 [#01466688]
Points: 23533 Status: Moderator | Followup to Ceri JC: #01466680 | Show recordbag
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sorry, I meant more full, as taxi says. It's almost like a very subtle reverb or something that erodes detail from the mix.
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Ceri JC
from Jefferson City (United States) on 2005-01-19 05:40 [#01466691]
Points: 23533 Status: Moderator | Followup to Taxidermist: #01466682 | Show recordbag
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You can basically make a "rack within a rack", which you can save/load. You can also control it with one sequencer channel. So, for example, you can make a "patch" of a subtractor, 2 malstroms and fx, all crossmodulating etc. and then use it in another track or, make an identical copy in the same song.
Very useful.
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Skink
from A cesspool in eden on 2005-01-19 05:41 [#01466692]
Points: 7483 Status: Lurker
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Ok i will put all these things forward, as well as some of my suggestions.
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Skink
from A cesspool in eden on 2005-01-19 05:44 [#01466693]
Points: 7483 Status: Lurker | Followup to Ceri JC: #01466691
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I am really looking forward to having a play with this. It should be loads of fun.
The combinator should be really cool. As ceri said it's something i have been after for a long time as well.
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Taxidermist
from Black Grass on 2005-01-19 05:45 [#01466696]
Points: 9958 Status: Lurker | Followup to Ceri JC: #01466691
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Nice.
Did they add any new effects or synths? I liked it when they added the maelstrom... I want more things like that.
Or a more sophisticated rex player. Maybe one with granular pitch editing instead of the ever popular analogue style they use...
Actually, all of their samplers would be a lot more usefull if it incorporated granular time stretching...
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Skink
from A cesspool in eden on 2005-01-19 05:50 [#01466701]
Points: 7483 Status: Lurker
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No new synths.
But if go here you can read all about it!
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Ceri JC
from Jefferson City (United States) on 2005-01-19 05:59 [#01466712]
Points: 23533 Status: Moderator | Show recordbag
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One more thing:
I'd like them to disable all pre-configured midi, entirely. No one uses it and it just creates extra work when people customise controller to particular devices.
You want to be able to make your own midi mappings and cycle between them, a channel for each device- not find out that you CC also modifies something else. An "eliminate duplicates" feature might be easiest to implement.
Hell, a seperate panel on each device to load a midi patch (or at least include midi mappings as part of the things combinator saves) would be great. It could be covered up unless people enable external midi controllers.
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giginger
from Milky Beans (United Kingdom) on 2005-01-19 06:16 [#01466720]
Points: 26326 Status: Lurker | Show recordbag
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I like Reason 3 as well. Shame I'm not an official Beta Tester.
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Skink
from A cesspool in eden on 2005-01-19 06:23 [#01466725]
Points: 7483 Status: Lurker | Followup to giginger: #01466720
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Where did everyone get this from???
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giginger
from Milky Beans (United Kingdom) on 2005-01-19 06:29 [#01466732]
Points: 26326 Status: Lurker | Followup to Skink: #01466725 | Show recordbag
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Bit Torrent yo!
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mylittlesister
from ...wherever (United Kingdom) on 2005-01-19 10:49 [#01467003]
Points: 8472 Status: Regular | Followup to Ceri JC: #01466712
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yeah, that's really annoying... especially if you accidentally move some of your midi controllers, and you have no idea what its changed within reason.
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scup_bucket
from bloated exploding piss pockets on 2005-01-19 10:55 [#01467012]
Points: 4540 Status: Regular
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tell them to make it easier to steal
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bryce_berny
from chronno (Canada) on 2005-01-19 10:59 [#01467019]
Points: 1568 Status: Lurker
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w/ respect to rendered sounding less "full" than the playback
were you playing back at full stereo >=48khz and rendering to interleaved 44?
I have had problems like this before
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X-tomatic
from ze war room on 2005-01-19 11:33 [#01467090]
Points: 2901 Status: Lurker
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Beta-testing Reason3? It's out already!
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giginger
from Milky Beans (United Kingdom) on 2005-01-19 11:39 [#01467101]
Points: 26326 Status: Lurker | Followup to X-tomatic: #01467090 | Show recordbag
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Can you read?
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giginger
from Milky Beans (United Kingdom) on 2005-01-19 11:40 [#01467102]
Points: 26326 Status: Lurker | Followup to giginger: #01467101 | Show recordbag
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http://www.propellerheads.se/shop/index.cfm
Reason updates temporarily removed
Dear customer,
Because of the upcoming release of Reason 3.0, we are currently not selling any upgrades. As soon as Reason 3.0 is released, upgrades will once again be available in the Prop Shop. In the meantime, please take a moment to make sure you have registered your product online, as all registered users will receive an update email when Reason 3.0 is released.
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roygbivcore
from Joyrex.com, of course! on 2005-01-19 11:40 [#01467104]
Points: 22557 Status: Lurker
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I WILL BE BETA TESTING VAGINAS ALL WEEK
WELCOME TO THE PLEASURE DOME, JERKS
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virginpusher
from County Clare on 2005-01-19 11:53 [#01467114]
Points: 27325 Status: Lurker | Followup to Skink: #01466701
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Tell them that they need to "make it better"
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X-tomatic
from ze war room on 2005-01-19 11:54 [#01467115]
Points: 2901 Status: Lurker | Followup to giginger: #01467102
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I'm no customer :)
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plaster
from splitska 10 on 2005-01-19 13:24 [#01467222]
Points: 4173 Status: Regular
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how did you actually become a beta tester skink?
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