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big
from lsg on 2004-11-14 19:18 [#01395337]
Points: 23711 Status: Lurker | Show recordbag
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seriously you guys
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fleetmouse
from Horny for Truth on 2004-11-14 19:41 [#01395353]
Points: 18042 Status: Lurker
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Great groove and energy, mix is out of control and everything is fighting everything else instead of sharing. It's nice to share. Swap some parts in and out more. Make some room in the mix for the arpeggiated synth. And that crash cymbal comes way too often. I'd like to hear this with a cleaned up mix and arrangement.
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big
from lsg on 2004-11-14 19:46 [#01395356]
Points: 23711 Status: Lurker | Show recordbag
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i mixed my ass of on this. but it's just too much low why i guess, and there was little place, i figured, to begin with, with all them drum sounds, that's why i went to those lows. you are right about the crash too
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big
from lsg on 2004-11-14 20:11 [#01395364]
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i will reduce the crash use anyway what do you do with reverb plugins btw, because of the cpu killing? use them on groups of tracks?
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w M w
from London (United Kingdom) on 2004-11-14 20:32 [#01395376]
Points: 21449 Status: Lurker
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Not that it matters but the first drum almost sounded in a different tempo than the melody or something, but it later sounded good when the rest of the cacaphony came in, since they made the perception of time measurement easier and made the nonlinear positioning o fthea o jfo difirst drum in the snuggle fabric softener. This sounded good when everything came in including the second melody, noisy but good. The cymbol crashes added to it, but were quite a standart type of sound.. maybe if the length of the cymbol was cut to be exactly the length of 1/4 unit of a "measure" or whatever the snof I'm talking about.
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fleetmouse
from Horny for Truth on 2004-11-14 20:33 [#01395379]
Points: 18042 Status: Lurker | Followup to big: #01395364
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Yeah, you put the reverb on a send channel and the channels you want reverbed get sent to the send. Make sure the reverb plugin is on a setting that's 100% wet signal and no dry signal, or else it makes louder whatever you send to it instead of just reverberating it.
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theo himself
from +- on 2004-11-14 20:36 [#01395384]
Points: 3348 Status: Regular
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is that what send channels do? I've never bothered to use them.. should I?
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JivverDicker
from my house on 2004-11-14 20:41 [#01395388]
Points: 12102 Status: Regular | Followup to big: #01395337
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As fleet touched on, reverb etc is best used placing things. Imagine a place where the rhythm is and put it there. Do the same for everything and it'll sound 100% better. Also.... try recording the effects of each trak independantly and treat them seperately, an old school trick is to have the dry signal in one speaker and the wet in the other, creates lots of space without all that silly phasing crap.
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big
from lsg on 2004-11-15 02:12 [#01395556]
Points: 23711 Status: Lurker | Followup to fleetmouse: #01395379 | Show recordbag
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i tried send this time but it sounded like the track was doubled.
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qrter
from the future, and it works (Netherlands, The) on 2004-11-15 02:20 [#01395559]
Points: 47414 Status: Moderator | Followup to JivverDicker: #01395388
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"Imagine a place where the rhythm is and put it there."
very poetic.
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big
from lsg on 2004-11-15 12:41 [#01396042]
Points: 23711 Status: Lurker | Show recordbag
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after careful fiddlings and half of my headphones dying on me i decided that the initial mix was good
bump
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big
from lsg on 2004-11-15 15:28 [#01396212]
Points: 23711 Status: Lurker | Show recordbag
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last bump for my loyest fans :)
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Motha Fucka
from Selvaggina (Brazil) on 2004-11-15 15:30 [#01396216]
Points: 2038 Status: Regular
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D/L
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big
from lsg on 2004-11-15 15:32 [#01396218]
Points: 23711 Status: Lurker | Followup to Motha Fucka: #01396216 | Show recordbag
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*kiss*
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dog_belch
from Netherlands, The on 2004-11-15 15:42 [#01396236]
Points: 15098 Status: Addict | Show recordbag
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At first I thought "Oh no, this sounds a bit wwieeeuuurrllp" and then, towards the half way bit, it got really good, and then it got very good. So I was happy, for more than half of the time, which is more than I can say for most things.
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deepspace9mm
from filth on 2004-11-15 15:43 [#01396240]
Points: 6846 Status: Addict
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It's decent enough, man. Kind of like being smashed in the face with some kind of enormous fruityloops hammer, but in quite a good way. Not my favourite of yours biggiepants, but i still like it.
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Motha Fucka
from Selvaggina (Brazil) on 2004-11-15 15:50 [#01396255]
Points: 2038 Status: Regular
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It sounds good. :-) At the beggin I was thinking that it was a love song but is a happy tune.
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big
from lsg on 2004-11-15 15:51 [#01396263]
Points: 23711 Status: Lurker | Show recordbag
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i think this track is more original that my others it's meant to be kinda techno-ambient, like autechre there's no floop sounds in it (unlike woop for instance) but alot of native instruments. and bass-station, with the floops arpeggiator, granted
(like being smashed in the face with some kind of enormous fruityloops hammer: that is my style :D)
dog could you specify wwieeeuuurrllp somewhat more? w M w thanks for the comment aswell btw, it made my little biggie head hurt a bit this morning but it was wort it
*kissies*
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big
from lsg on 2004-11-15 15:52 [#01396266]
Points: 23711 Status: Lurker | Followup to Motha Fucka: #01396255 | Show recordbag
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for you it is a love song :)
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Raz0rBlade_uk
on 2004-11-15 16:01 [#01396280]
Points: 12540 Status: Addict | Show recordbag
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I think this track could be vastly improved if you took out that rattling/mental/jingle sound, because it really did ruin it for me. Do that for me and I shall like it :D
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big
from lsg on 2004-11-15 16:05 [#01396289]
Points: 23711 Status: Lurker | Followup to Raz0rBlade_uk: #01396280 | Show recordbag
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no, just learn to love it, i cant make these changes, i tried to remove the crash for instance, because then the whole structure will come down like a towering inferno
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big
from lsg on 2004-11-15 17:04 [#01396439]
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goodnight bump
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ecnadniarb
on 2004-11-15 17:10 [#01396449]
Points: 24805 Status: Lurker | Show recordbag
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yeah not bad.
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big
from lsg on 2004-11-15 17:43 [#01396498]
Points: 23711 Status: Lurker | Followup to ecnadniarb: #01396449 | Show recordbag
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:') one of those drumsounds was inspired by one of your tracks, well, that is to say, it was in the native instruments battery package, but if you wouldnt have had that sound that one time i maybe wouldnt have used it
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big
from lsg on 2004-11-16 05:33 [#01396730]
Points: 23711 Status: Lurker | Show recordbag
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bump?
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plaster
from splitska 10 on 2004-11-16 06:15 [#01396751]
Points: 4173 Status: Regular
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no bumps for eggs and wabby...hope the rmx is good for you?
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big
from lsg on 2004-11-16 07:00 [#01396770]
Points: 23711 Status: Lurker | Followup to plaster: #01396751 | Show recordbag
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i hope so too :)
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big
from lsg on 2004-11-17 13:03 [#01398293]
Points: 23711 Status: Lurker | Show recordbag
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now up: plaster's don't you like my apple pie miks and plaster's low fat miks of the track (on biggiesmartypants' own site)
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plaster
from splitska 10 on 2004-11-17 13:38 [#01398301]
Points: 4173 Status: Regular | Followup to big: #01398293
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great...
i enjoyed doing this...
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big
from lsg on 2004-11-17 14:27 [#01398322]
Points: 23711 Status: Lurker | Followup to plaster: #01398301 | Show recordbag
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delighted to work with you :)
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dog_belch
from Netherlands, The on 2004-11-17 14:56 [#01398337]
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Hey Big, i was excited to see you've got some more remixing going on, I eagerly downloaded these and here's my thoughts.
plaster's don't you like my apple pie miks : vile plaster's low fat miks: vile
YES!!!!
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big
from lsg on 2004-11-17 15:04 [#01398339]
Points: 23711 Status: Lurker | Show recordbag
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yeah, they're pretty awesome :D
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plaster
from splitska 10 on 2004-11-17 15:12 [#01398351]
Points: 4173 Status: Regular | Followup to dog_belch: #01398337
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what's ville?
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big
from lsg on 2004-11-17 16:26 [#01398535]
Points: 23711 Status: Lurker | Followup to plaster: #01398351 | Show recordbag
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you're a villain, a scroundler
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ecnadniarb
on 2004-11-17 16:32 [#01398547]
Points: 24805 Status: Lurker | Show recordbag
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big I think the remixes by plaster you put up are fucked...they are both just overly loud distortion.
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big
from lsg on 2004-11-17 18:57 [#01398656]
Points: 23711 Status: Lurker | Followup to ecnadniarb: #01398547 | Show recordbag
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it's what they call 'noise' it's ironic my mixing focused on getting rid of all the distortion :)
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Sanguine
from San Francisco (United States) on 2004-11-18 00:07 [#01398798]
Points: 859 Status: Lurker
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Listening to pistolwhip...
Whoa... drums hit you hard after the intro. No transition no nothin. For some reason it feels like the tempo should be increased. Either that or the drum line needs to be shaped a little more, it's just hard and heavy... really DnB style.
Yeah, the drums are so far out in front of the mix (up to the break at 1:40) I just can't hear much of what else is going on. Which is unfortunate cause the background pad sounded like it was changing a lot, I just can't keep focused on it without the drums drowning it out. I know there's stuff coming in and out because it changes texture.
Yeah...
Those drums need some major work. The loop is good but it doesn't flow very well. It's not circular. Does that make sense? The energy of the drum loop is constant, doesn't go up and down like a sine wave.
Like suggested above, some careful reverb would help a lot. As would some reduction in the volume of certain drum notes
Cheers!
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plaster
from splitska 10 on 2004-11-18 04:19 [#01398853]
Points: 4173 Status: Regular | Followup to big: #01398656
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you know what to do big!
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big
from lsg on 2004-11-18 08:01 [#01398939]
Points: 23711 Status: Lurker | Followup to Sanguine: #01398798 | Show recordbag
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yeah i had that feeling that the tempo maybe had to increase too at times .
i do turn out some of the drum sounds in the very beginning to make some kind of transition. but it's all about the drums then, that's why the transition is so rude. i tried all kinds of subtleties while writing then, the monotone bass (with some lfo over it) being one of them.
it's that same bass that's then arpaggiated then, and i liked the sound of that so much that i really focussed on that from then on. all meldodies seemed trivial on the whole thing and because the arpeggio melody is a bass i figured i'd go under it. also cause i like the idea of hardly audible melodies these days, so that's what i did.
the drums prolly dont sound circular because of that highest clack sound (there's four), it depends on what you focus on while listening
it was just another concept cheers :)
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