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Doom 3 Specs?
 

offline w M w from London (United Kingdom) on 2004-07-15 07:55 [#01276914]
Points: 21513 Status: Regular | Followup to horsefactory: #01276909



shit, I hate troubleshooting. I bet if you go to
www.doomworld.com, and post the exact details of your
problem, some computer savy person would help you.


 

offline w M w from London (United Kingdom) on 2004-07-15 07:57 [#01276917]
Points: 21513 Status: Regular



by the way, when you have the iwad and everything, playing
non-iwad files (like hr.wad) is very simple but wasn't
intuitive to me at least at first. But you simply drag the
wad file and drop it in zdoom. That's the only way I know of
actually.


 

offline horsefactory from 💠 (United Kingdom) on 2004-07-15 07:58 [#01276921]
Points: 14867 Status: Regular



You use a frontend for zdoom?


 

offline w M w from London (United Kingdom) on 2004-07-15 08:00 [#01276924]
Points: 21513 Status: Regular



I actually don't know what a frontend is...


 

offline horsefactory from 💠 (United Kingdom) on 2004-07-15 08:07 [#01276937]
Points: 14867 Status: Regular



A launcher, where you can change a load of options before
starting it. Never mind, hopefully I'll sort the problem out
tonight anyway.


 

offline w M w from London (United Kingdom) on 2004-07-15 08:15 [#01276954]
Points: 21513 Status: Regular



Well as far as changing options, there's 3 methods I know of
with my computer unsavyness:
1) simply hit escape while zdoom is running and change stuff
normally
2) modifying that weird text file (not ".txt") that comes
with it
3) there's a weird "go to console" command or something in
the zdoom options... in this you can enter weird codes but I
never figured it out.


 

offline horsefactory from 💠 (United Kingdom) on 2004-07-15 08:18 [#01276956]
Points: 14867 Status: Regular | Followup to w M w: #01276954



Ever played it multiplayer? The internet version of the
original quake, quakeworld, is still my favourite game in
the world.


 

offline w M w from London (United Kingdom) on 2004-07-15 08:24 [#01276962]
Points: 21513 Status: Regular | Followup to horsefactory: #01276956



It's somewhat embarrasing to be a huge doom fan and never
have played it multplayer... or even ever figured out how.
All I know is that some guy named dwango once helped id
realize multiplayer (or something).
I imagine that multiplayer would be quite different than
single, given that the speed of the "doomguy" is really
really fast relative to monsters. He runs as fast as
cyberdemon rockets I think... so trying to shoot really fast
things might change gameplay quite a lot, but obviously
having real brains as AI would be awesome. Street fighter 2
player was fantastic when I used to have friends. (I really
feel like reprogramming each character with different single
player behavior, since I've learned too many cheap tricks).


 

offline horsefactory from 💠 (United Kingdom) on 2004-07-15 08:36 [#01277003]
Points: 14867 Status: Regular | Followup to w M w: #01276962



If you want I'll look into it when I get home and we can
play. Quakeworld is insanely fast and I can imagine Doom
being kind of similar speed wise, although the physics in qw
are pretty mental and there are some tricks you can do to go
really fast. Plus you don't get full control of the
perspective in doom (i.e. you can't look arbitrarily up and
down.. can you?). Still, I think it'd be quite hectic which
is always good.


 

offline w M w from London (United Kingdom) on 2004-07-15 08:52 [#01277043]
Points: 21513 Status: Regular | Followup to horsefactory: #01277003



Actually zdoom modifies doom to allow looking up/down
options (though I don't use it because it feels out of place
in the original doom design.

Did you mean to play multiplayer quake... or multiplayer
doom? Because I have dial up (is having dial up a major
problem when doing this?) and I think quake would probably
be too complex for my computer to handle over a phone line.
Doom might work but I don't know. That would be cool, but I
forsee tons of troubleshooting as usual whenever I try
something new on a computer.


 

offline giginger from Milky Beans (United Kingdom) on 2004-07-15 09:01 [#01277064]
Points: 26335 Status: Regular | Show recordbag



Doom runs great on my P900. It also makes it really hard.
Yay!


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2004-07-15 09:03 [#01277069]
Points: 14295 Status: Lurker | Followup to w M w: #01277043



Yeah, zdoom makes it more like modern day first person
shooters.


 

offline horsefactory from 💠 (United Kingdom) on 2004-07-15 09:11 [#01277076]
Points: 14867 Status: Regular | Followup to w M w: #01277043



Doom


 

offline JAroen from the pineal gland on 2004-07-15 09:12 [#01277078]
Points: 16065 Status: Regular



radiohead.


 

offline Zephyr Twin from ΔΔΔ on 2004-07-15 10:51 [#01277185]
Points: 16982 Status: Regular | Show recordbag



thanks for the info, guys.


 


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