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Ceri JC
from Jefferson City (United States) on 2004-05-05 12:07 [#01174339]
Points: 23533 Status: Moderator | Show recordbag
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Hi folks, I posted this in another thread, but I'm getting desperate enough to make a dedicated thread:
Coursework I'm doing now is on techniques used in animation
programs like Maya. I have to select 3 and write about them,
I'm doing keyframing in Poser, Particle/fluids in Maya and I
need one more technique, but I'm stumped. Ideally a fairly cutting edge technology, along with a package (could be one of the two I've already mentioned) that can implent it and some URLS about it/of tutorials would be ideal. Any suggestions much appreciated.
Thanks in advance, Ceri.
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earthleakage
from tell the world you're winning on 2004-05-05 12:09 [#01174345]
Points: 27795 Status: Regular
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constraint-based explicit procedural
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oscillik
from the fires of orc on 2004-05-05 12:13 [#01174348]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174339
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you know when you draw little pictures in the corner of a Post-It note book, and then flick it through, and it moves?
;)
well there's something called "Machinimation" which as i believe, involves using game engines to make cinematics
would that be useful to you?
go to here for a company that dedicates itself to making cinematics with this technique
LAZY_FUCKING_LINKAGE
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Ceri JC
from Jefferson City (United States) on 2004-05-05 12:43 [#01174370]
Points: 23533 Status: Moderator | Followup to oscillik: #01174348 | Show recordbag
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Yes I've read about that in new scientist (I remember seeing it first years ago in Quake 1 :-). That's a really good idea and I think I'll cover that (the person marking this is a big Quake and UT head). Cheers!
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oscillik
from the fires of orc on 2004-05-05 12:46 [#01174377]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174370
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ahhh :)
cool, glad i could come up with a good idea for you to use.
I thought of that, because you mentioned
technique
and
cutting edge
well, it's definitely a different technique to use for animation, and if you're using the latest engines, then it is cutting edge!
As far as I'm aware, cut scenes in most modern games are using the actual game engine itself to render the animation and things. Obviously things like DOOM3 and Half-Life 2, but I'm sure that Aliens vs. Predator 2 used it.....that's the earliest one I can think of that actually uses the game engine for anim scenes.....
also Return To Castle Wolfenstein does too :)
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Ceri JC
from Jefferson City (United States) on 2004-05-05 12:49 [#01174383]
Points: 23533 Status: Moderator | Followup to oscillik: #01174377 | Show recordbag
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Tomb Raider 1 actually used in engine gfx for a lot of the cut scenes :)
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oscillik
from the fires of orc on 2004-05-05 12:52 [#01174386]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174383
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ahhh, yes you're right
i seem to remember it used the engine for scenes :)
i didn't immediately remember that one, because i'm not a particular fan of Third Person Perspective games......don't like the way the camera usually seems to go everywhere except where you wanna see....i guess that's why I love First Person Perspective games so much!
The only 3rd Person game I could ever play was MDK, and that was only because I made myself play it because of the usage of guns
;)
would like to play MDK2 if I can get hold of it for Mac (and it'll run in OS X)
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Ceri JC
from Jefferson City (United States) on 2004-05-05 12:59 [#01174396]
Points: 23533 Status: Moderator | Followup to oscillik: #01174386 | Show recordbag
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I've got MDK2 for the PC (came with my soundcard or maybe GFX card, I forget which). Good game... the "parachute" is superb.
I also prefer first person games... I'm currently playing manhunt and as 3rd person games go, the camera is very good, but it still gets in the way at times.
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oscillik
from the fires of orc on 2004-05-05 13:04 [#01174398]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174396
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i'm guessing it'd have been with your graphics card - i seem to remember some promotional thing to do with MDK2 and a certain graphics card manufacturer (i think it was ATI). Yeah the 'chute was cool in the first one, but since the second one was more graphics intensive it would look the bomb (i'm sure that the sprites were 3d polygons instead of flat)
i hope you're finding Manhunt enjoyable :)
the latest game I "own" is RtCW, but I can't play it on my iBook (runs too slow, even though the min spec is a 500MHz G3 - bad port i'd say)
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Ceri JC
from Jefferson City (United States) on 2004-05-05 13:07 [#01174400]
Points: 23533 Status: Moderator | Followup to oscillik: #01174398 | Show recordbag
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Yep, all true 3d in mdk2. You get to play as the four armed dog (max?) too.
Manhunt is great, I'm just shocked that there wasn't more of an outcry about it/banning. It's a hell of a lot worse than GTA... That said, it is a good stealth/survival horror game anyway and the shock factor isn't all it has going for it. Brian Cox (Stryker from Xmen 2) was a brilliant choice of voice actor for the main baddie.
RtCW? What's that?
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oscillik
from the fires of orc on 2004-05-05 13:13 [#01174414]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174400
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yeh, i heard that you get to play Bones the dog....pretty nifty, as long as he's got a gun on every arm ;)
I've not got access to an xbox, so I'll never get to see or play that game. My little bro has a PS2, but he likes shit like Pokemon and things like that. lol
sorry, my bad.....i should really stop lollygagging and type the whole name :)
RtCW = Return to Castle Wolfenstein
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Ceri JC
from Jefferson City (United States) on 2004-05-05 13:22 [#01174432]
Points: 23533 Status: Moderator | Followup to oscillik: #01174414 | Show recordbag
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Manhunt is on xbox, PC and Ps2 now. I got the PC version as it'll never come out on GC and I don't have the other 2 consoles.
Ah right :)
Yes, RtCW is a good laugh. I got stuck on one of the undead levels and gave up single player mode, but I used to play it multiplayer on LAN a fair bit. Nice having the different objectives and the idea of "reinforcements" instead of either instant respawning or having to sit out the round (a la Counterstrike).
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oscillik
from the fires of orc on 2004-05-05 13:28 [#01174438]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174432
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ahh, i didn't realise it was out for those platforms...i might get to see it if my mate gets hold of it - he's still running a PC at the moment, but he's clawing to get hold of a Mac.....poor soul, he still wants to get an MS2000 though...i think that will win him over!
RtCW i thought was ok but it's not brilliant. The levels seemed very straightforward. It was blindingly obvious that id Software only had supervisory influences here, they had nothing to do with level design unfortunately...otherwise I would have liked RtCW a lot more.
I did love being able to play it and think "I remember playing Wolfenstein 3D....and now it's evolved to this!"
:)
ahh, computer games - i have wasted many months of my life playing thee
here's a quick question for ya Ceri:
What would be your ALL TIME favorite game of all best-est time?
Mine will always be DOOM. That level where you're in the "warehouse" with all the boxes...pure brilliance
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Ceri JC
from Jefferson City (United States) on 2004-05-05 13:36 [#01174446]
Points: 23533 Status: Moderator | Followup to oscillik: #01174438 | Show recordbag
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"Mine will always be DOOM. That level where you're in the "warehouse" with all the boxes...pure brilliance"
Level E2M1? Yes, that's a good one!
My all time favourite game is a really tricky one. As a kid I was really into my games, so there are loads that are really special to me.
I suppose I'd normally have said X-Com: Terror From The Deep on the PC, but I recently found out (from a colleague who used to work at Microprose) that due to a bug it's impossible to complete without cheats, so it loses major marks in my book for that.
So, it's either Chaos on the Spectrum or Worms (any version up until World Party- it got pants after that) on the PC.
Interesting that all 3 games I mention are turn based, even though I love "twitch gaming" side scrollers :)
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oscillik
from the fires of orc on 2004-05-05 13:45 [#01174463]
Points: 7746 Status: Regular | Followup to Ceri JC: #01174446
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UFO: Enemy Unknown (the first in the X-Com series) had me borrowing my mates AmigaCD32 console for weeks and weeks!
I loved that game.
That is a bitch about not being able to complete the game without cheats...you'd have thought someone would come up with a patch for it, if only to make it more fair.
another firm fave would be Streets Of Rage (the original one), as you mentioned side-scrollers ;)
also, Duke Nukem and Commander Keen
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Ceri JC
from Jefferson City (United States) on 2004-05-05 13:51 [#01174471]
Points: 23533 Status: Moderator | Followup to oscillik: #01174463 | Show recordbag
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I blame my mate- he was one of the playtesters- he should of found the bug! Apparently the company's official line (when people rang up the helpline) was that it was intentionally rock hard and you had to mind control at least two lobster men commanders (really hard to do) at once as well as be lucky to complete it.
Apparently the first one (Enemy unknown) was better than TFTD, but I never really got into it.
I was playing SOR 1 the other day (got my MD set up in my room currently)... still a great game. It's a shame fighting force was so poor. I've yet to see a decent 3d SOR type game (although Die Hard Arcade, in the Arcade, was pretty good I suppose)
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mappatazee
from ¨y¨z¨| (Burkina Faso) on 2004-05-05 13:53 [#01174473]
Points: 14294 Status: Lurker
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Is this supposed to say "Graphics Mods"? Or what is a Bod?
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oscillik
from the fires of orc on 2004-05-05 13:55 [#01174476]
Points: 7746 Status: Regular | Followup to mappatazee: #01174473
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i think he means "bod" as in "bodies" as in "people"
:)
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Ceri JC
from Jefferson City (United States) on 2004-05-05 13:55 [#01174477]
Points: 23533 Status: Moderator | Followup to mappatazee: #01174473 | Show recordbag
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Bods- slang english for people, from "bodies" (as in, body of men) nowadays usually refers to someone a bit geeky, "Oh, he's a HTML bod"
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mappatazee
from ¨y¨z¨| (Burkina Faso) on 2004-05-05 13:56 [#01174479]
Points: 14294 Status: Lurker
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Understood.
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