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virginpusher
from County Clare on 2004-03-30 11:34 [#01125135]
Points: 27325 Status: Lurker
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MTV.com has a short article on San Andreas but there really isn't anything of note in the article, except for a short listing of gangs that may end up in the game.
"This time around, users will encounter rival gangs like the Chinatown Triads, Mexican mobs, hippies, Hare Krishnas and many more."
I'm not sure how accurate this information is, but I have to admit it's been awhile since GTA had Hare Krishnas to run down.
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virginpusher
from County Clare on 2004-03-30 11:35 [#01125136]
Points: 27325 Status: Lurker
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Gamespot posted their rundown on some possible plot ideas for GTA:SA based on the casting call for voice actors. Characters mentioned in Rockstar's ad include:
Maccer - "A Manchester-born white male, 22." Possibly based on Danny Dyer's character (Moff) in Human Traffic ( Dany Dyer played Kent Paul in VC).
Mad Dogg - "Black American Male, 23." Maria - "Young Italian female." Gamespot goes on to indicate that the game may take place in the 1990s based on the films used for reading material.
The full article is on game spot
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horsefactory
from 💠 (United Kingdom) on 2004-03-30 11:41 [#01125143]
Points: 14867 Status: Regular
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Hahaha!
-Maccer -Mad Dogg -Maria
Can you guess which one is black?
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evolume
from seattle (United States) on 2004-03-30 11:53 [#01125157]
Points: 10965 Status: Regular | Followup to virginpusher: #01125135
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i used to like how the hare krishnas all walked in a line, and if you drove at the right angle, you could run them all over in one pass. infact, wasn't that a "kill frenzy" mini game?
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Jedi Chris
on 2004-03-30 12:00 [#01125166]
Points: 11496 Status: Lurker
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If it is half as good as Vice City, then we are in for a treat!
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Zephyr Twin
from ΔΔΔ on 2004-03-30 12:04 [#01125167]
Points: 16982 Status: Regular | Followup to Jedi Chris: #01125166 | Show recordbag
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damn, nice avatar
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Jedi Chris
on 2004-03-30 12:07 [#01125170]
Points: 11496 Status: Lurker | Followup to Zephyr Twin: #01125167
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Thanks!
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virginpusher
from County Clare on 2004-03-30 13:22 [#01125233]
Points: 27325 Status: Lurker | Followup to evolume: #01125157
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in gta 1 if you hit a parade of people at anytime it was called a "gouranga"
i am unaware of the mini-game. i really cant recall
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EVOL
from a long time ago on 2004-03-30 14:46 [#01125364]
Points: 4921 Status: Lurker
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if this is indeed GTA:4 then they haven't rushed shit. they rushed VC to capitalize on GTA:3 and to stall for the devolopment of GTA:4.
i remeber reading in uh... electronic gaming monthly when vice city had just come out that vice city was not gta4 they have been working on gta4 since they finished gta3 and that they didn't expect gta3 to become as big as it had so they decided to rush vc to gamers to hold them over untill gta4 was finished because they wanted to totally redo the whole thing and push the boundries of gaming again just like gta3 had but it would take forever because new technology was coming out that made more ideas possible boom.
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virginpusher
from County Clare on 2004-05-12 11:22 [#01184469]
Points: 27325 Status: Lurker
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Three screenshots are released!!
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virginpusher
from County Clare on 2004-05-12 11:22 [#01184471]
Points: 27325 Status: Lurker
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virginpusher
from County Clare on 2004-05-12 11:23 [#01184475]
Points: 27325 Status: Lurker
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I had to make the pics smaller because they were bigger than 400x400 or whatever
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virginpusher
from County Clare on 2004-05-12 11:26 [#01184486]
Points: 27325 Status: Lurker
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Pics came from official site!!
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wimp
on 2004-05-12 11:27 [#01184490]
Points: 1389 Status: Lurker
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Damn, this looks fun.
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Ophecks
from Nova Scotia (Canada) on 2004-05-12 11:31 [#01184495]
Points: 19190 Status: Moderator | Show recordbag
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This game is going to be phenomenal. I can't wait.
I really want to know what kind of music they're going to have on this one. And what actors. Ray Liotta was great in Vice City. Ultra cool.
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DJ Xammax
from not America on 2004-05-12 11:33 [#01184503]
Points: 11512 Status: Lurker
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This looks great, and more realistic than the last 2 3D GTA games. Can't wait.
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DJ Xammax
from not America on 2004-05-12 11:43 [#01184514]
Points: 11512 Status: Lurker
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I'm pretty sure the soundtrack will be as good as ever.. I just hope the chat radio stations are better than Vice City, those were absolutely dire.
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virginpusher
from County Clare on 2004-05-12 11:43 [#01184515]
Points: 27325 Status: Lurker | Followup to Ophecks: #01184495
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i'll probably preorder today. I'll put down my $5 to hold it and mopst likely get it before everyone else!
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pf
from Finland on 2004-05-12 11:53 [#01184530]
Points: 3316 Status: Lurker
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Looks good as hell, cant wait to roll down the hood with my gangsta bike and do a few drive-by's
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virginpusher
from County Clare on 2004-05-12 11:55 [#01184536]
Points: 27325 Status: Lurker | Followup to Ophecks: #01184495
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It's odd how there is barely any info on this whatsoever. When is e3?
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Ophecks
from Nova Scotia (Canada) on 2004-05-12 12:02 [#01184551]
Points: 19190 Status: Moderator | Followup to virginpusher: #01184536 | Show recordbag
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E3 is... right now. But there's still lots of time left, there will probably be some media available for it soon.
Gangsta Bike, ha... I can't wait to mow down some old ladies with my BMX.
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virginpusher
from County Clare on 2004-05-12 13:17 [#01184671]
Points: 27325 Status: Lurker | Followup to Ophecks: #01184551
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wheelie!!!
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Ophecks
from Nova Scotia (Canada) on 2004-05-13 10:58 [#01186408]
Points: 19190 Status: Moderator | Show recordbag
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Rockstar spills the beans.
''So. Now we know. San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively. There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City. Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.
Main character Carl Johnson is going to have his work cut out. Returning to his old haunts after five years in the Liberty City slammer, and blamed by his older brother Sweet for younger bro' Brian's accidental death, he'll be making his way through an early 90's streetscape besieged by rival gangs.
The most significant gameplay changes are a new stamina meter, meaning you need to eat, and massively improved building interiors. You'll be able to commit burglary now, or run a casino in Las Venturra. If you're feeling less ambitious you can just gamble away your ill-gotten gains on the tables in LV.
Brilliantly, improved AI means you can recruit a gang, the Orange Grove Families, and drag members along on missions. Up to four people can complete a drive-by mission, for instance.''
Rock.
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Ophecks
from Nova Scotia (Canada) on 2004-05-13 11:03 [#01186415]
Points: 19190 Status: Moderator | Show recordbag
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''There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City.Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.''
That, in particular, makes me salivate. How is it possible?
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DJ Xammax
from not America on 2004-05-13 11:23 [#01186438]
Points: 11512 Status: Lurker | Followup to Ophecks: #01186415
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I don't know. But I said to myself "That's fucking good"
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virginpusher
from County Clare on 2004-05-13 11:51 [#01186484]
Points: 27325 Status: Lurker | Followup to Ophecks: #01186415
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In actuality that is fucking unbelievable!!
Recruiting gangmembers!!! I've been waiting for that! Gambling!!!!
I would expect an early 90's sound track as this takes place in the 90's. Which is when a lot of good rock music came out!
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virginpusher
from County Clare on 2004-05-13 11:54 [#01186488]
Points: 27325 Status: Lurker
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taken from gouranga.com
a-wags also mentioned that Game Informer Magazine has announced that their next issue will feature a GTA:SA cover story that should include some more details. For more information on that issue, check the Game Informer site.
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DJ Xammax
from not America on 2004-05-13 11:54 [#01186489]
Points: 11512 Status: Lurker | Followup to virginpusher: #01186484
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And, of course, G-Funk baby.
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brokephones
from Londontario on 2004-05-13 11:56 [#01186491]
Points: 6113 Status: Lurker
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Nice. I see they added bicycles.
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virginpusher
from County Clare on 2004-05-13 12:02 [#01186498]
Points: 27325 Status: Lurker
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E3 opened today and Rockstar kicked off by unleashing three GTA: San Andreas screenshots giving us our first glimpse of the next GTA along with a short synopsis of the plot. As you can see from the shots (and as Gamespot noted) it looks like it might be based in the late 80's / early 90's. I'm guessing they'll shoot for the 90's to capitalize on even more of Sony's music collection.
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virginpusher
from County Clare on 2004-05-13 12:03 [#01186500]
Points: 27325 Status: Lurker
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"Five years ago Carl Johnson (shown in the middle screenshot) escaped from the pressures of life in Los Santos, San Andreas...a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers.
Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets."
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Aesthetics
from the IDM Kiosk on 2004-05-13 15:32 [#01186858]
Points: 6796 Status: Lurker
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this game is going to be(at) it!
never before I have waited for a game to be released like this
when I look at the screenshots I can taste the atmosphere, feel the homesickness and hear the sound of pleasure
Vice City made me realize the danger of VR in the future, anyone else?
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and yes, I am hopeless...
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REFLEX
from Edmonton, Alberta (Canada) on 2004-05-13 16:18 [#01186934]
Points: 8864 Status: Regular
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this game is going to RULE. kids wont leave their basements for months.
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virginpusher
from County Clare on 2004-05-13 16:37 [#01186944]
Points: 27325 Status: Lurker | Followup to REFLEX: #01186934
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Thats what i am talkin about! :)
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rockenjohnny
from champagne socialism (Australia) on 2004-05-14 03:25 [#01187526]
Points: 7983 Status: Lurker
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now im going to Have to buy a ps2 :DDD
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pf
from Finland on 2004-05-14 04:12 [#01187584]
Points: 3316 Status: Lurker
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This will be the best game ever, just because of the size of the world, six times!!! fucking hell..
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virginpusher
from County Clare on 2004-05-16 12:38 [#01190783]
Points: 27325 Status: Lurker
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First off, San Andreas will be an entire state, not just a single city. Within San Andreas there will be three cities, Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturra (Las Vegas).
San Andreas will be larger than any previous GTA game by far, clocking in at four to six times larger then any of the previous games in the series.
Moving from one city to another will be seamless as you'll actually travel through the countryside to reach each of your destinations.
The game engine will allow for much more varied and detailed environments than any of the previous GTA titles. Graphics updates include real time reflections on cars, windows, mirrors, etc., radial lighting, soft shadowed lighting for indoor environments, and separate models for day and night for added detail.
GTA: SA will feature interior locations for the "vast majority of the buildings." These locations will also serve as more than just a save location opening the way for "new types of gameplay" like robbery.
Purchasing property and GTA: SA will be more fleshed out, allowing you not only to buy but also to build (probably scripted and not free form but cool nonetheless). At one point you'll even have the opportunity to build and run a fully operational casino.
GTA: SA is based in the early 90's, opening the game up for some intense gang warfare.
As usual Rockstar will be going all out on the voice acting. No confirmations thus far, but it has been rumored that Dave Chappelle may make an appearance.
Radio stations will still be in place and you can bet that Rockstar will use an even larger catalog of music. With three different cities to choose from we'll probably see different sets of radio stations in different cities further expanding the play list.
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virginpusher
from County Clare on 2004-05-16 12:46 [#01190788]
Points: 27325 Status: Lurker
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GTA: SA will be the first GTA to feature the need for food. Depending on how you eat and what you do you'll see your character get fatter or thinner which then ties into your stamina meter and actually effects other ped's reaction to you (FAT BASTARD!). Getting fatter will have its consequences and will make some missions more difficult. This actually cuts both ways because you can also go to the gym and improve your physical condition, increasing your strength, speed, and changing your character model.
Targeting and control in third person games has always been an issue, but Rockstar has some interesting solutions that have yet to be revealed. Dan Houser's advice is to play the shooting levels in Manhunt to get any idea of what they have in mind.
Character control will be more varied, allowing for swimming, multiple combat stances, and attack styles.
GTA: SA will feature a "s---load of weapons" all of which will reflect the real world weaponry of the early 90'. All the weapons in the game will have their own unique feel and you'll also be able to double up on the pistols using one in each hand.
Animation will also be refined with rag doll physics and location based hit detection.
The vehicle physics engine has been further tweaked but nothing specific was mentioned.
New forms of transportation will be introduced in San Andreas, but the only one mentioned was the bicycle. Apparently you'll be able to speed up by mashing buttons. Ahh the days of Track and Field :) ...
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Aesthetics
from the IDM Kiosk on 2004-05-16 14:32 [#01190863]
Points: 6796 Status: Lurker
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when I read all of this I am wondering how long it need to end this game...
seems like I have to score a second hand playstation 2 because I can´t wait for the pc version (6 months after it?)
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giginger
from Milky Beans (United Kingdom) on 2004-05-17 01:47 [#01191440]
Points: 26326 Status: Lurker | Show recordbag
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Moving from one city to another will be seamless as you'll
actually travel through the countryside to reach each of your destinations.
Am I the only one thinking that with the dirt bike this would be awesome?
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virginpusher
from County Clare on 2004-05-26 13:07 [#01208899]
Points: 27325 Status: Lurker
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NEW PICTURE!!!!!
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Ophecks
from Nova Scotia (Canada) on 2004-05-26 13:10 [#01208907]
Points: 19190 Status: Moderator | Show recordbag
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IGN- May 19, 2004 - Game Informer Magazine's issue 134, dubbed the "San Andreas Issue" is just that, a tribute to Rockstar's multi-million selling franchise. In it, Game Informer lays out the groundwork for what will ultimately become this year's biggest selling and most anticipated PlayStation 2 game, Grand Theft Auto: San Andreas.
The article is some ten pages deep and details many previously unknown aspects of the title and perhaps even some previously unimagined ones. San Andreas, which we surmise is technically the seventh in the series of Grand Theft games, is fundamentally very much like GTA III and Vice City, only with a hell of a lot more tacked onto the base drive / shoot game.
This early 1990s fictional interpretation of a combination of California and Nevada isn't just a greater Los Angeles called San Andreas (New York or Chicago's Liberty City of the west). As Game Informer goes on to elaborate, it is instead an amalgamation of San Francisco, Los Angeles, Las Vegas, and all of the countryside that would lie between them. Each of the three areas corresponding to the three real-life cities upon which Rockstar drew inspiration is said to be as large as all of Vice City. Put them together and add in the in-between roads and you have a map that's substantially more than thrice the size of the last GTA. This is our backdrop for the latest crime spree. Replete with gangs, underlings, bosses, bystanders, and the promise of eventual cameos by GTA memorables, the adventure through San Andreas promises to be an extremely large one.
A new streaming technology will ensure the changes in scenery are immediate, but will also allow for more detailed environments than before. This technological expansion also apparently goes on to include subtleties like real-time reflections, softer shadowing, ragdoll physics applied to fallen adversaries, and independent models dedicated to day and night cycles. All of this visual splendor is only in place to help develop the actual game, of course.
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Ophecks
from Nova Scotia (Canada) on 2004-05-26 13:10 [#01208912]
Points: 19190 Status: Moderator | Show recordbag
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As the Game Informer article continues, we learn that purchasing structures will play a more pivotal role in the title. This time around it will be possible to even own and operate a casino bought by money earned from completed missions and even that stolen from households and businesses in the after hours. Naturally, Rockstar also promises AI and control advancements that come hand-in-hand with the announcement of every sequel, making it possible to hire three companion thugs to join in the unlawful festivities and shoot in way compared to Manhunt.
When not criminal-ing, players will have to maintain their characters by consuming food. Eat too many donuts and you turn fat and lose stamina, speed, and respect. Go to the gym regularly and your boy will be a right and proper killing machine. Even his appearance will change, depending. So, if you want to swim with some skill (you sure can now), then you'll have to lay off the twice fried Twinkies.
Expect our fat, donut munching, bicycle riding, pistol wielding, ocean swimming, poker playing asses to come back with a hands-on as soon as it is made available. Until then, please check out Game Informer issue 134 for the full, unadulterated San Andreas scoop. And, be sure to also add San Andreas to your watched list, so that the latest updates can hit your inbox with haste.
===============================
I can't wait. It sounds too good to be true, though. Surely, it shan't be true?
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pf
from Finland on 2004-05-26 13:38 [#01208956]
Points: 3316 Status: Lurker
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Nice.. cant wait to drive on the county side with that bmx.. =)
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DJ Xammax
from not America on 2004-05-26 13:42 [#01208965]
Points: 11512 Status: Lurker
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There are bound to be flaws but.. fuck it, I want I want I want I want I want I want I want I want I want I want
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Aesthetics
from the IDM Kiosk on 2004-05-26 14:04 [#01209024]
Points: 6796 Status: Lurker
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in preparation for this game I am going to buy a second hand playstation 2 tomorrow :D
and guess what..... 10 games + 2 joypads + 2 memorycards headset and ofcourse the playstation 2 for only € 150.- all togheter!!!
I am going to sell the games again for about € 15.-
and I am going to buy San Andreas from my birthday money, which means FREE CONSOLE AND GAME for me :D
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Chris Ochre
on 2004-05-26 14:17 [#01209047]
Points: 570 Status: Lurker
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Oh my goodness this game better be good.
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virginpusher
from County Clare on 2004-06-23 15:04 [#01253076]
Points: 27325 Status: Lurker
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You may or may not be able to build and/or run a casino. Gamespy is reporting that Rockstar has yet to confirm or deny this feature regardless of what is being reported elsewhere. Casino's will be in there, but the player involvement with them is still any ones' guess.
Rockstar is still being quoted as saying GTA:SA will be four, five, or even six times bigger then any of the previous games in the GTA series. They also repeat the report that there will be some sort of mountain in the game and it takes a one minute game time helicopter ride to get to the top. They also mention that you may be able to ride your bike all the way down.
Gamespy confirms that GTA:SA will definitely be set in the early 90's
Graphical improvements include, impact animation, rag doll physics, independent day and night models for extra detail and more realistic lighting, Manhunt style gameplay with different approaches to different missions (stealth, run and gun, etc), and new Manhunt style targeting system with better indication as to how much damage any given target can take (it's beginning to sound like Manhunt was a proving ground to test out some of R*'s ideas for GTA :) ). GTA:SA might also include real time reflections on cars and other surfaces, realistic shadowing using radial lighting, and six times the draw distance of any of the previous games in the series.
No load times for outdoor settings, but moving indoors will incur a modest load time.
New vehicles include bicycles (you're rumored to start the game with a bike) and other off-road vehicles like a quad-runner. It's also rumored that cops will have the added ability to grab on to your car and we might also see some CHiPs style motorcycle cops joining in on the chase.
GTA:SA will feature a new and improved driving system that is rumored to net us more control and realism. Rockstar is all about balancing fun and realism so this should be an improvement rather than a hindrance.
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virginpusher
from County Clare on 2004-06-23 15:05 [#01253078]
Points: 27325 Status: Lurker
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Swimming will finally make an appearance in GTA allowing you to swim away from any vehicular mishaps. This should be a welcome addition as long as they don't go nuts with the swimming missions.
Gang warfare will make up about 15% of GTA:SA's gameplay. As mentioned previously you will be able to perform robberies (house robberies and otherwise) but with serious consequences.
GTA:SA will be adding to VC's ability to change outfits by adding the ability to change hairstyles as well. If you end up with a bad haircut then you can expect to hear some trash talk from the peds. This goes along with the fact that peds will react to your appearance with appropriate insults or compliments. Just like changing clothes in VC, changing hairstyles in SA will help you lower or eliminate your wanted level.
Once again, you can get fat or fit in GTA:SA, which will directly effect your endurance in the game.
The peds in GTA:SA are supposed to be smarter this time around. I know, we've heard this exact same line before, hopefully it's for real this time.
Music will obviously be a big part of GTA:SA and you can bet that Rockstar's preference for Sony's PS2 will net them access to Sony's music licenses.
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qrter
from the future, and it works (Netherlands, The) on 2004-06-23 15:06 [#01253081]
Points: 47414 Status: Moderator | Followup to virginpusher: #01253078
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SWIMMING!?!? WHOA!!!
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