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uzim
on 2003-11-13 14:38 [#00949022]
Points: 17716 Status: Lurker
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i love this game! : ) it's been a while since i haven't been amazed by a video game, and i've been by this one.
i just can't wait to unlock the secret AX cup, but i heard you need to finish all cups in master mode or else find a F-Zero AX arcade in the real world... both seem very hard... ' _ '
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BlatantEcho
from All over (United States) on 2003-11-13 14:41 [#00949024]
Points: 7210 Status: Lurker
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ophecks will post in this thread shortly
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child810
from boston (United States) on 2003-11-13 14:53 [#00949027]
Points: 2103 Status: Lurker
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This game rules all, but it gets soooo tough. Never drive a real car after playing this game for a while, trust me. I'm stuck on the last cup, I want too beat it so bad so I can play the AX tracks.
And the story mode is just insane.
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uzim
on 2003-11-13 15:00 [#00949030]
Points: 17716 Status: Lurker
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=)
my favourite course so far is Big Blue/Ordeal... it is great... (the Aeropolis ones are also great)
i'm using the Queen Meteor ship
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uzim
on 2003-11-13 15:05 [#00949033]
Points: 17716 Status: Lurker
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i've only been able to finish all 4 cups in expert mode for now... and for the story mode i haven't passed episode 7 (but i'm not trying that much for story mode)...
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naaic
from Uppsala (Sweden) on 2003-11-13 15:16 [#00949043]
Points: 1546 Status: Lurker
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i miss my gamecube :(
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Ceri JC
from Jefferson City (United States) on 2003-11-13 16:32 [#00949100]
Points: 23533 Status: Moderator | Show recordbag
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It's at the top of my Xmas list. I can't wait...
F-zero was my favourite N64 game and in my opinion better than even the snes original. If the magazine reviews are true and this is better than the N64 version this will be a very fun Christmas.
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AlfredPMcLovely
from the country that will end up d (Turkmenistan) on 2003-11-13 17:12 [#00949155]
Points: 1158 Status: Lurker
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I have only the fondest memories of the snses F-Zero, but I hated this one. I hated it because of the poor visibllity, the difficulty and the fact that there was a lot of stuff that had to be unlocked. I didn't like its gameplay either. I basically said fuck this shit and returned it.
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uzim
on 2003-11-14 11:53 [#00950118]
Points: 17716 Status: Lurker
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Ceri JC > it is better than the n64 version, indeed! : )
the only flaw i think is that the fifth cup is too hard to unlock.
F-Zero Snes was my first game ever...
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surrounded
from it won't be hard anymore to li on 2003-11-14 12:31 [#00950146]
Points: 3787 Status: Regular
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Yeah, what everybody else said... this game is very hard! I totally suck at it, but i love playing it all the same ;-) (i've only been playing it on novice-level so far! And even that i find very very tough!)
But lately (well up until i got animal crossing anyway) i've been playing the time-attack mode instead of the grand prix. I like having the course all to myself :-D The thing i don't really care for in the N64 and gamecube versions is the fact that there are so many other vehicles. It just gets to crowded sometimes. But timeattack is cool too. I like playing the same course over and over, trying to beat my own ghost (and everytime i beat the ghost, the ghost obviously also becomes better... the challenge never stops!).
I'd say it's better than the N64-version. Except for the tube-courses. I like how on the N64 they actually managed to make those things feel realistic whilst racing them. If you didn't steer through a corner well enough you could actually lose contact with it and fly off the tube.
On the gamecube it's more like you're glued to tube :-/ You can't fly off it anymore, and somehow it just "feels" different racing them too. What a shame.
Otherwise the game is better than F-Zero X in almost every possible way.
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surrounded
from it won't be hard anymore to li on 2003-11-14 12:32 [#00950148]
Points: 3787 Status: Regular
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"Otherwise the game is better than F-Zero X in almost every possible way."
I still prefer the Snes-version though :-p Maximum Velocity for GBA isn't bad either!
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uzim
on 2003-11-14 12:51 [#00950174]
Points: 17716 Status: Lurker
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actually i prefer how the adherence is configured in F-Zero GX than in F-Zero N64... sometimes in N64 if you go too fast you'd just all of a sudden fly off the course and crash, that was pretty frustrating (in Silence for example when the road slighty twisted, you had to slow down if you didn't want to fly off and crash)!
i don't know what is realistic and what is not : ) but i prefer it this way personally.
(though i think in overall, F-Zero GX has more crashing hazards than F-Zero X... especially in the Diamond cup! i needed like a week (!!) of trying to complete expert mode of Diamond cup, a lot more because i was crashing than because of ranking... - but it was still fun playing, i was mostly crashing all the time because of inattention... (ach, Sand Ocean/Lateral Shift!!))
keep practicing surrounded, i'm sure you'll get better : ) i needed practice too even though i already knew and played many times F-Zero and F-Zero X.
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Jedi Chris
on 2003-11-14 14:51 [#00950333]
Points: 11496 Status: Lurker
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Santa will be bringing me this!
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MachineofGod
from the land of halo's (United States) on 2003-11-14 18:48 [#00950644]
Points: 3088 Status: Lurker
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i still would like to play this game, ill give it a rent at least.
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surrounded
from it won't be hard anymore to li on 2003-11-19 12:20 [#00957231]
Points: 3787 Status: Regular
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"(in Silence for example when the road slighty twisted, you had to slow down if you didn't want to fly off and crash)!"
No no no... you didn't have to slow down :-p Just push forward on the controlstick to keep the nose of your hoovercraft down. It shouldn't be a problem.
Nevertheless what you just described did happen to me a couple of times... ;-) But i actually loved it. For me it really increased the sensation of speed and controlling a very powerful vehicle. (ofcourse if it would happen all the time, that would get to be annoying).
"i don't know what is realistic and what is not : ) "
Haha! yeah, realistic is a strange word to use when you're talking about f-zero :-p
I can't really describe it... but for me the way F-Zero X worked and felt, just seemed very believable to me.
Well actually F-Zero GX also feels very believable to me, except for those tube-levels. It's a matter of preference i guess :-)
"keep practicing surrounded, i'm sure you'll get better : )"
Yeh i know, practice makes perfect :-) All the f-zero's have taken me a long time to master. But the satisfaction of it is so great. Racing at 2000 km/h without even crashing into a wall once... wow... there's no other feeling like it!
I also bought Mario Kart Double Dash last week. That is really amazing! To me this game is everything that MarioKart64 should have been! And having two characters is a great idea. It feels like it should have been this way from the very first mario kart :-)
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Chris Ochre
on 2003-11-19 12:27 [#00957239]
Points: 570 Status: Lurker | Followup to Jedi Chris: #00950333
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Haha! Love the avatar.
Oh, I keep seeing rave posts about Mariokart, Viewtiful Joe and F-Zero. I know I shouldn't be spending monay on games...
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child810
from boston (United States) on 2003-11-19 12:41 [#00957266]
Points: 2103 Status: Lurker
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I'm geting Mario Kart today, I can't wait to have some multi-player games!
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Oddioblender
from Fort Worth, TX (United States) on 2003-11-19 12:50 [#00957277]
Points: 9601 Status: Lurker
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man i need to get some more of the great gamecube games coming out - i've fallen behind, being a nintendo elitist.
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zaphod
from the metaverse on 2003-11-19 13:17 [#00957300]
Points: 4428 Status: Addict
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its alright, but i actually prefer fzero x to this one. something about that is just superior.
i got animal crossing the other day and its pretty damn addicting, if a little lacking in graphics.
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J Swift
from United Kingdom on 2003-11-19 13:59 [#00957349]
Points: 650 Status: Regular | Followup to Oddioblender: #00957277
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I'm in the same boat - Will definetly be picking up F-Zero this week though - Thinking about Viewtiful Joe and maybe a Street Fighter game too... Can't remember if it's Capcom vs Marvel? or something
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MachineofGod
from the land of halo's (United States) on 2003-11-19 15:52 [#00957503]
Points: 3088 Status: Lurker
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the graphics arent supposed to be impressive in Animal Crossing, its a deliberate art style and I think it makes the game better. a realistic graphic style would totally ruin the game--it would emulate real life too much.
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MachineofGod
from the land of halo's (United States) on 2003-11-19 15:56 [#00957512]
Points: 3088 Status: Lurker
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Viewtiful Joe is worth getting, so good.
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Ceri JC
from Jefferson City (United States) on 2003-11-19 15:59 [#00957519]
Points: 23533 Status: Moderator | Followup to J Swift: #00957349 | Show recordbag
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Marvel Vs Capcom 2 (on the dreamcast at least) is good fun. Very over the top and button mashing type gameplay- none of the subtlety of the normal streetfighter games. The 3 character tag super moves have to be seen to be believed though... brilliant 2d fighting graphics.
Viewtiful Joe is on my xmas list along with F Zero and SSX3, but I think I'll probably only get one of those... All great games by the sounds of it.
Ochre: Yep, I know the guilty feeling... "Gah! I should buy music/gear with this money..."
Uzim: No problem, I really like hard (so long as they're not "unfair" they can be unforgiving) games...
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surrounded
from it won't be hard anymore to li on 2003-11-20 07:29 [#00958286]
Points: 3787 Status: Regular
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"its a deliberate art style and I think it makes the game better."
Agreed! I actually really like the graphics. Especially the way the "grass" looks (not like grass at all, but just those geometrical shapes) is really excellent. Sometimes i think nintendo is the only company left that doesn't try to imitate real life with the graphics, but to make it "art" instead.
I also adore the use of color and lighting-effects in this game. You can always tell just by looking at the lightfall what time of day it is (quite impressive in a game that never shows the sky!). The outside world (the village) does not look dated at all imo.
Having said that, when you enter a building, things do start to look dated. especially the furniture which often looks horrible from upclose. They could have spent some time updating that to gamecube-quality. (I've read that Nintendo put only one (!) programmer to work on the project of converting the N64-game to gamecube. So it still looks pretty much the same as it did on N64).
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J Swift
from United Kingdom on 2003-11-20 07:48 [#00958302]
Points: 650 Status: Regular
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I'm half tempted to buy a Dreamcast y'know - Can pick 'em up for nxt to nothing 2nd hand - And there are so many outstanding games, especially on Jap import... Games like Powerstone put most(all) X-Box games to shame..
Looking forward to the new Pikmin game on the GC - Really got into the first one but it was over too quick.
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Ophecks
from Nova Scotia (Canada) on 2003-11-20 10:06 [#00958376]
Points: 19190 Status: Moderator | Show recordbag
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I haven't played it yet, I'm not a big fan of racing games... except Mario Kart, which I hear is underwhelming and very flawed. I'll probably ask Santa for it, regardless.
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surrounded
from it won't be hard anymore to li on 2003-11-20 10:11 [#00958384]
Points: 3787 Status: Regular
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"which I hear is underwhelming and very flawed."
No! It isn't! I love it. But then again i did not like the N64-version which you seem to think is very good. So maybe this time it'll be the other way around.
Trackdesign in this one is so much better though. All the tracks are smaller, narrower, more exciting, better corners... everything is just better :-D
This is also the first mariokart-game where i've really been able to get into the whole powerslide-thing. In the other games i never really understood what was so great about it, and preferred to take corners in the normal way.
But this time i powerslide all the time. It's great! You never have to slow down even a little bit, no matter how tight the corner :-D
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Ophecks
from Nova Scotia (Canada) on 2003-11-20 10:19 [#00958390]
Points: 19190 Status: Moderator | Followup to surrounded: #00958384 | Show recordbag
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Man, I'm the MASTER of the powerslide in 64. I did hear that the control is tighter in the new one though, so that's a plus.
One thing I hated about 64 is that, even with my superior skills (gloat gloat gloat), I still wasn't guaranteed a victory in Grand Prix (I never liked Battle Mode much and I heard the arenas are more boring this time around) because it depended a lot on chance... people in behind could destroy everyone on the last lap with a lucky weapon. I read in a few reviews that was even worse this time around... so that sounds discouraging. But I'll give it a go before passing judgement... even with that flaw (if it's true), it'll still be fun as hell. Just a bit frustrating.
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surrounded
from it won't be hard anymore to li on 2003-11-20 12:44 [#00958601]
Points: 3787 Status: Regular
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"people in behind could destroy everyone on the last lap with a lucky weapon. I read in a few reviews that was even worse this time around..."
Yeah... that is true unfortunately. They never did quite return to the greatness of the original SNES-game in that aspect :-/
Altough i actually think it's slightly more balanced than in the N64 version. Only when you're in the 1st position you get crap weapons (fake itemboxes, bananas, green shells) constantly. But the player in the 2nd position gets some good stuff now and then (like red shells). On the N64 I sometimes thought you had to be 5th or lower to get anything else than a banana!
The really good stuff (lightning, stars) is still reserved for the last positions though... so unfair!
In the options screen you can set the contents of the item-blocks for the Vs-mode somewhat. If only that option would have also been available for Grand Prix!
I try to laugh at it :-p That's the best way to go. And besides climbing to the top and taking out other drivers is more fun than driving at the top all the time.
(but it's so frustrating when you get hit by an unavoidable blue shell just seconds before finishline... grrr!)
"heard the arenas are more boring this time around"
Yup, i tried them out and they all sucked :-/ I didn't like them on the N64 either. Only in the SNES-version did i play the battlemode regularly.
"the control is tighter"
I think so yeah... it takes a bit of getting used to, since they don't make the little hop anymore when you press L or R, the carts just go straight into the slide... it feels odd at first. But after a while i really prefer this to the old controls.
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JAroen
from the pineal gland on 2003-11-20 12:47 [#00958609]
Points: 16065 Status: Regular
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must get this game!!!
9its been a while since i played a difficult game on the gamecube
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Ophecks
from Nova Scotia (Canada) on 2003-11-20 13:25 [#00958669]
Points: 19190 Status: Moderator | Followup to JAroen: #00958609 | Show recordbag
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They don't exist! In fact, games in general are all too easy now... the developers want you to see the whole game, not get stuck and miss out on that beautiful level or that ''jaw dropping cinema''. I remember it took me years to beat and master Ninja Gaiden 3. THOSE were the days. THAT was rewarding, all that blood, sweat and tears.
I'll play Mario Kart this weekend... I've seen videos of it and I love the art style. And few games have given me as much fun (and frustration) as the other three Mario Karts... I know I'll like it.
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surrounded
from it won't be hard anymore to li on 2003-11-20 13:46 [#00958712]
Points: 3787 Status: Regular
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"They don't exist!"
Ikaruga... Super Monkey Ball... F-Zero GX... :-p
You have to look hard, but some challenging games still exist.
In general i agree though. Videogames have become easier. "Game over" just doesn't exist anymore :-s
In any game, when you lose all your lives, you can just continue from where you left. Forever, all the time. Whenever you reach a difficult part of a game, you can just retry it a couple of times until you get it, and then move on.
I remember the days when battery back-up didn't even exist :-p If level 7 of a game was particularly hard, you had to fight your way through level 1-6 every time before you could give level 7 another try. And that way, by the time you reached level 7 your hands were all sweaty and you were in utmost concentration because you knew "this is it!"
I miss that :-/ In most modern games, i hardly have any motivation to collect extra lives. Finding a 1up doesn't excite me anymore, it's become meaningless.
On a different note, i just unlocked the "all cup tournament" in Mario Kart :-D Now that was FUN! All 16 tracks (random order), one after another. Great fun!
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zaphod
from the metaverse on 2003-11-20 13:48 [#00958715]
Points: 4428 Status: Addict | Followup to Ophecks: #00958669
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get ikuraga if you want a difficult game.
as for animal crossings graphics, i'm a champion of old school graphical styles in games, and was one of the few on the art over style boat that embraced cel shading with zelda:windwaker. that said, i think animal crossings graphics are dated and would benefit from an overhaul, in the same style as the currently are. they're quite simply too plain looking and foggy, which can be explained by the fact that its essentially a direct port of a nintendo 64 game.
i still yearn for a great 2d sidescroller on one of the next gen platforms, namely sonic 4, which would be amazing.
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zaphod
from the metaverse on 2003-11-20 13:52 [#00958728]
Points: 4428 Status: Addict
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and as far as videogames being easier: yeah, they are. i've been playing since the NES days, and as videogames have become more mainstream and have taken in a larger amount of money each year, companies have begun to market games toward a casual audience weaned on sports titles and racing games. the extreme difficulty of the classic games is present in few if any current titles. also, the desire people seem to have to see realistic graphics in a title is, imo, killing games. windwaker proved that a game can be expressionistic and still be effective, and, as i see it, is more realistic than the best looking games around, like halo or metroid prime. those games demand my attention with their graphics, and thus i nitpick away at what isn't realistic about them. games were developed as an entertainment medium, and to become art, which few have, they're going to need to do more than simply emulate cinema.
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Ophecks
from Nova Scotia (Canada) on 2003-11-20 13:55 [#00958734]
Points: 19190 Status: Moderator | Show recordbag
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I'm not touching Ikaruga! I can't think of any major side scrolling shooter that I can beat. My favorite of all time, Thunder Force 4, gave you about 5 lives. Using the infinitie lives cheat, and playing my best, I died about 50 times en route to the end. I ain't touching that shit, I have high blood pressure.
It would be nice to get some major 2D titles on the 128 bitters... I really want another Metroid side scroller. Not gonna happen though. They're not going to waste their time and money revisiting the past when they're trying to move forward with Metroid and Castlevania just getting into the 3rd dimension. That pains me. As good as the GBA Castlevanias are, I'd something with some visual and aural horsepower, like Symphony of the Night.
Maybe on the Pocketstation?
Contra: Shattered Soldier for PS2 has been completely ignored, it's awesome 2-D gaming... that doesn't sell. And it's fucking hard.
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Ophecks
from Nova Scotia (Canada) on 2003-11-20 13:58 [#00958740]
Points: 19190 Status: Moderator | Followup to Ophecks: #00958734 | Show recordbag
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Infinitie= infinite
And yeah, games are style over substance now, the emphasis is on framerate, gore factor, polygon count and attitude. Games like True Crime and Grand Theft Auto spawned a million clones. I'm old school and I love Nintendo's stodgy old ways. I get really annoyed when people call the Gamecube ''kiddy''... as if playing Halo makes them mature.
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zaphod
from the metaverse on 2003-11-20 14:02 [#00958747]
Points: 4428 Status: Addict | Followup to Ophecks: #00958734
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yeah, i had that game before i sold my ps2 and games. it was hard as hell, but a breath of fresh air as a 2d sidescroller. it pains me that even the really great fighting games, say virtua fighter 4, don't get much recognition from anyone who isn't "old school". oh well, games have moved into the same area as film, with every other title being a clone of a successful formula or a direct sequel, usually using that successful formula from another game (see jak and dexter 2, stealing from gta:vice city).
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optimus prime
on 2004-04-29 20:09 [#01167803]
Points: 6447 Status: Lurker
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*hair gets blown back
yeah i just rented this.
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