"Acidised" loops in Reason | xltronic messageboard
 
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"Acidised" loops in Reason
 

offline Ceri JC from Jefferson City (United States) on 2003-09-23 04:15 [#00874474]
Points: 23533 Status: Moderator | Show recordbag



I'm having a problem making perfect .wav loops in Reason
for use in other programs/sequencers such as Acid and
Ableton Live.

In floops there is a nice little "save as acidised" option
on the render box that makes the loop perfect (I think it's
correctly refered to as loop^2). By this I mean as if the
loop has played say three or four times so things like delay
have kicked in properly. Also so that the end of the loop
blends seamlessly with the start (not much of a loop if when
you play it a second time there is a click in the sound!)

Is there some way of doing this in reason?
Do I need a third party app?

Cheers.


 

offline giginger from Milky Beans (United Kingdom) on 2003-09-23 04:42 [#00874488]
Points: 26326 Status: Lurker | Show recordbag



I suppose if you make the sample trigger last longer than
the sounds then it will have the effects on it.


 

offline hyakusen from 8=============> on 2003-09-23 08:20 [#00874696]
Points: 7021 Status: Addict



yes , just move R bar from bottom line ( this bar makes
loops) little more than sound is. reason is recording wav
determined not by the sound itself , but exactly by this
bar.

other way :

export this sound as a wave file....

but always remember about R bar - you can check it how it
sounds by simply playing this in reason , but this you now
probably.


 

offline korben dallas from nz on 2003-09-23 09:02 [#00874737]
Points: 4605 Status: Regular



could always do it the hard way .. stick 4 or so loops worth
together .. bounce - chop n pillage the last one.

but that "acidised" option sounds pretty sweet .. don't
think there's anything equivalent in reason. if you're using
ableton, couldn't u just use reason as a slave?


 

offline Ceri JC from Jefferson City (United States) on 2003-09-23 09:31 [#00874759]
Points: 23533 Status: Moderator | Followup to korben dallas: #00874737 | Show recordbag



Yes, so far I've been doing both those things- either
running it four times and cutting the end one off in wavelab
(still a bit clicky though) or running reason as a slave- a
bit of a pain although I can do it (I was running re-birth
as a slave last night). Just that I can see running rebirth
& reason & live all at once being a bit too much for my
ageing pc...

Thanks for you suggestions folks, any more ideas? Is there
some miracle "perfect loop maker" program that does the
audio equivalent of graphical tiling?


 

offline Paco from Gothenburg (Sweden) on 2003-09-23 11:59 [#00874948]
Points: 2659 Status: Lurker



Just find the zero crossing at the end of the loop. Set the
loop point to this. I don't use drum loops, but I remember
using a lowpass filter in my K2000R to cheat away the click
on some string samples.

-P


 


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