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aphex twin super colider?
 

offline john is fast from sacramento (United States) on 2002-10-22 20:42 [#00413505]
Points: 638 Status: Regular



I'm told aphex twin uses super colider software for mac.
It's sorta a media program that uses a mild form of
programming to do whatever you want it to do. Anyone know
the skinny?


 

offline aron from saskatoon (Canada) on 2002-10-22 20:45 [#00413511]
Points: 3756 Status: Lurker



yeah
there used to be some of his files somewhere on the net or
something
meh


 

offline john is fast from sacramento (United States) on 2002-10-22 20:51 [#00413523]
Points: 638 Status: Regular



files as in the coding he used in the program?


 

offline jand from Braintree (United Kingdom) on 2002-10-22 23:14 [#00413736]
Points: 5975 Status: Moderator | Followup to john is fast: #00413523 | Show recordbag



yeah...

Plus a game he wrote in the SC language....he used to post
on the SC mailing list....


 

offline glass_eater from a blind nerves area (Switzerland) on 2002-10-23 01:56 [#00413778]
Points: 4904 Status: Regular



someone still got all of this ???


 

online steve mcqueen from caerdydd (United Kingdom) on 2002-10-23 07:49 [#00413933]
Points: 6563 Status: Regular



http://www.audiosynth.com

supercollider is the balls, really suprised that no ones
getting into it far more now that it's freeware. Ive
certainly banged on about it enough on this forum ;)

um yeah, aphex, he wrote a game (tron) and a neat-o graphics
patch, but they were both for sc version 1 (now unavailable
unless you ask nicely), and you'd probably have a headache
porting them to sc2 or 3, cos they're both PRETTY darn fly
bits of coding.

personally, i reckon i can hear supercollider ALL over most
of the electronic tracks on drukqs... that bit at the end of
ziggomatic especially... but i could be wrong.

as for those patches, both of them are in the
sc-users-digest archive... they're not THAT hard to find.


 

offline giginger from Milky Beans (United Kingdom) on 2002-10-23 08:03 [#00413939]
Points: 26326 Status: Lurker | Show recordbag



Well I'm checking this shit out for sure.


 

offline Ceri JC from Jefferson City (United States) on 2002-10-23 08:29 [#00413954]
Points: 23533 Status: Moderator | Followup to steve mcqueen: #00413933 | Show recordbag



Hi Steve, I know it's mac nly, but do you know of any PC
euivalent/program that runs sc1/sc2 files on a PC? I want to
get into audio programming and do my final year project on
it... Cheers.


 

online steve mcqueen from caerdydd (United Kingdom) on 2002-10-23 09:06 [#00413983]
Points: 6563 Status: Regular



no there isn't :( and there's no plans for a windows port
either. sc3 runs on OSX, so when that port is all sorted, i
should imagine that the linux port shouldn't be too far
behind. Have a look on the audiosynth site for the
sourceforge page...

just get a mac! :)


 

offline Ceri JC from Jefferson City (United States) on 2002-10-23 09:10 [#00413987]
Points: 23533 Status: Moderator | Followup to steve mcqueen: #00413983 | Show recordbag



You reckon it'd run okay on a 3 year old imac laptop (unsure
of the spec...)? I could probably borrow one of those...

I was wondering about a linux port... Ideally I'd want it
able to run alongside my windows stuff though. Bit of a
shame really.


 

online steve mcqueen from caerdydd (United Kingdom) on 2002-10-23 09:18 [#00413994]
Points: 6563 Status: Regular



one of the toilet-seat ibooks? yeah, of course... sc shows
you your cpu usage when you're running a Synth, so it's
pretty easy to benchmark stuff.

as for the PC thing, hehe, it's a bit dodgy cos James
McCartney (the guy who wrote supercollider) has gone to work
for Apple now :) who knows though, now that sc3 is
opensource.


 

offline Ceri JC from Jefferson City (United States) on 2002-10-23 09:28 [#00414001]
Points: 23533 Status: Moderator | Followup to steve mcqueen: #00413994 | Show recordbag



"who knows though, now that sc3 is
opensource. "

And Microsoft are working on a version of linux/unix :)


 

offline giginger from Milky Beans (United Kingdom) on 2003-11-27 17:51 [#00968186]
Points: 26326 Status: Lurker | Show recordbag



well I finally found something,....

http://swiki.hfbk-hamburg.de:8888/MusicTechnology/6


 

offline bogala from NYC (United States) on 2003-11-27 18:11 [#00968221]
Points: 5125 Status: Regular



I wish you could make SC instr's into audiounits. Cos,
renoise is coming out with an OSX version. Would be a nice
combo. It'll never happen, though. I tried executing the
aphex patches in sc1, once, but I think I had the wrong
version of SC1. Some missing files. Bad crack. Sounds to me
from the sc-users list that rich had help from a guy named
mamoth. Plus, Mcartney mentioned rich had someone making him
stuff for SC. I think rich is the best, but full of shit
about these kinds of things. He loves mystery and blowing
things out of proportion. Anyway, Sc rocks.



 

offline J Swift from United Kingdom on 2003-11-27 18:30 [#00968233]
Points: 650 Status: Regular



Cylob's an SC2 user!

(in case you hadn't already seen it)
http://www.cylob.com/cms3000/


 

offline J Swift from United Kingdom on 2003-11-27 18:31 [#00968234]
Points: 650 Status: Regular



Cylob's an SC2 user!

(in case you hadn't already seen it)
http://www.cylob.com/cms3000/


 

offline J Swift from United Kingdom on 2003-11-27 18:35 [#00968237]
Points: 650 Status: Regular



D'oh


 

offline diablo on 2003-11-27 18:47 [#00968244]
Points: 3242 Status: Lurker



zooooooooooooooom

\/

my head


 

offline diablo on 2003-11-27 18:48 [#00968248]
Points: 3242 Status: Lurker



any more info / pics of that game aphex made?


 

offline jand from Braintree (United Kingdom) on 2003-11-27 19:15 [#00968263]
Points: 5975 Status: Moderator | Followup to diablo: #00968248 | Show recordbag



I've got a copy somewhere...never tried it out as I'm a PC
guy, but it looks like code that would run...

If anyone finds a copy online, pass it on....ta...



 


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