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USACID
from Death Valley (Zambia) on 2002-08-28 16:25 [#00369346]
Points: 788 Status: Lurker
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make things sound like they're skipping? Like, i've heard its a copy paste feature, but i don't know how to do it... :( anyone know how to or what the fuck i'm talkin about?
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Ceri JC
from Jefferson City (United States) on 2002-08-28 16:29 [#00369356]
Points: 23533 Status: Moderator | Followup to USACID: #00369346 | Show recordbag
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I know the effect you mean, I've never found a plugin to do it satifactorily. You just have to manually cut, paste, paste paste, paste.
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xlr
from Boston (United States) on 2002-08-28 16:41 [#00369380]
Points: 4904 Status: Regular
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I always thought it was just a matter of cutting and pasting the waveforms...at least that's what it looks like when my friend edits his music in acid.
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Ceri JC
from Jefferson City (United States) on 2002-08-28 16:44 [#00369386]
Points: 23533 Status: Moderator | Followup to xlr: #00369380 | Show recordbag
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Yes that's it, but you have to paste several times in a short period of time to make the "stutter".
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Duble0Syx
from Columbus, OH (United States) on 2002-08-28 16:57 [#00369404]
Points: 3436 Status: Lurker
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I have a "Stutter" effect, and it does a great job...
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USACID
from Death Valley (Zambia) on 2002-08-28 17:59 [#00369487]
Points: 788 Status: Lurker
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well, you could gate the sound then copy the short blips then repeat them, it always sucks when i do it though :(
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pomme de terre
from obscure body in the SK System on 2002-08-28 18:07 [#00369500]
Points: 11941 Status: Moderator | Show recordbag
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you whipper-snappers! with your effects and gates and veggieloops!
when i was a kid, we would record our source material and have it pressed onto a dubplate. then, we would take a magnifying glass and razor blade and create the skips manually in the record then resample it! all this in 3 feet of snow mind you...
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hepburnenthorpe
from sydney (Australia) on 2002-08-28 18:08 [#00369503]
Points: 1365 Status: Lurker
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program it!!!!
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USACID
from Death Valley (Zambia) on 2002-08-30 15:32 [#00372666]
Points: 788 Status: Lurker
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up hill both ways
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qrter
from the future, and it works (Netherlands, The) on 2002-08-30 15:38 [#00372668]
Points: 47414 Status: Moderator
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well theres nothing wrong with having to work hard to make a good track.
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Murray
from Southend, Essex (United Kingdom) on 2002-08-30 15:39 [#00372669]
Points: 4891 Status: Lurker | Followup to pomme de terre: #00369500
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Very Witty my man
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Ceri JC
from Jefferson City (United States) on 2002-08-30 15:44 [#00372674]
Points: 23533 Status: Moderator | Followup to Duble0Syx: #00369404 | Show recordbag
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I got a free one of the net and it's rubbish, which on do you have?
Mr. Apples of the ground:
Yes, I always admired the old skool BoC style analogue "dirty" methods...
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B3n
from Manchester (United Kingdom) on 2002-08-30 15:48 [#00372680]
Points: 4700 Status: Lurker
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sonic foundrys gapper/snipper is quite good
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USACID
from Death Valley (Zambia) on 2002-09-02 21:36 [#00376099]
Points: 788 Status: Lurker
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BOC's style, hmmmm programing their synths, then doing a second run fiddling about with the tune knobs, thats how they make that sound...or maybe put a coffee mug on the tape decks to make the spindels spin slower/faster....i'm not bashing them i actually like their sound, but anyone can achieve it....its what they write
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jingle
from London (United Kingdom) on 2002-09-02 21:47 [#00376115]
Points: 502 Status: Regular
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main methods 1: cut and paste, good if you have time and don't mind experimenting 2: plugins, ok but most ones out there are a bit duff 3: set a sustaining loop on a sample so that it repeats over and over depending on how you set the loop method, also if you use the same sample but with different loop points and map it to a different key you can add a bit of depth
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Laserbeak
from Netherlands, The on 2002-09-02 21:54 [#00376122]
Points: 2670 Status: Lurker
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Granular synthesis with large grain size.
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