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Amonbrune
from Vancouver (Canada) on 2002-06-24 10:34 [#00282740]
Points: 7327 Status: Addict
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I read in a post (and read in interviews although i still didnt understand it) that Ae do generative music and put algorythms in the computer and then the computer makes whatever right? like how does that work then? how does an algorythm become music?
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babajela
from London (United Kingdom) on 2002-06-24 10:38 [#00282745]
Points: 74 Status: Lurker
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Well, the simple example is the bouncing ball effect, used by RDJ on Bucephallus Bouncing Ball and by AE on, i think Drane 2. You take an algorythm that mathematically describes the behaviour of an object hitting the surface under the law of gravity. You can change parameters: the density of the object/ surface, the height from which it is dropped, the strength of the gravitational field etc. Of course, there are a lot more complicated formulas: fractal stuff etc., where you are not really able to predict the results. But there are some other, really simple ways of creating generative music, but I'm sure Meho will tell you more about it.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 10:43 [#00282747]
Points: 7327 Status: Addict
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Thanks...i see what you mean, kinda hehe
Meho, where are you?
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Amonbrune
from Vancouver (Canada) on 2002-06-24 10:43 [#00282748]
Points: 7327 Status: Addict
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So what about a track like VI Scose Poise? was that all done with fractals or algorhythms? there's so much going on..
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 10:46 [#00282751]
Points: 6617 Status: Addict
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Indeed I will. For instance: Christian Marclay released a "Record without a cover": a piece of 12 inch vinyl that is supposed to lay unprotected and therefore generate new sounds on the surface to add to the noise already existing on the record. Each copy becomes different with time. I read a great article by David Toop in THE WIRE about 15-16 months ago, and most of my examples are from that article. (Including AE): One good and simple example is a Cornelius Cardew composition of a name I can not remember: He just took a number of people with untrained voices and gave some of them to sing a single note with furhter instruction to others to try and sing the note they hear from the person closest to them. As these people were untrained, many of them could nott sustain a single note for a longer time and changed it unconsciously and others could not repeat it perfectly or did not hear properly, so a lot of completely unexpected harmonies and events surfaced. Or so they say... In principle, you can take a lot of numerical analysis formulas, hook your synth to the computer doing the calculation and get a complex set of sounds out of it, depending on parameters you punch in.
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 10:48 [#00282752]
Points: 6617 Status: Addict | Followup to Amonbrune: #00282748
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Beats me. Some things you think are aleatory and it turns out they have been carefully composed. Some things you think they really put an effort to make and it turns out that it was just created by an algorythm...
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Amonbrune
from Vancouver (Canada) on 2002-06-24 10:48 [#00282753]
Points: 7327 Status: Addict
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wow that is so interesting. thats almost as insane as john cage! can you still buy this stuff? like that record that changes and those people singing?
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Taxidermist
from Black Grass on 2002-06-24 10:51 [#00282755]
Points: 9958 Status: Lurker | Followup to babajela: #00282745
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You are talking about parabolic beats. That kind of sound can be captured through generative composition or manual composition.
Amonbrune, this is kind of an oversimplification of it all, but generative musicians tend to have programs that can take mathematical equations, images, letters & numbers, algorhythms, etc and process them into audable signals. Then the composer arranges the parts that they like.
Most generative composers will also process their sounds again and again untill the songs have baisically been set down in the middle of a highway of generative software (during rush hour).
Usually the music ends up sounding like Autechre's 'Confield', Richard Devine's 'Lipswitch', or Leafcutter John's 'Microcontact'.
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 10:52 [#00282758]
Points: 6617 Status: Addict | Followup to Amonbrune: #00282753
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well, in essence, John Cage is a father of all this. He used I-Ching to compose, really relied a lot on aleatory techniques. His aim was to "liberate sounds and music from the composer's tyranny"...
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Amonbrune
from Vancouver (Canada) on 2002-06-24 10:54 [#00282759]
Points: 7327 Status: Addict
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lol i got so many questions all of a sudden! i know what a polyrhythm is...what's a parabolic?
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Taxidermist
from Black Grass on 2002-06-24 11:05 [#00282775]
Points: 9958 Status: Lurker
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A barabolic beat is baisically a rhythm structure that opperates on a curve. For example, where normal rythms might have a 0.5 second gap inbetween beats, in a parabolic beat, the first gap between beats might be 0.6 seconds, then the next would be 0.55, then 0.51, then 0.48, then 0.46 and so on, untill it hits a middle point, say 0.42 seconds and then works its way back to 0.6, like in an algebraic curve.
Thats the best way I could describe it right now. Listen to Krib on Cichle Suite and you will see what I mean.
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Taxidermist
from Black Grass on 2002-06-24 11:07 [#00282777]
Points: 9958 Status: Lurker
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I am just going to add that parabolic beats are a bitch to work with unless you have something to make proper generative music with. Doing painstaking work with the shift function in fruityloops is a lot more work than it is worth.
Believe.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:08 [#00282780]
Points: 7327 Status: Addict
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I have that cd...i'll give it a listen. thanks kindly! this is all super facinating stuff.
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Cheffe1979
from fuck (Austria) on 2002-06-24 11:10 [#00282782]
Points: 4630 Status: Lurker
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i once was into producing sounds on my pc, using pascal and c. mixing too many things up (i.e. a complex arrangement of loops and goto's) makes it all sound like merzbow. doing listenable stuff that way is almost impossible. at least it was for me
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:10 [#00282783]
Points: 7327 Status: Addict
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so could you in essence keep that in mind and like develop a different time signature every min or so...a beat that keeps on going but mutates.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:11 [#00282786]
Points: 7327 Status: Addict
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Then if it's so hard how some Autechre can do it!!!!!!!!! ARGG!! Ooops... i forgot they're super human.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:12 [#00282787]
Points: 7327 Status: Addict
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some = come*
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babajela
from London (United Kingdom) on 2002-06-24 11:12 [#00282788]
Points: 74 Status: Lurker | Followup to Cheffe1979: #00282782
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depends on what you deem listenable. I listen to a lot of merzbow.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:13 [#00282790]
Points: 7327 Status: Addict
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like what i mean is go from 4/4 into like 6/8 then like 5/7 then 14/12. thats far fetched but could you?
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 11:13 [#00282793]
Points: 6617 Status: Addict
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amonbrune: remember that track on ANTI that uses "non-repetitive" beats? It has been done before, naturally.
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Cheffe1979
from fuck (Austria) on 2002-06-24 11:14 [#00282794]
Points: 4630 Status: Lurker | Followup to Amonbrune: #00282786
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well, you did.
i only produced super gay crap similar to alarm signals or complete noise
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Cheffe1979
from fuck (Austria) on 2002-06-24 11:16 [#00282801]
Points: 4630 Status: Lurker | Followup to babajela: #00282788
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i also listen to merzbow, i like woodpecker 2 a lot. live he's fantastic.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:16 [#00282803]
Points: 7327 Status: Addict
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Meho: I see. Ive heard Flutter...it was very interesting
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 11:17 [#00282806]
Points: 6617 Status: Addict | Followup to Cheffe1979: #00282794
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cheffe: you just have to try harder. People do it all the time.
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 11:19 [#00282813]
Points: 6617 Status: Addict | Followup to Amonbrune: #00282803
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There. But there are also many other way of doing generative music. Some of them are pure artistic dead ends: aside from being some kinds of statement they sound like shit altogether. Others are great. It just breaks down to do you value experiment more than the outcome.
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:21 [#00282818]
Points: 7327 Status: Addict
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very interesting
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Cheffe1979
from fuck (Austria) on 2002-06-24 11:21 [#00282822]
Points: 4630 Status: Lurker | Followup to Meho Krljic: #00282806
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maybe you are right, meho, but i'm into so many things, i won't have the time that this subject needs. btw 'people' mostly are better musicians than i am ;)
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Amonbrune
from Vancouver (Canada) on 2002-06-24 11:22 [#00282825]
Points: 7327 Status: Addict
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Autechre....ARE AMAZINE! ING.....
CHECK DAT OUT BRUTHA
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jand
from Braintree (United Kingdom) on 2002-06-24 11:25 [#00282832]
Points: 5975 Status: Moderator | Show recordbag
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AE talk a bit about Generative music in the recent interview in Grooves...it's on the autechre.nu site...in the interviews section...
might fill you in a bit...
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 11:26 [#00282833]
Points: 6617 Status: Addict | Followup to Cheffe1979: #00282822
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cheffe: I hear that. Yeah. It needs a lot of fucking effort invested. But anyway, you don't have to make complicated music to make good music. SAW is as simple as taking crap but is still excellent...
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Meho Krljic
from Beograd (Yugoslavia) on 2002-06-24 11:26 [#00282834]
Points: 6617 Status: Addict | Followup to jand: #00282832
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cheers, jand!!
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Taxidermist
from Black Grass on 2002-06-24 11:42 [#00282875]
Points: 9958 Status: Lurker | Followup to Amonbrune: #00282825
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If you are talking about a constantly changing time sygnature (different from parabolic beats altho many artists have been known to use both in a track), check out Venetian Snares. Aaron funk is known for his schitzophrenic time structures.
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E-man
from Rixensart (Belgium) on 2002-06-24 11:57 [#00282917]
Points: 3000 Status: Regular
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i don't think the bouncing effect in bucephalus is an algorythm, i understand but i think it simply made with an echo/delay effect on the sample.
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babajela
from London (United Kingdom) on 2002-06-24 12:03 [#00282928]
Points: 74 Status: Lurker | Followup to E-man: #00282917
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well, think again: the "equation" track name on windowlicker is the bouncing ball algorythm. I can't say 100% sure he'd used it in "BBB" but I'm pretty sure.
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