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[spam] gaem hing
 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2020-02-29 16:52 [#02596025]
Points: 14291 Status: Lurker



hey yall
putting an alpha version of this ASCII game project on itch
today https://www.temporary-url.com/AB7AA

it uses FMOD for audio and runs in a terminal. you can
actually run it from linux console without a desktop. also
on windows. need to get a mac to get some macos builds
eventually. um ya, if you run into issues you can post on
the project page or come to the discord:
https://www.temporary-url.com/7DE49

cheers!


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2020-02-29 18:35 [#02596029]
Points: 14291 Status: Lurker



if youre red green colorblind ill try and figure something
out for the next version =)


 

offline mohamed from the turtle business on 2020-02-29 18:37 [#02596030]
Points: 31145 Status: Regular | Show recordbag



ive been left by yet another pusher

will that stop me from gaettin hing?


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2020-02-29 18:51 [#02596033]
Points: 14291 Status: Lurker



yes?


 

offline mohamed from the turtle business on 2020-02-29 19:49 [#02596035]
Points: 31145 Status: Regular | Show recordbag



correct √


 

offline Tony Danza from NAFO Suicide Hotline on 2020-02-29 21:37 [#02596045]
Points: 3638 Status: Lurker



I don't feel like installing an emulator, if you release a
mac build I'll test it 🍎

temporary-url.com is a great and cool thing!


 

offline EpicMegatrax from Greatest Hits on 2020-03-01 00:05 [#02596057]
Points: 25264 Status: Regular



how long do you have to start building units before the AI
comes in with tanks and... RAIDs


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2020-03-01 00:39 [#02596062]
Points: 14291 Status: Lurker | Followup to EpicMegatrax: #02596057



honestly i havent played long enough that one colony has
eliminated the other.

it takes about 6-7 food to produce a raider ant (i think
there should be some code so that older guards/scouts
eventually become raiders but i'll have to check that its in
there). raiders do a random walk until they find either a
threat trail left by a scout, or a food trail for the enemy,
in which case they are supposed to follow the food trail
back to the enemy nest. you can help them a bit by selecting
one and manually walking them to the part of the map you
want.

in future updates i'll try and tweak things so a better flow
gets established. i haven't really stress tested so im not
sure what kind of unit counts are possible.

thanks for playing =)


 

offline mappatazee from ¨y¨z¨| (Burkina Faso) on 2020-03-01 01:50 [#02596080]
Points: 14291 Status: Lurker



guess i should clarify it was intended to be a sandbox or
"virtual terrarium" more than an RTS or sim with a specific
goal of winning. you could probably just dig a colony with a
good layout and then deselect the queen to let things evolve
on autopilot.


 


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