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(SPAM) Indoor Survival
 

offline AMPI MAX from United Kingdom on 2011-12-19 18:43 [#02425946]
Points: 10789 Status: Regular



(zip file. zshare link. includes artwork)
David Firstly_Indoor Survival

Hi guys. Please enjoy this lofi tape tech mix of my own
material, all of it made from and inspired by survival
horror games. Most tracks are made from youtube playthrus of
games including Resident Evil, Silent Hill, Project
Zero/Fatal Frame and many other classics from the psx/ps2
era.

This has been set to HARD difficulty so the beats are not
friendly. This shit contains explicit violence and gore so
your ears may not be able to survive when listened to on
headphones. Save a space in your inventory next to your
green herbs and shotgun and prepare for surviving the future
indoors.


 

offline vlari from beyond the valley of the LOLs on 2011-12-19 18:50 [#02425947]
Points: 13915 Status: Regular



woop!


 

offline Falito from Balenciaga on 2011-12-19 19:45 [#02425949]
Points: 3974 Status: Lurker | Show recordbag



This is it :O


 

offline AphexAcid from Sweden on 2011-12-20 00:16 [#02425976]
Points: 2568 Status: Lurker



i like this alot. haven't listened through it all, yet, but
it's a great idea. what programs do you use?


 

offline freqy on 2011-12-20 00:23 [#02425982]
Points: 18724 Status: Regular | Show recordbag




an ampies masterpiece. : )


 

offline JivverDicker from my house on 2011-12-20 00:49 [#02425983]
Points: 12102 Status: Regular | Followup to freqy: #02425982



What was the first music that made you think "WOW" freqy?


 

offline j4ck from United Kingdom on 2011-12-21 16:51 [#02426044]
Points: 1102 Status: Regular



nice work. played it this afternoon


 

offline AMPI MAX from United Kingdom on 2011-12-22 02:48 [#02426059]
Points: 10789 Status: Regular



thanks a lot guys

pretty much everything was made in reason, recorded to tape
and edited together in reaper, no live mixing or anything.
these are all pretty rough tape tracks just sewn together
with lots of layers.
The idea of the thing is how the century we've just entered
is all about indoor culture. survival horror games are about
triumph as an individual/control over your destiny in a
virtual reality that is trying to kill and terrify you.
computer gaming of this variety that became huge with the
playstations golden era was an exercise in a strange new
kind of isolated escapism, as if we didnt like to be in real
life anymore. in real life theres something even scarier
waiting outside our cosy computer caves, something worse
than the fetishistically detailed terrors we create in our
digital dream worlds. i dont know what it is yet. so maybe
its good to have a resident evil attitude to all this where
youve got all your weapons and ammo/first aid spray ready to
protect yourself before you open the next door (which is why
i got lots of door samples from the games in there come to
think of it). or maybe do it like silent hill 2 and jump
down into the abyss to face true darkness or even hell
itself. will you collect enough health drinks or find enough
clues to escape the dead streets and haunted buildings,
crawling with infected mutants and littered with the bodies
of those who couldnt survive. you are 1% in a world of
monsters/haters. get your guns and protect reality; stay
alive. this is maybe the way our pessimistic urban super
world is feeling

so thats what made me want to make this. really its just
made from sounds that i liked from scary games that i've
been remembering n stuff. i like the nostalgia which is
partly why i was interested in recording the sounds from
youtube videos of the games. its really just an experiment



 

offline AMPI MAX from United Kingdom on 2011-12-22 02:59 [#02426060]
Points: 10789 Status: Regular



here are some of the original pieces that were sampled/
remixed

LAZY_TITLE

LAZY_TITLE

LAZY_TITLE

LAZY_TITLE

LAZY_TITLE

LAZY_TITLE

LAZY_TITLE


 

offline AphexAcid from Sweden on 2011-12-22 22:20 [#02426111]
Points: 2568 Status: Lurker | Followup to AMPI MAX: #02426059



"playstations golden era was an exercise in a strange new
kind of isolated escapism, as if we didnt like to be in real
life anymore."

Japanese artists always seem to explore and "meditate" on
the concept of spatiality and and its connection with the
physicality of the body. Japanese horror always obsesses
with bodily movements. The camera often remains fixed in
films, no matter what genre, and all traditional houses are
square shaped (tatami rooms, zen gardens, etc).

Resident Evil's (the first games had static camera, as well)
zombies and Silent Hill's deformed monsters, and the designs
of the games with their small corridors (j-rpgs are full of
corridors) seems to just an "extension" of a japanese
mentality, at least in its artistic expressions.

Japan loves their squares.


 

offline AphexAcid from Sweden on 2011-12-22 22:27 [#02426112]
Points: 2568 Status: Lurker



*seems to be


 

offline Advocate on 2011-12-22 22:37 [#02426113]
Points: 3319 Status: Lurker



i'm intrigued by the concept, ampi. yes, i am. thought +
effort (usually) = something different.

however, i hate to sound like a cunt, but zshare is one
unstable piece of turd. yes, it is.

once i get to download this i'll listen to it. i'll report
back.

yo.


 

offline robbie_eleckt from time to time on 2011-12-23 19:05 [#02426127]
Points: 1401 Status: Lurker



on it


 

offline AMPI MAX from United Kingdom on 2011-12-23 19:08 [#02426128]
Points: 10789 Status: Regular



mediafire link
LAZY_TITLE


 

offline AMPI MAX from United Kingdom on 2011-12-23 19:16 [#02426129]
Points: 10789 Status: Regular | Followup to AphexAcid: #02426111



very interesting. i feel like i tried to get a sense of
'squareness' in these tracks. that feeling you get in each
room in resi evil is the kind of squareness i mean. ju on -
what creeps me out about that film is all those square
angles in the house, theyre just sort of oppressive somehow.


 

offline AMPI MAX from United Kingdom on 2012-01-03 13:32 [#02426724]
Points: 10789 Status: Regular



small bump


 


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