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Deus Ex: Human Revolution
 

offline AphexAcid from Sweden on 2010-06-04 20:02 [#02382517]
Points: 2568 Status: Lurker



trailer

www.deusex.com

let's discuss!


 

offline Guybrush from the white room on 2010-06-04 20:17 [#02382523]
Points: 2556 Status: Lurker | Show recordbag



did you ever get past that brick?


 

offline AphexAcid from Sweden on 2010-06-04 20:27 [#02382524]
Points: 2568 Status: Lurker | Followup to Guybrush: #02382523



in the first deus ex? yeah, i did. took me some time but
xltronic helped me out. :P

i've played through the second one as well. i liked it, it's
not as good as the first, but then it's not really the same
kind of game, either.

let's hope for some deep conspiracies, mind/body issues, and
the birth of the AI with this one. If they achieve this, I'm
satisfied.


 

offline AphexAcid from Sweden on 2010-06-04 20:44 [#02382526]
Points: 2568 Status: Lurker



apparantly some ingame screenshots (from the forum):

screenshots

they seem to go for the colour yellow with this one. maybe
some kind of homage to mamoru oshii (gits: innocence)


 

offline Guybrush from the white room on 2010-06-04 20:46 [#02382527]
Points: 2556 Status: Lurker | Followup to AphexAcid: #02382524 | Show recordbag



i'm midly optimistic; deus ex is like so totally the best
game ever, but like you said the sequel pales in comparison.
As a standalone game it would rank quite good, but in the
context of the original it was bollocks.

Aside from the open ended gameplay and the modifications
skill sets, the beauty of deus ex was the story and the
experience it delivered. it had crummy AI and poor voice
acting but I'll never forget the first time i played it, and
when you reach that point in the game when you suddenly
realise the scope of what you're getting into. awesome
indeed. i really hope the third installation tries to
capture the essence of the first game


 

offline kurrrak from Bialystok (Poland) on 2010-06-04 20:57 [#02382529]
Points: 1264 Status: Lurker



Deus Ex was awesome. I pretty much liked voice acting. The
strongest sides of the game were imo the atmosphere made by
sounds and music and variety of ways in which you could
complete missions. If those are real in-game screens then
I'm more than satisfied. And I hope it will have some
nano-sword based weapon.


 

offline AphexAcid from Sweden on 2010-06-04 21:00 [#02382531]
Points: 2568 Status: Lurker



"but I'll never forget the first time i played it, and
when you reach that point in the game when you suddenly
realise the scope of what you're getting into"

hah, indeed. it's an immersive game, to say the least.

if my cd-player wasn't broken on my computer i'd play it
right now. have you tried The Nameless Mod? very ambitious
project, and well made (even Warren Spector has made a
comment on it), but the story doesn't really click for me.


 

offline penexpers from Toronto (Canada) on 2010-06-04 22:34 [#02382547]
Points: 4030 Status: Regular



Original is best game ever made but I'm even more sceptical
about this after the new trailer.


 

offline Guybrush from the white room on 2010-06-04 23:14 [#02382551]
Points: 2556 Status: Lurker | Followup to penexpers: #02382547 | Show recordbag



why?


 

offline penexpers from Toronto (Canada) on 2010-06-04 23:42 [#02382558]
Points: 4030 Status: Regular | Followup to Guybrush: #02382551



Looks very consoley in both design and style


 

offline Brisk from selling smack at the orphanage on 2010-06-05 00:06 [#02382565]
Points: 4667 Status: Lurker | Followup to penexpers: #02382558



It's a cgi trailer, with no gameplay footage. Your argument
makes zero sense.


 

offline penexpers from Toronto (Canada) on 2010-06-05 08:35 [#02382590]
Points: 4030 Status: Regular | Followup to Brisk: #02382565



Hey I hope I'm wrong, but surely you can see what I mean.


 

offline Brisk from selling smack at the orphanage on 2010-06-05 10:48 [#02382595]
Points: 4667 Status: Lurker



The original is my fav game too, but I still can't fault
that game trailer. I thought it totally nailed the DX vibe.

I'm quite hyped for the game actually. I think the devs have
their hearts in the right place and if the game is half as
good as their passion for making the gane, then it's already
twice as good as IW.

In game shots (console) are available here btw.


 

offline penexpers from Toronto (Canada) on 2010-06-05 11:02 [#02382596]
Points: 4030 Status: Regular | Followup to Brisk: #02382595



I found it too cheesy, nowhere near the vibe of for example
the original's intro video. Those gameplay shots are a
little more promising though.


 

offline Taxidermist from Black Grass on 2010-06-06 10:24 [#02382717]
Points: 9958 Status: Lurker



This discussion reminds me of how a lot of the fallout 1 & 2
fans responded to the idea of fallout 3. You can't say a
game is going to be good or bad based off a cgi trailer or
screenshots. You kind of need to play it.


 

offline penexpers from Toronto (Canada) on 2010-06-06 11:22 [#02382720]
Points: 4030 Status: Regular | Followup to Taxidermist: #02382717



Believe me, I'll be playing with a completely open mind. I
can't wait, I'm just naturally worried that it's not going
to be the game it should be following the dumbing down of
the industry.


 

offline X-tomatic from ze war room on 2010-06-07 20:53 [#02382882]
Points: 2901 Status: Lurker | Followup to penexpers: #02382720



dumbing down
Aand rightly so penexpers. Dumb it down they shall. They
must comply to the demand of the predominating gamers, which
sadly for us, are the noobs on consoles. With that in mind
they can never make the game like the first Deus Ex, which
had so many options and buttons you would need to have a
keyboard, and too many options confuse the cro-mag console
gamers, as does a system where you apply your own
healthpacks, rather than taking cover and autoheal.
You guessed it, this Deus Ex has both of those things,
autoregen and cover system, mandatory for any game that
comes out now. Be there or be square.
The dev team has given the same tired old reason for it:
"The dev team wants players to focus on the gameplay
challenges and on how they will tackle them. Going with the
classic health pack system still forces players to retreat
from confrontations and break the flow of the game to look
for health packs when they run out of them."
Funny, cos all these games I've played where I had to apply
my own medkit or find them have actually never bothered me
at all. In fact I never wanted it any other way. But this is
of course far too difficult for console players, so it had
to go.

In their words:

"Additionally, the regen system works hand in hand with the
cover system ... ( insert bs pr talk)... game experience
This creates a trial and error system which is beneficiary
to the player and doesn't require a frustrating reload (from
death)."

Dying in a game.. oh noes, we wouldn't want that!!

All the game needs now is for everything that needs to be
done to be lit up like a christmas tree with huge pointing
arrows telling you what to do, where to push, where to go
and whatnot.
I swear all these new games are feeling like one giant
quicktime event, all games are now basically guitar hero in
a different package.


 

offline penexpers from Toronto (Canada) on 2010-06-07 21:24 [#02382888]
Points: 4030 Status: Regular | Followup to X-tomatic: #02382882



Feel like I need to take a shower after watching that video.
I agree with your points entirely, it makes me sick that
it's going to have regen health and a cover system and
they're trying to convince us that it's the way to go. Devs
have become so arrogant that they've even convinced
themselves, like the golden period of the late 90s, early
00s never happened.


 

offline Taxidermist from Black Grass on 2010-06-07 21:43 [#02382898]
Points: 9958 Status: Lurker



Once again, this reminds me of what people were saying about
fallout 3 when they found out it was going to be an FPS.
Well, they made it an FPS, and I don't care what reasons you
give; fallout 3 was an amazing game-play experience compared
to the first 2.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2010-06-07 21:46 [#02382899]
Points: 10671 Status: Regular | Show recordbag



Speaking of Fallout 3 I finally got around to playing it
today which for me was a big thing (I generally don't like
these epic RPG wankfests). I ended up doing about 6 hours
solid! Fun game! Think I might be fucking things up for
myself by murdering loads of people in Megaton for a laugh
and running off in to the wasteland completely unprepared
but hey ho!


 

offline Terence Hill from Germany on 2010-06-07 21:49 [#02382900]
Points: 2070 Status: Lurker



note you're also getting older so it's kind of
natural that more recent games will appear dumber and
dumber.

But, if you want to look forward to a special game that's
complex etc, why not this one.


 

offline penexpers from Toronto (Canada) on 2010-06-07 21:50 [#02382902]
Points: 4030 Status: Regular | Followup to Indeksical: #02382899



Haha sounds like fun but maybe you should start again!

Taxidermist, I never personally felt sceptical about Fallout
3 and it's probably my second favourite game after Deus Ex.
Not enough games going in the right direction as that did in
the past few years.


 

offline Guybrush from the white room on 2010-06-07 21:51 [#02382903]
Points: 2556 Status: Lurker | Show recordbag



oblivion > fallout 3


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2010-06-07 22:00 [#02382905]
Points: 10671 Status: Regular | Followup to penexpers: #02382902 | Show recordbag



I think I'm going to pop that cow writing the guide book
next, I went to that shopping mall dealt with a fuck off
scorpion and a bunch of dudes and got nothing in return
except for her being thankful. Also I can't be bothered
delivering that letter for the other woman, I tried to go
and find her maybe alive brother but there were bloody super
mutants and I had a sledgehammer.



 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2010-06-07 22:00 [#02382906]
Points: 10671 Status: Regular | Followup to Guybrush: #02382903 | Show recordbag



Oblivion has elves and stuff right?


 

offline Taxidermist from Black Grass on 2010-06-07 22:03 [#02382909]
Points: 9958 Status: Lurker | Followup to Indeksical: #02382905



You really should do her quests. It gives you a perk after
you are done.


 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2010-06-07 22:04 [#02382910]
Points: 10671 Status: Regular | Show recordbag



The letter lady or the guide book one? I'm willing to let
one live. Also the sheriff and the suit guy are dead. Do I
rule the town now?


 

offline penexpers from Toronto (Canada) on 2010-06-07 22:06 [#02382912]
Points: 4030 Status: Regular | Followup to Indeksical: #02382905



Haha, I find other's open-world game stories funny when
they're fucking around, as long as it's through not caring
rather than pure noob.


 

offline Guybrush from the white room on 2010-06-07 22:14 [#02382916]
Points: 2556 Status: Lurker | Followup to Indeksical: #02382906 | Show recordbag



correct.



 

offline Indeksical from Phobiazero Damage Control (United Kingdom) on 2010-06-07 22:22 [#02382918]
Points: 10671 Status: Regular | Followup to Guybrush: #02382916 | Show recordbag



Yeah my old housemate had it I think. You start off on a
boat arriving somewhere? Huge game isn't it? I find it hard
to connect with those kinds of fantasy worlds, they just do
nothing for me. What's good about it that'll make me want to
play?


 

offline Advocate on 2010-06-07 22:25 [#02382919]
Points: 3319 Status: Lurker



oblivion is a rotten turd.

the level scaling ruined it completely. where's the ROLE
PLAYING ELEMENT when EVERY FUCKING LIVING THING around you
IS ALMOST EXACTLY THE SAME LEVEL.

IT MAKES NO SENSE GOD FUCKING DAMNIT.


 

offline Guybrush from the white room on 2010-06-07 22:29 [#02382920]
Points: 2556 Status: Lurker | Followup to Indeksical: #02382918 | Show recordbag



that was the prequel morrowind (also quite good). just as a
comparison, i've invested about 40 hours in fallout 3 (
currently working through expansions) but over 200 in
oblivion. it was the game that made me realise that fantasy
games can actually be good. you can pick it up for a tenner


 

offline Guybrush from the white room on 2010-06-07 22:31 [#02382921]
Points: 2556 Status: Lurker | Followup to Advocate: #02382919 | Show recordbag



the level scaling didnt ruin it. By the time i got to about
level 27 in morrowind it became far too easy. i was
practically invinsible and could kill most things with one
or two hits. maybe you were just weren't very good.


 

offline cygnus from nowhere and everyplace on 2010-06-07 23:41 [#02382935]
Points: 11920 Status: Regular



i hate health regen systems but whatever. they aren't going
to do anything different.


 

offline larn from PLANET E (United Kingdom) on 2010-06-08 01:50 [#02382964]
Points: 5473 Status: Regular | Show recordbag



i have still not played Deus Ex, but i will!


 

offline Brisk from selling smack at the orphanage on 2010-06-08 03:40 [#02382986]
Points: 4667 Status: Lurker | Followup to Guybrush: #02382921



Yep. RPGs become very dull when your level is so high that
you just decimate everything with a single hit. Scaling
worked well in Oblivion.

As for DX, I actually used the health regen aug a lot, so
it's not going to be a big deal for me personally haha.


 

offline AphexAcid from Sweden on 2010-06-08 16:50 [#02383083]
Points: 2568 Status: Lurker



if i'd choose between there being a second game or not, i'd
rather have a second game (even though it's not as good as
the first). it's the same with this new third title.
otherwise we'd just have a ten year old game ... and that's
it.

the fact that it (invisible war) wasn't as good as the first
one, doesn't make the first one bad, it merely makes the
second one a lesser experience.

i'm sure this third one won't beat the first DX, and as the
first game is the norm of the series, almost nothing the
creators will do will probably satisfy the gamers. i welcome
the baroque-look and whatever they may be going for within
the deus ex-universe, as long as it's for the better of the
game, and not for pleasing the gamers. i say, throw
whatever-the-hell you want at the crowd; if it makes the
game better, then what's the problem?


 

offline Brisk from selling smack at the orphanage on 2010-06-08 16:58 [#02383086]
Points: 4667 Status: Lurker



IW is underated imo. It's not as good as the original and it
has been streamlined (or dumbed down) but it also shares a
lot of what made the original so great. The characters, the
locations, the multiple paths etc..

Grab the high res texture pack and the HUD update and play
it on a modern machine. It's probably much better than you
remember it. The engine at the time was HORRIBLE and it
really killed even high-end systems, especially when it was
so confined and loaded every time you went around the
corner, but on a modern machine, it's much less of an issue.
I still didn't like the ending though.

If IW was good for one thing, it brought us the Omar, who
were undeniably awesome.


 

offline penexpers from Toronto (Canada) on 2010-06-08 17:46 [#02383090]
Points: 4030 Status: Regular



I actually thought Invisible War was a great game in its own
right. If it wasn't called Deus Ex I'd remember it even more
fondly I reckon, like the Riddick games or something.


 

offline Guybrush from the white room on 2010-06-08 18:29 [#02383096]
Points: 2556 Status: Lurker | Show recordbag



iirc the level maps where weeny too.


 

offline Guybrush from the white room on 2010-06-08 18:29 [#02383098]
Points: 2556 Status: Lurker | Show recordbag



were, ffs


 

offline AphexAcid from Sweden on 2010-08-13 19:57 [#02389475]
Points: 2568 Status: Lurker



Exclusive Gameplay Reveal Trailer

and a bonus for all you gamers:

BioShock Infinite


 

offline Descent from the salt of Satan's sweat. (United Kingdom) on 2010-08-13 21:34 [#02389508]
Points: 2298 Status: Addict | Followup to AphexAcid: #02389475



I saw the Bioshock Infinite trailer yesterday, and I'm not
quite sure what to think - I haven't played the second game
and I'm not sure it's worth picking up a prequel if it
foreshadows events that I'm not aware of.

The new Deus Ex game is shaping up well, it seems. Time will
tell.


 

offline Guybrush from the white room on 2010-08-13 22:34 [#02389516]
Points: 2556 Status: Lurker | Show recordbag



bioshock was shit from the start


 

offline Taxidermist from Black Grass on 2010-08-14 04:47 [#02389540]
Points: 9958 Status: Lurker | Followup to AphexAcid: #02389475



Both those look great. I am not sure how well the neo
Victorian era will play in bioshock, so much of the
fantastic atmosphere was due to the art deco influences. Not
to mention the fact that its in the air, and the water was
the other big part of the atmosphere.

I don't think they are going to tie the two games together
aside from sharing certain elements of the setting and
gameplay elements.


 

offline Ophecks from Nova Scotia (Canada) on 2010-08-15 16:29 [#02389628]
Points: 19190 Status: Moderator | Show recordbag



I like what I see. I don't expect the gameplay to be as
detailed as the first, but I don't mind a bit of
streamlining... a lot of the mechanics IW did away with
didn't add any real substance anyway, the thing that really
bothered me in that game was the tiny levels. The game was
claustrophobic as hell and had no sense of place, it was
just corridors separated by loadzones. This game is supposed
to be have more freeform level designs than even the first
game, if that's true then having a believable cyberpunk
world to roam around in wil guarantee I'll love this game
even if it plays like fucking Doom.

I don't care about the new health regen, since I'll be
ghosting this fucker anyway, I don't need health... I just
want them to get the stealth mechanics good and tight. Don't
make me quicksave every three steps because I have to worry
about wonky AI, line-of-sight and hit detection like in the
first two games.


 

offline AphexAcid from Sweden on 2010-08-23 21:35 [#02390406]
Points: 2568 Status: Lurker | Followup to Guybrush: #02389516



why is it shit?

mind you, i haven't played it myself, but i've gotten the
impression it's a good game.


 

offline AphexAcid from Sweden on 2010-08-23 21:44 [#02390408]
Points: 2568 Status: Lurker



has anyone played Limbo?

It looks amazing.


 

offline Guybrush from the white room on 2010-08-23 22:18 [#02390412]
Points: 2556 Status: Lurker | Followup to AphexAcid: #02390406 | Show recordbag



i felt like it couldn't commit either to being a full-on rpg
or atmospheric action shooter, and the whole experience felt
like an unhappy compromise.

I was initially impressed with the first few hours of
gameplay, but it really fell short of expectations on
several leve ls. It was billed as being a role playing game,
but the roleplaying element felt underdeveloped, and never
amounted more to a few arbitary weapons upgrades. you never
interacted with any NPC's and the enemy AI felt about 5
years older than the game itself. The story was incredibly
linear, and the pretence of moral decisions affecting the
narrative or direction turned out to be almost entirely
superficial, feeling almost like an afterthought. Then there
was the bloody plumbing mini game.

The whole experience felt empty and vacuous. Whilst the
story was well thought out, it never felt engaging. The
weapons were all piss poor, except the melee weapon, which
you could basically complete the whole game with. A lot of
the gameplay mechanic simply involved traipsing back and
forward trying to locate object x in order to proceed.

How this game got universal acclaim is beyond me.



 

offline Brisk from selling smack at the orphanage on 2010-08-24 14:06 [#02390466]
Points: 4667 Status: Lurker



Yep, Bioshock was vastly overated. Dumbed down gameplay
mechanics for the console kiddies, basically. Not a bad game
by any means, but it left me feeling empty next to SS2 or
DX1.


 


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