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clayhillpeak
from Vuh (China) on 2009-01-27 11:45 [#02267816]
Points: 304 Status: Lurker
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LAZY_BALLS
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Zephyr Twin
from ΔΔΔ on 2009-01-27 12:00 [#02267820]
Points: 16982 Status: Regular | Show recordbag
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http://xltronic.com/mb/106489
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w M w
from London (United Kingdom) on 2009-01-27 13:15 [#02267832]
Points: 21452 Status: Lurker
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Yeah that's really awesome and I wanted to see that again. The marching motion means lots of animation can be compressed into only like 16 frames or however many.
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Zephyr Twin
from ΔΔΔ on 2009-01-27 13:17 [#02267833]
Points: 16982 Status: Regular | Followup to w M w: #02267832 | Show recordbag
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nice avatar. you should make some "marching motion" animations, you wile e. coyote
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w M w
from London (United Kingdom) on 2009-01-27 15:48 [#02267872]
Points: 21452 Status: Lurker
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I've tried half ass to make a program randomly generate marching movement and animation (constantly unique, rather than just randomly chosen pre made animations) but its hard for me and I'm lazy.
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Drunken Mastah
from OPPERKLASSESVIN!!! (Norway) on 2009-01-27 16:26 [#02267879]
Points: 35867 Status: Lurker | Followup to w M w: #02267872 | Show recordbag
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u try half ass
i try potato
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