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DeleriousWeasel
from Guam on 2008-12-21 19:51 [#02260216]
Points: 2953 Status: Regular
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I always hated Jolly Roger's Lagoon level of Banjo-Kazooie when I was younger; too much swimming and I thought the whole level looked the same so I got confused where I was going, but playing it since and it's not too bad actually. Didn't like Glitter Gulch Mine for much the same reason except the swimming part (obviously)
what's your most hated level, in life or in game?
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cygnus
from nowhere and everyplace on 2008-12-21 20:01 [#02260218]
Points: 11920 Status: Regular
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that fucking asteroid level from dead space
third challenge stage from galaga
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hedphukkerr
from mathbotton (United States) on 2008-12-21 20:01 [#02260219]
Points: 8833 Status: Regular
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all water levels suck. why game developers think slowing down the game and making the physics more annoying drives things towards the fun end of challenging is beyond me.
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cygnus
from nowhere and everyplace on 2008-12-21 20:10 [#02260222]
Points: 11920 Status: Regular | Followup to hedphukkerr: #02260219
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the parts in ninja gaiden when you swim are dreadful. fucking controller smashing rage
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Ophecks
from Nova Scotia (Canada) on 2008-12-21 21:45 [#02260228]
Points: 19190 Status: Moderator | Show recordbag
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Thief 2- the final mission, "Sabotage at Soulforge"- laughable fetchquest in a vast, empty building, terrible stealth against stupid robots. The game is perfect up until then and does have the greatest level ever, "Life of the Party"... and I just pretend "Masks" is the final mission.
Silent Hill 3- the subway is so boring
Half Life- Xen, this is a pretty standard choice, it really does take the wind out of the game's sails. It's so exciting trying for hours to escape Black Mesa, then they put this shit in
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Ophecks
from Nova Scotia (Canada) on 2008-12-21 21:47 [#02260229]
Points: 19190 Status: Moderator | Followup to cygnus: #02260218 | Show recordbag
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I hated using the turret to shoot the asteroids. The part where you have to walk on the outside of the ship hiding from the meteroid showers is cool though. All the vacuum sequences scared me and made me breathe weird
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DeleriousWeasel
from Guam on 2008-12-22 03:02 [#02260242]
Points: 2953 Status: Regular | Followup to Ophecks: #02260228
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haven't played Thief 2 - is it better than the original Dark Project? I found those Zombies on level 2 always quite annoying.
Any level with an unrealistic time limit on it frustrates me and, for you Sega Magadrive II players out there, he first level on Revenge of Shinobi - so goddamn difficult.
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1up
from greater manchester (United Kingdom) on 2008-12-22 03:33 [#02260243]
Points: 2302 Status: Regular
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that level on halo 3 when you're inside the guts.
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1up
from greater manchester (United Kingdom) on 2008-12-22 03:34 [#02260244]
Points: 2302 Status: Regular
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any level where you get stuck in the scenery and die irritates the fuck out of me.
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1up
from greater manchester (United Kingdom) on 2008-12-22 03:37 [#02260245]
Points: 2302 Status: Regular
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'pit of despair' on N, but i can do it dead easy now.
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gingaling
from Scamworth (Burkina Faso) on 2008-12-22 04:01 [#02260248]
Points: 2281 Status: Lurker
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any thing past dam on 007 on golden eye on the n64
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NIL-0
from trans pennine express on 2008-12-22 04:12 [#02260252]
Points: 216 Status: Lurker
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solar power generator level in manic miner. being repeatedly fucked by that beam of light did my 10 yr old head no good whatsoever
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BoxBob-K23
from Finland on 2008-12-22 05:23 [#02260257]
Points: 2440 Status: Regular
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those 3-D bonus emerald stages in sonic 3.... ugh
indoors areas in jumping flash
and yes, swimming areas in almost every game (they should just give it up and drop the concept)
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Fah
from Netherlands, The on 2008-12-22 07:19 [#02260266]
Points: 6428 Status: Regular
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the entire Donkey Kong Country 1 game on the game boy... i understand they wanted to keep the beautyful 3d rendered graphics in this game too, but it makes the game nearly impossible to play! An item, or enemie, or cliff, looks exactly the same as the background! Also, the camera follows the player like a retard and the screen is just way too small for these type of games.
Crap. Game.
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rockenjohnny
from champagne socialism (Australia) on 2008-12-22 07:28 [#02260267]
Points: 7983 Status: Lurker
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green beret on the c64 used to make me cry in anger when i was a little scrote. i finally beat the game when i was 26 .. it was redemption!
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penexpers
from Toronto (Canada) on 2008-12-22 11:42 [#02260280]
Points: 4030 Status: Regular
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Worst in recent memory - the floating mission in Crysis, maybe.
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DeleriousWeasel
from Guam on 2008-12-23 06:01 [#02260375]
Points: 2953 Status: Regular | Followup to Fah: #02260266
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amen to that!
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ijonspeches
from 109P/Swift-Tuttle on 2008-12-23 06:16 [#02260379]
Points: 7846 Status: Lurker | Show recordbag
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water levels have been quite annoying, yes, however teh water stage in Donkey Kong Country I for snes was stunningly beautyful and calming...
i think what buggered me most were AUTOSCROLL LEVELS. simply no fun at all.
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Ego
from Antwerpen (Belgium) on 2008-12-23 08:04 [#02260393]
Points: 168 Status: Lurker
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Super Mario Land 2: 6 Golden Coins
The final level. Having to start all over again and again and again and again.... It turned my gameboy in a total wreck.
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clayhillpeak
from Vuh (China) on 2008-12-23 21:13 [#02260545]
Points: 304 Status: Lurker
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taking pictures in dead rising isn't a level, but I hated it.
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Guybrush
from the white room on 2008-12-23 23:50 [#02260550]
Points: 2556 Status: Lurker | Show recordbag
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The final boss in the first little big adventure drove me to despair all those years ago. Actually the whole game was a fustrating mess but I still felt compelled to play it through to completion on the strengh of the sequel......
Honourable mentions to Xen, slippy slidy 'ice worlds', water levels, final level of doom 2 for being so anti climatic and um that's all I can think of right now.
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Ophecks
from Nova Scotia (Canada) on 2008-12-24 00:17 [#02260553]
Points: 19190 Status: Moderator | Followup to DeleriousWeasel: #02260242 | Show recordbag
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Yeah, aside from the last mission, it's slightly better than Thief 1. Less zombie content, if that's not your bag.
Thief 3 is underrated, it's the only one that doesn't have any missions that make me blood boil.
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-V-
from Ensenada Drive on 2008-12-24 00:45 [#02260555]
Points: 1452 Status: Lurker
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Any level taking place in a cave bores the life out of me. Numerous branching passages of nondescript rock--yuck.
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Fah
from Netherlands, The on 2008-12-24 04:50 [#02260570]
Points: 6428 Status: Regular
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I just recalled another level that pisses me off, and that is the fridge level in Adams Family on NES, it has _impossible_ jumps (and the platform clipping is bugging a lot) and
it has ICE!
I HATE ICE LEVELS, there's hardly any acceleration, i always fuck off ledges and shit when i move.. It's a really fun concept though, but it's always a bitch, in every fucking game.
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Zephyr Twin
from ΔΔΔ on 2008-12-24 10:22 [#02260635]
Points: 16982 Status: Regular | Show recordbag
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The last two levels in PuzzleFarter.
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Fah
from Netherlands, The on 2008-12-24 11:30 [#02260646]
Points: 6428 Status: Regular | Followup to DeleriousWeasel: #02260216
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Come to think of it, Jolly Roger's Lagoon was indeed very shit. I always wondered if they really had to put in a second water level, the cavern level was aweful enough but still more enjoyable than that filler-up level.
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