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id software job
 

offline oscillik from the fires of orc on 2002-12-13 07:42 [#00479757]
Points: 7746 Status: Regular



i found this .plan file whilst looking on doomworld.
think it might interest some of you here..


Welcome to id Software's Finger Service V1.5!

Name: Christian Antkow
Email:
Description: Designer
Project:
Last Updated: 12/11/2002 12:12:33 (Central Standard Time)
-----------------------------------------------------------
--------------------
Dec.11.2002 @ 12:01pm CST
---------------------------

We're looking to contract a sound designer to work on weapon
sounds, impact
sounds, monster sounds, world ambience, machinery, etc for
our upcoming game,
DOOM 3. Basically, you will be responsible for creating a
lot of sounds that
will be used in the game.

What I'm looking for:
===============

- ~2+ years professional experience in sound design
- Foley work a plus
- Plays well with others
- Able to work well under stress
- Takes direction well, and is open to suggestion
- Ability to synthesize sfx from scratch using either
hardware or software
as well as being able to do new and interesting things with
sfx cd's (We have
a load of Sound Ideas and Hollywood Edge sfx libs) If we
don't have an SFX
lib that you are familiar with, it's within our budget to
purchase things as
necessary.
- Fleshing out the world soundscape using our proprietary
tools (Shouldn't
take you longer than 10 minutes to learn if you are familiar
with FPS-type
games)

We're primarily a Windows shop here, and, provided the
request is reasonable,
we can purchase additional hardware and/or software to
better facilitate getting
the job done while working here at the office.

We do *NOT* have a sound studio here at id, so if you need
to get any Foley
work done, we can arrange to rent some studio time somewhere
in Dallas.

Must be able to work in Mesquite, TX (about 10 minutes East
of Dallas) here at
the id offices.

The length of the contract may last upwards of six months,
and may run longer
if required.

Interested parties should contact me at xian@idsoftware


 

offline BlatantEcho from All over (United States) on 2002-12-13 09:18 [#00479821]
Points: 7210 Status: Lurker



doom 3 is going to rock pretty hard.

good ol id


 

offline Cabbog from Chautauqua (United States) on 2002-12-13 10:20 [#00479864]
Points: 2294 Status: Regular



Does anyone here even come close to qualifying? Didn't
Trent Reznor handle the sound effects AND the music in the
first Quake?


 

offline Mickey Mouse from The Moon on 2002-12-13 10:28 [#00479873]
Points: 4130 Status: Addict



I think that I would come close to qualifying... but I dont
have Foley experience, and I dont live in Texas. I am sure
there are some people here would be somewhat qualified too.
For shizzle.



 


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