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[PC] MOH: Airborne
 

offline Zephyr Twin from ΔΔΔ on 2007-08-23 19:40 [#02113685]
Points: 16982 Status: Regular | Show recordbag



The demo for the latest installment in the Medal of Honor
series has been released today. By this point in time I
think every gamer who enjoys first person shooters has
probably heard of this franchise, but many, myself included,
have wondered how much new ground is left to tread in the
World War II theater. Hopefully the demo will answer that
question, at least partly.

In this game, you'll be parachuting into every mission, and
can redrop as many times as you like. You can fall into a
different spot on the map every single time, if you're so
inclined. From what I can tell the graphics look pretty
nifty, but no word on the optimization of the engine, yet.
I'm hoping the demo will give an encouraging glimpse of the
full version, as it's been released so late into the game
that aside from a few minor patches, the retail version
won't be much different. The game hits stores September 9th.


Attached picture

 

offline Zephyr Twin from ΔΔΔ on 2007-08-23 19:40 [#02113686]
Points: 16982 Status: Regular | Followup to Zephyr Twin: #02113685 | Show recordbag



Oh, and that pic isn't a screenshot, it's an artist's
rendering. I just posted it because it looks sweet. :)


 

offline OK on 2007-08-23 19:58 [#02113692]
Points: 4791 Status: Lurker



i jusr finished playing allied assault. I loved it.


 

offline Zephyr Twin from ΔΔΔ on 2007-08-24 13:25 [#02114003]
Points: 16982 Status: Regular | Show recordbag



So far, I love the parachute deployment aspect of the game,
it's so cool tackling the same level from multiple starting
locations. Also, finally there's a WWII game where you can
run along the rooftops like a ninja with a submachine gun.
There's an RPG-esque experience system for the weapons,
where each weapon has 3 upgrades that are unlocked
incrementally as you progress through the game. You can also
select your gear before the mission begins, which although I
believe probably isn't too realistic, is still a nice
feature. The game doesn't run incredibly well, considering
the graphics really aren't all that impressive. There are
some nice lighting and textures, and the animations are
really good, but there's no antialiasing and a lot of the
models are somewhat blocky and not particularly "next-gen"
looking. Hopefully the game will be better optimized with
the release of the first patch, but the retail version 1.0
will most likely run exactly as the demo does now. I'll
still probably buy this game, but unlike Bioshock, I might
wait until I've read some reviews.


 

offline Zephyr Twin from ΔΔΔ on 2007-08-24 14:07 [#02114021]
Points: 16982 Status: Regular | Followup to OK: #02113692 | Show recordbag



Allied assault was a great game when it first came out, and
still withstands the test of time fairly well. I'll never
forget the first time I stormed Omaha Beach in that game...
ah, memories. :D


 

offline Zephyr Twin from ΔΔΔ on 2007-09-05 23:46 [#02117610]
Points: 16982 Status: Regular | Show recordbag



Update: As of Sept. 4th, Airborne has been available in the
US. I've ordered it online and am currently downloading it
on EA's Link software. Have less than 1 gig remaining on the
file, and then I'll be saving the world from the nazi's yet
again. I'll be sure to let you guys know how the full
version is tomorrow.


 

offline Zephyr Twin from ΔΔΔ on 2007-09-06 11:33 [#02117760]
Points: 16982 Status: Regular | Show recordbag



I've been playing the game on the hardest difficulty, and it
is pretty ridiculously hard. The enemies all blind-fire with
extreme accuracy, and the damage you take is so unforgiving
that generally, if someone is shooting at you with an smg,
and you aren't in cover, you are dead. Like I said, this is
at the hardest difficulty, but the game won't let you change
difficulties once you've begun a campaign, so I'm trying to
stick it out at this level. I don't recommend playing it at
hard unless you're fairly sadistic, as it's really not very
fun getting killed by people who aren't even looking at you
(blind-firing), over and over again. Had to take a break
from the game as I was getting too frustrated. The graphics
and sound are excellent, if anyone was wondering.


 

offline Ophecks from Nova Scotia (Canada) on 2007-09-08 11:38 [#02118156]
Points: 19190 Status: Moderator | Show recordbag



This is the first Medal of Honor game in a long time that
I'm thinking of buying, the demo was cool. Just as an
appetizer for Call of Duty 4 though.

EA is doing quite well lately. This is good and NHL 08 is
amazing.


 

offline Zephyr Twin from ΔΔΔ on 2007-09-14 10:17 [#02119780]
Points: 16982 Status: Regular | Show recordbag



The last level of the game, on hard difficulty, is one of
the most ridiculous levels I've ever had the misfortune of
playing. The respawn rate is incredibly high, to the point
that the moment you leave a cleared out room, there's a
50/50 chance that 3-5 dudes are going to spawn right behind
you. It's happened twice so far while I was literally
looking back at the room I had just left. I understand the
point of respawns to keep the tension high, but it's just
poor taste and design to allow enemies to respawn while the
player is looking at the spot they are spawning on.
The worst part is when the uber-nazis with body armor and
mg-42s respawn. It wasn't so bad when there was just one per
level and they had a boss-feel to them, but in the last
mission there are 5-6 of them, and they occaisonally
respawn. It ruins immersion and makes the level a chore, if
not bloody impossible.

I've dropped (no exaggeration) at least 35 times in this
level, and 2 of the 5 skill drops are not accessible due to
the level design. I've tried to get to them with just about
every combination of moves, and to clear the structures that
block the skill drop, you have to move yourself out of range
of being able to get back to it. The bottom-line is don't
play the game on hard difficulty unless you want to cheat on
the last mission. Oh, and since something with vista won't
let me bring up the console, my only option for cheating is
a trainer.


 

offline Zephyr Twin from ΔΔΔ on 2007-11-25 14:22 [#02147736]
Points: 16982 Status: Regular | Show recordbag



So after playing this game all the way through, I've found
that it basically just sucks balls. This spot-on (and very
funny) review of the game sums up precisely the flaws I find
in this game. Have a look if you've played this game and
want to laugh.

Zero Punctuation


 

offline BoxBob-K23 from Finland on 2007-11-25 14:34 [#02147740]
Points: 2440 Status: Regular | Followup to Zephyr Twin: #02147736



good, i don't have to play it now :)

i kinda feel that the MoH franchise has missed the boat by
now, there are so many better shooters out there: Crysis,
Bioshock, CoD 4, Orange Box... Granted, strictly speaking
only CoD is in the war game niche, so MoH might have a
future as a very specialized form of WWII fetish. Still, its
ancient roots in the original Playstation are beginning to
show.


 

offline goDel from ɐpʎǝx (Seychelles) on 2007-11-25 14:46 [#02147747]
Points: 10225 Status: Lurker | Followup to Zephyr Twin: #02147736



lol

thanks for saving us the frustrations


 

offline Zephyr Twin from ΔΔΔ on 2007-11-25 14:49 [#02147749]
Points: 16982 Status: Regular | Followup to BoxBob-K23: #02147740 | Show recordbag



If you enjoy WWII shooters, it would be best to wait for
Hell's Highway to come out early next year, as that looks to
be an evolutionary step in both graphics and gameplay for
WWII FPS's. MOH: Airborne is a half-baked effort, at best.
The multiplayer sucks unless you play on the Axis side
because the Allies (read: USA, since Britain is nowhere to
be found) drop from the air and the axis spawn on the
ground, and are free to shoot at the allies as they
helplessly float to the ground.


 

offline Zephyr Twin from ΔΔΔ on 2007-11-25 14:53 [#02147753]
Points: 16982 Status: Regular | Followup to goDel: #02147747 | Show recordbag



haha, glad to be of service. :D


 


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