|
|
jkd
from Twitch City (Canada) on 2007-03-01 18:25 [#02057058]
Points: 1138 Status: Lurker
|
|
Hi, I've been working full time for the past year on an indie computer game called Brass Hats.
It's a turn-based strategy game loosely based on WWI. It plays similarly to Advance Wars, Panzer General, Military Madness/Nectaris, Empire, etc..
Here's a screenshot, and here's some basic info.
I've come to the point where I need music and sound effects. I've decided to try a retro video game style for the music, since I thought it would match the pixel art visual style.
The game needs 4 songs, in russian, french, british, and german styles. I've started working on a russian themed song, and I'd like some feedback.
jkd_russian_03.mp3
|
|
redrum
from the allman brothers band (Ireland) on 2007-03-01 18:29 [#02057060]
Points: 12878 Status: Addict
|
|
screenshot is impressive. well done.
what've you used to program it?
|
|
jkd
from Twitch City (Canada) on 2007-03-01 18:32 [#02057061]
Points: 1138 Status: Lurker
|
|
C++, using SDL + OpenGL.
|
|
redrum
from the allman brothers band (Ireland) on 2007-03-01 18:40 [#02057066]
Points: 12878 Status: Addict
|
|
fair play.
|
|
staz
on 2007-03-01 18:53 [#02057067]
Points: 9844 Status: Regular
|
|
fun little diddle, i don't really like the drums though... you should try famitracker, it gives you an authentic NES soundchip emulation to work with.
here's a tune i made in it (i'm a noob).
|
|
i_x_ten
from arsemuncher on 2007-03-01 19:19 [#02057087]
Points: 10031 Status: Regular | Followup to staz: #02057067
|
|
the drums suck but its great and sets the mood well otherwise
what staz said.
|
|
jkd
from Twitch City (Canada) on 2007-03-01 19:30 [#02057095]
Points: 1138 Status: Lurker
|
|
Thanks for the comments. What about the drums don't you like? The drum sounds, the patterns..?
|
|
chaosmachine
from Ottawa (Canada) on 2007-03-01 20:17 [#02057116]
Points: 2330 Status: Lurker
|
|
looks good. advance wars is fun, haven't played it in a while.
|
|
hedphukkerr
from mathbotton (United States) on 2007-03-01 21:10 [#02057120]
Points: 8833 Status: Regular | Followup to jkd: #02057095
|
|
i think the drums need to be more 8 bit as well as the synth.
either try out that nes soundchip emulation above, or even just a bitcrusher over the drums may give it the little crunch it needs.
|
|
hedphukkerr
from mathbotton (United States) on 2007-03-01 21:10 [#02057121]
Points: 8833 Status: Regular | Followup to hedphukkerr: #02057120
|
|
oh yeah, what staz said.
|
|
jkd
from Twitch City (Canada) on 2007-03-08 18:05 [#02059968]
Points: 1138 Status: Lurker
|
|
Here's an updated version of the russian tune: jkd_russian_05.mp3
And here's an idea I had for the french tune, which is a video-game-ized Erik Satie piece: jkd_french_01.mp3
|
|
w M w
from London (United Kingdom) on 2007-03-08 18:20 [#02059973]
Points: 21452 Status: Lurker
|
|
the 2nd one is excellent. I like the first too; not sure if it'd be great for looping eternally in a game that takes kind of a long time (its good but might get annoying after awhile)- the 2nd one would work great looped for awhile though. Also the 'boom tss psh tss' drums in the first- the 'tss''s should be maybe 1/2 the time length or maybe 1/4.
|
|
jkd
from Twitch City (Canada) on 2007-03-13 14:20 [#02061897]
Points: 1138 Status: Lurker | Followup to w M w: #02059973
|
|
Here's what I've got so far for the british / scottish tune: jkd_bagpipes_03.mp3
Any comments? Any ideas on where the song could go next?
|
|
HmND
from your mom (Israel) on 2007-03-13 14:45 [#02061905]
Points: 660 Status: Regular
|
|
Those are some very great tunes, but I think they fit more as theme songs for like.. intro screens and whatnot for each level, or however it works. The french song can work good as background music, but the others drive your attention to the melody, which makes playing the game a bit annoying.
Where I'm getting is that game background music should be more ambient. But then again, your stuff still rocks. Keep it up.
|
|
oxygenfad
from www.oxygenfad.com (Canada) on 2007-03-14 18:36 [#02062363]
Points: 4442 Status: Regular
|
|
That game looks awesome!!!!
|
|
oxygenfad
from www.oxygenfad.com (Canada) on 2007-03-14 18:37 [#02062364]
Points: 4442 Status: Regular
|
|
Can I test it ? EMAIL ME PLZZZ
|
|
Messageboard index
|