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synths / reason
 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2006-03-07 00:52 [#01854312]
Points: 4731 Status: Lurker



I'm running out of synth sounds.

I have reason, but the synths on it are pretty shite.

I do love the graintable synth, but is there anywhere to get
more cool sounds for it?

Also, is it worth buying a new hardware synth (like a
triton) just for synth sounds? Or should i just buy software
synths / update cds / whatever?

Please advise.


 

offline Taxidermist from Black Grass on 2006-03-07 01:19 [#01854319]
Points: 9958 Status: Lurker



Well, the triton is supposed to be very good, but you can't
make your own sounds for it, as far as I know. Its what is
known as a rompler.

Have you tried automations in the reason synths? You can
make great scratching sounds in the DrRex, and you can do
really neat parabolics with the maelstrom.


 

offline Taxidermist from Black Grass on 2006-03-07 01:20 [#01854320]
Points: 9958 Status: Lurker



To answer your last questions, hardware is always
worthwhile, provided that you are getting the right thing.
In the end its usually best to mix the two. Have the best of
both worlds.


 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2006-03-07 01:37 [#01854327]
Points: 4731 Status: Lurker | Followup to Taxidermist: #01854319



automations?


 

offline Taxidermist from Black Grass on 2006-03-07 01:43 [#01854331]
Points: 9958 Status: Lurker



Have you ever hit that little red record button, then that
little white play button, and then turned a knob and noticed
that it recorded the movement, and repeated it the next
time?

Well, take that a step further, and right click on the knob
that now has a little green square around it. Select "edit
automation". Look in your sequencer view, and notice the
line drawing that goes up and down like a mountain. Thats an
automation. You can redraw it, and it will still do whatever
you have drawn in there. Generally, when I use software, I
have at least half of my knobs automated. Its what makes
software so powerfull for music.


 

offline Taxidermist from Black Grass on 2006-03-07 01:44 [#01854332]
Points: 9958 Status: Lurker



In fruityloops, you can even automate the tempo. It kills
your computer tho.


 

offline Zephyr Twin from ΔΔΔ on 2006-03-07 01:47 [#01854333]
Points: 16982 Status: Regular | Followup to Taxidermist: #01854331 | Show recordbag



"Generally, when I use software, I
have at least half of my knobs automated. Its what makes
software so powerfull for music."

amen, brother. I just recently discovered the automations in
reason a few weeks ago, and my appreciation for reason as a
whole has gone up a lot because of it.


 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2006-03-07 01:53 [#01854334]
Points: 4731 Status: Lurker



I knew about automatic the tempo (using DP 4.5), i'm
definately going to investigate this automation in Reason.

What do you advise i do to get more maelstrom sounds, and
more 'conventional' synth sounds...?


 

offline Taxidermist from Black Grass on 2006-03-07 02:10 [#01854339]
Points: 9958 Status: Lurker



Well, if you set the pitch in the maelstrom synth to be
modulated by the parabola, and then choose your sound to be
the glass sound, and then modulate the amplitude with a
curve up or curve down, you can get a sound pretty close to
the one autechre used in krib. Make sure they are both 'set
to tempo', and that you automate them to each half bar or
bar to switch from the going up setting to the going down...
That sounds really nice, and you can use it for a lot of
different sounds.

Also, see what you can do with a sample and hold wave
modulating the pitch, locked to tempo and automated. Really
nice autechreish sounds circa LP5/Cichle suite.

Also, remember to use the LFOs in the DrRex player to death.
Just record the rate and amount, make sure you have it set
to sample and hold, and locked to tempo as well.

Its good sweet fun. I wish they made automation easier with
hardware, but thats what hardware sequencers are for. Just
have to get used to it :S


 

offline Ceri JC from Jefferson City (United States) on 2006-03-07 02:11 [#01854340]
Points: 23533 Status: Moderator | Followup to aphextriplet: #01854334 | Show recordbag



If you're talking about Malstrom graintables (the sounds you
select for each "oscillator"), I don't know of any way
(including 3rd party stuff) to edit them. You certainly
can't do it within reason/with the Propellerhead's apps.

Everyone slates the Subtractor, but with some automation and
FX chaining/modulation (linking multiple synths together
works well as does using multiple matrix pattern editors,
with different pattern lengths controling various CV
parameters) you can get some really, really good sounds. I'm
not joking/exaggerating when I say I've had sounds that come
close to absynth/carbon/z3ta out of it; it's just that you
really have to work for it and once you get to that level of
complexity it's harder to predict/plan how changes will
alter the sound.


 

offline Taxidermist from Black Grass on 2006-03-07 02:13 [#01854342]
Points: 9958 Status: Lurker



More conventional synth sounds, like pads? or leads? or
grimey techno sub bass? or DX7 electric piano? what kind of
conventional sounds?

The subtractor is actually quite a competant synthsizer. I
just wish propellerhead thought about writing a good FM
synthesizer, and an additive synthesizer for reason.


 

offline Taxidermist from Black Grass on 2006-03-07 02:17 [#01854344]
Points: 9958 Status: Lurker | Followup to Ceri JC: #01854340



The combinator is really a godsend, especially for those
more sophisticated patches, where you are doing things like
running the subtractor through a bunch of maelstrom
filters... when you want a knob to tweak that isn't going to
shatter a massive "house of cards" matrix. Its really
handy.



 

offline Ceri JC from Jefferson City (United States) on 2006-03-07 02:38 [#01854353]
Points: 23533 Status: Moderator | Followup to Taxidermist: #01854344 | Show recordbag



Yeah, I'm still on 2.5, but playing with the demo of 3 the
combinator is brilliant. At the moment I've got a few songs
saved for use as templates I've made of "complex synths"
that I have to load up and copy and paste into whatever
track I want to use. Bit of a pain when there are lots of FX
etc. involved.


 

offline gl0tch from www.gl0tch.com     on 2006-03-07 02:48 [#01854355]
Points: 2708 Status: Lurker



For what its worth, I just started messing with Reason again
and really am enjoying the possibilities of the Combinator
and the creation of semi-generative sequences in Reason.

For example, this wasnt sequenced in the timeline.
Rather, its a raw recording of all modulated elements
within combinators cross-communicating with one another.
(its a long recording, but somewhat changes up after a
bit.)

There's no reason the same couldnt be done for synth notes /
voices, etc.


 

offline aphextriplet from your mothers bedroom (United Kingdom) on 2006-03-07 02:55 [#01854356]
Points: 4731 Status: Lurker | Followup to Taxidermist: #01854342



like for melodies, big fat stodgy bass sounds, and for moody
slow chords.


 

offline Taxidermist from Black Grass on 2006-03-07 03:02 [#01854357]
Points: 9958 Status: Lurker



well, you can't go wrong with a sine wave and a saw wave
tuned to the second or first octave, and run through some
reverb. IMO bass sounds usually do best with simplicity,
because most of the added harmonics and dynamics are rarely
audible at low frequencies. Moody slow chords; play with
your LFO's
have them set to low frequencies, add some
delay to them so they don't automatically trigger, but move
into the LFO. And ring modulate the oscilators. Ring
modulation is awesome.


 

offline gl0tch from www.gl0tch.com     on 2006-03-07 03:03 [#01854358]
Points: 2708 Status: Lurker | Followup to Taxidermist: #01854339



what would it take for you to collect and up a ZIP of some
of these basic .RNS files you mentioned.

Getting convincing Autechrish beats and melodies in Reason
seems to be the holy grail.

This seemed to be a convincing Aphex style
generator. I'm just waiting for the AE one now


 

offline Taxidermist from Black Grass on 2006-03-07 03:04 [#01854359]
Points: 9958 Status: Lurker



Furthermore, too much dynamics when used in bass sounds can
damage your speakers and headphones. So for the sake of your
equipment, keep them simple.


 

offline Taxidermist from Black Grass on 2006-03-07 03:07 [#01854361]
Points: 9958 Status: Lurker



Your on soulseek, right? I might put a couple things
together tomorrow. Don't really feel like it tonight.

(I am notoriously bad for promising people example files and
taking forever to deliver, kind of like I am with remixes...
be patient)

:)


 

offline gl0tch from www.gl0tch.com     on 2006-03-07 03:10 [#01854363]
Points: 2708 Status: Lurker | Followup to Taxidermist: #01854361



heh, I hear ya. You can always hit me up with an email
you'll be on.

its kinda late.


 

offline gl0tch from www.gl0tch.com     on 2006-03-07 03:11 [#01854365]
Points: 2708 Status: Lurker



whoops... *if or when* you're on.

fuck it is late, I need some sleep, but am debating another
drink....


 

offline Taxidermist from Black Grass on 2006-03-07 03:23 [#01854366]
Points: 9958 Status: Lurker



Log onto soulseek.


 

offline fleetmouse from Horny for Truth on 2006-03-10 12:46 [#01857061]
Points: 18042 Status: Lurker | Followup to gl0tch: #01854355



That sounds wild! I downloaded that file and only just now
listened to it, then had to search zilty to find out who
made it.

Makes me want to investigate Reason again.


 

offline gl0tch from www.gl0tch.com     on 2006-03-10 13:00 [#01857077]
Points: 2708 Status: Lurker | Followup to fleetmouse: #01857061



yeah, its quite impressive.


 

offline i_x_ten from arsemuncher on 2006-03-10 13:24 [#01857090]
Points: 10031 Status: Regular | Followup to aphextriplet: #01854312



the best thing about synths is you can make your own sounds.
its quite incredible really. who would have thought?


 

offline Skink from A cesspool in eden on 2006-03-10 15:16 [#01857149]
Points: 7483 Status: Lurker



As far as reason goes some of you guys are very slow!

Well done for catching up!

: )


 

offline gl0tch from www.gl0tch.com     on 2006-03-10 15:58 [#01857176]
Points: 2708 Status: Lurker | Followup to Skink: #01857149



not sure what that is supposed to mean...


 

offline zero-cool on 2006-03-10 17:58 [#01857217]
Points: 2720 Status: Lurker



i think you should give me a copy of reason :)


 

offline roygbivcore from Joyrex.com, of course! on 2006-03-10 18:22 [#01857225]
Points: 22557 Status: Lurker



uh

why dont you just get some new refills?


 

offline Skink from A cesspool in eden on 2006-03-12 17:41 [#01858670]
Points: 7483 Status: Lurker | Followup to gl0tch: #01857176



I don't mean it to sound arsey or anything. I just meant
that it is one of the first things i figured out...

: )

I wasn't saying anyone was stupid. I think i was just being
humourous. In my own way...


 

offline i_x_ten from arsemuncher on 2006-03-12 18:02 [#01858681]
Points: 10031 Status: Regular



see this is what gives me joke. people slate reason but they
don't bother to learn how to use it fully. its annoying. and
why do people want to use preset patches all the time? yeah
they can fit. but you can make your own, thats kinda uhh the
whole point of a synth, isnt it?


 

offline i_x_ten from arsemuncher on 2006-03-12 19:17 [#01858732]
Points: 10031 Status: Regular | Followup to i_x_ten: #01858681



i can't belive i just said wrote 'gives me
joke'


 

offline Taxidermist from Black Grass on 2006-03-12 22:23 [#01858762]
Points: 9958 Status: Lurker | Followup to i_x_ten: #01858681



(I slate reason because it sounds like reason nearly 100% of
the time, not because it doesn't have many possibilities.
THe tools rock, but it always sounds homogonized)


 

offline zero-cool on 2006-03-13 04:38 [#01858852]
Points: 2720 Status: Lurker



two words my friend:...Prepared Piano


 

offline ecnadniarb on 2006-03-13 07:32 [#01858911]
Points: 24805 Status: Lurker | Followup to Taxidermist: #01858762 | Show recordbag



Total bullshit.


 

offline brokephones from Londontario on 2006-03-13 08:11 [#01858921]
Points: 6113 Status: Lurker



You could download some free vst plugins and further process
your synth sounds with them.


 

offline Taxidermist from Black Grass on 2006-03-13 08:49 [#01858953]
Points: 9958 Status: Lurker | Followup to ecnadniarb: #01858911



No. The rendering for reason is cheap. It sounds 10000%
better when rendered through rewire.


 

offline Ceri JC from Jefferson City (United States) on 2006-03-13 09:46 [#01858980]
Points: 23533 Status: Moderator | Followup to Taxidermist: #01858953 | Show recordbag



Whilst I disagree with your "everything done in Reason
sounds alike" point, I must conceed that, yes, Reason's
rendering is absolutely gash.


 

offline i_x_ten from arsemuncher on 2006-03-13 09:47 [#01858981]
Points: 10031 Status: Regular | Followup to Taxidermist: #01858953



if i gave you 5 tracks i bet you couldn't spot which one was
made in reason


 

offline Taxidermist from Black Grass on 2006-03-13 09:48 [#01858982]
Points: 9958 Status: Lurker | Followup to Ceri JC: #01858980



Thats what I mean. You can hear things that are rendered in
reason as being things rendered in reason.


 

offline Taxidermist from Black Grass on 2006-03-13 09:48 [#01858983]
Points: 9958 Status: Lurker | Followup to i_x_ten: #01858981



Post 5 tracks.


 

offline i_x_ten from arsemuncher on 2006-03-13 09:50 [#01858986]
Points: 10031 Status: Regular | Followup to Taxidermist: #01858983



challenge accepted


 

offline Taxidermist from Black Grass on 2006-03-13 09:56 [#01858991]
Points: 9958 Status: Lurker



I would like to take this time to state, that I really like
reason, and I wish it had better rendering, so it could more
seriously become more of a tool. If they spend so much time
programming something that is supposed to emulate a studio,
then they should go out and try to better emulate how each
piece of equipment should have a more distinct sound and
character, instead of dulling its sonic edge with bad
rendering.


 

offline Taxidermist from Black Grass on 2006-03-13 09:57 [#01858992]
Points: 9958 Status: Lurker | Followup to i_x_ten: #01858986



Now lets make this fair. Don't render your reason track
through rewire, and don't make an effort to dull the sound
of your stuff made with other programs just so it sounds
like reason. Feel free to throw in as many songs made in
reason tho.


 


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