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sadist
from the dark side of the moon on 2006-01-22 05:03 [#01824239]
Points: 8670 Status: Lurker
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fruity loops is finally getting more and more professional, they implented a few more functions in number 6 (at last):
- few midi controllers can be used at once - that was gross! i mean you could use just one knob box at once until now...
- hard disk recording of channels - known as the "freeze" funciton. yay! at last! drastically lowers the cpu requirements.
- multiband compressor - no comment - one of the few features that were just too necessary.
- new sampler - haven't used it yet - but seems quite ok.
- new 8-part delay
- new reverb
and so much more. download the demo and look for yourself.
just one thing that i discovered - it's more and more cpu hungry... i hope that won't be that bad on my pc :/
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futureimage
from buy FIR from Juno (United Kingdom) on 2006-01-22 05:06 [#01824242]
Points: 6427 Status: Lurker
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HOLY SHIT! I need to get the lifetime updates now....
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sadist
from the dark side of the moon on 2006-01-22 05:09 [#01824243]
Points: 8670 Status: Lurker | Followup to futureimage: #01824242
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floops is more and more worth the money...
if you could just change that cheesy layout :|
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Taxidermist
from Black Grass on 2006-01-22 05:11 [#01824245]
Points: 9958 Status: Lurker
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FLP updates history:
the first version is always laden with new features, extremely buggy, and extremely processor heavy. This is usually fun as hell, but after a couple days you open up the last version, because you can't work with it shutting down on you every five minutes.
But version *.3 they fix the bugs, and optimize the programming, so that it doesn't hog your entire system, and its workable. They also throw in a free bag to put all the hair that you pulled out when version *.0 was released, so you can get it surgically re-implanted.
Version *.5 usually includes as many added features as version *.0, but keeps the processor overhead low, and a few new bugs pop up. this is also the update where every single one of your favorite vst effects don't work.
Version *.9. Finally, everything works beautifully, low processor, it all fits together. Then they tell you about the new features that you can't live without on the next version.
Repeat cycle.
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obara
from Utrecht on 2006-01-22 05:16 [#01824248]
Points: 19377 Status: Regular
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"it's more and more cpu hungry" - the opposite on my old pc [945mhz cpu] - it works much smoother than FL5 - you just need to adjust the cpu usage priority in audio settings.
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impakt
from where we do not speak of! on 2006-01-22 05:29 [#01824256]
Points: 5764 Status: Lurker | Show recordbag
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The track freezing has been there a long time...
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sadist
from the dark side of the moon on 2006-01-22 05:39 [#01824259]
Points: 8670 Status: Lurker | Followup to impakt: #01824256
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in floops 5 ? are you serious ?
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stilaktive
from a place on 2006-01-22 05:51 [#01824268]
Points: 3162 Status: Lurker
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(ejay for people who think they're clever)
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sadist
from the dark side of the moon on 2006-01-22 05:55 [#01824269]
Points: 8670 Status: Lurker | Followup to stilaktive: #01824268
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you have no idea
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impakt
from where we do not speak of! on 2006-01-22 05:57 [#01824270]
Points: 5764 Status: Lurker | Followup to Taxidermist: #01824245 | Show recordbag
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Isn't that more or less the history of almost any sequencer, hehe :p
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sadist
from the dark side of the moon on 2006-01-22 06:03 [#01824272]
Points: 8670 Status: Lurker | Followup to impakt: #01824270
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actually - it works for every program, computer, car, mobile phone, toothbrush in the world
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impakt
from where we do not speak of! on 2006-01-22 06:04 [#01824275]
Points: 5764 Status: Lurker | Followup to sadist: #01824272 | Show recordbag
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Yeah, as long as you leave out the vst-effects part. It's called marketing.
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sadist
from the dark side of the moon on 2006-01-22 06:09 [#01824279]
Points: 8670 Status: Lurker | Followup to impakt: #01824275
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i'm studying about building houses you know... dunno anything about marketing really
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obara
from Utrecht on 2006-01-22 06:21 [#01824282]
Points: 19377 Status: Regular | Followup to stilaktive: #01824268
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(show your music, we'll judge the fruit of your work)
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Fah
from Netherlands, The on 2006-01-22 06:25 [#01824284]
Points: 6428 Status: Regular
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i'm not really that impressed with the new fruity standard effect updates, i use vst's only anyway
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big
from lsg on 2006-01-22 06:30 [#01824290]
Points: 23729 Status: Lurker | Show recordbag
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how do you guys render tracks then? for the whole song or small loops (pattern?) without effects so you can disguise the fact that it's a loop
i never do it because i don't know wether i'll want to use the pattern again or i'm afraid you'll here it loop
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Fah
from Netherlands, The on 2006-01-22 06:34 [#01824291]
Points: 6428 Status: Regular | Followup to big: #01824290
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what? just render it in full glory
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big
from lsg on 2006-01-22 06:42 [#01824295]
Points: 23729 Status: Lurker | Followup to Fah: #01824291 | Show recordbag
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i presume you don't delete the channel so you can later use it again (and don't lose settings and patterns)? (but then it still takes up cpu, even with 'smart disable for all')
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obara
from Utrecht on 2006-01-22 06:45 [#01824296]
Points: 19377 Status: Regular | Followup to big: #01824295
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you can render each channel seperately to a quality wave file for further knob twisting and production !
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big
from lsg on 2006-01-22 06:57 [#01824298]
Points: 23729 Status: Lurker | Followup to obara: #01824296 | Show recordbag
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right, so you'll save cpu from the plugin in the channel i guess i'll still try to do everything in one go though, as i'll always want to be able to change anything everywhere in the track,
i should use send for reverb, though i found out it does sound different from a reverb on the channel
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sadist
from the dark side of the moon on 2006-01-22 07:02 [#01824302]
Points: 8670 Status: Lurker | Followup to big: #01824298
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if your computer is that slow you can add reverb to a channel, export that channel and add it to your track as a wave file....
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impakt
from where we do not speak of! on 2006-01-22 07:06 [#01824304]
Points: 5764 Status: Lurker | Followup to big: #01824298 | Show recordbag
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Be sure to use send-reverb units/settings.
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big
from lsg on 2006-01-22 07:07 [#01824306]
Points: 23729 Status: Lurker | Show recordbag
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my computer is supposed to be really powerful (3 gig pentiumIV and stuff) but some channels with reverb use up alot of cpu. i understand your method but i won't do it cause rendering during making a track breaks my workflow, i worry i lose stuff and such
it is useful to know how others do this however
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sadist
from the dark side of the moon on 2006-01-22 07:10 [#01824308]
Points: 8670 Status: Lurker | Followup to big: #01824306
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hm... then you have to make something really wrong or you're just using too cpu hungry reverbs...
i mean i sometimes have a shitload of effects on my channels and my laptop never really said "no"
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big
from lsg on 2006-01-22 07:11 [#01824310]
Points: 23729 Status: Lurker | Followup to impakt: #01824304 | Show recordbag
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i once did an experiment on a track with singing, send reverb really sounds different (not worse i though but different) for using it directly on the channel. maybe because it's added on with send (i know you set wet to 100% and use the send knob on the channel for wetting)
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big
from lsg on 2006-01-22 07:17 [#01824313]
Points: 23729 Status: Lurker | Followup to sadist: #01824308 | Show recordbag
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well it's the waves rverb, so i guess that's the reason (the samples buffer length in fruity is at max), what i said about the send sounding different i guess isn't really audible with instrument channels so i should use send. as i understood for making the reverb sound real you should have the settings on all reverbs the same anyway (like decay)
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impakt
from where we do not speak of! on 2006-01-22 07:18 [#01824314]
Points: 5764 Status: Lurker | Followup to big: #01824310 | Show recordbag
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I normally just use one instance of reverb pr track, impulse reverb on one of the sends. Works great.
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obara
from Utrecht on 2006-01-22 07:27 [#01824317]
Points: 19377 Status: Regular | Followup to big: #01824306
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i'm not sure i made myself quite clear.....i just make a track and after [plus i make sure i played the whole track not one pattern] i render the whole track. not while working on a track.
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big
from lsg on 2006-01-22 07:30 [#01824318]
Points: 23729 Status: Lurker | Followup to impakt: #01824314 | Show recordbag
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i cant find out what impulse reverb is exactly
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big
from lsg on 2006-01-22 07:31 [#01824320]
Points: 23729 Status: Lurker | Followup to obara: #01824317 | Show recordbag
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ok, the problem is these days im putting all the effects on while working on the track
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impakt
from where we do not speak of! on 2006-01-22 07:34 [#01824321]
Points: 5764 Status: Lurker | Followup to big: #01824318 | Show recordbag
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A convolution reverb is a plugin for sound editors like Digital Performer, ProTools, Logic and Cubase VST. It is a room simulator and it works with samples from real acoustic spaces. These spaces are 'captured' using a special sweep tone played by a speaker and recorded by microphones in the actual space, or by firing an alarm pistol and recording that with microphones. A convolution reverb adds the same sound to any sound that it is used on as what the room did to the gunshot or sweep. This sample is called an impulse response, in short: IR.
In other words you get a good digital clone of the reverb effect in any hall, reverb-unit and whatnot you record the impulse from.
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futureimage
from buy FIR from Juno (United Kingdom) on 2006-01-22 10:04 [#01824461]
Points: 6427 Status: Lurker | Followup to stilaktive: #01824268
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You should hear some of Impakt's stuff. When I found out it was FL, I was blown away.
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big
from lsg on 2006-01-22 10:09 [#01824468]
Points: 23729 Status: Lurker | Show recordbag
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what was bad about fruity again (exept the plugins) did it miss some frequencies?
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fleetmouse
from Horny for Truth on 2006-01-22 10:17 [#01824477]
Points: 18042 Status: Lurker | Followup to big: #01824468
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By default the levels of all channels are turned down a bit, which makes people think it doesn't sound as good because it isn't as loud. The human ear hears midrange much better than bass and treble, so having the volume lower gives the illusion the sound is flatter or duller.
Solution - either turn up the volume on your computer, or turn up the levels on each instrument channel to 100% in the channel palette.
(if you export a track to wav and it's too quiet / dull you can normalize it in a wave editor)
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big
from lsg on 2006-01-22 10:36 [#01824492]
Points: 23729 Status: Lurker | Show recordbag
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do you mean that this button is on 78%?
i think this is weird. but for the sound quality it doesn't matter then
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obara
from Utrecht on 2006-01-22 10:37 [#01824493]
Points: 19377 Status: Regular | Followup to fleetmouse: #01824477
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why not put a compressor on master in F9 at the beginning of work on a track ? instead of turning all the instrument knobs. seems a bit easier to me.
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big
from lsg on 2006-01-22 10:42 [#01824499]
Points: 23729 Status: Lurker | Show recordbag
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oh, it means the same button
still this is weird. so you always turn up those buttons?
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exsub
from United Kingdom on 2006-01-22 10:46 [#01824508]
Points: 524 Status: Lurker
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stilaktive hahaha..
I personally use tracktion. I used cubase sx3 but i fucking hate that FUCKING thing now, so yes, i'm all tracktion. I might get FL 6 if it's decent and use it with ReWire (incombination with tracktion 2)
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exsub
from United Kingdom on 2006-01-22 10:52 [#01824518]
Points: 524 Status: Lurker
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big
you dont always need to use reverb, a simple mono delay coupeled witha chorus will sound as good and it doesn't make the mix sound muddy. Of course, you also save a lot of CPU in the process.
For me personally, i'm off to KVR to get a shit/extremly low cpu reverb.
Currently i use Ozone and it just feeds off my processor like a huge fat CPU intensive pig who hasn't eaton for a long long time.
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fleetmouse
from Horny for Truth on 2006-01-22 10:55 [#01824520]
Points: 18042 Status: Lurker
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Big: not the same knob. Use the ojne in the channel palette.
Putting a compressor on the master instead of adjusting your levels is what give tracks the characteristic overcompressed FruityLoops sound, lacking in dynamics.
You can save channel presets with the volume turned up, or save a song template.
Or you can simply turn the sound card's volume up to hear better, and worry about the level of the track after you've exported it to wav - normalize, compress, whatever you like.
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sadist
from the dark side of the moon on 2006-01-22 11:05 [#01824527]
Points: 8670 Status: Lurker
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"tracks the characteristic overcompressed FruityLoops sound"
- when using the old floops compressor - right
but there are plenty of other compressors on kvr for example that work just perfectly. especially multiband's
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hedphukkerr
from mathbotton (United States) on 2006-01-22 11:14 [#01824538]
Points: 8833 Status: Regular
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so is this cracked yet? :P
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sadist
from the dark side of the moon on 2006-01-22 11:23 [#01824551]
Points: 8670 Status: Lurker | Followup to hedphukkerr: #01824538
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nope
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sadist
from the dark side of the moon on 2006-01-22 11:23 [#01824554]
Points: 8670 Status: Lurker
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i mean not yet
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big
from lsg on 2006-01-22 11:29 [#01824562]
Points: 23729 Status: Lurker | Followup to fleetmouse: #01824520 | Show recordbag
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but it means the same thing, if you turn one of those knobs highlighted in our pictures the other will turn as well
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fleetmouse
from Horny for Truth on 2006-01-22 12:15 [#01824585]
Points: 18042 Status: Lurker | Followup to big: #01824562
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Oh? Then they've changed it. It used to be that they were separate - you'd use the volume in the channel palette to set overall sound and the other one to record your volume automation. I installed the FL6 update but haven't used it much.
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big
from lsg on 2006-01-22 12:23 [#01824590]
Points: 23729 Status: Lurker | Show recordbag
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im talking about 5 though, didn't you get confused by the volume on the misc tab of the channel settings, i thought you were talking about that to begin with: i've read you tip like three times now:D
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weatheredstoner
from same shit babes. (United States) on 2006-01-22 14:23 [#01824656]
Points: 12585 Status: Lurker
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Another great thing about FL Studio 6 is that it can also be used as... a hat.
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geraldine
on 2006-01-22 14:49 [#01824679]
Points: 164 Status: Regular
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omg loll
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Taxidermist
from Black Grass on 2006-01-22 14:56 [#01824687]
Points: 9958 Status: Lurker
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omg loll
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