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fleetmouse
from Horny for Truth on 2006-01-17 11:43 [#01820779]
Points: 18042 Status: Lurker
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I have a max/msp question for you. I'm having a shit time to get all my Reaktor instruments to play nice in a live performance setup - some of them make the thing fart and click when I change snapshots. (farting and clicking can be nice if you wanted it in the first place but not if you didn't)
In your experience, is Max stable when you change snaps (presets? Scenes?) in a patcher with 4 or 5 different sound-generating devices working at the same time? Like if I had a master control that changed the snapshots on all of them simultaneously?
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gl0tch
from www.gl0tch.com   on 2006-01-17 11:50 [#01820785]
Points: 2708 Status: Lurker
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hmm.. From what I've seen the presets work ok, though the best thing would be to get them to delay until the next beat, to switch over without clicking. Using a small ramp signal often curbs the clicking. You could have a master clock and predelay the instrument load into some sort of buffer. If the signal is clicking on load, maybe have a gate switch that cuts off the signal for the loading instrument, while it loads, so the sound of it clicking doesnt come through. Or, if you mean while it loads it burps the currently playing instrument, maybe they are too dense for your machine, or maybe it would be better to preload all of the instruments before performing // sequencing them.
hope this helps
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fleetmouse
from Horny for Truth on 2006-01-17 12:20 [#01820807]
Points: 18042 Status: Lurker | Followup to gl0tch: #01820785
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I think the problem is that on snapshot change, Reaktor re-initializes EVERYTHING. I've tried most of what you suggest, and it should work in theory except it doesn't - delaying and synchronizing preset load seems to make things worse... any delaying or clock-triggering of snapshots gets ugly.
Anyhoo you've given me an idea - I'm going to add envelopes to my granular drumsynth which could help smooth snap changes...
Cheers!
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gl0tch
from www.gl0tch.com   on 2006-01-17 12:26 [#01820810]
Points: 2708 Status: Lurker
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awesome, let me know how this develops. Its worth noting, I dont really know much about Reaktor. (but probably should)
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fleetmouse
from Horny for Truth on 2006-01-17 13:41 [#01820857]
Points: 18042 Status: Lurker
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Gahdamit it was these sweeping filters I built. Turns out they need event smoothers or lowpass filters on the automation inputs to keep them from transitioning too quickly when I change snaps. Or so it would seem. Yes.
Thanks for the input, it was a morale boost.
You know what it feels like to realize you haven't been wasting months of time after all? It feels good. :-)
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impakt
from where we do not speak of! on 2006-01-17 13:53 [#01820864]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820857 | Show recordbag
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Would you like to share some info on your granular drumsynth? I've been thinking a lot about building my own drummachine, starting as a virtual instrument and then do some hardware design and submitting it to a nice big company.
I already have the design documents started and things are taking shape(on paper), it's hard to limit yourself though. Nevertheless one of the key-elements of the machine is supposed to be the sound generators and their modularity, so I'm interested in checking out different kinds of synthesis for the generators..
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fleetmouse
from Horny for Truth on 2006-01-17 14:06 [#01820872]
Points: 18042 Status: Lurker | Followup to impakt: #01820864
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Interesting! Do you know much about hardware / electronics / integrated circuits and that?
My drum ensemble has some automation I'm not too keen on sharing yet - you know how it is. I hope to one day soon stop pissing around building and actually make music with it. :-)
It sounds like this
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fleetmouse
from Horny for Truth on 2006-01-17 14:10 [#01820873]
Points: 18042 Status: Lurker
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Basically, the idea is to load samples into a grain resynth, vary the playback speed between -1 and 1, vary the grain size between 0 and oh I don't know, max of 500 ms, and control the pitch independently. I'll upload a stripped down ensemble later maybe.
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Zeus
from San Francisco (United States) on 2006-01-17 14:17 [#01820877]
Points: 14042 Status: Lurker | Followup to fleetmouse: #01820872
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that sounded pretty hot
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impakt
from where we do not speak of! on 2006-01-17 14:31 [#01820882]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820872 | Show recordbag
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Yeah, I know how it is :)
I don't know too much about electronics and circuitry, but I figure if I give a company the design for a project so good and promising as I hope it will be they might see the potencial in it and design the actual electronics themself. All in all it's gonna have to be almost like a computer.
My dream is that it'll have an LCD color-touchpad for drawing out envelopes and building modules and more stuff I can't really go into right now with a "touch-pen" etc.
The actual production of it might be too expensive though, haha :D
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magness
from astroblaster (Antarctica) on 2006-01-17 15:45 [#01820911]
Points: 589 Status: Lurker
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Have you seen this touchscreen? I haven't used one with MaxMSP but it sounds like what you described
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impakt
from where we do not speak of! on 2006-01-17 15:54 [#01820916]
Points: 5764 Status: Lurker | Followup to magness: #01820911 | Show recordbag
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Yeah, I had that one in mind :)
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fleetmouse
from Horny for Truth on 2006-01-17 15:59 [#01820920]
Points: 18042 Status: Lurker
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Zeus: thanks!
Impakt: be careful - that sounds like a formula for getting your idea raped. You'd be better off to come up with a business plan, get someone to invest in the idea, then hire someone who undertands circit design.
From what you say here, sounds like you're trying to build the drum machine version of a Neko keyboard.
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fleetmouse
from Horny for Truth on 2006-01-17 15:59 [#01820921]
Points: 18042 Status: Lurker | Followup to fleetmouse: #01820920
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*circuit
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impakt
from where we do not speak of! on 2006-01-17 16:02 [#01820924]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820920 | Show recordbag
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Hehe, yeah I should probably try to protect my ideas so they don't steal them. And yeah, I kind of guess it's like a machinedrum meets the neko.
I'm drawing inspiration from a lot of the gear I think works at the moment, like making the sound generators "open" and modular so you can make new ones/combine and whatnot like you can make patches the Nord modulars etc. But the most "unique" thing about it is the sequencer(s) I've got in mind for it :D
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fleetmouse
from Horny for Truth on 2006-01-17 16:07 [#01820927]
Points: 18042 Status: Lurker | Followup to impakt: #01820924
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Yeah sometimes a crazy sequencer is more important than innovative sound design. I'd love to play around with one of these
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impakt
from where we do not speak of! on 2006-01-17 16:10 [#01820929]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820927 | Show recordbag
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Oh yeah, who wouldn't. And yeah, a revolutionary sequencer can really make it or break it when it comes to something like this in my opinion.
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JivverDicker
from my house on 2006-01-17 16:13 [#01820931]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820927
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A fun thing for me to play with is the early Notron.
notron
I've got this half baked thing that doesen't work properly but it does some great things.
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fleetmouse
from Horny for Truth on 2006-01-17 16:14 [#01820932]
Points: 18042 Status: Lurker | Followup to impakt: #01820929
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It's amazing to me how many drum machines in the Reaktor library have only standard linear step sequencers. Boring! Such nice sounds and you're making them go oomp-tish-oomp-tish.
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impakt
from where we do not speak of! on 2006-01-17 16:20 [#01820938]
Points: 5764 Status: Lurker | Followup to JivverDicker: #01820931 | Show recordbag
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Hmm, I've seen that one but never heard it in use; post samples!
fleetmouse: yes, I know. I only hope I manage to work out my "equations" correctly so I can make that "ratio-based" envelope-controlled groove-sequencer I told gl0tch about some months ago. (Haha, what a ridiculous sentence)
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fleetmouse
from Horny for Truth on 2006-01-17 16:20 [#01820939]
Points: 18042 Status: Lurker | Followup to JivverDicker: #01820931
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That notron thing looks interesting. Anything, anything to avoid working in a sequencer with a big ugly single timeline like a blank exam paper.
You mean the notron's half baked or you built something that's half baked?
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JivverDicker
from my house on 2006-01-17 16:21 [#01820941]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820932
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Hee hee! You can't get on their case for musicianship.
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fleetmouse
from Horny for Truth on 2006-01-17 16:25 [#01820944]
Points: 18042 Status: Lurker | Followup to impakt: #01820938
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Have you ever played around with Metaphysical Function? It has a great nonlinear approach. You can use the very low pitch pulse and bi-pulse oscillators in one half to gate the sound from the other half, and create non-integer shifting rhythms. The big problem I find is then working that together with other instruments, whether they're clock-synched or also free-meter. You want them to have SOME kind of relationship even if it's a non-obvious one. I mean, hopefully it's a non obvious one.
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JivverDicker
from my house on 2006-01-17 16:25 [#01820945]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820939
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The notron was made/invented by my mate. The one I like is a prototype that a few people have. It looks and is the size of a toilet seat and abuses midi really easy.
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Fah
from Netherlands, The on 2006-01-17 16:27 [#01820947]
Points: 6428 Status: Regular
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i was always thinking about knocking together a bunch of alarmclock boards and then wire them together with some triggers and shit
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JivverDicker
from my house on 2006-01-17 16:28 [#01820948]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820939
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Oops, I've got all three of them. the first one I find the most creative. It fit's on the lap and you can mess around with parameters on the sofa.
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impakt
from where we do not speak of! on 2006-01-17 16:28 [#01820949]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820944 | Show recordbag
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No, I haven't tried it, but I've heard a lot of great things about it really.
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gl0tch
from www.gl0tch.com   on 2006-01-17 21:25 [#01821184]
Points: 2708 Status: Lurker | Followup to fleetmouse: #01820872
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fleetmouse-
Sorry, stepped away from the computer for a while and saw this thread blew up. Anyways, the sound sample sounded great. Was this done with Max or Reaktor?
If in Max, I'd love to see the patch. Keep up the good work.
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fleetmouse
from Horny for Truth on 2006-01-17 22:06 [#01821198]
Points: 18042 Status: Lurker | Followup to gl0tch: #01821184
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It was Reaktor, and thanks.
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