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gl0tch
 

offline fleetmouse from Horny for Truth on 2006-01-17 11:43 [#01820779]
Points: 18042 Status: Lurker



I have a max/msp question for you. I'm having a shit time
to get all my Reaktor instruments to play nice in a live
performance setup - some of them make the thing fart and
click when I change snapshots. (farting and clicking can be
nice if you wanted it in the first place but not if you
didn't)

In your experience, is Max stable when you change snaps
(presets? Scenes?) in a patcher with 4 or 5 different
sound-generating devices working at the same time? Like if I
had a master control that changed the snapshots on all of
them simultaneously?


 

offline gl0tch from www.gl0tch.com     on 2006-01-17 11:50 [#01820785]
Points: 2708 Status: Lurker



hmm.. From what I've seen the presets work ok, though the
best thing would be to get them to delay until the next
beat, to switch over without clicking. Using a small ramp
signal often curbs the clicking. You could have a master
clock and predelay the instrument load into some sort of
buffer. If the signal is clicking on load, maybe have a
gate switch that cuts off the signal for the loading
instrument, while it loads, so the sound of it clicking
doesnt come through. Or, if you mean while it loads it
burps the currently playing instrument, maybe they are too
dense for your machine, or maybe it would be better to
preload all of the instruments before performing //
sequencing them.

hope this helps


 

offline fleetmouse from Horny for Truth on 2006-01-17 12:20 [#01820807]
Points: 18042 Status: Lurker | Followup to gl0tch: #01820785



I think the problem is that on snapshot change, Reaktor
re-initializes EVERYTHING. I've tried most of what you
suggest, and it should work in theory except it doesn't -
delaying and synchronizing preset load seems to make things
worse... any delaying or clock-triggering of snapshots gets
ugly.

Anyhoo you've given me an idea - I'm going to add envelopes
to my granular drumsynth which could help smooth snap
changes...

Cheers!


 

offline gl0tch from www.gl0tch.com     on 2006-01-17 12:26 [#01820810]
Points: 2708 Status: Lurker



awesome, let me know how this develops. Its worth noting, I
dont really know much about Reaktor. (but probably should)


 

offline fleetmouse from Horny for Truth on 2006-01-17 13:41 [#01820857]
Points: 18042 Status: Lurker



Gahdamit it was these sweeping filters I built. Turns out
they need event smoothers or lowpass filters on the
automation inputs to keep them from transitioning too
quickly when I change snaps. Or so it would seem. Yes.

Thanks for the input, it was a morale boost.

You know what it feels like to realize you haven't been
wasting months of time after all? It feels good. :-)


 

offline impakt from where we do not speak of! on 2006-01-17 13:53 [#01820864]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820857 | Show recordbag



Would you like to share some info on your granular
drumsynth? I've been thinking a lot about building my own
drummachine, starting as a virtual instrument and then do
some hardware design and submitting it to a nice big
company.

I already have the design documents started and things are
taking shape(on paper), it's hard to limit yourself though.
Nevertheless one of the key-elements of the machine is
supposed to be the sound generators and their modularity, so
I'm interested in checking out different kinds of synthesis
for the generators..



 

offline fleetmouse from Horny for Truth on 2006-01-17 14:06 [#01820872]
Points: 18042 Status: Lurker | Followup to impakt: #01820864



Interesting! Do you know much about hardware / electronics /
integrated circuits and that?

My drum ensemble has some automation I'm not too keen on
sharing yet - you know how it is. I hope to one day soon
stop pissing around building and actually make music with
it. :-)

It sounds like this


 

offline fleetmouse from Horny for Truth on 2006-01-17 14:10 [#01820873]
Points: 18042 Status: Lurker



Basically, the idea is to load samples into a grain resynth,
vary the playback speed between -1 and 1, vary the grain
size between 0 and oh I don't know, max of 500 ms, and
control the pitch independently. I'll upload a stripped down
ensemble later maybe.


 

offline Zeus from San Francisco (United States) on 2006-01-17 14:17 [#01820877]
Points: 14042 Status: Lurker | Followup to fleetmouse: #01820872



that sounded pretty hot


 

offline impakt from where we do not speak of! on 2006-01-17 14:31 [#01820882]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820872 | Show recordbag



Yeah, I know how it is :)

I don't know too much about electronics and circuitry, but I
figure if I give a company the design for a project so good
and promising as I hope it will be they might see the
potencial in it and design the actual electronics themself.
All in all it's gonna have to be almost like a computer.

My dream is that it'll have an LCD color-touchpad for
drawing out envelopes and building modules and more stuff I
can't really go into right now with a "touch-pen" etc.

The actual production of it might be too expensive though,
haha :D


 

offline magness from astroblaster (Antarctica) on 2006-01-17 15:45 [#01820911]
Points: 589 Status: Lurker



Have you seen this touchscreen? I haven't used one
with MaxMSP but it sounds like what you described


 

offline impakt from where we do not speak of! on 2006-01-17 15:54 [#01820916]
Points: 5764 Status: Lurker | Followup to magness: #01820911 | Show recordbag



Yeah, I had that one in mind :)


 

offline fleetmouse from Horny for Truth on 2006-01-17 15:59 [#01820920]
Points: 18042 Status: Lurker



Zeus: thanks!

Impakt: be careful - that sounds like a formula for getting
your idea raped. You'd be better off to come up with a
business plan, get someone to invest in the idea, then hire
someone who undertands circit design.

From what you say here, sounds like you're trying to build
the drum machine version of a Neko keyboard.



 

offline fleetmouse from Horny for Truth on 2006-01-17 15:59 [#01820921]
Points: 18042 Status: Lurker | Followup to fleetmouse: #01820920



*circuit


 

offline impakt from where we do not speak of! on 2006-01-17 16:02 [#01820924]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820920 | Show recordbag



Hehe, yeah I should probably try to protect my ideas so they
don't steal them. And yeah, I kind of guess it's like a
machinedrum meets the neko.

I'm drawing inspiration from a lot of the gear I think works
at the moment, like making the sound generators "open" and
modular so you can make new ones/combine and whatnot like
you can make patches the Nord modulars etc. But the most
"unique" thing about it is the sequencer(s) I've got in mind
for it :D


 

offline fleetmouse from Horny for Truth on 2006-01-17 16:07 [#01820927]
Points: 18042 Status: Lurker | Followup to impakt: #01820924



Yeah sometimes a crazy sequencer is more important than
innovative sound design. I'd love to play around with one of
these


 

offline impakt from where we do not speak of! on 2006-01-17 16:10 [#01820929]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820927 | Show recordbag



Oh yeah, who wouldn't. And yeah, a revolutionary sequencer
can really make it or break it when it comes to something
like this in my opinion.


 

offline JivverDicker from my house on 2006-01-17 16:13 [#01820931]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820927



A fun thing for me to play with is the early Notron.

notron

I've got this half baked thing that doesen't work properly
but it does some great things.


 

offline fleetmouse from Horny for Truth on 2006-01-17 16:14 [#01820932]
Points: 18042 Status: Lurker | Followup to impakt: #01820929



It's amazing to me how many drum machines in the Reaktor
library have only standard linear step sequencers. Boring!
Such nice sounds and you're making them go
oomp-tish-oomp-tish.


 

offline impakt from where we do not speak of! on 2006-01-17 16:20 [#01820938]
Points: 5764 Status: Lurker | Followup to JivverDicker: #01820931 | Show recordbag



Hmm, I've seen that one but never heard it in use; post
samples!

fleetmouse: yes, I know. I only hope I manage to work out my
"equations" correctly so I can make that "ratio-based"
envelope-controlled groove-sequencer I told gl0tch about
some months ago. (Haha, what a ridiculous sentence)


 

offline fleetmouse from Horny for Truth on 2006-01-17 16:20 [#01820939]
Points: 18042 Status: Lurker | Followup to JivverDicker: #01820931



That notron thing looks interesting. Anything, anything to
avoid working in a sequencer with a big ugly single timeline
like a blank exam paper.

You mean the notron's half baked or you built something
that's half baked?


 

offline JivverDicker from my house on 2006-01-17 16:21 [#01820941]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820932



Hee hee! You can't get on their case for musicianship.


 

offline fleetmouse from Horny for Truth on 2006-01-17 16:25 [#01820944]
Points: 18042 Status: Lurker | Followup to impakt: #01820938



Have you ever played around with Metaphysical Function? It
has a great nonlinear approach. You can use the very low
pitch pulse and bi-pulse oscillators in one half to gate the
sound from the other half, and create non-integer shifting
rhythms. The big problem I find is then working that
together with other instruments, whether they're
clock-synched or also free-meter. You want them to have SOME
kind of relationship even if it's a non-obvious one. I mean,
hopefully it's a non obvious one.


 

offline JivverDicker from my house on 2006-01-17 16:25 [#01820945]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820939



The notron was made/invented by my mate. The one I like is
a prototype that a few people have. It looks and is the
size of a toilet seat and abuses midi really easy.


 

offline Fah from Netherlands, The on 2006-01-17 16:27 [#01820947]
Points: 6428 Status: Regular



i was always thinking about knocking together a bunch of
alarmclock boards and then wire them together with some
triggers and shit


 

offline JivverDicker from my house on 2006-01-17 16:28 [#01820948]
Points: 12102 Status: Regular | Followup to fleetmouse: #01820939



Oops, I've got all three of them. the first one I find the
most creative. It fit's on the lap and you can mess around
with parameters on the sofa.


 

offline impakt from where we do not speak of! on 2006-01-17 16:28 [#01820949]
Points: 5764 Status: Lurker | Followup to fleetmouse: #01820944 | Show recordbag



No, I haven't tried it, but I've heard a lot of great things
about it really.


 

offline gl0tch from www.gl0tch.com     on 2006-01-17 21:25 [#01821184]
Points: 2708 Status: Lurker | Followup to fleetmouse: #01820872



fleetmouse-

Sorry, stepped away from the computer for a while and saw
this thread blew up. Anyways, the sound sample sounded
great. Was this done with Max or Reaktor?

If in Max, I'd love to see the patch. Keep up the good
work.


 

offline fleetmouse from Horny for Truth on 2006-01-17 22:06 [#01821198]
Points: 18042 Status: Lurker | Followup to gl0tch: #01821184



It was Reaktor, and thanks.


 


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