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x0hx
from Lysdexia (United States) on 2005-06-23 20:40 [#01642517]
Points: 1318 Status: Regular
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Cube Don't know the system req's but a 500 on a GeForce or better should do...
There's OSX and 'nux ver's too 4-500 FPS on a Dual.... just nuts ... cuz Torus Trooper gets repetitive, eh?
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Refund
from Melbourne (Australia) on 2005-06-23 21:00 [#01642520]
Points: 7824 Status: Lurker
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torus trooper is still pretty wicked though..
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Zephyr Twin
from ΔΔΔ on 2005-06-23 22:29 [#01642528]
Points: 16982 Status: Regular | Show recordbag
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what's torus trooper?
im downloading cube now, but I don't think it will be much of a challenge for my video card.
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Refund
from Melbourne (Australia) on 2005-06-23 22:31 [#01642529]
Points: 7824 Status: Lurker | Followup to Zephyr Twin: #01642528
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download it here
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ambsace
from canaDUH. on 2005-06-23 23:16 [#01642535]
Points: 6326 Status: Lurker
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this has been shared around here before, but it's awesome. seriously. a game that only takes up 96k hard drive space. give it a try. it's pretty neat.
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Zephyr Twin
from ΔΔΔ on 2005-06-23 23:57 [#01642539]
Points: 16982 Status: Regular | Followup to Refund: #01642529 | Show recordbag
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thanks, downloading now...
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Zephyr Twin
from ΔΔΔ on 2005-06-24 00:00 [#01642541]
Points: 16982 Status: Regular | Followup to Refund: #01642529 | Show recordbag
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hahaha, I love it... its oldschool but its fast paced and flashy. ill have to try it again next time I'm shrooming.
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Refund
from Melbourne (Australia) on 2005-06-24 00:51 [#01642561]
Points: 7824 Status: Lurker | Followup to Zephyr Twin: #01642541
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the difficulty level increases the speed.
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Refund
from Melbourne (Australia) on 2005-06-24 00:54 [#01642563]
Points: 7824 Status: Lurker | Followup to Refund: #01642561
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and the speed gets STUPID.
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Zephyr Twin
from ΔΔΔ on 2005-06-24 10:27 [#01643120]
Points: 16982 Status: Regular | Followup to Refund: #01642563 | Show recordbag
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hahaha... I only tried it on easy too..
One of the things that made me so happy about the game was that, although it didn't have a controller settings screen, my controller worked perfectly without needing to be set up, so I was overjoyed to not be using keyboard.
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Ceri JC
from Jefferson City (United States) on 2005-06-24 10:53 [#01643143]
Points: 23533 Status: Moderator | Followup to ambsace: #01642535 | Show recordbag
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Yes, that is a brilliant technical achievement. I did my dissertation on procedural textures and cited that game as proof that computers were getting to a stage where we could have things done procedurally on the fly, even on home computers (all the textures/player models/sounds etc in that are procedures).
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