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atmospheres in games
 

offline CS2x from London (United Kingdom) on 2005-04-23 11:24 [#01574484]
Points: 5079 Status: Lurker



Whenever I read interviews with game creators, or previews
and reviews, the thing that is focused on and used to show
off the game is its new gaming concepts.

Now, I know that gameplay is important because we're
obviously dealing with games here, and if a game plays very
poorly then it isn't going to be a particularly convincing
experience. But all my favorite games ever haven't actually
had particularly revolutionary gameplay, and if they had it
was in conjunction with a brilliant atmosphere that draws
you in and makes you want to see what's round the next
corner.

Ico, the Zelda games, Outcast, Silent Hill games, point and
click adventures, Grim Fandango...etc. The music in these
games still rings in my head, as does the locations, the
characters, the overall "feel". The same goes for Unreal
(which actually has pretty damn dull gameplay) yet draws you
in to this opressive, lonely alien atmosphere.

To be honest, I am tired of seeing gameplay pushed and
pushed while the "feel" and atmosphere of a game (which is
greatly affected by pacing, music, ambient sounds, location,
little details, fluidity) isn't being given that same
treatment. I do find a lot of modern games flat-there have
been some stunning experiences, but I am waiting for a
developer to simply make a game in an established genre,
with regular gameplay yet a huge emphesis on a seemless,
highly atmospheric world.

You can forgive a game for it's faults a lot more easily if
it has an emmotionally involving soundtrack, a sense of
history, and real depth to its world. Just look at Silent
Hill2. I wouldn't even mind a game, perhaps like Silent Hill
or Ico, which is completely devoid of shooting, puzzling, or
any missions, but where you can simply explore a world how
you please, perhaps with character interaction or a mild
objective to keep things from getting too pointless
(although, if the world is interesting enough it will not
feel pointless exploring it.)


 

offline r40f from qrters tea party on 2005-04-23 11:48 [#01574516]
Points: 14210 Status: Regular



watch a movie, maybe?

i know what you're saying, but i there's nothing i can
really say about it. i occasionally play gnibbles every now
and then. that game doesn't have much atmosphere, though...


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 12:08 [#01574530]
Points: 19190 Status: Moderator | Show recordbag



Cool post, good points, hot sex. Y'know, I'm at the point
where I play games almost strictly for the ''artistic'' part
of it. I rarely play games on ''hard mode'' and I rarely
replay games, except months or years after the fact. I don't
bother going for high scores and earning the goodies, I just
want to experience the stories and worlds. When there's so
much meat and history to them, like MGS, that enhances it so
much. Fuck the haters that don't like sequels, I want them
by the bushel. I've invested too much in characters like
Snake and Ratchet to want to say goodbye.

I just beat Doom 3 for Xbox, and while the game is pretty
much devoid of actual exciting gameplay, I really
appreciated the work that went into crafting the base you're
running through. I actually felt trepidation when walking
into a room with windows you could look out of and see
Mars... it sort of took my breath away thinking of what
would happen if those windows shattered, so I can only
assume that the game was doing a great job presenting the
situation/environment. Dragged on way too long, and Hell was
a real boring anticlimax, but there were some stunning
locales. Highly detailed enclosed halls, which I like.

Resdient Evil 4 did the horror thing much better, it has a
high-art world (nobody will ever forget that village), AND
A+ gameplay. It's going to be heavily copied, since the
gameplay aspect is such a great mix of action and
atmosphere. Fuck, I could barely carry on at times. Thrice
as kinetic and cardiac-arresting as any horror movie I've
ever seen. Too bad the acting and everything is still
terrible. But that only comprises .05% of the game anyway.

Silent Hill 2 was the most affecting game of all time for
me, aurally and visually, I instantly get lonely and
depressed when I think about tha game. I agree that ICO was
a great achievement, too. You can't even die, you can't
lose. The locations and ambience is just so engrossing.


 

offline CS2x from London (United Kingdom) on 2005-04-23 12:13 [#01574532]
Points: 5079 Status: Lurker



Thankyou for the brilliant post Ophecks, you expanded on,
and imrpoved on what I was trying to say. And your examples
were spot on.


 

offline FlyAgaric from the discovery (Africa) on 2005-04-23 12:15 [#01574536]
Points: 5776 Status: Regular



i sort of hear you, it's nice to have a game which makes you
feel that you're part of "another world". the last game i
played that had this was 'vampire: the masquerade'. it had
me immersed from the start, the gameplay was good, it had
quite an interesting history and the graphics were really up
there. overall a good concept. great game.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 12:16 [#01574537]
Points: 19190 Status: Moderator | Show recordbag



I think gaming is better than ever, really. There's not
going to be any revolution until we actually have virtual
reality or holograms or something, people are going to
complain about games being stagnant or more of the same, but
if you look deep, you'll be satisfied. Games next gen are
going to be bigger and better than ever, they always are.

Wait 'till devs like Konami get a hold of the PS3 and the
Cell. You think Half Life 2 was an experience (it is), wait
till Metal Gear Solid 4. That's going to set the benchmark
when it comes to looks, sounds, story and gameplay. The fact
that it's a sequel is going to get cynics riled, but that's
a pretty shallow view. The technology is going to enable
some really epic worlds and strories. Gaming now
>>>>>>>>>>>>>>>>>>> ever before.

Recently, God of War really nailed the gameplay +
immersion/story/setting equation. Work of art.


 

offline CS2x from London (United Kingdom) on 2005-04-23 12:27 [#01574544]
Points: 5079 Status: Lurker



Metal Gear Solid 3 gave me "that feeling" in spades.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 12:43 [#01574556]
Points: 19190 Status: Moderator | Followup to CS2x: #01574544 | Show recordbag



I nearly wept during the closing moments and the ending, I'm
half-embarrased to say, ha. That MUST mean the game was
going above and beyond the call of duty. And that's what I
play games for now. They fulfill the ''having fun'' role
that they always have since the NES days, plus there's great
potential for something more, as technology improves.

But very few games are hitting that mark right now. For
every MGS with intelligent stories, smart styles and deep
characters like The Boss, there's an RE4 with pathetic,
intelligence insulting scripts/characters.

And that really sucks, because I think RE4 is the most
progressive action game around. But the cut scenes and story
just sting. I hope next gen games with the pathos of MGS
will be the norm, not the exception.


 

offline Vader from € Lisbon, PT on 2005-04-23 12:49 [#01574561]
Points: 1000 Status: Lurker



Try playing REZ if you haven't already one of most original
games I ever played the ambient of the game is very Tron a
nice gaming experience overall.


 

offline elusive from detroit (United States) on 2005-04-23 12:50 [#01574564]
Points: 18368 Status: Lurker | Show recordbag



the first medal of honor

single player (not the expansion packs, but the main game
from a while back)

has this level

my friend got to it first

tod me to play it only at night , lights all off and with
headphones on

so i did

it's like, you're out in winter in the woods
the ambience was beautiful, i played it so slow ... my heart
rate dropped, and i snuck up behind every enemy,.

man oh man this is one of my best game experiences ever


 

offline Mertens from Motor City (United States) on 2005-04-23 12:57 [#01574578]
Points: 2064 Status: Lurker



I must say, after all the games I've played (RE4 and Doom
included) System Shock 2 still takes home the prize for most
atmospheric. Somehow the art, music and sound effects of the
game create a sense of tention that is palpable. Its a shame
that it didn't become popular. Other games have burrowed
from it discreetly like Metroid Prime(story revealed through
abandoned journals) and RE4(storage system). If only it was
remade using the new Doom or Half-life engine... ahh then
people would appreciate the glory of the many.


 

offline FlyAgaric from the discovery (Africa) on 2005-04-23 13:02 [#01574583]
Points: 5776 Status: Regular



for some reason i always get lost in vietcong. the whole
jungle warfare thing is enough to keep me occupied for
hours. i multiplay this more than anything.


 

offline uzim on 2005-04-23 13:03 [#01574585]
Points: 17716 Status: Lurker | Followup to CS2x: #01574484



i totally agree...

with Ophecks as well.
and i almost wept during the MGS3 ending too.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 13:05 [#01574586]
Points: 19190 Status: Moderator | Followup to Mertens: #01574578 | Show recordbag



Now that would be great. Hell, they remade the first Metal
Gear Solid for no apparent reason... maybe SS will get a
facelift someday. Or not.

I wouldn't mind a Deus Ex remix either, but then again,
better to spend those resources on a new game than a remake.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 13:07 [#01574590]
Points: 19190 Status: Moderator | Followup to uzim: #01574585 | Show recordbag



Haha. Everyone ''almost wept'' when the beat MGS3. But is
anyone man enough to say they actually DID weep?


 

offline X-tomatic from ze war room on 2005-04-23 13:11 [#01574599]
Points: 2901 Status: Lurker



well this topic instantly reminded me of "American McGee's
Alice".
That game just oozed atmosphere.Great visuals and the best
soundtrack ever. Nothing has ever come close to it since for
me. As for other games, the Max Payne games had great
atmosphere, as did Buffy the Vampire Slayer(Xbox),Unreal,
UT,Vampire:The masquerade,Half-Life and Sin.


 

offline tridenti from Milano (Italy) on 2005-04-23 13:32 [#01574619]
Points: 14653 Status: Lurker | Followup to CS2x: #01574484



i reccomend you some games:
if you like the silent hill series you should play to
resident evil 4 (best game horror of ever) like ophecks said
Resdient Evil 4 did the horror thing much better, it has
a
high-art world (nobody will ever forget that village), AND
A+ gameplay. It's going to be heavily copied, since the
gameplay aspect is such a great mix of action and
atmosphere. Fuck, I could barely carry on at times. Thrice
as kinetic and cardiac-arresting as any horror movie I've
ever seen. Too bad the acting and everything is still
terrible. But that only comprises .05% of the game anyway.
and you have reason the legend of zelda has a
fantastic atmosphere! especially ocarina of time but also
the wind waker!


 

offline CS2x from London (United Kingdom) on 2005-04-23 14:00 [#01574638]
Points: 5079 Status: Lurker



I've found the opinions and reccomendations here very
interesting, thanks.

I've played Rez, and it's one of my favorite games of all
time. I just wish a sequel was in the works, as I've played
the original to death!


 

offline qrter from the future, and it works (Netherlands, The) on 2005-04-23 14:06 [#01574639]
Points: 47414 Status: Moderator | Followup to CS2x: #01574484



I must've been reading different gaming magazines and sites
than you.

it's all been about developing new graphics engines so as to
create a more immersive world and less and less about
gameplay, the last two years or so.


 

offline disasemble from United States on 2005-04-23 14:12 [#01574641]
Points: 1448 Status: Regular



as much as id like to think gaming atmosphere is improving
(and it is really), i also think the industry in general, is
going to be complete utter shit.

you have thousands of bone headed morons who refuse to play
a game because it "doesn't have guns and blood". these are
the primary gamers of the next generation consoles. they
rail against anything that, while it has good gameplay,
doesnt even remotely contain action, or guns, or blood. and
yes, its this bad. read ebgames.com reviews sometime--try
metal gear acid. its absurd.

thats why xbox is so popular in the states. i think xbox is
powerful and has some nice games, but it just falls into
this whole shitty mess more than the other companies.

remember prince of persia? it was toted as a "family game"
almost, and the cover looked that way too. now with prince
of persia 2, the company realizes that "more badass action
is what the kids want" so they gave the game this completely
retarded blood/action/violince/goth rock persona.
ridiculous.

thats why you see 349820349823085 different sports games
coming out even though most of them are exactly like the
ones before it. this is why you have army simulations
coming out to the point of exhaustion. for fucks sake i saw
a commercial for brothers in arms, that said "highest rated
WWII game ever". what the fuck? are there seriously that
many world world 2 games coming out that you can brag about
how highly rated its been?

i hope this is only temporary. dont get me wrong, there are
a lot of "older" games that are shit and pale in
comparison--im not favoring a side. but the way the industry
is looking right now, i am not pleased, and im actually
pretty fearful.


 

offline qrter from the future, and it works (Netherlands, The) on 2005-04-23 14:16 [#01574642]
Points: 47414 Status: Moderator | Followup to disasemble: #01574641



it isn't temporary, I'm afraid.

when it became clear that computer and console games became
at least as and even more popular than films as choice of
entertainment, the smell of money hit the air like never
before.

and so the gaming industry goes the way of Hollywood.

but there will always be good games, just a greater load of
shit to wade through.


 

offline disasemble from United States on 2005-04-23 14:23 [#01574644]
Points: 1448 Status: Regular | Followup to qrter: #01574642



yeah. its quite unfortunate, but oh well. will be looking
foward to those games i guess!

"do urself a favor..buy some pokemon cards if u want a card
game..other than that..buy a real game like gta. " <- the
new generation of gamers.


 

offline uzim on 2005-04-23 14:24 [#01574645]
Points: 17716 Status: Lurker



Ophecks: no tears flew down my face but i had the taste of
them, and the ball in the throat... really it was close, and
i was restraining myself because i wasn't alone : )

CS2x: don't rejoice too soon but i read that a sequel was in
the works... i read that long ago though (last year?) and no
word since then : |


 

offline Anus_Presley on 2005-04-23 14:31 [#01574648]
Points: 23472 Status: Lurker



Games, what arre you kids like ey?


 

offline CS2x from London (United Kingdom) on 2005-04-23 14:33 [#01574650]
Points: 5079 Status: Lurker



qrter, I read magazines like Edge and GamesTM. And I agree,
there is also an emphesis on having good graphics today, but
those do not make an involving, original, powerful
atmosphere. Many SNES games still beat far more graphically
pleasing games because of their characters, locales,
stories, and music (especially the old Square RPGs and the
Zelda games.)

I mean, Myst looked stunning, but it felt so static and dead
and completely uninvolving....(sorry to all of you who love
this game, it's just my opinion.)


 

offline Gwely Mernans from 23rd century entertainment (Canada) on 2005-04-23 14:48 [#01574658]
Points: 9856 Status: Lurker | Followup to Mertens: #01574578



The many sings to us..


 

offline horsefactory from 💠 (United Kingdom) on 2005-04-23 14:58 [#01574673]
Points: 14867 Status: Regular | Followup to qrter: #01574639



That's exactly what I was thinking.There's too much focus on
atmospherics these days, games look and sound great, but so
many of them are just awful to play.


 

offline big from lsg on 2005-04-23 15:08 [#01574677]
Points: 23730 Status: Lurker | Show recordbag



arent games a waste of time? or do you think you learn
worthwhile stuff from it? call of duty gave kinda a good
image of wwII armor and stuff


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 15:09 [#01574678]
Points: 19190 Status: Moderator | Show recordbag



You make some good points, especially what Ubisoft did to
the Prince of Persia franchise. But I totally disagree with
the ''industry going down the crapper'' point. Take a look
at all the NES and SNES games that were complete shit,
licensed shovelware. It's an even greater percentage than
today, just look. And in the early days of 3D console
gaming, there were some truly rotten games that have aged
terribly, and a constant stream of PC FPS and RTS' that did
nothing to differentiate themselves from the pack and have
been totally forgotten. Do you game a lot these days? No
disrespect, but it sounds to me like you're not heavily into
it anymore. Correct me if I'm wrong. Because I can't
understand how anyone who's a hardcore gamer can deny that
the PS2/Xbox/GC/PC era DESTROYS all that came before it.
Just ignore the mainstream shit. I know it's hard to
sometimes, but there is SOOOO many great games from this
gen. Forget the bad marketing and licensed games.

From this gen (2000-2006 or something like that), we won't
remember Catwoman or True Crime or Prince of Persia 2, we'll
remember RE4, Half Life 2, MGS, God of War, ICO/Wanda and
the Collussus, GTA, Ratchet and Clank, World of Warcraft,
Jak and Daxter, Rez, Silent Hill 2-4, Katamari Damacy, Sly
Cooper, Otogi, Devil May Cry, Metroid Prime, cel shaded
Zelda, Jade Empire, Chronicles of Riddick, Animal Crossing,
Ninja Gaiden, Viewtiful Joe, Jet Set Radio, Mercenaries,
Splinter Cell, the DK bongo games, SSBMelee, Baten Kaitos,
Eternal Darkness, Pikmin, the new Paper Mario, Beyond Good
and Evil, the afforementioned Max Payne, Red Faction,
Disgaea, Morrowind, Full Spectrum Warrior, Panzer Dragoon
Orta, Homeworld, Maximo, Far Cry, Zone of the Enders, PSI
Ops, etc. Many more I'm forgetting, that's how good this era
of gaming has been.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 15:09 [#01574680]
Points: 19190 Status: Moderator | Followup to Ophecks: #01574678 | Show recordbag



Not to mention the more ''derivative'' but still great
games/sequels like Gran Turismo, Doom 3, the GC Resident
Evils, Unreal, Soul Calibur, Rome- Total War, Hitman, Deus
Ex 2, Thief, Final Fantasy, Rainbow Six, Suikoden, SOCOM,
etc.

Sorry, but you're zany if you can't see how much innovation
and freshness is in that list. It shits all over every other
era of gaming, easily. The quality of the QUALITY games this
gen is much better than the games from 5-10 years ago, just
go back and play them. Just to consider one of the most
popular and traditional genres, look at platformers. Sony's
first party platformers changed the platforming landscape
and the sequels look to go even further, there's no
stagnation. Mario 64 was amazing at the time, but we've come
a long way and there's a long way to go. Nobody's stalling
or compromising the art of platform games to ''be cool''.
There is huge progress and innovation in that genre.

Regarding Brothers in Arms... it's an excellent, rock solid
game. It isn't revolutionary, but so what? Not every game
has to be a Half Life 2 or RE4 progressive virtuosic
experience. I listed plenty of those from this gen up there,
play them instead if you're not interested in BIA or sports
games. It has a target audience and they'll be pleased, I
don't see what's so bad about the ''best WWII game ever''.
Keep pushing this ''sub genre'' forward until it becomes
something special, I say. You don't have to buy it. It's a
great game, I'm getting it as soon as Blockbuster puts it up
used.

Anyway, cynicism is like the ONLY constant among gamers.
They're never pleased. In the past 6 months, we've gotten
HL2, MGS3, RE4, God of War, and people STILL aren't content?
All of these games, even though some are sequels, are so
full of awesome new shit, it's unreal. Nostalgia is a
confusing thing.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 15:12 [#01574682]
Points: 19190 Status: Moderator | Show recordbag



Of course that was all directed to Disassemble's post. Ho ho
ho!



 

offline pantalaimon from Winterfell (United Kingdom) on 2005-04-23 15:16 [#01574685]
Points: 7090 Status: Lurker | Show recordbag



I don't play computer games anymore but I have to say Ico
and Silent Hill 2 both stand out as being the most amazing
games i've ever played. The atmosphere in both is second to
none.

Ico 2 may get me back into gaming again but i'm not sure how
that will turn out.


 

offline tridenti from Milano (Italy) on 2005-04-23 15:18 [#01574688]
Points: 14653 Status: Lurker | Followup to CS2x: #01574484



also the super mario series!


 

offline Raz0rBlade_uk on 2005-04-23 15:18 [#01574689]
Points: 12540 Status: Addict | Show recordbag



I find the atmosphere in half-life 2 astonishingly good.
It's one of very few games which boasts a true element of
space.


 

offline disasemble from United States on 2005-04-23 15:55 [#01574721]
Points: 1448 Status: Regular | Followup to Ophecks: #01574680



i still play games heavily. kind of offended you assume i
dont ;)

the games you listed are only a fraction of the current
market. and around 75 percent of them STILL get shat on by
"the casual gamer". nobody cares about nintendo anymore. do
i? yes, i think gamecube is wonderful. but tell that to the
kid who only plays FPS games and tactical espionage cause
its "mature, not some stupid kiddies game lol wtf"

beyond good and evil? incredible game, but nobody cared.
wind waker? you wont believe how many gamers hate it for the
fact that it looks "childish". but oh of course, the new
zelda looks much better (even though, besides the graphical
power of the gamecube, looks boring).
paper mario is absolutely incredible. the original for N64
was one of my favorite rpgs, but its not "mature" enough for
"real gamers".

i could go on about the other games, and how they are great
(aside from some you listed which i dont think are that
great) but this is not what im talking about here.

are a lot of those games amazing? absolutely, and as i
stated, im not picking sides. i dont THINK "old" games are
better. i think most of NES games are shit, in fact. even
though everyone loves NES i still think its a terrible
system. maybe a few good games but i never cared. there is
no nostalgia for me. im just as nostalgic for silent hill
and ICO as i am for secret of mana or terranigma. im not
talking about the games here. theres plenty of amazing
games.

it boils down to this: half the games you listed, while they
get good ratings and rave reviews, the casual (or next
generation gamer) doesnt give a shit about them. did you
miss my point or what? game companies are connected to
gamers. current gamers are getting more and more into the
realism of gaming, more and more into the "mature" side of
gaming, that anything else is less.

good games will still come out, absolutely. and its not set
and stone that what i said will be the end all. but as
stated, the way things are looking to me, its not very
promising.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 16:21 [#01574741]
Points: 19190 Status: Moderator | Followup to disasemble: #01574721 | Show recordbag



OK that's a great reply. Sorry for questioning your
gamerness, your opinion just gels so poorly with mine that
it causes mental chaos and I overlook some things.

I can see why you're worried, but I still strongly disagree
with you. First of all, while a lot of the games I listed
are hidden gems, most of the really good ones are very well
recieved, and most are at LEAST sold enough to encourage
sequels/further progress in whatever area they're in. Even
ICO is getting a sequel. ICO, for chrissakes. Otogi got a
sequel, too. There's definitely an audience for these games.
No, they'll never top sales charts, but don't worry about
it, these games will always exist.

I mean, I can see where you're coming from, but my point in
listing all those great games, none of which have violence
as a main selling point (GTA is arguable), is that the
violence argument has been around for 15 years, and yet,
gaming has only gotten better and better. Night Trap, Time
Killers and Mortal Kombat didn't kill gaming in 1992. Doom's
extreme violence did not hurt gaming. GTA3 was not the nail
in the coffin of this gen. In fact, it was one of the
trailblazers.

Is gaming just going to suddenly hit a brick wall next gen?
Hell no, the talent and technology is there to make great
games, and so is the audience. Madden is always going to top
the charts and violent dumb games are always going to shoved
down our throats, but this is nothing new and it's nothing
to worry about. I'm sure of it, I'm positive of it. I want
to hold you, sing you a lullaby and assure you that it'll be
all right. But I can't.

Besides, I like mature games. And GTA is a great series. It
has had some negative effects, but the games are brilliant
and influential in other positive ways.

I also agree that Zelda 2005 looks boring. I loved the
cartoon style, this new one looks just like Ocarina of Time
Version 2. Nintendo talks big, that's about it.


 

offline qrter from the future, and it works (Netherlands, The) on 2005-04-23 16:22 [#01574743]
Points: 47414 Status: Moderator | Followup to Ophecks: #01574680



I think his point was that for every good game you point out
in your post(s) (although I wouldn't agree on all of them),
there are about 10 shit titles.

noone was saying there isn't still very good games being
produced, but as the games industry is becoming more and
more prominent logically there is a shitload of derivative
drivel being produced (not really a problem though, the
online magazines seem to be doing well in weeding out the
mediocre and the shitty games).

you can see this development alone in EA becoming more and
more bloated and swallowing up smaller companies and their
titles/franchises.



 

offline qrter from the future, and it works (Netherlands, The) on 2005-04-23 16:23 [#01574746]
Points: 47414 Status: Moderator | Followup to CS2x: #01574650



maybe, but saying that it is all about gameplay these days
is really a fallacy.

I mean - we should be so lucky!


 

offline disasemble from United States on 2005-04-23 16:31 [#01574760]
Points: 1448 Status: Regular



yeah its cool. im not COMPLETELY jaded, worry not!

i like violent games too. i dig metal gear solid, half life,
GTA is wonderful, etc.

still, its been nagging me especially as of late.

who knows eh


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 16:31 [#01574761]
Points: 19190 Status: Moderator | Followup to qrter: #01574743 | Show recordbag



''I think his point was that for every good game you point
out
in your post(s) (although I wouldn't agree on all of them),
there are about 10 shit titles.''

I believe that even if it's a noble, fair point, it's
actually pretty moot. It's no different from 1982, 1990,
1998, or 2002. The ratio of shit to good stuff is as good
now as ever, and I believe, even better. Go look at an old
Electronic Gaming Monthly or something. I've got hundreds of
them, and the first thing I notice when flipping through
them is how much worthless shit there was, shit we never
talk about anymore. We just don't remember the shovelware
and shit, we only remember the good stuff. And the good
stuff was not as good or as plentiful as it is now.

I know EA is evil, and people are getting worked up about
it, but they're not doing anything that Acclaim didn't do 15
years previous.


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 16:33 [#01574762]
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Anyone ever play Dirty Harry, Rambo or Total Recall for NES,
or Fantastic Four for PS1? Or the Crow? NOTHING for today's
systems is THAT shamelessly bad!


 

offline disasemble from United States on 2005-04-23 16:42 [#01574769]
Points: 1448 Status: Regular | Followup to Ophecks: #01574762



big rigs, man. big rigs

what a game


 

offline Ophecks from Nova Scotia (Canada) on 2005-04-23 16:47 [#01574770]
Points: 19190 Status: Moderator | Followup to disasemble: #01574769 | Show recordbag



But Big Rigs doesn't use a well known specific license, does
it? There you go! Creativity, new intellectual property...
huzzah! The people who made X-Men for NES were much more
evil.


 

offline BoxBob-K23 from Finland on 2005-04-23 16:55 [#01574775]
Points: 2440 Status: Regular



I think that the Playstation (1) period beats PS2 period, if
only marginally. If you put together GC/Xbox/PS2/PC you
might arguably reach the level of PS1(/N64)
groundbreakingness.

I'm talking of MGS, Final Fantasy7-8, Xenogears, Chrono
Cross, Final Fantasy Tactics, Mario64, Zelda64s, Parappa,
Castlevania SOTN, Gran Turismo1-2, Grandia, MoH, Tony Hawk,
Silent Hill, Resident Evil1-3, Soul Reaver, Wipeout1-3,
Tekken1-3...

I think the leap was so magnificient then (from cartridges
to CDs, mainly), that no "Emotion Engine" (or leap from CDs
to DVDs) has yet managed to SUPRISE us (me) like that since.


I mean:

Silent Hill 2 didn't improve on the original that much as
far as visuals went: Not as much as Silent Hill 1 improved
on Alone in the Dark anyway!

GT4 is maybe an inch cooler than GT1, but only an inch.
MGS3 is an add-on to MGS1. (RE4 I haven't played.)

Halo? Excellent production, but hardly innovative.
Doom3? Same story.
(The rest of XBox material is pretty worthless.)

Then for the REAL masterpieces: (Ico I haven't played,
alas.)

Metroid Prime? Arguably one of the greatest games ever, but
HIGHLY derivative of mid-90's IDSoftware material.

GTA3/V.C./S.A.? Yea, killer material (literally), but,
again, gameplay-wise more eclectic and syncretic than
creative.

I think GameCube's brilliance remains on the level of
Dreamcast's brilliance: marginalized. But they are highly
dependent on Miyamoto-San (i.e. 80's-90's innovation)! It's
incredible.

But maybe that's the way it's gotta be. People who have
class can still purchase class. I'm just pointing out some
obvious flaws in the "progressionist" theses.

Two extra points:

1) Prince of Persia 2 improved on Sands of Time (especially
in fighting, scope and effects) even though it contained
some disagreeable stylistic issues on the side. Gothic rock
or not.

2) The new Zelda, which I agree seems a step backwards as
far as visual creativity is concerned (although we haven't
seen much yet, have we??), will proba


 

offline BoxBob-K23 from Finland on 2005-04-23 16:55 [#01574777]
Points: 2440 Status: Regular



...bly rock. I bet it will.


 

offline thecurbcreeper from United States on 2005-04-23 20:01 [#01574907]
Points: 6045 Status: Lurker



I highly agree with a lot of what CS2x and Ophecks have
already said in this thread. Atmospheres in a game really do
something for me.

Not sure if it was mentioned (this thread did get a tad
lengthy and uhm i skimmed over the end) but Shenmue I and II
were very atmospheric to me. Although the game was a bit
lacking in other parts, overall I found it to be great
mainly because of the atmosphere it created. As far as what
Ophecks said about sequels I agree. I couldn't care if
sequels went into the triple digits just as long as they are
done well (Although even pulling off one good sequel seems
to be rather difficult)

I really hope that by some ultra slim chance that Shenmue
III is made and the story gets all wrapped up in the end.

and as far as what BoxBob said, of course the 32/64 bit
impact was greater. It was basically the first dive into 3D.
It's going to be pretty hard to top that. And most of the
sequels you've mentioned are some of the strongest running
series. MGS, GT, RE, Zelda, Metroid, FF are all for the most
part consistantly good. Just because it's not completely new
doesn't mean it can't be just as good.


 

offline J198 from Maastricht (Netherlands, The) on 2005-04-23 20:07 [#01574909]
Points: 7342 Status: Lurker | Show recordbag



x-tomatic hit the nail on the head with mcgee's alice.

for nes: solstice


 

offline dgosling2000 from Dublin (Ireland) on 2005-04-24 15:06 [#01575501]
Points: 8 Status: Regular



thief 3 had the best atmoshpere of any game i've ever
played! Only deus ex pushes it close. This comparison goes
to show that graphics do not make good atmosphere...in my
opinion its sound and design. For thief3 Eric Brosius did an
amazing job...the music, ambieant and sound design blew me
away. All this is showed to its best in the 'cradle'
level....now infamous as the scariest virtual environment
ever created!!!


 

offline CS2x from London (United Kingdom) on 2005-04-24 15:22 [#01575516]
Points: 5079 Status: Lurker



Great posts all round here. Other reccommendations for games
that suck you into wonderful worlds: Little Big Adventure 1
and 2, Outcast, the original Unreal, most Mario games,
Broken Sword 1 and 2 and Monkey Island.

I agree with disasemble in many ways, too. The games that
have sucked me into their beautiful world this generation
were largely ignored, and are often ignored, at the expense
of the latest wrestling game or the millionth sequal in a
boring franchise. Having a tender attention to detail and
creating imaginative worlds isn't something that seems to
sell games, unfortunately! But I guess it's the same in lots
of genres.


 

offline Drunken Mastah from OPPERKLASSESVIN!!! (Norway) on 2005-04-24 15:30 [#01575525]
Points: 35867 Status: Lurker | Show recordbag



too much to read right now, but I got to add that while it's
a boring game, "The seventh guest" from back in the days had
a hell of a lot of athmosphere. Lights off, headphones /
speakers behind you and play.


 


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